[Scummvm-cvs-logs] SF.net SVN: scummvm:[35486] scummvm/trunk/engines/saga/interface.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Mon Dec 22 15:30:00 CET 2008
Revision: 35486
http://scummvm.svn.sourceforge.net/scummvm/?rev=35486&view=rev
Author: thebluegr
Date: 2008-12-22 14:30:00 +0000 (Mon, 22 Dec 2008)
Log Message:
-----------
Added game ID checks for the ITE puzzle in some places that I've missed
Modified Paths:
--------------
scummvm/trunk/engines/saga/interface.cpp
Modified: scummvm/trunk/engines/saga/interface.cpp
===================================================================
--- scummvm/trunk/engines/saga/interface.cpp 2008-12-22 14:18:06 UTC (rev 35485)
+++ scummvm/trunk/engines/saga/interface.cpp 2008-12-22 14:30:00 UTC (rev 35486)
@@ -654,7 +654,7 @@
switch (ascii) {
case 'x':
setMode(kPanelMain);
- if (_vm->_puzzle->isActive())
+ if (_vm->getGameId() == GID_ITE && _vm->_puzzle->isActive())
_vm->_puzzle->exitPuzzle();
break;
@@ -1743,7 +1743,7 @@
converseChangePos(1);
}
- if (_vm->_puzzle->isActive()) {
+ if (_vm->getGameId() == GID_ITE && _vm->_puzzle->isActive()) {
_vm->_puzzle->handleClick(mousePoint);
}
}
@@ -2624,7 +2624,7 @@
_vm->_script->finishDialog(ct->strId, ct->replyId, ct->replyFlags, ct->replyBit);
- if (_vm->_puzzle->isActive())
+ if (_vm->getGameId() == GID_ITE && _vm->_puzzle->isActive())
_vm->_puzzle->handleReply(ct->replyId);
_conversePos = -1;
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