[Scummvm-cvs-logs] SF.net SVN: scummvm: [32838] scummvm/trunk/backends/platform/dc/selector. cpp
marcus_c at users.sourceforge.net
marcus_c at users.sourceforge.net
Sun Jun 29 14:10:39 CEST 2008
Revision: 32838
http://scummvm.svn.sourceforge.net/scummvm/?rev=32838&view=rev
Author: marcus_c
Date: 2008-06-29 05:10:38 -0700 (Sun, 29 Jun 2008)
Log Message:
-----------
Updated to use new EngineMan.detectGames() API.
Modified Paths:
--------------
scummvm/trunk/backends/platform/dc/selector.cpp
Modified: scummvm/trunk/backends/platform/dc/selector.cpp
===================================================================
--- scummvm/trunk/backends/platform/dc/selector.cpp 2008-06-29 12:08:53 UTC (rev 32837)
+++ scummvm/trunk/backends/platform/dc/selector.cpp 2008-06-29 12:10:38 UTC (rev 32838)
@@ -25,7 +25,9 @@
#include <common/scummsys.h>
#include <engines/engine.h>
+#include <engines/metaengine.h>
#include <base/plugins.h>
+#include <base/game.h>
#include <common/fs.h>
#include <common/events.h>
#include "dc.h"
@@ -149,15 +151,6 @@
static Game the_game;
-static void detectGames(FSList &files, GameList &candidates)
-{
- const EnginePluginList &plugins = EngineMan.getPlugins();
- EnginePluginList::const_iterator iter = plugins.begin();
- for (iter = plugins.begin(); iter != plugins.end(); ++iter) {
- candidates.push_back((*iter)->detectGames(files));
- }
-}
-
static bool isIcon(const FilesystemNode &entry)
{
int l = entry.getDisplayName().size();
@@ -227,8 +220,7 @@
files.push_back(*entry);
}
- GameList candidates;
- detectGames(files, candidates);
+ GameList candidates = EngineMan.detectGames(files);
for (GameList::const_iterator ge = candidates.begin();
ge != candidates.end(); ++ge)
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