[Scummvm-cvs-logs] SF.net SVN: scummvm: [30371] scummvm/trunk/engines/lure

dreammaster at users.sourceforge.net dreammaster at users.sourceforge.net
Thu Jan 10 11:48:08 CET 2008


Revision: 30371
          http://scummvm.svn.sourceforge.net/scummvm/?rev=30371&view=rev
Author:   dreammaster
Date:     2008-01-10 02:48:04 -0800 (Thu, 10 Jan 2008)

Log Message:
-----------
Corrected the name of script method #39 which closes the town hall door

Modified Paths:
--------------
    scummvm/trunk/engines/lure/scripts.cpp
    scummvm/trunk/engines/lure/scripts.h

Modified: scummvm/trunk/engines/lure/scripts.cpp
===================================================================
--- scummvm/trunk/engines/lure/scripts.cpp	2008-01-10 10:35:25 UTC (rev 30370)
+++ scummvm/trunk/engines/lure/scripts.cpp	2008-01-10 10:48:04 UTC (rev 30371)
@@ -443,9 +443,9 @@
 	activeHotspot->setHotspotScript(0x630);
 }
 
-// Marks the jail door in room 14 for closing
+// Marks the town hall door in room 14 for closing
 
-void Script::jailClose(uint16 v1, uint16 v2, uint16 v3) {
+void Script::townHallClose(uint16 v1, uint16 v2, uint16 v3) {
 	RoomExitJoinData *joinRec = Resources::getReference().getExitJoin(0x2719);
 	joinRec->blocked = 1;
 }
@@ -798,7 +798,7 @@
 	{36, Script::displayMessage2},
 	{37, Script::startOilBurner},
 	{38, Script::transformPlayer},
-	{39, Script::jailClose},
+	{39, Script::townHallClose},
 	{40, Script::checkRoomNumber},
 	{41, Script::makeGoewinFollow},
 	{42, Script::doorClose},

Modified: scummvm/trunk/engines/lure/scripts.h
===================================================================
--- scummvm/trunk/engines/lure/scripts.h	2008-01-10 10:35:25 UTC (rev 30370)
+++ scummvm/trunk/engines/lure/scripts.h	2008-01-10 10:48:04 UTC (rev 30371)
@@ -115,7 +115,7 @@
 	static void displayMessage2(uint16 messageId, uint16 hotspotId, uint16 v3);
 	static void startOilBurner(uint16 v1, uint16 v2, uint16 v3);
 	static void transformPlayer(uint16 v1, uint16 v2, uint16 v3);
-	static void jailClose(uint16 v1, uint16 v2, uint16 v3);
+	static void townHallClose(uint16 v1, uint16 v2, uint16 v3);
 	static void checkRoomNumber(uint16 hotspotId, uint16 roomNumber, uint16 v3);
 	static void makeGoewinFollow(uint16 v1, uint16 v2, uint16 v3);
 	static void doorClose(uint16 hotspotId, uint16 v2, uint16 v3);


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