[Scummvm-cvs-logs] SF.net SVN: scummvm: [30329] scummvm/branches/branch-0-11-0/engines/agi/ graphics.cpp

buddha_ at users.sourceforge.net buddha_ at users.sourceforge.net
Mon Jan 7 20:57:14 CET 2008


Revision: 30329
          http://scummvm.svn.sourceforge.net/scummvm/?rev=30329&view=rev
Author:   buddha_
Date:     2008-01-07 11:57:14 -0800 (Mon, 07 Jan 2008)

Log Message:
-----------
Fixed typo.

Modified Paths:
--------------
    scummvm/branches/branch-0-11-0/engines/agi/graphics.cpp

Modified: scummvm/branches/branch-0-11-0/engines/agi/graphics.cpp
===================================================================
--- scummvm/branches/branch-0-11-0/engines/agi/graphics.cpp	2008-01-07 19:41:27 UTC (rev 30328)
+++ scummvm/branches/branch-0-11-0/engines/agi/graphics.cpp	2008-01-07 19:57:14 UTC (rev 30329)
@@ -865,7 +865,7 @@
 	}
 
 	// Check that all components are maximum 6 bits (VGA used 6 bits per color component).
-	// Make's at least Naturette 2's colors not be messed up anymore (Naturette 2 provides
+	// Makes at least Naturette 2's colors not be messed up anymore (Naturette 2 provides
 	// AGIPAL-files that use 8 bits per color component. Haven't seen any other game that
 	// provides such files and don't know of *any* AGI interpreter that supports such files.
 	// So I presume they have been left over to Naturette 2's release file by accident).


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