[Scummvm-cvs-logs] SF.net SVN: scummvm:[33396] scummvm/branches/gsoc2008-rtl/engines/sword2/ sword2.cpp

cpage88 at users.sourceforge.net cpage88 at users.sourceforge.net
Tue Jul 29 07:05:04 CEST 2008


Revision: 33396
          http://scummvm.svn.sourceforge.net/scummvm/?rev=33396&view=rev
Author:   cpage88
Date:     2008-07-29 05:05:04 +0000 (Tue, 29 Jul 2008)

Log Message:
-----------
Added --list-saves support for SWORD2

Modified Paths:
--------------
    scummvm/branches/gsoc2008-rtl/engines/sword2/sword2.cpp

Modified: scummvm/branches/gsoc2008-rtl/engines/sword2/sword2.cpp
===================================================================
--- scummvm/branches/gsoc2008-rtl/engines/sword2/sword2.cpp	2008-07-29 04:51:23 UTC (rev 33395)
+++ scummvm/branches/gsoc2008-rtl/engines/sword2/sword2.cpp	2008-07-29 05:05:04 UTC (rev 33396)
@@ -33,6 +33,7 @@
 #include "common/file.h"
 #include "common/fs.h"
 #include "common/events.h"
+#include "common/savefile.h"
 #include "common/system.h"
 
 #include "engines/metaengine.h"
@@ -82,6 +83,7 @@
 	virtual GameList getSupportedGames() const;
 	virtual GameDescriptor findGame(const char *gameid) const;
 	virtual GameList detectGames(const FSList &fslist) const;
+	virtual SaveStateList listSaves(const char *target) const;
 
 	virtual PluginError createInstance(OSystem *syst, Engine **engine) const;
 };
@@ -156,6 +158,35 @@
 	return detectedGames;
 }
 
+SaveStateList Sword2MetaEngine::listSaves(const char *target) const {
+	Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+	Common::StringList filenames;
+	char saveDesc[SAVE_DESCRIPTION_LEN];
+	Common::String pattern = target;
+	pattern += ".???";
+
+	filenames = saveFileMan->listSavefiles(pattern.c_str());
+	sort(filenames.begin(), filenames.end());	// Sort (hopefully ensuring we are sorted numerically..)
+
+	SaveStateList saveList;
+	for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
+		// Obtain the last 3 digits of the filename, since they correspond to the save slot
+		int slotNum = atoi(file->c_str() + file->size() - 3);
+		
+		if (slotNum >= 0 && slotNum <= 999) {
+			Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
+			if (in) {
+				in->readUint32LE();
+				in->read(saveDesc, SAVE_DESCRIPTION_LEN);
+				saveList.push_back(SaveStateDescriptor(slotNum, Common::String(saveDesc), *file));
+				delete in;
+			}
+		}
+	}
+
+	return saveList;
+}
+
 PluginError Sword2MetaEngine::createInstance(OSystem *syst, Engine **engine) const {
 	assert(syst);
 	assert(engine);


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