[Scummvm-cvs-logs] SF.net SVN: scummvm:[33493] scummvm/branches/branch-0-12-0/engines/saga/ sprite.cpp

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Fri Aug 1 16:28:23 CEST 2008


Revision: 33493
          http://scummvm.svn.sourceforge.net/scummvm/?rev=33493&view=rev
Author:   thebluegr
Date:     2008-08-01 14:28:22 +0000 (Fri, 01 Aug 2008)

Log Message:
-----------
(backport) Fixed crash on exit from commit #32742 - the memory leak was only in IHNM, not ITE (in ITE, the 4 sprite lists are actually one)

Modified Paths:
--------------
    scummvm/branches/branch-0-12-0/engines/saga/sprite.cpp

Modified: scummvm/branches/branch-0-12-0/engines/saga/sprite.cpp
===================================================================
--- scummvm/branches/branch-0-12-0/engines/saga/sprite.cpp	2008-08-01 14:27:40 UTC (rev 33492)
+++ scummvm/branches/branch-0-12-0/engines/saga/sprite.cpp	2008-08-01 14:28:22 UTC (rev 33493)
@@ -74,9 +74,11 @@
 Sprite::~Sprite(void) {
 	debug(8, "Shutting down sprite subsystem...");
 	_mainSprites.freeMem();
-	_inventorySprites.freeMem();
-	_arrowSprites.freeMem();
-	_saveReminderSprites.freeMem();
+	if (_vm->getGameType() == GType_IHNM) {
+		_inventorySprites.freeMem();
+		_arrowSprites.freeMem();
+		_saveReminderSprites.freeMem();
+	}
 	free(_decodeBuf);
 }
 


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