[Scummvm-cvs-logs] SF.net SVN: scummvm:[34024] scummvm/branches/branch-0-12-0/engines/saga/ saga.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Tue Aug 19 10:50:57 CEST 2008
Revision: 34024
http://scummvm.svn.sourceforge.net/scummvm/?rev=34024&view=rev
Author: thebluegr
Date: 2008-08-19 08:50:56 +0000 (Tue, 19 Aug 2008)
Log Message:
-----------
(backport) Fix for bug #2057194 - "IHNM: -x option crashes ScummVM, if savegame doesn't exist"
Modified Paths:
--------------
scummvm/branches/branch-0-12-0/engines/saga/saga.cpp
Modified: scummvm/branches/branch-0-12-0/engines/saga/saga.cpp
===================================================================
--- scummvm/branches/branch-0-12-0/engines/saga/saga.cpp 2008-08-19 08:49:53 UTC (rev 34023)
+++ scummvm/branches/branch-0-12-0/engines/saga/saga.cpp 2008-08-19 08:50:56 UTC (rev 34024)
@@ -255,13 +255,20 @@
_interface->addToInventory(_actor->objIndexToId(0)); // Magic hat
_scene->changeScene(ConfMan.getInt("boot_param"), 0, kTransitionNoFade);
} else if (ConfMan.hasKey("save_slot")) {
+ // Init the current chapter to 8 (character selection) for IHNM
+ if (getGameType() == GType_IHNM)
+ _scene->changeScene(-2, 0, kTransitionFade, 8);
+
// First scene sets up palette
_scene->changeScene(getStartSceneNumber(), 0, kTransitionNoFade);
_events->handleEvents(0); // Process immediate events
- _interface->setMode(kPanelMain);
- char *fileName;
- fileName = calcSaveFileName(ConfMan.getInt("save_slot"));
+ if (getGameType() != GType_IHNM)
+ _interface->setMode(kPanelMain);
+ else
+ _interface->setMode(kPanelChapterSelection);
+
+ char *fileName = calcSaveFileName(ConfMan.getInt("save_slot"));
load(fileName);
} else {
_framesEsc = 0;
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