[Scummvm-cvs-logs] SF.net SVN: scummvm: [30140] scummvm/trunk/engines/lure/hotspots.cpp
dreammaster at users.sourceforge.net
dreammaster at users.sourceforge.net
Wed Jan 2 08:14:02 CET 2008
Revision: 30140
http://scummvm.svn.sourceforge.net/scummvm/?rev=30140&view=rev
Author: dreammaster
Date: 2008-01-01 23:14:02 -0800 (Tue, 01 Jan 2008)
Log Message:
-----------
Fix to make EGA sprites appear correctly
Modified Paths:
--------------
scummvm/trunk/engines/lure/hotspots.cpp
Modified: scummvm/trunk/engines/lure/hotspots.cpp
===================================================================
--- scummvm/trunk/engines/lure/hotspots.cpp 2008-01-02 05:54:34 UTC (rev 30139)
+++ scummvm/trunk/engines/lure/hotspots.cpp 2008-01-02 07:14:02 UTC (rev 30140)
@@ -43,6 +43,7 @@
Hotspot::Hotspot(HotspotData *res): _pathFinder(this) {
Resources &resources = Resources::getReference();
+ bool isEGA = LureEngine::getReference().isEGA();
_data = res;
_anim = NULL;
@@ -70,8 +71,8 @@
_layer = res->layer;
_hotspotScriptOffset = res->hotspotScriptOffset;
_frameCtr = res->tickTimeout;
- _colourOffset = res->colourOffset;
_tempDest.counter = 0;
+ _colourOffset = isEGA ? 0 : res->colourOffset;
_override = resources.getHotspotOverride(res->hotspotId);
setAnimation(_data->animRecordId);
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