[Scummvm-cvs-logs] SF.net SVN: scummvm:[35296] scummvm/trunk/engines/saga
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Wed Dec 10 20:39:26 CET 2008
Revision: 35296
http://scummvm.svn.sourceforge.net/scummvm/?rev=35296&view=rev
Author: thebluegr
Date: 2008-12-10 19:39:26 +0000 (Wed, 10 Dec 2008)
Log Message:
-----------
Some more dirty rectangle fixes, only 2 known glitches are left
Modified Paths:
--------------
scummvm/trunk/engines/saga/events.cpp
scummvm/trunk/engines/saga/font.cpp
scummvm/trunk/engines/saga/render.cpp
Modified: scummvm/trunk/engines/saga/events.cpp
===================================================================
--- scummvm/trunk/engines/saga/events.cpp 2008-12-09 21:49:45 UTC (rev 35295)
+++ scummvm/trunk/engines/saga/events.cpp 2008-12-10 19:39:26 UTC (rev 35296)
@@ -383,8 +383,6 @@
free(buf);
free(resourceData);
- _vm->_render->setFullRefresh(true);
-
// Draw the scene. It won't be drawn by Render::drawScene(), as a placard is up
_vm->_scene->draw();
}
Modified: scummvm/trunk/engines/saga/font.cpp
===================================================================
--- scummvm/trunk/engines/saga/font.cpp 2008-12-09 21:49:45 UTC (rev 35295)
+++ scummvm/trunk/engines/saga/font.cpp 2008-12-10 19:39:26 UTC (rev 35296)
@@ -409,8 +409,7 @@
} // end per-character processing
rowLimit = (_vm->_gfx->getBackBufferHeight() < (textPoint.y + drawFont.header.charHeight)) ? _vm->_gfx->getBackBufferHeight() : textPoint.y + drawFont.header.charHeight;
- // TODO: for now we add a dirty rect that ends at the right of the screen
- _vm->_render->addDirtyRect(Common::Rect(textPoint.x, textPoint.y, _vm->_gfx->getBackBufferWidth(), rowLimit));
+ _vm->_render->addDirtyRect(Common::Rect(point.x, point.y, textPoint.x, rowLimit));
}
Modified: scummvm/trunk/engines/saga/render.cpp
===================================================================
--- scummvm/trunk/engines/saga/render.cpp 2008-12-09 21:49:45 UTC (rev 35295)
+++ scummvm/trunk/engines/saga/render.cpp 2008-12-10 19:39:26 UTC (rev 35296)
@@ -82,7 +82,10 @@
int curMode = _vm->_interface->getMode();
assert(_initialized);
- // TODO: Remove this
+ // TODO: Remove this to use dirty rectangles
+ // 2 known glitches exist:
+ // - When a placard is up, the text is not shown correctly
+ // - Sprite::drawClip() can draw sprites incorrectly in isometric scenes in ITE
_fullRefresh = true;
#ifdef SAGA_DEBUG
@@ -221,7 +224,8 @@
break; // we need to break now, as the list is changed
}
}
- _dirtyRects.push_back(rectClipped);
+ if (_vm->_interface->getFadeMode() != kFadeOut)
+ _dirtyRects.push_back(rectClipped);
}
}
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