[Scummvm-cvs-logs] SF.net SVN: scummvm: [32573] scummvm/trunk/engines/drascula

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Fri Jun 6 11:53:33 CEST 2008


Revision: 32573
          http://scummvm.svn.sourceforge.net/scummvm/?rev=32573&view=rev
Author:   thebluegr
Date:     2008-06-06 02:53:33 -0700 (Fri, 06 Jun 2008)

Log Message:
-----------
Simplified the room preupdaters and updaters

Modified Paths:
--------------
    scummvm/trunk/engines/drascula/drascula.h
    scummvm/trunk/engines/drascula/rooms.cpp
    scummvm/trunk/engines/drascula/staticdata.h

Modified: scummvm/trunk/engines/drascula/drascula.h
===================================================================
--- scummvm/trunk/engines/drascula/drascula.h	2008-06-06 09:18:49 UTC (rev 32572)
+++ scummvm/trunk/engines/drascula/drascula.h	2008-06-06 09:53:33 UTC (rev 32573)
@@ -144,6 +144,19 @@
 	int speechID;
 };
 
+struct RoomUpdate {
+	int roomNum;
+	int flag;
+	int flagValue;
+	int sourceX;
+	int sourceY;
+	int destX;
+	int destY;
+	int width;
+	int height;
+	int type;	// 0 - background, 1 - rect
+};
+
 struct ItemLocation {
 	int x;
 	int y;
@@ -631,55 +644,24 @@
 	void update_1_pre();
 	void update_2();
 	void update_3();
-	void update_3_pre();
 	void update_4();
-	void update_5();
-	void update_5_pre();
 	void update_6_pre();
-	void update_7_pre();
 	void update_9_pre();
-	void update_12_pre();
 	void update_14_pre();
 	void update_13();
-	void update_15();
 	void update_16_pre();
-	void update_17_pre();
-	void update_17();
 	void update_18_pre();
-	void update_18();
-	void update_20();
-	void update_21_pre();
-	void update_22_pre();
 	void update_23_pre();
-	void update_24_pre();
 	void update_26_pre();
 	void update_26();
-	void update_27();
-	void update_27_pre();
-	void update_29();
-	void update_29_pre();
-	void update_30_pre();
-	void update_31_pre();
-	void update_34_pre();
 	void update_35_pre();
-	void update_31();
-	void update_34();
-	void update_35();
-	void update_49_pre();
-	void update_53_pre();
-	void update_54_pre();
-	void update_56_pre();
-	void update_50();
-	void update_57();
 	void update_58();
 	void update_58_pre();
 	void update_59_pre();
 	void update_60_pre();
 	void update_60();
-	void update_61();
 	void update_62();
 	void update_62_pre();
-	void update_63();
 	void update_102();
 
 private:

Modified: scummvm/trunk/engines/drascula/rooms.cpp
===================================================================
--- scummvm/trunk/engines/drascula/rooms.cpp	2008-06-06 09:18:49 UTC (rev 32572)
+++ scummvm/trunk/engines/drascula/rooms.cpp	2008-06-06 09:53:33 UTC (rev 32573)
@@ -94,31 +94,14 @@
 	ROOM(room_102);
 
 	PREUPDATEROOM(update_1_pre);
-	PREUPDATEROOM(update_3_pre);
-	PREUPDATEROOM(update_5_pre);
 	PREUPDATEROOM(update_6_pre);
-	PREUPDATEROOM(update_7_pre);
 	PREUPDATEROOM(update_9_pre);
-	PREUPDATEROOM(update_12_pre);
 	PREUPDATEROOM(update_14_pre);
 	PREUPDATEROOM(update_16_pre);
-	PREUPDATEROOM(update_17_pre);
 	PREUPDATEROOM(update_18_pre);
-	PREUPDATEROOM(update_21_pre);
-	PREUPDATEROOM(update_22_pre);
 	PREUPDATEROOM(update_23_pre);
-	PREUPDATEROOM(update_24_pre);
 	PREUPDATEROOM(update_26_pre);
-	PREUPDATEROOM(update_27_pre);
-	PREUPDATEROOM(update_29_pre);
-	PREUPDATEROOM(update_30_pre);
-	PREUPDATEROOM(update_31_pre);
-	PREUPDATEROOM(update_34_pre);
 	PREUPDATEROOM(update_35_pre);
-	PREUPDATEROOM(update_49_pre);
-	PREUPDATEROOM(update_53_pre);
-	PREUPDATEROOM(update_54_pre);
-	PREUPDATEROOM(update_56_pre);
 	PREUPDATEROOM(update_58_pre);
 	PREUPDATEROOM(update_59_pre);
 	PREUPDATEROOM(update_60_pre);
@@ -127,25 +110,11 @@
 	UPDATEROOM(update_2);
 	UPDATEROOM(update_3);
 	UPDATEROOM(update_4);
-	UPDATEROOM(update_5);
 	UPDATEROOM(update_13);
-	UPDATEROOM(update_15);
-	UPDATEROOM(update_17);
-	UPDATEROOM(update_18);
-	UPDATEROOM(update_20);
 	UPDATEROOM(update_26);
-	UPDATEROOM(update_27);
-	UPDATEROOM(update_29);
-	UPDATEROOM(update_31);
-	UPDATEROOM(update_34);
-	UPDATEROOM(update_35);
-	UPDATEROOM(update_50);
-	UPDATEROOM(update_57);
 	UPDATEROOM(update_58);
 	UPDATEROOM(update_60);
-	UPDATEROOM(update_61);
 	UPDATEROOM(update_62);
-	UPDATEROOM(update_63);
 	UPDATEROOM(update_102);
 }
 
@@ -1048,6 +1017,26 @@
 }
 
 void DrasculaEngine::updateRefresh() {
+	// Check generic updaters
+	for (int i = 0; i < ARRAYSIZE(roomUpdates); i++) {
+		if (roomUpdates[i].roomNum == roomNumber) {
+			if (roomUpdates[i].flag < 0 || 
+				flags[roomUpdates[i].flag] == roomUpdates[i].flagValue) {
+				if (roomUpdates[i].type == 0) {
+					copyBackground(roomUpdates[i].sourceX, roomUpdates[i].sourceY,
+								   roomUpdates[i].destX, roomUpdates[i].destY,
+								   roomUpdates[i].width, roomUpdates[i].height,
+								   drawSurface3, screenSurface);
+				} else {
+					copyRect(roomUpdates[i].sourceX, roomUpdates[i].sourceY,
+							 roomUpdates[i].destX, roomUpdates[i].destY,
+							 roomUpdates[i].width, roomUpdates[i].height,
+							 drawSurface3, screenSurface);
+				}
+			}
+		}
+	}
+
 	// Call room-specific updater
 	char rm[20];
 	sprintf(rm, "update_%d", roomNumber);
@@ -1066,6 +1055,26 @@
 }
 
 void DrasculaEngine::updateRefresh_pre() {
+	// Check generic preupdaters
+	for (int i = 0; i < ARRAYSIZE(roomPreUpdates); i++) {
+		if (roomPreUpdates[i].roomNum == roomNumber) {
+			if (roomPreUpdates[i].flag < 0 ||
+				flags[roomPreUpdates[i].flag] == roomPreUpdates[i].flagValue) {
+				if (roomPreUpdates[i].type == 0) {
+					copyBackground(roomPreUpdates[i].sourceX, roomPreUpdates[i].sourceY,
+								   roomPreUpdates[i].destX, roomPreUpdates[i].destY,
+								   roomPreUpdates[i].width, roomPreUpdates[i].height,
+								   drawSurface3, screenSurface);
+				} else {
+					copyRect(roomPreUpdates[i].sourceX, roomPreUpdates[i].sourceY,
+							 roomPreUpdates[i].destX, roomPreUpdates[i].destY,
+							 roomPreUpdates[i].width, roomPreUpdates[i].height,
+							 drawSurface3, screenSurface);
+				}
+			}
+		}
+	}
+
 	// Call room-specific preupdater
 	char rm[20];
 	sprintf(rm, "update_%d_pre", roomNumber);
@@ -1144,11 +1153,6 @@
 	showMap();
 }
 
-void DrasculaEngine::update_3_pre() {
-	if (flags[3] == 1)
-		copyBackground(258, 110, 85, 44, 23, 53, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_3() {
 	if (curY + curHeight < 118)
 		copyRect(129, 110, 194, 36, 126, 88, drawSurface3, screenSurface);
@@ -1165,15 +1169,6 @@
 	}
 }
 
-void DrasculaEngine::update_5_pre() {
-	if (flags[8] == 0)
-		copyBackground(256, 152, 208, 67, 27, 40, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_5() {
-	copyRect(114, 130, 211, 87, 109, 69, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_6_pre() {
 	if ((curX > 149 && curY + curHeight > 160 && curX < 220 && curY + curHeight < 188) ||
 		(curX > 75 && curY + curHeight > 183 && curX < 145)) {
@@ -1183,20 +1178,8 @@
 		changeColor = 1;
 		setDarkPalette();
 	}
-
-	if (flags[0] == 0)
-		copyBackground(3, 103, 185, 69, 23, 76, drawSurface3, screenSurface);
-	if (flags[1] == 0)
-		copyBackground(97, 117, 34, 148, 36, 31, drawSurface3, screenSurface);
-	if (flags[2] == 0)
-		copyBackground(28, 100, 219, 72, 64, 97, drawSurface3, screenSurface);
 }
 
-void DrasculaEngine::update_7_pre() {
-	if (flags[35] == 0)
-		copyBackground(1, 72, 158, 162, 19, 12, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_9_pre() {
 	int blindX[] = {26, 68, 110, 152, 194, 236, 278, 26, 68};
 	int blindY[] = {51, 51, 51, 51, 51, 51, 51, 127, 127};
@@ -1215,14 +1198,10 @@
 		frame_blind = 3;
 }
 
-void DrasculaEngine::update_12_pre() {
-	if (flags[16] == 0)
-		copyBackground(1, 131, 106, 117, 55, 68, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_13() {
 	if (curX > 55 && flags[3] == 0)
 		animation_6_3();
+	// These cannot be placed in an array, as they're between screen updates
 	if (flags[1] == 0)
 		copyRect(185, 110, 121, 65, 67, 88, drawSurface3, screenSurface);
 	if (flags[2] == 0)
@@ -1275,10 +1254,6 @@
 	}
 }
 
-void DrasculaEngine::update_15() {
-	copyRect(1, 154, 83, 122, 131, 44, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_16_pre() {
 	if (currentChapter != 2) {
 		debug(4, "update_16_pre: Special case, current chapter is not 2, not performing update");
@@ -1291,15 +1266,6 @@
 		copyBackground(37, 151, 224, 115, 56, 47, drawSurface3, screenSurface);
 }
 
-void DrasculaEngine::update_17_pre() {
-	if (flags[15] == 1)
-		copyBackground(1, 135, 108, 65, 44, 63, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_17() {
-	copyRect(48, 135, 78, 139, 80, 30, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_18_pre() {
 	int difference;
 	int snore_x[] = {95, 136, 95, 136, 95, 95, 95, 95, 136, 95, 95, 95, 95, 95, 95, 95};
@@ -1320,41 +1286,12 @@
 	}
 }
 
-void DrasculaEngine::update_18() {
-	if (flags[24] == 1)
-		copyRect(177, 1, 69, 29, 142, 130, drawSurface3, screenSurface);
-	copyRect(105, 132, 109, 108, 196, 65, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_20() {
-	copyRect(1, 137, 106, 121, 213, 61, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_21_pre() {
-	if (flags[0] == 1)
-		copyBackground(2, 171, 84, 126, 17, 26, drawSurface3, screenSurface);
-
-	if (flags[10] == 1)
-		copyBackground(20, 163, 257, 149, 14, 34, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_22_pre() {
-	if (flags[24] == 1)
-		copyBackground(2, 187, 107, 106, 62, 12, drawSurface3, screenSurface);
-
-	if (flags[27] == 0)
-		copyBackground(32, 181, 203, 88, 13, 5, drawSurface3, screenSurface);
-
-	if (flags[26] == 0)
-		copyBackground(2, 133, 137, 83, 29, 53, drawSurface3, screenSurface);
-	else
-		copyBackground(65, 174, 109, 145, 55, 25, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_23_pre() {
 	if (flags[11] == 1 && flags[0] == 0)
 		copyBackground(87, 171, 237, 110, 20, 28, drawSurface3, screenSurface);
 
+	// It might be possible to put these in an array, though I'm a bit unsure
+	// of the draw order
 	if (flags[0] == 1)
 		copyBackground(29, 126, 239, 94, 57, 73, drawSurface3, screenSurface);
 
@@ -1362,26 +1299,9 @@
 		copyRect(1, 135, 7, 94, 27, 64, drawSurface3, screenSurface);
 }
 
-void DrasculaEngine::update_24_pre() {
-	if (flags[1] == 1)
-		copyBackground(1, 163, 225, 124, 12, 36, drawSurface3, screenSurface);
-
-	if (flags[2] == 1)
-		copyBackground(14, 153, 30, 107, 23, 46, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_26_pre() {
 	int difference;
 
-	if (flags[2] == 1)
-		copyBackground(1, 130, 87, 44, 50, 69, drawSurface3, screenSurface);
-
-	if (flags[12] == 1)
-		copyBackground(52, 177, 272, 103, 27, 22, drawSurface3, screenSurface);
-
-	if (flags[18] == 0)
-		copyBackground(80, 133, 199, 95, 50, 66, drawSurface3, screenSurface);
-
 	if (blinking == 5 && flags[18] == 0)
 		copyBackground(52, 172, 226, 106, 3, 4, drawSurface3, screenSurface);
 
@@ -1402,123 +1322,20 @@
 	copyRect(233, 107, 17, 102, 66, 92, drawSurface3, screenSurface);
 }
 
-void DrasculaEngine::update_27_pre() {
-	if (flags[5] == 1)
-		copyRect(1, 175, 59, 109, 17, 24, drawSurface3, screenSurface);
-
-	if (flags[6] == 1)
-		copyRect(19, 177, 161, 103, 18, 22, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_27() {
-	copyRect(38, 177, 103, 171, 21, 22, drawSurface3, screenSurface);
-	copyRect(60, 162, 228, 156, 18, 37, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_29_pre() {
-	if (flags[4] == 1)
-		copyBackground(12, 113, 247, 49, 41, 84, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_29() {
-	copyRect(1, 180, 150, 126, 10, 17, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_30_pre() {
-	if (flags[4] == 1)
-		copyBackground(1, 148, 148, 66, 35, 51, drawSurface3, screenSurface);
-
-	if (flags[16] == 1)
-		copyBackground(37, 173, 109, 84, 20, 26, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_31_pre() {
-	if (flags[13] == 1)
-		copyBackground(1, 163, 116, 41, 61, 36, drawSurface3, screenSurface);
-
-	if (flags[5] == 1)
-		copyBackground(1, 78, 245, 63, 30, 84, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_31() {
-	copyRect(63, 190, 223, 157, 17, 9, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_34_pre() {
-	if (flags[7] == 1)
-		copyBackground(99, 127, 73, 41, 79, 72, drawSurface3, screenSurface);
-
-	if (flags[8] == 1)
-		copyBackground(36, 129, 153, 41, 62, 65, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_34() {
-	copyRect(5, 171, 234, 126, 29, 23, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_35_pre() {
-	if (flags[14] == 1)
-		copyBackground(1, 86, 246, 65, 68, 87, drawSurface3, screenSurface);
-
 	if (flags[17] == 0 && flags[15] == 1)
 		copyBackground(111, 150, 118, 52, 40, 23, drawSurface3, screenSurface);
-
-	if (flags[17] == 1)
-		copyBackground(70, 150, 118, 52, 40, 23, drawSurface3, screenSurface);
 }
 
-void DrasculaEngine::update_35() {
-	copyRect(1, 174, 54, 152, 195, 25, drawSurface3, screenSurface);
-}
-
-
-void DrasculaEngine::update_49_pre() {
-	if (flags[6] == 0)
-		copyBackground(2, 136, 176, 81, 49, 62, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_50() {
-	copyRect(4, 153, 118, 95, 67, 44, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_53_pre() {
-	if (flags[1] == 0)
-		copyRect(2, 113, 205, 50, 38, 86, drawSurface3, screenSurface);
-	if (flags[2] == 0)
-		copyBackground(41, 159, 27, 117, 25, 40, drawSurface3, screenSurface);
-	if (flags[9] == 1)
-		copyBackground(67, 184, 56, 93, 32, 15, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_54_pre() {
-	if (flags[5] == 1)
-		copyBackground(168, 156, 187, 111, 7, 11, drawSurface3, screenSurface);
-	if (flags[12] == 1)
-		copyBackground(16, 156, 190, 64, 18, 24, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_56_pre() {
-	if (flags[10] == 0)
-		copyBackground(2, 126, 42, 67, 57, 67, drawSurface3, screenSurface);
-	if (flags[11] == 1)
-		copyBackground(60, 160, 128, 97, 103, 38, drawSurface3, screenSurface);
-}
-
-void DrasculaEngine::update_57() {
-	copyRect(7, 113, 166, 61, 62, 82, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_58_pre() {
-	if (flags[0] == 0)
-		copyBackground(1, 156, 143, 120, 120, 43, drawSurface3, screenSurface);
-	if (flags[1] == 2)
-		copyRect(252, 171, 173, 116, 25, 28, drawSurface3, screenSurface);
 	if (flags[1] == 0 && flags[0] == 0)
 		copyRect(278, 171, 173, 116, 25, 28, drawSurface3, screenSurface);
 	if (flags[2] == 0) {
 		placeIgor();
 		placeDrascula();
 	}
+	// Not possible to put these in an array, as there are other surfaces
+	// copied above
 	if (flags[3] == 1)
 		copyRect(1, 29, 204, 0, 18, 125, drawSurface3, screenSurface);
 	if (flags[8] == 1)
@@ -1531,8 +1348,6 @@
 }
 
 void DrasculaEngine::update_59_pre() {
-	if (flags[4] == 0)
-		copyRect(1, 146, 65, 106, 83, 40, drawSurface3, screenSurface);
 	if (flags[9] == 1) {
 		copyBackground(65, 103, 65, 103, 49, 38, drawSurface1, screenSurface);
 		copyRect(1, 105, 65, 103, 49, 38, drawSurface3, screenSurface);
@@ -1570,10 +1385,6 @@
 		placeDrascula();
 }
 
-void DrasculaEngine::update_61() {
-	copyRect(1, 154, 83, 122, 131, 44, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_62_pre() {
 	int candleY[] = { 158, 172, 186 };
 	int candleX[] = { 14, 19, 24 };
@@ -1633,10 +1444,6 @@
 	}
 }
 
-void DrasculaEngine::update_63() {
-	copyRect(1, 154, 83, 122, 131, 44, drawSurface3, screenSurface);
-}
-
 void DrasculaEngine::update_102() {
 	int pendulum_x[] = {40, 96, 152, 208, 264, 40, 96, 152, 208, 208, 152, 264, 40, 96, 152, 208, 264};
 	int difference;

Modified: scummvm/trunk/engines/drascula/staticdata.h
===================================================================
--- scummvm/trunk/engines/drascula/staticdata.h	2008-06-06 09:18:49 UTC (rev 32572)
+++ scummvm/trunk/engines/drascula/staticdata.h	2008-06-06 09:53:33 UTC (rev 32573)
@@ -106,12 +106,12 @@
 	{ 275, 160 }							  // 43
 };
 
-const int x_pol[44] = {0, 1, 42, 83, 124, 165, 206, 247, 83, 1, 206,
-				1, 42, 83, 124, 165, 206, 247, 83, 1, 206,
-				247, 83, 165, 1, 206, 42, 124, 83, 1, 247,
-				83, 165, 1, 206, 42, 124, 83, 1, 247, 42,
-				1, 165, 206};
-const int y_pol[44] = {0, 1, 1, 1, 1, 1, 1, 1, 27, 27, 1,
+const int x_pol[44]  = {0, 1, 42, 83, 124, 165, 206, 247, 83, 1, 206,
+						1, 42, 83, 124, 165, 206, 247, 83, 1, 206,
+						247, 83, 165, 1, 206, 42, 124, 83, 1, 247,
+						83, 165, 1, 206, 42, 124, 83, 1, 247, 42,
+						1, 165, 206};
+const int y_pol[44]  = {0, 1, 1, 1, 1, 1, 1, 1, 27, 27, 1,
 						27, 27, 27, 27, 27, 27, 27, 1, 1, 27,
 						1, 1, 1, 1, 1, 27, 27, 27, 27, 27,
 						1, 1, 1, 1, 1, 27, 27, 27, 27, 27,
@@ -122,9 +122,95 @@
 						40, 80, 120, 160, 200, 240, 0};
 const int y1d_menu[] = {0, 0, 0, 0, 0, 0, 0, 25, 25, 25, 25, 25, 25, 25,
 						50, 50, 50, 50, 50, 50, 50, 75, 75, 75, 75, 75, 75, 75, 100};
-int frame_x[20] = {43, 87, 130, 173, 216, 259};
+int frame_x[20]		 = {43, 87, 130, 173, 216, 259};
 
 
+const RoomUpdate roomPreUpdates[] = {
+	// room		flag	val		x1		y1		x2		y2		width	height	type
+	{  3,		 3,		1,		258,	110,	 85,	 44,	 23,	53,		0	},
+	//-------------------------------------------------------------------------------
+	{  5,		 8,		0,		256,	152,	208,	 67,	 27,	40,		0	},
+	//-------------------------------------------------------------------------------
+	{  6,		 0,		0,		  3,	103,	185,	 69,	 23,	76,		0	},
+	{  6,		 1,		0,		 97,	117,	 34,	148,	 36,	31,		0	},
+	{  6,		 2,		0,		 28,	100,	219,	 72,	 64,	97,		0	},
+	//-------------------------------------------------------------------------------
+	{  7,		35,		0,		  1,	 72,	158,	162,	 19,	12,		0	},
+	//-------------------------------------------------------------------------------
+	{ 12,		16,		0,		  1,	131,	106,	117,	 55,	68,		0	},
+	//-------------------------------------------------------------------------------
+	{ 17,		15,		1,		  1,	135,	108,	 65,	 44,	63,		0	},
+	//-------------------------------------------------------------------------------
+	{ 21,		 0,		1,		  2,	171,	 84,	126,	 17,	26,		0	},
+	{ 21,		10,		1,		 20,	163,	257,	149,	 14,	34,		0	},
+	//-------------------------------------------------------------------------------
+	{ 22,		24,		1,		  2,	187,	107,	106,	 62,	12,		0	},
+	{ 22,		27,		0,		 32,	181,	203,	 88,	 13,	 5,		0	},
+	{ 22,		26,		0,		  2,	133,	137,	 83,	 29,	53,		0	},
+	{ 22,		26,		1,		 65,	174,	109,	145,	 55,	25,		0	},
+	//-------------------------------------------------------------------------------
+	{ 24,		 1,		1,		  1,	163,	225,	124,	 12,	36,		0	},
+	{ 24,		 2,		1,		 14,	153,	 30,	107,	 23,	46,		0	},
+	//-------------------------------------------------------------------------------
+	{ 26,		 2,		1,		  1,	130,	 87,	 44,	 50,	69,		0	},
+	{ 26,		12,		1,		 52,	177,	272,	103,	 27,	22,		0	},
+	{ 26,		18,		0,		 80,	133,	199,	 95,	 50,	66,		0	},
+	//-------------------------------------------------------------------------------
+	{ 27,		 5,		1,		  1,	175,	 59,	109,	 17,	24,		1	},
+	{ 27,		 6,		1,		 19,	177,	161,	103,	 18,	22,		1	},
+	//-------------------------------------------------------------------------------
+	{ 29,		 4,		1,		 12,	113,	247,	 49,	 41,	84,		0	},
+	//-------------------------------------------------------------------------------
+	{ 30,		 4,		1,		  1,	148,	148,	 66,	 35,	51,		0	},
+	{ 30,		16,		1,		 37,	173,	109,	 84,	 20,	26,		0	},
+	//-------------------------------------------------------------------------------
+	{ 31,		13,		1,		  1,	163,	116,	 41,	 61,	36,		0	},
+	{ 31,		 5,		1,		  1,	 78,	245,	 63,	 30,	84,		0	},
+	//-------------------------------------------------------------------------------
+	{ 34,		 7,		1,		 99,	127,	 73,	 41,	 79,	72,		0	},
+	{ 34,		 8,		1,		 36,	129,	153,	 41,	 62,	65,		0	},
+	//-------------------------------------------------------------------------------
+	{ 35,		14,		1,		  1,	 86,	246,	 65,	 68,	87,		0	},
+	{ 35,		17,		1,		 70,	150,	118,	 52,	 40,	23,		0	},
+	//-------------------------------------------------------------------------------
+	{ 49,		 6,		0,		  2,	136,	176,	 81,	 49,	62,		0	},
+	//-------------------------------------------------------------------------------
+	{ 53,		 1,		0,		  2,	113,	205,	 50,	 38,	86,		1	},
+	{ 53,		 2,		0,		 41,	159,	 27,	117,	 25,	40,		0	},
+	{ 53,		 9,		1,		 67,	184,	 56,	 93,	 32,	15,		0	},
+	//-------------------------------------------------------------------------------
+	{ 54,		 5,		1,		168,	156,	187,	111,	  7,	11,		0	},
+	{ 54,		12,		1,		 16,	156,	190,	 64,	 18,	24,		0	},
+	//-------------------------------------------------------------------------------
+	{ 56,		10,		0,		  2,	126,	 42,	 67,	 57,	67,		0	},
+	{ 56,		11,		1,		 60,	160,	128,	 97,	103,	38,		0	},
+	//-------------------------------------------------------------------------------
+	{ 58,		 0,		0,		  1,	156,	143,	120,	120,	43,		0	},
+	{ 58,		 1,		2,		252,	171,	173,	116,	 25,	28,		1	},
+	//-------------------------------------------------------------------------------
+	{ 59,		 4,		0,		  1,	146,	 65,	106,	 83,	40,		1	}
+};
+
+const RoomUpdate roomUpdates[] = {
+	// room		flag	val		x1		y1		x2		y2		width	height	type
+	{  5,		 -1,	-1,		114,	130,	211,	 87,	109,	 69,	1	},
+	{ 15,		 -1,	-1,		  1,	154,	 83,	122,	131,	 44,	1	},
+	{ 17,		 -1,	-1,		 48,	135,	 78,	139,	 80,	 30,	1	},
+	{ 18,		 24,	 1,		177,	  1,	 69,	 29,	142,	130,	1	},
+	{ 18,		 -1,	-1,		105,	132,	109,	108,	196,	 65,	1	},
+	{ 20,		 -1,	-1,		  1,	137,	106,	121,	213,	 61,	1	},
+	{ 27,		 -1,	-1,		 38,	177,	103,	171,	 21,	 22,	1	},
+	{ 27,		 -1,	-1,		 60,	162,	228,	156,	 18,	 37,	1	},
+	{ 29,		 -1,	-1,		  1,	180,	150,	126,	 10,	 17,	1	},
+	{ 31,		 -1,	-1,		 63,	190,	223,	157,	 17,	  9,	1	},
+	{ 34,		 -1,	-1,		  5,	171,	234,	126,	 29,	 23,	1	},
+	{ 35,		 -1,	-1,		  1,	174,	 54,	152,	195,	 25,	1	},
+	{ 50,		 -1,	-1,		  4,	153,	118,	 95,	 67,	 44,	1	},
+	{ 57,		 -1,	-1,		  7,	113,	166,	 61,	 62,	 82,	1	},
+	{ 61,		 -1,	-1,		  1,	154,	 83,	122,	131,	 44,	1	},
+	{ 63,		 -1,	-1,		  1,	154,	 83,	122,	131,	 44,	1	},
+};
+
 // Note: default action needs to be LAST for each group
 // of actions with the same number
 RoomTalkAction roomActions[] = {


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