[Scummvm-cvs-logs] SF.net SVN: scummvm: [30329] scummvm/branches/branch-0-11-0/engines/agi/ graphics.cpp
buddha_ at users.sourceforge.net
buddha_ at users.sourceforge.net
Mon Jan 7 20:57:14 CET 2008
Revision: 30329
http://scummvm.svn.sourceforge.net/scummvm/?rev=30329&view=rev
Author: buddha_
Date: 2008-01-07 11:57:14 -0800 (Mon, 07 Jan 2008)
Log Message:
-----------
Fixed typo.
Modified Paths:
--------------
scummvm/branches/branch-0-11-0/engines/agi/graphics.cpp
Modified: scummvm/branches/branch-0-11-0/engines/agi/graphics.cpp
===================================================================
--- scummvm/branches/branch-0-11-0/engines/agi/graphics.cpp 2008-01-07 19:41:27 UTC (rev 30328)
+++ scummvm/branches/branch-0-11-0/engines/agi/graphics.cpp 2008-01-07 19:57:14 UTC (rev 30329)
@@ -865,7 +865,7 @@
}
// Check that all components are maximum 6 bits (VGA used 6 bits per color component).
- // Make's at least Naturette 2's colors not be messed up anymore (Naturette 2 provides
+ // Makes at least Naturette 2's colors not be messed up anymore (Naturette 2 provides
// AGIPAL-files that use 8 bits per color component. Haven't seen any other game that
// provides such files and don't know of *any* AGI interpreter that supports such files.
// So I presume they have been left over to Naturette 2's release file by accident).
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