[Scummvm-cvs-logs] SF.net SVN: scummvm:[33177] scummvm/branches/gsoc2008-gui/gui

Tanoku at users.sourceforge.net Tanoku at users.sourceforge.net
Mon Jul 21 21:15:59 CEST 2008


Revision: 33177
          http://scummvm.svn.sourceforge.net/scummvm/?rev=33177&view=rev
Author:   Tanoku
Date:     2008-07-21 19:15:59 +0000 (Mon, 21 Jul 2008)

Log Message:
-----------
Cleanup.
Massive documentation update. (zzzzz)

Modified Paths:
--------------
    scummvm/branches/gsoc2008-gui/gui/ThemeParser.cpp
    scummvm/branches/gsoc2008-gui/gui/ThemeRenderer.cpp
    scummvm/branches/gsoc2008-gui/gui/ThemeRenderer.h

Modified: scummvm/branches/gsoc2008-gui/gui/ThemeParser.cpp
===================================================================
--- scummvm/branches/gsoc2008-gui/gui/ThemeParser.cpp	2008-07-21 19:15:28 UTC (rev 33176)
+++ scummvm/branches/gsoc2008-gui/gui/ThemeParser.cpp	2008-07-21 19:15:59 UTC (rev 33177)
@@ -358,11 +358,6 @@
 	if (drawdataNode->values.contains("id") == false)
 		return parserError("DrawData keys must contain an identifier.");
 
-	ThemeRenderer::DrawData id = _theme->getDrawDataId(drawdataNode->values["id"]);
-
-	if (id == -1)
-		return parserError("%s is not a valid DrawData set identifier.", drawdataNode->values["id"].c_str());
-
 	if (drawdataNode->values.contains("cache")) {
 		if (drawdataNode->values["cache"] == "true") 
 			cached = true;
@@ -381,8 +376,8 @@
 		}
 	}*/
 
-	if (_theme->addDrawData(id, cached) == false)
-		return parserError("Repeated DrawData: Only one set of Drawing Data for a widget may be specified on each platform.");
+	if (_theme->addDrawData(drawdataNode->values["id"], cached) == false)
+		return parserError("Error when adding Draw Data set: Invalid DrawData name.");
 
 	if (_defaultStepLocal) {
 		delete _defaultStepLocal;

Modified: scummvm/branches/gsoc2008-gui/gui/ThemeRenderer.cpp
===================================================================
--- scummvm/branches/gsoc2008-gui/gui/ThemeRenderer.cpp	2008-07-21 19:15:28 UTC (rev 33176)
+++ scummvm/branches/gsoc2008-gui/gui/ThemeRenderer.cpp	2008-07-21 19:15:59 UTC (rev 33177)
@@ -39,7 +39,7 @@
 
 using namespace Graphics;
 
-const ThemeRenderer::DrawDataInfo ThemeRenderer::kDrawData[] = {
+const ThemeRenderer::DrawDataInfo ThemeRenderer::kDrawDataDefaults[] = {
 	{kDDMainDialogBackground, "mainmenu_bg", true, kDDNone},
 	{kDDSpecialColorBackground, "special_bg", true, kDDNone},
 	{kDDPlainColorBackground, "plain_bg", true, kDDNone},
@@ -188,14 +188,14 @@
 	_vectorRenderer->setSurface(_screen);
 }
 
-void ThemeRenderer::addDrawStep(Common::String &drawDataId, Graphics::DrawStep step) {
+void ThemeRenderer::addDrawStep(const Common::String &drawDataId, Graphics::DrawStep step) {
 	DrawData id = getDrawDataId(drawDataId);
 	
 	assert(_widgets[id] != 0);
 	_widgets[id]->_steps.push_back(step);
 }
 
-bool ThemeRenderer::addTextStep(Common::String &drawDataId, Graphics::TextStep step) {
+bool ThemeRenderer::addTextStep(const Common::String &drawDataId, Graphics::TextStep step) {
 	DrawData id = getDrawDataId(drawDataId);
 
 	step.font = 0;
@@ -220,15 +220,15 @@
 	return true;
 }
 
-bool ThemeRenderer::addDrawData(DrawData data_id, bool cached) {
-	assert(data_id >= 0 && data_id < kDrawDataMAX);
+bool ThemeRenderer::addDrawData(const Common::String &data, bool cached) {
+	DrawData data_id = getDrawDataId(data);
 
-	if (_widgets[data_id] != 0)
+	if (data_id == -1 || _widgets[data_id] != 0)
 		return false;
 
 	_widgets[data_id] = new WidgetDrawData;
 	_widgets[data_id]->_cached = cached;
-	_widgets[data_id]->_buffer = kDrawData[data_id].buffer;
+	_widgets[data_id]->_buffer = kDrawDataDefaults[data_id].buffer;
 	_widgets[data_id]->_surfaceCache = 0;
 	_widgets[data_id]->_hasText = false;
 
@@ -309,8 +309,8 @@
 		if (_widgets[type]->_buffer) {
 			_bufferQueue.push_back(q);	
 		} else {
-			if (kDrawData[type].parent != kDDNone && kDrawData[type].parent != type)
-				queueDD(kDrawData[type].parent, r);
+			if (kDrawDataDefaults[type].parent != kDDNone && kDrawDataDefaults[type].parent != type)
+				queueDD(kDrawDataDefaults[type].parent, r);
 
 			_screenQueue.push_back(q);
 		}

Modified: scummvm/branches/gsoc2008-gui/gui/ThemeRenderer.h
===================================================================
--- scummvm/branches/gsoc2008-gui/gui/ThemeRenderer.h	2008-07-21 19:15:28 UTC (rev 33176)
+++ scummvm/branches/gsoc2008-gui/gui/ThemeRenderer.h	2008-07-21 19:15:59 UTC (rev 33177)
@@ -73,28 +73,25 @@
 };
 
 class ThemeRenderer : public Theme {
-
+	
+protected:
 	typedef Common::String String;
 	typedef GUI::Dialog Dialog;
 
 	friend class GUI::Dialog;
 	friend class GUI::GuiObject;
 
-	/** Strings representing each value in the DrawData enum */
-
 	/** Constant value to expand dirty rectangles, to make sure they are fully copied */
 	static const int kDirtyRectangleThreshold = 2;
 	
 	/** Sets whether backcaching is enabled */
 	static const bool kEnableBackCaching = true;
 
-public:
-	enum GraphicsMode {
-		kGfxDisabled = 0,
-		kGfxStandard16bit,
-		kGfxAntialias16bit
-	};
-
+	/** 
+	 *	DrawData sets enumeration.
+	 *	Each DD set corresponds to the actual looks
+	 *	of a widget in a given state.
+	*/
 	enum DrawData {
 		kDDMainDialogBackground,
 		kDDSpecialColorBackground,
@@ -130,6 +127,28 @@
 		kDDNone = -1
 	};
 	
+	/**
+	 * Default values for each DrawData item.
+	 * @see kDrawDataDefaults[] for implementation.
+	 */
+	static const struct DrawDataInfo {
+		DrawData id; 		/** The actual ID of the DrawData item. */
+		const char *name; 	/** The name of the DrawData item as it appears in the Theme Description files */
+		bool buffer; 		/** Sets whether this item is buffered on the backbuffer or drawn directly to the screen. */
+		DrawData parent; 	/** Parent DrawData item, for items that overlay. E.g. kButtonIdle -> kButtonHover */
+	} kDrawDataDefaults[];
+	
+	/**
+	 *	Queue Node for the drawing queue.
+	 *	Specifies the exact drawing to be done when processing
+	 *	the drawing queues.
+	 */
+	struct DrawQueue {
+		DrawData type;		/** DrawData item to draw. */
+		Common::Rect area;	/** Place on screen to draw it. */
+		uint32 dynData;		/** Dynamic data which modifies the DrawData item (optional)*/
+	};
+	
 	enum TextColor {
 		kTextColorNone = -1,
 		kTextColorDefault,
@@ -139,19 +158,6 @@
 		kTextColorMAX
 	};
 	
-	struct DrawDataInfo {
-		DrawData id;
-		const char *name;
-		bool buffer;
-		DrawData parent;
-	};
-	
-	struct DrawQueue {
-		DrawData type;
-		Common::Rect area;
-		uint32 dynData;
-	};
-	
 	struct DrawQueueText {
 		DrawData type;
 		Common::Rect area;
@@ -160,9 +166,21 @@
 		TextAlign align;
 	};
 	
-	static const DrawDataInfo kDrawData[];
+public:
+	/** Graphics mode enumeration.
+	 *	Each item represents a set of BPP and Renderer modes for a given
+	 * surface.
+	 */
+	enum GraphicsMode {
+		kGfxDisabled = 0,	/** No GFX */
+		kGfxStandard16bit,	/** 2BPP with the standard (aliased) renderer. */
+		kGfxAntialias16bit	/** 2BPP with the optimized AA renderer. */
+	};
+	
+	/** Default constructor */
 	ThemeRenderer(Common::String themeName, GraphicsMode mode);
 
+	/** Default destructor */
 	~ThemeRenderer() {
 		freeRenderer();
 		freeScreen();
@@ -170,7 +188,13 @@
 		delete _parser;
 	}
 
-	// virtual methods from Theme
+	/**
+	 *	VIRTUAL METHODS
+	 *	This is the implementation of the GUI::Theme API to allow
+	 *	the ThemeRenderer class to be plugged in as any other GUI
+	 *	theme. In fact, the renderer works like any other GUI theme,
+	 *	but supports extensive customization of the drawn widgets.
+	 */
 	bool init();
 	void deinit();
 	void clearAll();
@@ -178,76 +202,210 @@
 	void refresh() {}
 	void enable();
 	void disable();
+	
+	/**
+	 *	Implementation of the GUI::Theme API. Called when a
+	 *	new dialog is opened. Note that the boolean parameter
+	 *	meaning has been changed.
+	 *
+	 * @param enableBuffering If set to true, buffering is enabled for
+	 *						  drawing this dialog, and will continue enabled
+	 *						  until disabled.
+	 */
+	void openDialog(bool enableBuffering);
+	
+	/**
+	 *	The updateScreen() method is called every frame.
+	 *	It processes all the drawing queues and then copies dirty rects
+	 *	in the current Screen surface to the overlay.
+	 */
+	void updateScreen();
 
+	/** Since the rendering pipeline changes, closing all dialogs causes no effect 
+		TODO: remove this from the original GUI::Theme API */
 	void closeAllDialogs() {}
 	
-	void updateScreen();
+	/** Drawing area has been removed: it was too hackish. A workaround is on the works.
+	 	TODO: finish the workaround for the credits dialog
+		TODO: remove this from the original GUI::Theme API */
 	void resetDrawArea() {}
 
-	void openDialog(bool top);
-
-	/** Font management */
+	
+	/**
+	 *	FONT MANAGEMENT METHODS
+	 */
 	const Graphics::Font *getFont(FontStyle font) const { return _font; }
 	int getFontHeight(FontStyle font = kFontStyleBold) const { if (_initOk) return _font->getFontHeight(); return 0; }
 	int getStringWidth(const Common::String &str, FontStyle font) const { if (_initOk) return _font->getStringWidth(str); return 0; }
 	int getCharWidth(byte c, FontStyle font) const { if (_initOk) return _font->getCharWidth(c); return 0; }
 
-	/** Widget drawing */
-	void drawWidgetBackground(const Common::Rect &r, uint16 hints, WidgetBackground background = kWidgetBackgroundPlain, WidgetStateInfo state = kStateEnabled);
-	void drawButton(const Common::Rect &r, const Common::String &str, WidgetStateInfo state = kStateEnabled, uint16 hints = 0);
-	void drawSurface(const Common::Rect &r, const Graphics::Surface &surface, WidgetStateInfo state = kStateEnabled, int alpha = 256, bool themeTrans = false);
-	void drawSlider(const Common::Rect &r, int width, WidgetStateInfo state = kStateEnabled);
-	void drawCheckbox(const Common::Rect &r, const Common::String &str, bool checked, WidgetStateInfo state = kStateEnabled);
-	void drawTab(const Common::Rect &r, int tabHeight, int tabWidth, const Common::Array<Common::String> &tabs, int active, uint16 hints, int titleVPad, WidgetStateInfo state = kStateEnabled);
-	void drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, ScrollbarState, WidgetStateInfo state = kStateEnabled);
-	void drawPopUpWidget(const Common::Rect &r, const Common::String &sel, int deltax, WidgetStateInfo state = kStateEnabled, TextAlign align = kTextAlignLeft);
-	void drawCaret(const Common::Rect &r, bool erase, WidgetStateInfo state = kStateEnabled);
+
+	/**
+	 *	WIDGET DRAWING METHODS
+	 */
+	void drawWidgetBackground(const Common::Rect &r, uint16 hints, 
+		WidgetBackground background = kWidgetBackgroundPlain, WidgetStateInfo state = kStateEnabled);
+		
+	void drawButton(const Common::Rect &r, const Common::String &str, 
+		WidgetStateInfo state = kStateEnabled, uint16 hints = 0);
+	
+	void drawSurface(const Common::Rect &r, const Graphics::Surface &surface, 
+		WidgetStateInfo state = kStateEnabled, int alpha = 256, bool themeTrans = false);
+	
+	void drawSlider(const Common::Rect &r, int width, 
+		WidgetStateInfo state = kStateEnabled);
+	
+	void drawCheckbox(const Common::Rect &r, const Common::String &str, 
+		bool checked, WidgetStateInfo state = kStateEnabled);
+	
+	void drawTab(const Common::Rect &r, int tabHeight, int tabWidth, 
+		const Common::Array<Common::String> &tabs, int active, uint16 hints, 
+		int titleVPad, WidgetStateInfo state = kStateEnabled);
+	
+	void drawScrollbar(const Common::Rect &r, int sliderY, int sliderHeight, 
+		ScrollbarState, WidgetStateInfo state = kStateEnabled);
+	
+	void drawPopUpWidget(const Common::Rect &r, const Common::String &sel, 
+		int deltax, WidgetStateInfo state = kStateEnabled, TextAlign align = kTextAlignLeft);
+	
+	void drawCaret(const Common::Rect &r, bool erase, 
+		WidgetStateInfo state = kStateEnabled);
+	
 	void drawLineSeparator(const Common::Rect &r, WidgetStateInfo state = kStateEnabled);
 
 	void drawDialogBackground(const Common::Rect &r, uint16 hints, WidgetStateInfo state);
-	void drawText(const Common::Rect &r, const Common::String &str, WidgetStateInfo state, TextAlign align, bool inverted, int deltax, bool useEllipsis, FontStyle font);
-	void drawChar(const Common::Rect &r, byte ch, const Graphics::Font *font, WidgetStateInfo state) {}
-
+	
+	void drawText(const Common::Rect &r, const Common::String &str, 
+		WidgetStateInfo state, TextAlign align, bool inverted, int deltax, bool useEllipsis, FontStyle font);
+	
+	void drawChar(const Common::Rect &r, byte ch, 
+		const Graphics::Font *font, WidgetStateInfo state) {}
+	
+	/**
+	 *	Actual implementation of a Dirty Rect drawing routine.
+	 * 	Dirty rectangles are queued on a list and are later merged/calculated
+	 *	before the actual drawing.
+	 *
+	 *	@param r Area of the dirty rect.
+	 *	@param backup Deprecated.
+	 *	@param special Deprecated.
+	 */
 	bool addDirtyRect(Common::Rect r, bool backup = false, bool special = false) {
-//		r.grow(kDirtyRectangleThreshold);
 		_dirtyScreen.push_back(r);
 		return true;
 	}
 
-	// custom stuff - tanoku
-	DrawData getDrawDataId(Common::String &name) {
+
+	/**
+	 *	Returns the DrawData enumeration value that represents the given string
+	 *	in the DrawDataDefaults enumeration.
+	 *	It's slow, but called sparsely.
+	 *
+	 *	@returns The drawdata enum value, or -1 if not found.
+	 *	@param name The representing name, as found on Theme Description XML files.
+	 *	@see kDrawDataDefaults[]
+	 */
+	DrawData getDrawDataId(const Common::String &name) {
 		for (int i = 0; i < kDrawDataMAX; ++i)
-			if (name.compareToIgnoreCase(kDrawData[i].name) == 0)
-				return kDrawData[i].id;
+			if (name.compareToIgnoreCase(kDrawDataDefaults[i].name) == 0)
+				return kDrawDataDefaults[i].id;
 
 		return kDDNone;
 	}
 
-	void addDrawStep(Common::String &drawDataId, Graphics::DrawStep step);
-	bool addDrawData(DrawData data_id, bool cached);
-	bool addTextStep(Common::String &drawDataId, Graphics::TextStep step);
+	/**
+	 *	Interface for ThemeParser class: Parsed DrawSteps are added via this function.
+	 *	There is no return type because DrawSteps can always be added, unless something
+	 *	goes horribly wrong.
+	 *	The specified step will be added to the Steps list of the given DrawData id.
+	 *
+	 *	@param drawDataId The representing DrawData name, as found on Theme Description XML files.
+	 *	@param step The actual DrawStep struct to be added.
+	 */
+	void addDrawStep(const Common::String &drawDataId, Graphics::DrawStep step);
+	
+	/**
+	 *	Interfacefor the ThemeParser class: Parsed DrawData sets are added via this function.
+	 *	The goal of the function is to initialize each DrawData set before their DrawSteps can
+	 *	be added, hence this must be called for each DD set before addDrawStep() can be called
+	 *	for that given set.
+	 *
+	 *	@param data The representing DrawData name, as found on Theme Description XML files.
+	 *	@param cached Whether this DD set will be cached beforehand.
+	 */ 
+	bool addDrawData(const Common::String &data, bool cached);
+	
+	/**
+	 *	Adds a new TextStep from the ThemeParser. This will be deprecated/removed once the 
+	 *	new Font API is in place.
+	 */
+	bool addTextStep(const Common::String &drawDataId, Graphics::TextStep step);
 
+	/** Interface to the new Theme XML parser */
 	ThemeParser *parser() {
 		return _parser;
 	}
 
+	/**
+	 *	Returns if the Theme is ready to draw stuff on screen.
+	 *	Must be called instead of just checking _initOk, because
+	 *	this checks if the renderer is initialized AND if the theme
+	 *	is loaded.
+	 */
 	bool ready() {
 		return _initOk && _themeOk;
 	}
 
+	/** Custom implementation of the GUI::Theme API, changed to use the XML parser. */
 	bool loadTheme(Common::String themeName);
+	
+	/**
+	 *	Changes the active graphics mode of the GUI; may be used to either
+	 *	initialize the GUI or to change the mode while the GUI is already running.
+	 */
 	void setGraphicsMode(GraphicsMode mode);
 
+
+	/**
+	 *	Finishes buffering: widgets from there one will be drawn straight on the screen
+	 *	without drawing queues.
+	 */
 	void finishBuffering() {
 		_buffering = false;
 	}
 
 protected:
-	template<typename PixelType> void screenInit(bool backBuffer);
+	
+	/**
+	 *	Initializes the drawing screen surfaces, _screen and _backBuffer.
+	 *	If the surfaces already exist, they are cleared and re-initialized.
+	 *
+	 *	@param backBuffer Sets whether the _backBuffer surface should be initialized.
+	 *	@template PixelType C type which specifies the size of each pixel.
+	 *						Defaults to uint16 (2 BPP for the surfaces)
+	 */
+	template<typename PixelType> void screenInit(bool backBuffer = true);
 
+	/**
+	 *	Loads the given theme into the ThemeRenderer.
+	 *	Note that ThemeName is an identifier, not a filename.
+	 *
+	 *	@param ThemeName Theme identifier.
+	 *	@returns True if the theme was succesfully loaded.
+	 */
 	bool loadThemeXML(Common::String themeName);
+	
+	/**
+	 *	Loads the default theme file (the embeded XML file found
+	 *	in ThemeDefaultXML.cpp).
+	 *	Called only when no other themes are available.
+	 */
 	bool loadDefaultXML();
 
+	/**
+	 *	Unloads the currently loaded theme so another one can
+	 *	be loaded.
+	 */
 	void unloadTheme() {
 		if (!_themeOk)
 			return;
@@ -260,14 +418,34 @@
 		_themeOk = false;
 	}
 
+	/**
+	 * Not implemented yet.
+	 * TODO: reload themes, reload the renderer, recheck everything
+	 */
 	void screenChange() {}
+	
+	/**
+	 *	Actual Dirty Screen handling function.
+	 *	Handles all the dirty squares in the list, merges and optimizes
+	 *	them when possible and draws them to the screen.
+	 *	Called from updateScreen()
+	 *
+	 *	TODO: This function is partly implemented, but currently not used.
+	 *		  Currently the whole frame is drawn to the screen.
+	 */
 	void renderDirtyScreen();
 
+	/**
+	 *	Frees the vector renderer.
+	 */
 	void freeRenderer() {
 		delete _vectorRenderer;
 		_vectorRenderer = 0;
 	}
 	
+	/**
+	 * Frees the Back buffer surface, only if it's available.
+	 */
 	void freeBackbuffer() {
 		if (_backBuffer != 0) {
 			_backBuffer->free();
@@ -276,6 +454,9 @@
 		}
 	}
 
+	/**
+	 * Frees the main screen drawing surface, only if it's available.
+	 */
 	void freeScreen() {
 		if (_screen != 0) {
 			_screen->free();
@@ -284,39 +465,95 @@
 		}
 	}
 
-	bool needRedraw() {
-		return true;
-	}
-
-	void redrawDialogStack();
-
+	/**
+	 *	Checks if the given widget type has a Text drawing step associated to it.
+	 *
+	 *	@param type DrawData type of the widget.
+	 */
 	bool hasWidgetText(DrawData type) {
 		return (_widgets[type] != 0 && _widgets[type]->_hasText);
 	}
 	
+	/**
+	 *	Checks if a given DrawData set for a widget has been cached beforehand
+	 *	and is ready to be blit into the screen.
+	 *
+	 *	@param type DrawData type of the widget.
+	 *	@param r Size of the widget which is expected to be cached.
+	 */
 	bool isWidgetCached(DrawData type, const Common::Rect &r);
+	
+	/**
+	 * Draws a cached widget directly on the screen. Currently deprecated.
+	 *
+	 * @param type DrawData type of the widget.
+	 * @param r Position on screen to draw the widget.
+	 */
 	void drawCached(DrawData type, const Common::Rect &r);
+	
+	/**
+	 *	Calculates the background threshold offset of a given DrawData item.
+	 *	After fully loading all DrawSteps of a DrawData item, this function must be
+	 *	called in order to calculate if such draw steps would be drawn outside of
+	 *	the actual widget drawing zone (e.g. shadows). If this is the case, a constant
+	 *	value will be added when restoring the background of the widget.
+	 *
+	 *	@param type DrawData type of the widget.
+	 */
 	void calcBackgroundOffset(DrawData type);
 
+	/**
+	 *	Draws a DrawQueue item (which contains DrawData information and a screen
+	 *	position) into the screen.
+	 *
+	 *	This is the only way the Theme has to drawn on the screen.
+	 *
+	 *	@param draw Sets if the DrawData info will be actually drawn.
+	 *	@param restore	Sets if the background behind the widget will be restored before drawing.
+	 */
 	inline void drawDD(const DrawQueue &q, bool draw = true, bool restore = false);
 	inline void drawDDText(const DrawQueueText &q);
+	
+	/**
+	 *	Generates a DrawQueue item and enqueues it so it's drawn to the screen
+	 *	when the drawing queue is processed.
+	 *
+	 *	If Buffering is enabled, the DrawQueue item will be automatically placed
+	 *	on its corresponding queue.
+	 *	If Buffering is disabled, the DrawQueue item will be processed immediately
+	 *	and drawn to the screen.
+	 *
+	 *	This function is called from all the Widget Drawing methods.
+	 */
 	inline void queueDD(DrawData type,  const Common::Rect &r, uint32 dynamic = 0);
 	inline void queueDDText(DrawData type, const Common::Rect &r, const Common::String &text, 
 							TextColor colorId = kTextColorNone, TextAlign align = kTextAlignLeft);
 	
+	/**
+	 *	DEBUG: Draws a white square around the given position and writes the given next to it.
+	 */
 	inline void debugWidgetPosition(const char *name, const Common::Rect &r);
 
-	// TODO
+
+	/**
+	 *	Wrapper for restoring data from the Back Buffer to the screen.
+	 *	The actual processing is done in the VectorRenderer.
+	 *
+	 *	@param r Area to restore.
+	 *	@param special Deprecated.
+	 */
 	void restoreBackground(Common::Rect r, bool special = false);
 
-	int getTabSpacing() const {
-		return 0;
-	}
-
-	int getTabPadding() const {
-		return 3;
-	}
 	
+	/**
+	 *	Default values from GUI::Theme
+	 */
+	int getTabSpacing() const { return 0; }
+	int getTabPadding() const { return 3; }
+	
+	/**
+	 *	Translates a WidgetStateInfo of a Text widget to the actual font color value.
+	 */
 	TextColor getTextColor(WidgetStateInfo state) {
 		switch (state) {
 			case kStateDisabled:
@@ -330,34 +567,58 @@
 		}
 	}
 
-	OSystem *_system;
+	OSystem *_system; /** Global system object. */
+	
+	/** Vector Renderer object, does the actual drawing on screen */
 	Graphics::VectorRenderer *_vectorRenderer;
+	
+	/** XML Parser, does the Theme parsing instead of the default parser */
 	GUI::ThemeParser *_parser;
 
+	/** Main screen surface. This is blitted straight into the overlay. */
 	Graphics::Surface *_screen;
+	
+	/** Backbuffer surface. Stores previous states of the screen to blit back */
 	Graphics::Surface *_backBuffer;
-	bool _buffering;
+	
+	/** Sets whether the current drawing is being buffered (stored for later 
+		processing) or drawn directly to the screen. */
+	bool _buffering; 
 
+	/** Bytes per pixel of the Active Drawing Surface (i.e. the screen) */
 	int _bytesPerPixel;
+	
+	/** Current graphics mode */
 	GraphicsMode _graphicsMode;
 
+	/** Font info. */
 	Common::String _fontName;
 	const Graphics::Font *_font;
 
+	/** Array of all the DrawData elements than can be drawn to the screen.
+		Must be full so the renderer can work. */
 	WidgetDrawData *_widgets[kDrawDataMAX];
+	
+	/** Array of all the text fonts that can be drawn. */
 	Graphics::TextStep _texts[kTextColorMAX];
+	
+	/** List of all the dirty screens that must be blitted to the overlay. */
 	Common::Array<Common::Rect> _dirtyScreen;
 	
+	/** Queue with all the drawing that must be done to the Back Buffer */
 	Common::List<DrawQueue> _bufferQueue;
+	
+	/** Queue with all the drawing that must be done to the screen */
 	Common::List<DrawQueue> _screenQueue;
+	
+	/** Queue with all the text drawing that must be done to the screen */
 	Common::List<DrawQueueText> _textQueue;
 
-	bool _initOk;
-	bool _themeOk;
-	bool _caching;
-	bool _enabled;
+	bool _initOk; /** Class and renderer properly initialized */
+	bool _themeOk; /** Theme data successfully loaded. */
+	bool _enabled; /** Whether the Theme is currently shown on the overlay */
 
-	Common::String _themeName;
+	Common::String _themeName; /** Name of the currently loaded theme */
 };
 
 } // end of namespace GUI.


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