[Scummvm-cvs-logs] SF.net SVN: scummvm:[35356] scummvm/trunk/engines/tinsel/detection.cpp
dreammaster at users.sourceforge.net
dreammaster at users.sourceforge.net
Sun Dec 14 05:39:25 CET 2008
Revision: 35356
http://scummvm.svn.sourceforge.net/scummvm/?rev=35356&view=rev
Author: dreammaster
Date: 2008-12-14 04:39:25 +0000 (Sun, 14 Dec 2008)
Log Message:
-----------
Removed the comment about the DW1 Demo not being supported
Modified Paths:
--------------
scummvm/trunk/engines/tinsel/detection.cpp
Modified: scummvm/trunk/engines/tinsel/detection.cpp
===================================================================
--- scummvm/trunk/engines/tinsel/detection.cpp 2008-12-14 04:33:28 UTC (rev 35355)
+++ scummvm/trunk/engines/tinsel/detection.cpp 2008-12-14 04:39:25 UTC (rev 35356)
@@ -80,7 +80,7 @@
// Note: The following is the (hopefully) definitive list of version details:
// TINSEL_V0: Used only by the Discworld 1 demo - this used a more primitive version
- // of the Tinsel engine and graphics compression, and isn't currently supported
+ // of the Tinsel engine and graphics compression
// TINSEL_V1: There were two versions of the Discworld 1 game - the first used .GRA
// files, and the second used .SCN files. The second also provided some fixes to
// various script bugs and coding errors, but is still considered TINSEL_V1,
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list