[Scummvm-cvs-logs] SF.net SVN: scummvm: [32207] scummvm/branches/gsoc2008-gui/graphics
Tanoku at users.sourceforge.net
Tanoku at users.sourceforge.net
Wed May 21 19:44:39 CEST 2008
Revision: 32207
http://scummvm.svn.sourceforge.net/scummvm/?rev=32207&view=rev
Author: Tanoku
Date: 2008-05-21 10:44:38 -0700 (Wed, 21 May 2008)
Log Message:
-----------
Code formatting guidelines
Modified Paths:
--------------
scummvm/branches/gsoc2008-gui/graphics/VectorRenderer.cpp
scummvm/branches/gsoc2008-gui/graphics/VectorRenderer.h
Modified: scummvm/branches/gsoc2008-gui/graphics/VectorRenderer.cpp
===================================================================
--- scummvm/branches/gsoc2008-gui/graphics/VectorRenderer.cpp 2008-05-21 11:21:19 UTC (rev 32206)
+++ scummvm/branches/gsoc2008-gui/graphics/VectorRenderer.cpp 2008-05-21 17:44:38 UTC (rev 32207)
@@ -210,7 +210,6 @@
if (dy == 0) { // horizontal lines
// these can be filled really fast with a single memset.
- // TODO: Platform specific ASM in set_to, would make this thing fly
colorFill(ptr, ptr + dx + 1, (PixelType)_fgColor);
} else if (dx == 0) { // vertical lines
@@ -605,7 +604,6 @@
int f, ddF_x, ddF_y;
int x, y, px, py;
int pitch = Base::surfacePitch();
- int sw = 0, sp = 0, hp = h * pitch;
int alpha = 102;
x1 += blur;
Modified: scummvm/branches/gsoc2008-gui/graphics/VectorRenderer.h
===================================================================
--- scummvm/branches/gsoc2008-gui/graphics/VectorRenderer.h 2008-05-21 11:21:19 UTC (rev 32206)
+++ scummvm/branches/gsoc2008-gui/graphics/VectorRenderer.h 2008-05-21 17:44:38 UTC (rev 32207)
@@ -499,19 +499,18 @@
virtual inline void colorFill(PixelType *first, PixelType *last, PixelType color) {
register PixelType *ptr = first;
register int count = (last - first);
- {
- register int n = (count + 7) / 8;
- switch (count % 8) {
- case 0: do { *ptr++ = color;
- case 7: *ptr++ = color;
- case 6: *ptr++ = color;
- case 5: *ptr++ = color;
- case 4: *ptr++ = color;
- case 3: *ptr++ = color;
- case 2: *ptr++ = color;
- case 1: *ptr++ = color;
- } while (--n > 0);
- }
+ register int n = (count + 7) >> 3;
+ switch (count % 8) {
+ case 0: do {
+ *ptr++ = color;
+ case 7: *ptr++ = color;
+ case 6: *ptr++ = color;
+ case 5: *ptr++ = color;
+ case 4: *ptr++ = color;
+ case 3: *ptr++ = color;
+ case 2: *ptr++ = color;
+ case 1: *ptr++ = color;
+ } while (--n > 0);
}
}
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