[Scummvm-cvs-logs] SF.net SVN: scummvm:[33979] scummvm/branches/gsoc2008-rtl/README

cpage88 at users.sourceforge.net cpage88 at users.sourceforge.net
Mon Aug 18 00:24:55 CEST 2008


Revision: 33979
          http://scummvm.svn.sourceforge.net/scummvm/?rev=33979&view=rev
Author:   cpage88
Date:     2008-08-17 22:24:55 +0000 (Sun, 17 Aug 2008)

Log Message:
-----------
Formatting corrections to the previous README commit

Modified Paths:
--------------
    scummvm/branches/gsoc2008-rtl/README

Modified: scummvm/branches/gsoc2008-rtl/README
===================================================================
--- scummvm/branches/gsoc2008-rtl/README	2008-08-17 21:16:07 UTC (rev 33978)
+++ scummvm/branches/gsoc2008-rtl/README	2008-08-17 22:24:55 UTC (rev 33979)
@@ -783,7 +783,7 @@
   -h, --help               Display a brief help text and exit
   -z, --list-games         Display list of supported games and exit
   -t, --list-targets       Display list of configured targets and exit
-  --list-saves=TARGET	   Display a list of savegames for the game (TARGET) specified
+  --list-saves=TARGET      Display a list of savegames for the game (TARGET) specified
 
   -c, --config=CONFIG      Use alternate configuration file
   -p, --path=PATH          Path to where the game is installed
@@ -974,34 +974,34 @@
 5.4) Global Menu:
 ---- ------------
 
-The Global Menu is a general menu which is available to all of the game engines by pressing F6.
-From this menu there are the following buttons: Resume, Options, About, Return to Launcher,
-and Quit. Selecting 'Options' will display a dialog where basic audio settings, such as
-volume levels, can be adjusted.  Selecting 'Return to Launcher' will close the current game
-and return the user back to the ScummVM Launcher, where another game may be selected to
-play.
+The Global Menu is a general menu which is available to all of the game engines 
+by pressing F6.  From this menu there are the following buttons: Resume, 
+Options, About, Return to Launcher, and Quit. Selecting 'Options' will display 
+a dialog where basic audio settings, such as volume levels, can be adjusted.  
+Selecting 'Return to Launcher' will close the current game and return the user 
+back to the ScummVM Launcher, where another game may be selected to play.
 
-Note: Returning to the Launcher is not supported by all of the engines, and the button will be 
-disabled in the Global Menu if it is not supported.
+Note: Returning to the Launcher is not supported by all of the engines, 
+     and the button will be disabled in the Global Menu if it is not supported.
 
 Engines which currently support Returning to the Launcher are:
 
-	AGI
-	AGOS
-	CINE
-	GOB
-	KYRA
-	LURE
-	PARALLACTION
-	QUEEN
-	SAGA
-	SCUMM
-	SKY
-	SWORD1
-	SWORD2
-	TOUCHE
-	
+        AGI
+        AGOS
+        CINE
+        GOB
+        KYRA
+        LURE
+        PARALLACTION
+        QUEEN
+        SAGA
+        SCUMM
+        SKY
+        SWORD1
+        SWORD2
+        TOUCHE
 
+
 5.5) Hot Keys:
 ---- ---------
 TODO
@@ -1016,7 +1016,7 @@
 other games.
 
     Common:
-        F6		       - Displays the Global Menu
+        F6                     - Displays the Global Menu
 	Cmd-q                  - Quit (Mac OS X)
         Ctrl-q                 - Quit (other unices including Linux)
         Ctrl-z OR Alt-x        - Quit (other platforms)
@@ -1173,41 +1173,41 @@
 
 6.1) Autosaves:
 ---- ----------
-For some games (namely "Beneath a Steel Sky", "Flight of the Amazon
-Queen", all AGI games,  and all SCUMM games), ScummVM will by default automatically
-save the current state every five minutes (adjustable via the
-"autosave_period" config setting). For the AGI and SCUMM engines, it will save
-in Slot 0. For the SCUMM engine, this savestate can then be loaded again via Ctrl-0, 
-or the F5 menu.
+For some games, (namely "Beneath a Steel Sky", "Flight of the Amazon Queen", 
+all AGI games, and all SCUMM games), ScummVM will by default automatically
+save the current state every five minutes (adjustable via the "autosave_period"
+config setting). For the AGI and SCUMM engines, it will save in Slot 0. For the
+SCUMM engine, this savestate can then be loaded again via Ctrl-0, or the F5
+menu.
 
 
 6.2) Converting Savegames:
 ---- ---------------------
-Using savegames from original versions, isn't supported by all game engines. Only
-the following games, can use savedgames from their original versions.
+Using savegames from original versions, isn't supported by all game engines. 
+Only the following games, can use savegames from their original versions.
 
      Elvira 1
-          - Add 8 bytes (savedgame name) to the start of the savegame file
-          - Rename the savedgame to 'elvira1.xxx'
+          - Add 8 bytes (savegame name) to the start of the savegame file
+          - Rename the savegame to 'elvira1.xxx'
 
      Elvira 2
-          - Add 8 bytes (savedgame name) to the start of the savegame file
-          - Rename the savedgame to 'elvira2-pc.xxx' (DOS version) or
+          - Add 8 bytes (savegame name) to the start of the savegame file
+          - Rename the savegame to 'elvira2-pc.xxx' (DOS version) or
             'elvira2.xxx' (Other versions)
 
     Waxworks
-          - Add 8 bytes (savedgame name) to the start of the savegame file
-          - Rename the savedgame to 'waxworks-pc.xxx' (DOS version) or
+          - Add 8 bytes (savegame name) to the start of the savegame file
+          - Rename the savegame to 'waxworks-pc.xxx' (DOS version) or
             'waxworks.xxx' (Other versions)
 
      Simon the Sorcerer 1
-          - Rename the savedgame to 'simon1.xxx'
+          - Rename the savegame to 'simon1.xxx'
  
     Simon the Sorcerer 1
-          - Rename the savedgame to 'simon2.xxx'
+          - Rename the savegame to 'simon2.xxx'
  
     The Feeble Files
-          - Rename the savedgame to 'feeble.xxx'
+          - Rename the savegame to 'feeble.xxx'
 
 Where 'xxx' is exact the saved game slot (ie 001) under ScummVM
 
@@ -1217,47 +1217,47 @@
 
 --list-saves:
 
-	This switch may be used to display a list of the current savegames 
-	of the specified target game and their corresponding save slots.  
+     This switch may be used to display a list of the current savegames
+     of the specified target game and their corresponding save slots.
 
-	Usage: --list-saves=[TARGET], where [TARGET] is the target game.
+     Usage: --list-saves=[TARGET], where [TARGET] is the target game.
 
-	Engines which currently support --list-saves are:
+     Engines which currently support --list-saves are:
 
-		AGI
-		AGOS
-		CINE
-		KYRA
-		LURE
-		PARALLACTION
-		QUEEN
-		SAGA
-		SCUMM
-		SKY
-		SWORD1
-		SWORD2
-		TOUCHE
+             AGI
+             AGOS
+             CINE
+             KYRA
+             LURE
+             PARALLACTION
+             QUEEN
+             SAGA
+             SCUMM
+             SKY
+             SWORD1
+             SWORD2
+             TOUCHE
 	
 --save-slot/-x:
 
-	This switch may be used to load a savegame directly from the command line.
+     This switch may be used to load a savegame directly from the command line.
 
-	Usage: --save-slot[SLOT] or -x[SLOT], where [SLOT] is the save slot number.
+     Usage: --save-slot[SLOT] or -x[SLOT], where [SLOT] is the save slot number.
 
-	Engines which currently support --save-slot/-x are:
+     Engines which currently support --save-slot/-x are:
 
-		AGI
-		CINE
-		KYRA
-		LURE
-		PARALLACTION
-		QUEEN
-		SAGA
-		SCUMM
-		SKY
-		SWORD1
-		SWORD2
-		TOUCHE
+             AGI
+             CINE
+             KYRA
+             LURE
+             PARALLACTION
+             QUEEN
+             SAGA
+             SCUMM
+             SKY
+             SWORD1
+             SWORD2
+             TOUCHE
 
 
 7.0) Music and Sound:


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