[Scummvm-cvs-logs] SF.net SVN: scummvm: [30146] scummvm/trunk/engines/lure/res.cpp

dreammaster at users.sourceforge.net dreammaster at users.sourceforge.net
Wed Jan 2 12:45:59 CET 2008


Revision: 30146
          http://scummvm.svn.sourceforge.net/scummvm/?rev=30146&view=rev
Author:   dreammaster
Date:     2008-01-02 03:45:59 -0800 (Wed, 02 Jan 2008)

Log Message:
-----------
Adjusted the colour of the EGA cursors to match the original game

Modified Paths:
--------------
    scummvm/trunk/engines/lure/res.cpp

Modified: scummvm/trunk/engines/lure/res.cpp
===================================================================
--- scummvm/trunk/engines/lure/res.cpp	2008-01-02 11:31:21 UTC (rev 30145)
+++ scummvm/trunk/engines/lure/res.cpp	2008-01-02 11:45:59 UTC (rev 30146)
@@ -415,7 +415,6 @@
 	Common::set_to(&_cursor[0], &_cursor[0] + CURSOR_SIZE, 0);
 	byte *pSrc = _cursors->data() + (cursorNum * 64);
 	byte *pDest = &_cursor[0];
-	int planeNum = 0;
 
 	for (int y = 0; y < 16; ++y) {
 		for (int x = 0; x < 2; ++x) {
@@ -434,10 +433,9 @@
 		}
 	}
 
-	// Post-process the cells to swap any values of 2 and 3
+	// Post-process the cells to adjust the colour
 	for (int index = 0; index < CURSOR_SIZE; ++index) {
-		if (_cursor[index] == 2) _cursor[index] = 3;
-		else if (_cursor[index] == 3) _cursor[index] = 2;
+		if (_cursor[index] == 3) _cursor[index] = 15;
 	}
 
 	return &_cursor[0];


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