[Scummvm-cvs-logs] SF.net SVN: scummvm:[33493] scummvm/branches/branch-0-12-0/engines/saga/ sprite.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Fri Aug 1 16:28:23 CEST 2008
Revision: 33493
http://scummvm.svn.sourceforge.net/scummvm/?rev=33493&view=rev
Author: thebluegr
Date: 2008-08-01 14:28:22 +0000 (Fri, 01 Aug 2008)
Log Message:
-----------
(backport) Fixed crash on exit from commit #32742 - the memory leak was only in IHNM, not ITE (in ITE, the 4 sprite lists are actually one)
Modified Paths:
--------------
scummvm/branches/branch-0-12-0/engines/saga/sprite.cpp
Modified: scummvm/branches/branch-0-12-0/engines/saga/sprite.cpp
===================================================================
--- scummvm/branches/branch-0-12-0/engines/saga/sprite.cpp 2008-08-01 14:27:40 UTC (rev 33492)
+++ scummvm/branches/branch-0-12-0/engines/saga/sprite.cpp 2008-08-01 14:28:22 UTC (rev 33493)
@@ -74,9 +74,11 @@
Sprite::~Sprite(void) {
debug(8, "Shutting down sprite subsystem...");
_mainSprites.freeMem();
- _inventorySprites.freeMem();
- _arrowSprites.freeMem();
- _saveReminderSprites.freeMem();
+ if (_vm->getGameType() == GType_IHNM) {
+ _inventorySprites.freeMem();
+ _arrowSprites.freeMem();
+ _saveReminderSprites.freeMem();
+ }
free(_decodeBuf);
}
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