[Scummvm-cvs-logs] SF.net SVN: scummvm: [32685] residual/trunk/dists

aquadran at users.sourceforge.net aquadran at users.sourceforge.net
Thu Jun 12 22:51:44 CEST 2008


Revision: 32685
          http://scummvm.svn.sourceforge.net/scummvm/?rev=32685&view=rev
Author:   aquadran
Date:     2008-06-12 13:51:43 -0700 (Thu, 12 Jun 2008)

Log Message:
-----------
updated msvc project files based on script generator

Modified Paths:
--------------
    residual/trunk/dists/msvc7/residual.sln
    residual/trunk/dists/msvc7/residual.vcproj
    residual/trunk/dists/msvc8/residual.vcproj

Added Paths:
-----------
    residual/trunk/dists/msvc71/
    residual/trunk/dists/msvc71/residual.sln
    residual/trunk/dists/msvc71/residual.vcproj

Modified: residual/trunk/dists/msvc7/residual.sln
===================================================================
--- residual/trunk/dists/msvc7/residual.sln	2008-06-12 20:42:00 UTC (rev 32684)
+++ residual/trunk/dists/msvc7/residual.sln	2008-06-12 20:51:43 UTC (rev 32685)
@@ -3,15 +3,18 @@
 EndProject
 Global
 	GlobalSection(SolutionConfiguration) = preSolution
-		ConfigName.0 = Debug
-		ConfigName.1 = Release
+		Debug = Debug
+		Release = Release
 	EndGlobalSection
-	GlobalSection(ProjectConfiguration) = postSolution
-		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Debug.ActiveCfg = Debug|Win32
-		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Debug.Build.0 = Debug|Win32
-		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Release.ActiveCfg = Release|Win32
-		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Release.Build.0 = Release|Win32
+	GlobalSection(ProjectDependencies) = postSolution
+		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Debug|Win32.ActiveCfg = Debug|Win32
+		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Debug|Win32.Build.0 = Debug|Win32
+		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Release|Win32.ActiveCfg = Release|Win32
+		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Release|Win32.Build.0 = Release|Win32
 	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
 	GlobalSection(ExtensibilityGlobals) = postSolution
 	EndGlobalSection
 	GlobalSection(ExtensibilityAddIns) = postSolution

Modified: residual/trunk/dists/msvc7/residual.vcproj
===================================================================
--- residual/trunk/dists/msvc7/residual.vcproj	2008-06-12 20:42:00 UTC (rev 32684)
+++ residual/trunk/dists/msvc7/residual.vcproj	2008-06-12 20:51:43 UTC (rev 32685)
@@ -1,4 +1,4 @@
-<?xml version="1.0" encoding = "windows-1250"?>
+<?xml version="1.0" encoding="windows-1250"?>
 <VisualStudioProject
 	ProjectType="Visual C++"
 	Version="7.00"
@@ -18,30 +18,29 @@
 			CharacterSet="2">
 			<Tool
 				Name="VCCLCompilerTool"
+				AdditionalOptions="/wd 4996"
 				Optimization="0"
-				AdditionalIncludeDirectories="..\.."
+				AdditionalIncludeDirectories="..\..\"
 				PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
-				MinimalRebuild="TRUE"
-				BasicRuntimeChecks="3"
-				RuntimeLibrary="3"
-				ForceConformanceInForLoopScope="TRUE"
+				RuntimeLibrary="1"
+				EnableEnhancedInstructionSet="2"
+				FloatingPointModel="2"
 				RuntimeTypeInfo="TRUE"
 				UsePrecompiledHeader="0"
 				WarningLevel="3"
-				Detect64BitPortabilityProblems="FALSE"
 				DebugInformationFormat="4"/>
 			<Tool
 				Name="VCCustomBuildTool"/>
 			<Tool
 				Name="VCLinkerTool"
-				AdditionalOptions="OpenGL32.Lib GlAux.Lib GLU32.Lib SDL.Lib SDLMain.Lib
-/NODEFAULTLIB:LIBCMTD"
-				AdditionalDependencies="sdl.lib zdll.lib"
-				OutputFile="$(OutDir)/residual.exe"
+				AdditionalDependencies="sdl.lib zlib.lib OpenGL32.Lib GLU32.Lib"
 				LinkIncremental="2"
+				GenerateManifest="FALSE"
+				ManifestFile=""
+				IgnoreDefaultLibraryNames="libcmt"
 				GenerateDebugInformation="TRUE"
-				ProgramDatabaseFile="$(OutDir)/residual.pdb"
 				SubSystem="1"
+				EntryPointSymbol="WinMainCRTStartup"
 				TargetMachine="1"/>
 			<Tool
 				Name="VCMIDLTool"/>
@@ -55,45 +54,45 @@
 				Name="VCResourceCompilerTool"/>
 			<Tool
 				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
 		</Configuration>
 		<Configuration
 			Name="Release|Win32"
 			OutputDirectory="Release_Residual"
 			IntermediateDirectory="Release_Residual"
 			ConfigurationType="1"
-			CharacterSet="2">
+			CharacterSet="2"
+			WholeProgramOptimization="FALSE">
 			<Tool
 				Name="VCCLCompilerTool"
+				AdditionalOptions="/wd 4996"
 				Optimization="2"
 				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="TRUE"
+				FavorSizeOrSpeed="1"
 				OmitFramePointers="TRUE"
-				OptimizeForProcessor="2"
-				AdditionalIncludeDirectories="..\.."
+				WholeProgramOptimization="FALSE"
+				AdditionalIncludeDirectories="..\..\"
 				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
-				StringPooling="TRUE"
-				RuntimeLibrary="2"
-				EnableFunctionLevelLinking="TRUE"
-				ForceConformanceInForLoopScope="TRUE"
+				RuntimeLibrary="0"
+				EnableEnhancedInstructionSet="2"
+				FloatingPointModel="2"
 				RuntimeTypeInfo="TRUE"
 				UsePrecompiledHeader="0"
 				WarningLevel="3"
-				Detect64BitPortabilityProblems="TRUE"
-				DebugInformationFormat="3"/>
+				Detect64BitPortabilityProblems="TRUE"/>
 			<Tool
 				Name="VCCustomBuildTool"/>
 			<Tool
 				Name="VCLinkerTool"
-				AdditionalOptions="OpenGL32.Lib GlAux.Lib GLU32.Lib SDL.Lib SDLMain.Lib
-/NODEFAULTLIB:LIBCMTD"
-				AdditionalDependencies="sdl.lib zdll.lib"
+				AdditionalDependencies="sdl.lib zlib.lib OpenGL32.Lib GLU32.Lib"
 				OutputFile="$(OutDir)/residual.exe"
-				LinkIncremental="1"
-				GenerateDebugInformation="TRUE"
-				SubSystem="2"
+				GenerateManifest="FALSE"
+				ManifestFile=""
+				SubSystem="1"
 				OptimizeReferences="2"
 				EnableCOMDATFolding="2"
+				LinkTimeCodeGeneration="0"
+				EntryPointSymbol="WinMainCRTStartup"
 				TargetMachine="1"/>
 			<Tool
 				Name="VCMIDLTool"/>
@@ -107,526 +106,588 @@
 				Name="VCResourceCompilerTool"/>
 			<Tool
 				Name="VCWebServiceProxyGeneratorTool"/>
-			<Tool
-				Name="VCWebDeploymentTool"/>
 		</Configuration>
 	</Configurations>
 	<Files>
 		<Filter
-			Name="RSC"
-			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe">
+			Name="common">
 			<File
-				RelativePath="..\..\COPYING">
+				RelativePath="..\..\common\algorithm.h">
 			</File>
 			<File
-				RelativePath="..\..\README">
+				RelativePath="..\..\common\array.h">
 			</File>
 			<File
-				RelativePath="..\..\residual.rc">
+				RelativePath="..\..\common\debug.cpp">
 			</File>
-		</Filter>
-		<Filter
-			Name="mixer"
-			Filter="">
 			<File
-				RelativePath="..\..\mixer\audiostream.cpp">
+				RelativePath="..\..\common\debug.h">
 			</File>
 			<File
-				RelativePath="..\..\mixer\audiostream.h">
+				RelativePath="..\..\common\endian.h">
 			</File>
 			<File
-				RelativePath="..\..\mixer\mixer.cpp">
+				RelativePath="..\..\common\frac.h">
 			</File>
 			<File
-				RelativePath="..\..\mixer\mixer.h">
+				RelativePath="..\..\common\func.h">
 			</File>
 			<File
-				RelativePath="..\..\mixer\rate.cpp">
+				RelativePath="..\..\common\hash-str.h">
 			</File>
 			<File
-				RelativePath="..\..\mixer\rate.h">
+				RelativePath="..\..\common\hashmap.cpp">
 			</File>
-		</Filter>
-		<Filter
-			Name="imuse"
-			Filter="">
 			<File
-				RelativePath="..\..\imuse\imuse.cpp">
+				RelativePath="..\..\common\hashmap.h">
 			</File>
 			<File
-				RelativePath="..\..\imuse\imuse.h">
+				RelativePath="..\..\common\list.h">
 			</File>
 			<File
-				RelativePath="..\..\imuse\imuse_mcmp_mgr.cpp">
+				RelativePath="..\..\common\matrix3.cpp">
 			</File>
 			<File
-				RelativePath="..\..\imuse\imuse_mcmp_mgr.h">
+				RelativePath="..\..\common\matrix3.h">
 			</File>
 			<File
-				RelativePath="..\..\imuse\imuse_music.cpp">
+				RelativePath="..\..\common\matrix4.cpp">
 			</File>
 			<File
-				RelativePath="..\..\imuse\imuse_script.cpp">
+				RelativePath="..\..\common\matrix4.h">
 			</File>
 			<File
-				RelativePath="..\..\imuse\imuse_sndmgr.cpp">
+				RelativePath="..\..\common\memorypool.cpp">
 			</File>
 			<File
-				RelativePath="..\..\imuse\imuse_sndmgr.h">
+				RelativePath="..\..\common\memorypool.h">
 			</File>
 			<File
-				RelativePath="..\..\imuse\imuse_tables.cpp">
+				RelativePath="..\..\common\module.mk">
 			</File>
 			<File
-				RelativePath="..\..\imuse\imuse_track.cpp">
+				RelativePath="..\..\common\mutex.cpp">
 			</File>
-		</Filter>
-		<Filter
-			Name="lua"
-			Filter="">
 			<File
-				RelativePath="..\..\lua\lapi.cpp">
+				RelativePath="..\..\common\mutex.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lapi.h">
+				RelativePath="..\..\common\noncopyable.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lauxlib.cpp">
+				RelativePath="..\..\common\str.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lauxlib.h">
+				RelativePath="..\..\common\str.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lbuffer.cpp">
+				RelativePath="..\..\common\sys.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lbuiltin.cpp">
+				RelativePath="..\..\common\timer.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lbuiltin.h">
+				RelativePath="..\..\common\util.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\ldo.cpp">
+				RelativePath="..\..\common\vector3d.h">
 			</File>
+		</Filter>
+		<Filter
+			Name="dists">
 			<File
-				RelativePath="..\..\lua\ldo.h">
+				RelativePath="..\residual.rc">
 			</File>
+		</Filter>
+		<Filter
+			Name="engine">
 			<File
-				RelativePath="..\..\lua\lfunc.cpp">
+				RelativePath="..\..\engine\actor.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lfunc.h">
+				RelativePath="..\..\engine\actor.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lgc.cpp">
+				RelativePath="..\..\engine\bitmap.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lgc.h">
+				RelativePath="..\..\engine\bitmap.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\liolib.cpp">
+				RelativePath="..\..\engine\color.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\llex.cpp">
+				RelativePath="..\..\engine\colormap.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\llex.h">
+				RelativePath="..\..\engine\costume.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lmathlib.cpp">
+				RelativePath="..\..\engine\costume.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lmem.cpp">
+				RelativePath="..\..\engine\engine.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lmem.h">
+				RelativePath="..\..\engine\engine.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lobject.cpp">
+				RelativePath="..\..\engine\font.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lobject.h">
+				RelativePath="..\..\engine\font.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lopcodes.h">
+				RelativePath="..\..\engine\keyframe.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lparser.cpp">
+				RelativePath="..\..\engine\keyframe.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lparser.h">
+				RelativePath="..\..\engine\lab.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lrestore.cpp">
+				RelativePath="..\..\engine\lab.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lsave.cpp">
+				RelativePath="..\..\engine\lipsynch.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lstate.cpp">
+				RelativePath="..\..\engine\lipsynch.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lstate.h">
+				RelativePath="..\..\engine\localize.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lstring.cpp">
+				RelativePath="..\..\engine\localize.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lstring.h">
+				RelativePath="..\..\engine\lua.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lstrlib.cpp">
+				RelativePath="..\..\engine\lua.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\ltable.cpp">
+				RelativePath="..\..\engine\main.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\ltable.h">
+				RelativePath="..\..\engine\material.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\ltask.cpp">
+				RelativePath="..\..\engine\material.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\ltask.h">
+				RelativePath="..\..\engine\model.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\ltm.cpp">
+				RelativePath="..\..\engine\model.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\ltm.h">
+				RelativePath="..\..\engine\objectstate.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lua.h">
+				RelativePath="..\..\engine\objectstate.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\luadebug.h">
+				RelativePath="..\..\engine\primitives.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lualib.h">
+				RelativePath="..\..\engine\primitives.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lundump.cpp">
+				RelativePath="..\..\engine\registry.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lundump.h">
+				RelativePath="..\..\engine\registry.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lvm.cpp">
+				RelativePath="..\..\engine\resource.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lvm.h">
+				RelativePath="..\..\engine\resource.h">
 			</File>
 			<File
-				RelativePath="..\..\lua\lzio.cpp">
+				RelativePath="..\..\engine\savegame.cpp">
 			</File>
 			<File
-				RelativePath="..\..\lua\lzio.h">
+				RelativePath="..\..\engine\savegame.h">
 			</File>
-		</Filter>
-		<Filter
-			Name="tinygl"
-			Filter="">
 			<File
-				RelativePath="..\..\tinygl\api.cpp">
+				RelativePath="..\..\engine\scene.cpp">
 			</File>
 			<File
-				RelativePath="..\..\tinygl\arrays.cpp">
+				RelativePath="..\..\engine\scene.h">
 			</File>
 			<File
-				RelativePath="..\..\tinygl\clear.cpp">
+				RelativePath="..\..\engine\textobject.cpp">
 			</File>
 			<File
-				RelativePath="..\..\tinygl\clip.cpp">
+				RelativePath="..\..\engine\textobject.h">
 			</File>
 			<File
-				RelativePath="..\..\tinygl\error.cpp">
+				RelativePath="..\..\engine\textsplit.cpp">
 			</File>
 			<File
-				RelativePath="..\..\tinygl\get.cpp">
+				RelativePath="..\..\engine\textsplit.h">
 			</File>
 			<File
-				RelativePath="..\..\tinygl\gl.h">
+				RelativePath="..\..\engine\walkplane.cpp">
 			</File>
 			<File
-				RelativePath="..\..\tinygl\image_util.cpp">
+				RelativePath="..\..\engine\walkplane.h">
 			</File>
+			<Filter
+				Name="lua">
+				<File
+					RelativePath="..\..\engine\lua\lapi.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lapi.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lauxlib.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lauxlib.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lbuffer.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lbuiltin.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lbuiltin.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\ldo.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\ldo.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lfunc.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lfunc.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lgc.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lgc.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\liolib.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\llex.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\llex.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lmathlib.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lmem.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lmem.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lobject.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lobject.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lopcodes.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lparser.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lparser.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lrestore.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lsave.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lstate.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lstate.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lstring.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lstring.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lstrlib.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\ltable.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\ltable.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\ltask.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\ltask.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\ltm.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\ltm.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lua.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\luadebug.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lualib.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lundump.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lundump.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lvm.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lvm.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lzio.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lzio.h">
+				</File>
+			</Filter>
+			<Filter
+				Name="tinygl">
+				<File
+					RelativePath="..\..\engine\tinygl\api.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\arrays.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\clear.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\clip.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\error.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\get.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\gl.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\image_util.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\init.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\light.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\list.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\matrix.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\memory.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\misc.cpp">
+				</File>
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+					RelativePath="..\..\engine\tinygl\msghandling.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\msghandling.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\opinfo.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\select.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\specbuf.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\specbuf.h">
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+				<File
+					RelativePath="..\..\engine\tinygl\texture.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\vertex.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\zbuffer.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\zbuffer.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\zgl.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\zline.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\zline.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\zmath.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\zmath.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\ztriangle.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\ztriangle.h">
+				</File>
+			</Filter>
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+				Name="imuse">
+				<File
+					RelativePath="..\..\engine\imuse\imuse.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\imuse\imuse.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\imuse\imuse_mcmp_mgr.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\imuse\imuse_mcmp_mgr.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\imuse\imuse_music.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\imuse\imuse_script.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\imuse\imuse_sndmgr.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\imuse\imuse_sndmgr.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\imuse\imuse_tables.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\imuse\imuse_tables.h">
+				</File>
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+				<File
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+				Name="smush">
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+				<File
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+					<File
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+					<File
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+					<File
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+					<File
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+					<File
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 			<File
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 			<File
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+				RelativePath="..\..\mixer\audiostream.h">
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 			</File>
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 			</File>
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-			</File>
 		</Filter>
 		<File
-			RelativePath="..\..\actor.cpp">
+			RelativePath="..\..\README">
 		</File>
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-		</File>
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-		</File>
-		<File
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-		<File
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-		</File>
-		<File
-			RelativePath="..\..\walkplane.h">
-		</File>
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Added: residual/trunk/dists/msvc71/residual.sln
===================================================================
--- residual/trunk/dists/msvc71/residual.sln	                        (rev 0)
+++ residual/trunk/dists/msvc71/residual.sln	2008-06-12 20:51:43 UTC (rev 32685)
@@ -0,0 +1,24 @@
+Microsoft Visual Studio Solution File, Format Version 8.00
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+	ProjectSection(ProjectDependencies) = postProject
+	EndProjectSection
+EndProject
+Global
+	GlobalSection(SolutionConfiguration) = preSolution
+		Debug = Debug
+		Release = Release
+	EndGlobalSection
+	GlobalSection(ProjectDependencies) = postSolution
+		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Debug|Win32.ActiveCfg = Debug|Win32
+		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Debug|Win32.Build.0 = Debug|Win32
+		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Release|Win32.ActiveCfg = Release|Win32
+		{44D38F29-303D-4E3D-AF45-B96523BF1F9F}.Release|Win32.Build.0 = Release|Win32
+	EndGlobalSection
+	GlobalSection(SolutionProperties) = preSolution
+		HideSolutionNode = FALSE
+	EndGlobalSection
+	GlobalSection(ExtensibilityGlobals) = postSolution
+	EndGlobalSection
+	GlobalSection(ExtensibilityAddIns) = postSolution
+	EndGlobalSection
+EndGlobal


Property changes on: residual/trunk/dists/msvc71/residual.sln
___________________________________________________________________
Name: svn:mime-type
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Name: svn:eol-style
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Added: residual/trunk/dists/msvc71/residual.vcproj
===================================================================
--- residual/trunk/dists/msvc71/residual.vcproj	                        (rev 0)
+++ residual/trunk/dists/msvc71/residual.vcproj	2008-06-12 20:51:43 UTC (rev 32685)
@@ -0,0 +1,708 @@
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+	Version="7.10"
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+	ProjectGUID="{44D38F29-303D-4E3D-AF45-B96523BF1F9F}"
+	Keyword="Win32Proj">
+	<Platforms>
+		<Platform
+			Name="Win32"/>
+	</Platforms>
+	<Configurations>
+		<Configuration
+			Name="Debug|Win32"
+			OutputDirectory="Debug_Residual"
+			IntermediateDirectory="Debug_Residual"
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+			CharacterSet="2">
+			<Tool
+				Name="VCCLCompilerTool"
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+				RuntimeLibrary="1"
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+				RuntimeTypeInfo="TRUE"
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+				WarningLevel="3"
+				DebugInformationFormat="4"/>
+			<Tool
+				Name="VCCustomBuildTool"/>
+			<Tool
+				Name="VCLinkerTool"
+				AdditionalDependencies="sdl.lib zlib.lib OpenGL32.Lib GLU32.Lib"
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+				GenerateManifest="FALSE"
+				ManifestFile=""
+				IgnoreDefaultLibraryNames="libcmt"
+				GenerateDebugInformation="TRUE"
+				SubSystem="1"
+				EntryPointSymbol="WinMainCRTStartup"
+				TargetMachine="1"/>
+			<Tool
+				Name="VCMIDLTool"/>
+			<Tool
+				Name="VCPostBuildEventTool"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
+				Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+		</Configuration>
+		<Configuration
+			Name="Release|Win32"
+			OutputDirectory="Release_Residual"
+			IntermediateDirectory="Release_Residual"
+			ConfigurationType="1"
+			CharacterSet="2"
+			WholeProgramOptimization="FALSE">
+			<Tool
+				Name="VCCLCompilerTool"
+				AdditionalOptions="/wd 4996"
+				Optimization="2"
+				InlineFunctionExpansion="1"
+				EnableIntrinsicFunctions="TRUE"
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+				OmitFramePointers="TRUE"
+				WholeProgramOptimization="FALSE"
+				AdditionalIncludeDirectories="..\..\"
+				PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
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+			<Tool
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+			<Tool
+				Name="VCPostBuildEventTool"/>
+			<Tool
+				Name="VCPreBuildEventTool"/>
+			<Tool
+				Name="VCPreLinkEventTool"/>
+			<Tool
+				Name="VCResourceCompilerTool"/>
+			<Tool
+				Name="VCWebServiceProxyGeneratorTool"/>
+			<Tool
+				Name="VCXMLDataGeneratorTool"/>
+			<Tool
+				Name="VCManagedWrapperGeneratorTool"/>
+			<Tool
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+	<Files>
+		<Filter
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+			<File
+				RelativePath="..\..\common\debug.cpp">
+			</File>
+			<File
+				RelativePath="..\..\common\debug.h">
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+			<File
+				RelativePath="..\..\common\endian.h">
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+			<File
+				RelativePath="..\..\common\frac.h">
+			</File>
+			<File
+				RelativePath="..\..\common\func.h">
+			</File>
+			<File
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+			</File>
+			<File
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+			<File
+				RelativePath="..\..\common\hashmap.h">
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+			<File
+				RelativePath="..\..\common\list.h">
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+			<File
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+			<File
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+			<File
+				RelativePath="..\..\common\matrix4.h">
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+			<File
+				RelativePath="..\..\common\memorypool.cpp">
+			</File>
+			<File
+				RelativePath="..\..\common\memorypool.h">
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+			<File
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+			<File
+				RelativePath="..\..\common\mutex.cpp">
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+			<File
+				RelativePath="..\..\common\mutex.h">
+			</File>
+			<File
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+			<File
+				RelativePath="..\..\common\str.h">
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+			<File
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+		</Filter>
+		<Filter
+			Name="dists">
+			<File
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+		<Filter
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+			</File>
+			<File
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+			<File
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+			</File>
+			<File
+				RelativePath="..\..\engine\bitmap.h">
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+			<File
+				RelativePath="..\..\engine\color.h">
+			</File>
+			<File
+				RelativePath="..\..\engine\colormap.h">
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+			<File
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+				RelativePath="..\..\engine\costume.h">
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+				RelativePath="..\..\engine\engine.cpp">
+			</File>
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+				RelativePath="..\..\engine\engine.h">
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+			<File
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+			<File
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+			<File
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+			<File
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+					RelativePath="..\..\engine\lua\lbuiltin.h">
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+				</File>
+				<File
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+				<File
+					RelativePath="..\..\engine\lua\lfunc.h">
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+				<File
+					RelativePath="..\..\engine\lua\lopcodes.h">
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+				<File
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+				<File
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+				<File
+					RelativePath="..\..\engine\lua\lstate.cpp">
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+				<File
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+				<File
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+				<File
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+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lvm.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lvm.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\lua\lzio.cpp">
+				</File>
+				<File
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+				</File>
+			</Filter>
+			<Filter
+				Name="tinygl">
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+				<File
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+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\error.cpp">
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+				<File
+					RelativePath="..\..\engine\tinygl\get.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\gl.h">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\image_util.cpp">
+				</File>
+				<File
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+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\light.cpp">
+				</File>
+				<File
+					RelativePath="..\..\engine\tinygl\list.cpp">
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+				<File
+					RelativePath="..\..\engine\tinygl\matrix.cpp">
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+				<File
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+				<File
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+					RelativePath="..\..\engine\tinygl\zmath.cpp">
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+				<File
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+				</File>
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+				<File
+					RelativePath="..\..\engine\tinygl\ztriangle.h">
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+				</File>
+				<File
+					RelativePath="..\..\engine\imuse\imuse_mcmp_mgr.cpp">
+				</File>
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+					RelativePath="..\..\engine\imuse\imuse_sndmgr.h">
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+					RelativePath="..\..\engine\imuse\imuse_tables.h">
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+					RelativePath="..\..\engine\imuse\imuse_track.cpp">
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+				Name="smush">
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+				Name="backend">
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+					Name="sdl">
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+			Name="mixer">
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+				RelativePath="..\..\mixer\audiostream.h">
+			</File>
+			<File
+				RelativePath="..\..\mixer\mixer.cpp">
+			</File>
+			<File
+				RelativePath="..\..\mixer\mixer.h">
+			</File>
+			<File
+				RelativePath="..\..\mixer\rate.cpp">
+			</File>
+			<File
+				RelativePath="..\..\mixer\rate.h">
+			</File>
+		</Filter>
+		<File
+			RelativePath="..\..\README">
+		</File>
+	</Files>
+	<Globals>
+	</Globals>
+</VisualStudioProject>


Property changes on: residual/trunk/dists/msvc71/residual.vcproj
___________________________________________________________________
Name: svn:mime-type
   + text/plain
Name: svn:eol-style
   + native

Modified: residual/trunk/dists/msvc8/residual.vcproj
===================================================================
--- residual/trunk/dists/msvc8/residual.vcproj	2008-06-12 20:42:00 UTC (rev 32684)
+++ residual/trunk/dists/msvc8/residual.vcproj	2008-06-12 20:51:43 UTC (rev 32685)
@@ -69,6 +69,7 @@
 				IgnoreDefaultLibraryNames="libcmt"
 				GenerateDebugInformation="true"
 				SubSystem="1"
+				EntryPointSymbol="WinMainCRTStartup"
 				TargetMachine="1"
 			/>
 			<Tool
@@ -90,9 +91,6 @@
 				Name="VCAppVerifierTool"
 			/>
 			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
 				Name="VCPostBuildEventTool"
 			/>
 		</Configuration>
@@ -157,6 +155,7 @@
 				OptimizeReferences="2"
 				EnableCOMDATFolding="2"
 				LinkTimeCodeGeneration="0"
+				EntryPointSymbol="WinMainCRTStartup"
 				TargetMachine="1"
 			/>
 			<Tool
@@ -178,9 +177,6 @@
 				Name="VCAppVerifierTool"
 			/>
 			<Tool
-				Name="VCWebDeploymentTool"
-			/>
-			<Tool
 				Name="VCPostBuildEventTool"
 			/>
 		</Configuration>
@@ -189,686 +185,777 @@
 	</References>
 	<Files>
 		<Filter
-			Name="RSC"
-			Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
+			Name="common"
 			>
 			<File
-				RelativePath="..\..\COPYING"
+				RelativePath="..\..\common\algorithm.h"
 				>
 			</File>
 			<File
-				RelativePath="..\..\README"
+				RelativePath="..\..\common\array.h"
 				>
 			</File>
 			<File
-				RelativePath="..\..\residual.rc"
+				RelativePath="..\..\common\debug.cpp"
 				>
 			</File>
-		</Filter>
-		<Filter
-			Name="3dmath"
-			>
 			<File
-				RelativePath="..\..\matrix3.cpp"
+				RelativePath="..\..\common\debug.h"
 				>
 			</File>
 			<File
-				RelativePath="..\..\matrix3.h"
+				RelativePath="..\..\common\endian.h"
 				>
 			</File>
 			<File
-				RelativePath="..\..\matrix4.cpp"
+				RelativePath="..\..\common\frac.h"
 				>
 			</File>
 			<File
-				RelativePath="..\..\matrix4.h"
+				RelativePath="..\..\common\func.h"
 				>
 			</File>
 			<File
-				RelativePath="..\..\vector3d.h"
+				RelativePath="..\..\common\hash-str.h"
 				>
 			</File>
-		</Filter>
-		<Filter
-			Name="mixer"
-			>
 			<File
-				RelativePath="..\..\mixer\audiostream.cpp"
+				RelativePath="..\..\common\hashmap.cpp"
 				>
 			</File>
 			<File
-				RelativePath="..\..\mixer\audiostream.h"
+				RelativePath="..\..\common\hashmap.h"
 				>
 			</File>
 			<File
-				RelativePath="..\..\mixer\mixer.cpp"
+				RelativePath="..\..\common\list.h"
 				>
 			</File>
 			<File
-				RelativePath="..\..\mixer\mixer.h"
+				RelativePath="..\..\common\matrix3.cpp"
 				>
 			</File>
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-				RelativePath="..\..\mixer\rate.cpp"
+				RelativePath="..\..\common\matrix3.h"
 				>
 			</File>
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-				RelativePath="..\..\mixer\rate.h"
+				RelativePath="..\..\common\matrix4.cpp"
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 			</File>
-		</Filter>
-		<Filter
-			Name="lua"
-			>
 			<File
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+				RelativePath="..\..\common\matrix4.h"
 				>
 			</File>
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-				RelativePath="..\..\lua\lapi.h"
+				RelativePath="..\..\common\memorypool.cpp"
 				>
 			</File>
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+				RelativePath="..\..\common\memorypool.h"
 				>
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+				RelativePath="..\..\common\module.mk"
 				>
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+				RelativePath="..\..\common\mutex.cpp"
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+				RelativePath="..\..\common\mutex.h"
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 				>
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+				RelativePath="..\..\common\str.h"
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+				RelativePath="..\..\common\sys.h"
 				>
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+				RelativePath="..\..\common\timer.h"
 				>
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+				RelativePath="..\..\common\util.h"
 				>
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+				RelativePath="..\..\common\vector3d.h"
 				>
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+		<Filter
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 				>
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+				RelativePath="..\..\engine\font.h"
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+				RelativePath="..\..\engine\keyframe.cpp"
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+				RelativePath="..\..\engine\keyframe.h"
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+				RelativePath="..\..\engine\lab.cpp"
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+				RelativePath="..\..\engine\lab.h"
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+				RelativePath="..\..\engine\lipsynch.cpp"
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+				RelativePath="..\..\engine\lipsynch.h"
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+				RelativePath="..\..\engine\localize.h"
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+				RelativePath="..\..\engine\lua.cpp"
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+				RelativePath="..\..\engine\lua.h"
 				>
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+				RelativePath="..\..\engine\main.cpp"
 				>
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-		<File
-			RelativePath="..\..\primitives.h"
-			>
-		</File>
-		<File
-			RelativePath="..\..\registry.cpp"
-			>
-		</File>
-		<File
-			RelativePath="..\..\registry.h"
-			>
-		</File>
-		<File
-			RelativePath="..\..\resource.cpp"
-			>
-		</File>
-		<File
-			RelativePath="..\..\resource.h"
-			>
-		</File>
-		<File
-			RelativePath="..\..\savegame.cpp"
-			>
-		</File>
-		<File
-			RelativePath="..\..\savegame.h"
-			>
-		</File>
-		<File
-			RelativePath="..\..\scene.cpp"
-			>
-		</File>
-		<File
-			RelativePath="..\..\scene.h"
-			>
-		</File>
-		<File
-			RelativePath="..\..\smush.cpp"
-			>
-		</File>
-		<File
-			RelativePath="..\..\smush.h"
-			>
-		</File>
-		<File
-			RelativePath="..\..\stdafx.h"
-			>
-		</File>
-		<File
-			RelativePath="..\..\textobject.cpp"
-			>
-		</File>
-		<File
-			RelativePath="..\..\textobject.h"
-			>
-		</File>
-		<File
-			RelativePath="..\..\textsplit.cpp"
-			>
-		</File>
-		<File
-			RelativePath="..\..\textsplit.h"
-			>
-		</File>
-		<File
-			RelativePath="..\..\timer.cpp"
-			>
-		</File>
-		<File
-			RelativePath="..\..\timer.h"
-			>
-		</File>
-		<File
-			RelativePath="..\..\vima.cpp"
-			>
-		</File>
-		<File
-			RelativePath="..\..\walkplane.cpp"
-			>
-		</File>
-		<File
-			RelativePath="..\..\walkplane.h"
-			>
-		</File>
 	</Files>
 	<Globals>
 	</Globals>


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