[Scummvm-cvs-logs] SF.net SVN: scummvm:[33710] scummvm/trunk/engines/cine/main_loop.cpp

buddha_ at users.sourceforge.net buddha_ at users.sourceforge.net
Sat Aug 9 12:52:49 CEST 2008


Revision: 33710
          http://scummvm.svn.sourceforge.net/scummvm/?rev=33710&view=rev
Author:   buddha_
Date:     2008-08-09 10:52:48 +0000 (Sat, 09 Aug 2008)

Log Message:
-----------
Removing moving with keys qweasdzxc for now because they messed with savegame name typing. One can move with the cursor keys anyway.

Modified Paths:
--------------
    scummvm/trunk/engines/cine/main_loop.cpp

Modified: scummvm/trunk/engines/cine/main_loop.cpp
===================================================================
--- scummvm/trunk/engines/cine/main_loop.cpp	2008-08-09 10:46:40 UTC (rev 33709)
+++ scummvm/trunk/engines/cine/main_loop.cpp	2008-08-09 10:52:48 UTC (rev 33710)
@@ -68,7 +68,6 @@
 		switch (event.kbd.keycode) {
 		case Common::KEYCODE_RETURN:
 		case Common::KEYCODE_KP_ENTER:
-		case Common::KEYCODE_s:
 		case Common::KEYCODE_KP5:
 			if (allowPlayerInput) {
 				mouseLeft = 1;
@@ -136,38 +135,30 @@
 			break;
 		case Common::KEYCODE_LEFT:
 		case Common::KEYCODE_KP4:
-		case Common::KEYCODE_a:			
 			moveUsingKeyboard(-1, 0); // Left
 			break;
 		case Common::KEYCODE_RIGHT:
 		case Common::KEYCODE_KP6:
-		case Common::KEYCODE_d:			
 			moveUsingKeyboard(+1, 0); // Right
 			break;
 		case Common::KEYCODE_UP:
 		case Common::KEYCODE_KP8:
-		case Common::KEYCODE_w:
 			moveUsingKeyboard(0, +1); // Up
 			break;
 		case Common::KEYCODE_DOWN:
 		case Common::KEYCODE_KP2:
-		case Common::KEYCODE_x:
 			moveUsingKeyboard(0, -1); // Down
 			break;
 		case Common::KEYCODE_KP9:
-		case Common::KEYCODE_e:
 			moveUsingKeyboard(+1, +1); // Up & Right
 			break;
 		case Common::KEYCODE_KP7:
-		case Common::KEYCODE_q:
 			moveUsingKeyboard(-1, +1); // Up & Left
 			break;
 		case Common::KEYCODE_KP1:
-		case Common::KEYCODE_z:
 			moveUsingKeyboard(-1, -1); // Down & Left
 			break;
 		case Common::KEYCODE_KP3:
-		case Common::KEYCODE_c:			
 			moveUsingKeyboard(+1, -1); // Down & Right
 			break;
 		default:
@@ -177,28 +168,19 @@
 		break;
 	case Common::EVENT_KEYUP:
 		switch (event.kbd.keycode) {
-		case Common::KEYCODE_s:		// Emulated left mouse button click
 		case Common::KEYCODE_KP5:	// Emulated left mouse button click
 		case Common::KEYCODE_LEFT:	// Left
 		case Common::KEYCODE_KP4:	// Left
-		case Common::KEYCODE_a:		// Left
 		case Common::KEYCODE_RIGHT: // Right
 		case Common::KEYCODE_KP6:	// Right
-		case Common::KEYCODE_d:		// Right
 		case Common::KEYCODE_UP:	// Up
 		case Common::KEYCODE_KP8:	// Up
-		case Common::KEYCODE_w:		// Up
 		case Common::KEYCODE_DOWN:	// Down
 		case Common::KEYCODE_KP2:	// Down
-		case Common::KEYCODE_x:		// Down
 		case Common::KEYCODE_KP9:	// Up & Right
-		case Common::KEYCODE_e:		// Up & Right
 		case Common::KEYCODE_KP7:	// Up & Left
-		case Common::KEYCODE_q:		// Up & Left
 		case Common::KEYCODE_KP1:	// Down & Left
-		case Common::KEYCODE_z:		// Down & Left
 		case Common::KEYCODE_KP3:	// Down & Right
-		case Common::KEYCODE_c:		// Down & Right
 			// Stop ego movement made with keyboard when releasing a known key
 			moveUsingKeyboard(0, 0);
 			break;


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