[Scummvm-cvs-logs] SF.net SVN: scummvm:[33946] residual/trunk/README
aquadran at users.sourceforge.net
aquadran at users.sourceforge.net
Sat Aug 16 21:10:40 CEST 2008
Revision: 33946
http://scummvm.svn.sourceforge.net/scummvm/?rev=33946&view=rev
Author: aquadran
Date: 2008-08-16 19:10:39 +0000 (Sat, 16 Aug 2008)
Log Message:
-----------
update readme
Modified Paths:
--------------
residual/trunk/README
Modified: residual/trunk/README
===================================================================
--- residual/trunk/README 2008-08-16 19:00:29 UTC (rev 33945)
+++ residual/trunk/README 2008-08-16 19:10:39 UTC (rev 33946)
@@ -6,8 +6,8 @@
What is Residual?
-----------------
Residual is a ScummVM (http://www.scummvm.org/) sub-project to play LucasArts'
-LUA-based 3D adventures, such as Grim Fandango. Residual is an OpenGL program,
-and requires a 3D card with working OpenGL support for optimum playability.
+LUA-based 3D adventures, such as Grim Fandango. Residual use OpenGL for 3d
+graphics hardware acceleration.
A software renderer is also included for machines without hardware OpenGL.
@@ -71,13 +71,12 @@
It runs really slow when using -zbuffer!
----------------------------------------
-A large portion of older cards (Such as 3dfx cards, Radeon 7500 and earlier,
-Matrox G4xx series cards, etc) and newer cards too (Radeon X800 GTO
-with Windows drivers) do not have a fast glDrawPixels implementation.
+A large portion of cards do not have a fast glDrawPixels access to zbuffer
+implementation in the driver.
Unix users may be able to achieve playable framerates by using Mesa 5.0 or
above, but people unable to upgrade or Windows users must use software
-renderer (-soft).
+renderer (-soft). Software renderer is generaly faster on modern platform.
Black screen while menu dialogs on Radeon with Windows!
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