[Scummvm-cvs-logs] SF.net SVN: scummvm: [30529] scummvm/branches/branch-0-11-0/engines/lure
dreammaster at users.sourceforge.net
dreammaster at users.sourceforge.net
Thu Jan 17 12:05:19 CET 2008
Revision: 30529
http://scummvm.svn.sourceforge.net/scummvm/?rev=30529&view=rev
Author: dreammaster
Date: 2008-01-17 03:05:19 -0800 (Thu, 17 Jan 2008)
Log Message:
-----------
Backport of fix for correctly moving to Goewin to interact with her
Modified Paths:
--------------
scummvm/branches/branch-0-11-0/engines/lure/scripts.cpp
scummvm/branches/branch-0-11-0/engines/lure/scripts.h
Modified: scummvm/branches/branch-0-11-0/engines/lure/scripts.cpp
===================================================================
--- scummvm/branches/branch-0-11-0/engines/lure/scripts.cpp 2008-01-17 11:00:36 UTC (rev 30528)
+++ scummvm/branches/branch-0-11-0/engines/lure/scripts.cpp 2008-01-17 11:05:19 UTC (rev 30529)
@@ -443,9 +443,9 @@
activeHotspot->setHotspotScript(0x630);
}
-// Marks the jail door in room 14 for closing
+// Marks the town hall door in room 14 for closing
-void Script::jailClose(uint16 v1, uint16 v2, uint16 v3) {
+void Script::townHallClose(uint16 v1, uint16 v2, uint16 v3) {
RoomExitJoinData *joinRec = Resources::getReference().getExitJoin(0x2719);
joinRec->blocked = 1;
}
@@ -603,6 +603,10 @@
goewin->setHotspotScript(0x616);
goewin->setDelayCtr(1500);
goewin->setTickProc(GOEWIN_SHOP_TICK_PROC);
+
+ // Set walk to position for Goewin whilst she's working
+ goewin->resource()->walkX = 179;
+ goewin->resource()->walkY = 138;
}
// Sets a character moving to the player's room (if they're not already there)
@@ -700,6 +704,10 @@
hotspot->setCharacterMode(CHARMODE_NONE);
hotspot->setDirection(UP);
hotspot->setTickProc(STANDARD_CHARACTER_TICK_PROC);
+
+ // Clear walk to position for Goewin so player must walk up to her when interacting
+ hotspot->resource()->walkX = 0;
+ hotspot->resource()->walkY = 0;
}
// Flags the player as dead
@@ -798,7 +806,7 @@
{36, Script::displayMessage2},
{37, Script::startOilBurner},
{38, Script::transformPlayer},
- {39, Script::jailClose},
+ {39, Script::townHallClose},
{40, Script::checkRoomNumber},
{41, Script::makeGoewinFollow},
{42, Script::doorClose},
Modified: scummvm/branches/branch-0-11-0/engines/lure/scripts.h
===================================================================
--- scummvm/branches/branch-0-11-0/engines/lure/scripts.h 2008-01-17 11:00:36 UTC (rev 30528)
+++ scummvm/branches/branch-0-11-0/engines/lure/scripts.h 2008-01-17 11:05:19 UTC (rev 30529)
@@ -115,7 +115,7 @@
static void displayMessage2(uint16 messageId, uint16 hotspotId, uint16 v3);
static void startOilBurner(uint16 v1, uint16 v2, uint16 v3);
static void transformPlayer(uint16 v1, uint16 v2, uint16 v3);
- static void jailClose(uint16 v1, uint16 v2, uint16 v3);
+ static void townHallClose(uint16 v1, uint16 v2, uint16 v3);
static void checkRoomNumber(uint16 hotspotId, uint16 roomNumber, uint16 v3);
static void makeGoewinFollow(uint16 v1, uint16 v2, uint16 v3);
static void doorClose(uint16 hotspotId, uint16 v2, uint16 v3);
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