[Scummvm-cvs-logs] SF.net SVN: scummvm: [30140] scummvm/trunk/engines/lure/hotspots.cpp

dreammaster at users.sourceforge.net dreammaster at users.sourceforge.net
Wed Jan 2 08:14:02 CET 2008


Revision: 30140
          http://scummvm.svn.sourceforge.net/scummvm/?rev=30140&view=rev
Author:   dreammaster
Date:     2008-01-01 23:14:02 -0800 (Tue, 01 Jan 2008)

Log Message:
-----------
Fix to make EGA sprites appear correctly

Modified Paths:
--------------
    scummvm/trunk/engines/lure/hotspots.cpp

Modified: scummvm/trunk/engines/lure/hotspots.cpp
===================================================================
--- scummvm/trunk/engines/lure/hotspots.cpp	2008-01-02 05:54:34 UTC (rev 30139)
+++ scummvm/trunk/engines/lure/hotspots.cpp	2008-01-02 07:14:02 UTC (rev 30140)
@@ -43,6 +43,7 @@
 
 Hotspot::Hotspot(HotspotData *res): _pathFinder(this) {
 	Resources &resources = Resources::getReference();
+	bool isEGA = LureEngine::getReference().isEGA();
 
 	_data = res;
 	_anim = NULL;
@@ -70,8 +71,8 @@
 	_layer = res->layer;
 	_hotspotScriptOffset = res->hotspotScriptOffset;
 	_frameCtr = res->tickTimeout;
-	_colourOffset = res->colourOffset;
 	_tempDest.counter = 0;
+	_colourOffset = isEGA ? 0 : res->colourOffset;
 
 	_override = resources.getHotspotOverride(res->hotspotId);
 	setAnimation(_data->animRecordId);


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