[Scummvm-cvs-logs] SF.net SVN: scummvm: [32320] scummvm/trunk/engines/drascula

thebluegr at users.sourceforge.net thebluegr at users.sourceforge.net
Tue May 27 14:02:27 CEST 2008


Revision: 32320
          http://scummvm.svn.sourceforge.net/scummvm/?rev=32320&view=rev
Author:   thebluegr
Date:     2008-05-27 05:02:26 -0700 (Tue, 27 May 2008)

Log Message:
-----------
objeto_que_lleva -> pickedObject
Removed the verb defines and replaced them with appropriate enums

Modified Paths:
--------------
    scummvm/trunk/engines/drascula/drascula.cpp
    scummvm/trunk/engines/drascula/drascula.h
    scummvm/trunk/engines/drascula/rooms.cpp

Modified: scummvm/trunk/engines/drascula/drascula.cpp
===================================================================
--- scummvm/trunk/engines/drascula/drascula.cpp	2008-05-27 11:49:36 UTC (rev 32319)
+++ scummvm/trunk/engines/drascula/drascula.cpp	2008-05-27 12:02:26 UTC (rev 32320)
@@ -816,15 +816,15 @@
 
 void DrasculaEngine::chooseObject(int objeto) {
 	if (num_ejec == 5) {
-		if (lleva_objeto == 1 && menu_scr == 0 && objeto_que_lleva != 16)
-			suma_objeto(objeto_que_lleva);
+		if (lleva_objeto == 1 && menu_scr == 0 && pickedObject != 16)
+			suma_objeto(pickedObject);
 	} else {
 		if (lleva_objeto == 1 && menu_scr == 0)
-			suma_objeto(objeto_que_lleva);
+			suma_objeto(pickedObject);
 	}
 	copyBackground(x1d_menu[objeto], y1d_menu[objeto], 0, 0, OBJWIDTH,OBJHEIGHT, dir_hare_fondo, dir_dibujo3);
 	lleva_objeto = 1;
-	objeto_que_lleva = objeto;
+	pickedObject = objeto;
 }
 
 int DrasculaEngine::resta_objeto(int osj) {
@@ -846,11 +846,11 @@
 	if (menu_scr == 1)
 		c = 0;
 	if (num_ejec == 5) {
-		if (lleva_objeto == 1 && objeto_que_lleva != 16)
-			suma_objeto(objeto_que_lleva);
+		if (lleva_objeto == 1 && pickedObject != 16)
+			suma_objeto(pickedObject);
 	} else {
 		if (lleva_objeto == 1)
-			suma_objeto(objeto_que_lleva);
+			suma_objeto(pickedObject);
 	}
 	copyBackground(0, c, 0, 0, OBJWIDTH,OBJHEIGHT, dir_hare_fondo, dir_dibujo3);
 
@@ -1426,17 +1426,17 @@
 	if (menu_scr == 1)
 		c = 0;
 	if (num_ejec == 5) {
-		if (lleva_objeto == 1 && objeto_que_lleva != 16)
-			suma_objeto(objeto_que_lleva);
+		if (lleva_objeto == 1 && pickedObject != 16)
+			suma_objeto(pickedObject);
 	} else {
 		if (lleva_objeto == 1)
-			suma_objeto(objeto_que_lleva);
+			suma_objeto(pickedObject);
 	}
 
 	copyBackground(OBJWIDTH * verbo, c, 0, 0, OBJWIDTH, OBJHEIGHT, dir_hare_fondo, dir_dibujo3);
 
 	lleva_objeto = 1;
-	objeto_que_lleva = verbo;
+	pickedObject = verbo;
 }
 
 void DrasculaEngine::mesa() {
@@ -2378,7 +2378,7 @@
 	}
 
 	lleva_objeto = sav->readSint32LE();
-	objeto_que_lleva = sav->readSint32LE();
+	pickedObject = sav->readSint32LE();
 	hay_que_load = 0;
 
 	return true;
@@ -2869,14 +2869,14 @@
 
 bool DrasculaEngine::coge_objeto() {
 	int h, n;
-	h = objeto_que_lleva;
+	h = pickedObject;
 	comprueba_flags = 1;
 
 	updateRoom();
 	menu_sin_volcar();
 	updateScreen(0, 0, 0, 0, 320, 200, dir_zona_pantalla);
 
-	if (objeto_que_lleva < 7)
+	if (pickedObject < 7)
 		goto usando_verbos;
 
 	for (n = 1; n < 43; n++) {
@@ -2909,209 +2909,209 @@
 
 	if (menu_scr == 1) {
 		if (num_ejec == 1) {
-			if (objeto_que_lleva == LOOK && fl == 28)
+			if (pickedObject == kVerbLook && fl == 28)
 				talk(_text[_lang][328], "328.als");
 		} else if (num_ejec == 2) {
-			if ((objeto_que_lleva == LOOK && fl == 22 && flags[23] == 0)
-					|| (objeto_que_lleva == OPEN && fl == 22 && flags[23] == 0)) {
+			if ((pickedObject == kVerbLook && fl == 22 && flags[23] == 0)
+					|| (pickedObject == kVerbOpen && fl == 22 && flags[23] == 0)) {
 				talk(_text[_lang][164], "164.als");
 				flags[23] = 1;
 				withoutVerb();
 				suma_objeto(7);
 				suma_objeto(18);
-			} else if (objeto_que_lleva == LOOK && fl == 22 && flags[23] == 1)
+			} else if (pickedObject == kVerbLook && fl == 22 && flags[23] == 1)
 				talk(_text[_lang][307], "307.als");
-			else if (objeto_que_lleva == LOOK && fl == 28)
+			else if (pickedObject == kVerbLook && fl == 28)
 				talk(_text[_lang][328], "328.als");
-			else if (objeto_que_lleva == LOOK && fl == 7)
+			else if (pickedObject == kVerbLook && fl == 7)
 				talk(_text[_lang][143], "143.als");
-			else if (objeto_que_lleva == TALK && fl == 7)
+			else if (pickedObject == kVerbTalk && fl == 7)
 				talk(_text[_lang][144], "144.als");
-			else if (objeto_que_lleva == LOOK && fl == 8)
+			else if (pickedObject == kVerbLook && fl == 8)
 				talk(_text[_lang][145], "145.als");
-			else if (objeto_que_lleva == TALK && fl == 8)
+			else if (pickedObject == kVerbTalk && fl == 8)
 				talk(_text[_lang][146], "146.als");
-			else if (objeto_que_lleva == LOOK && fl == 9)
+			else if (pickedObject == kVerbLook && fl == 9)
 				talk(_text[_lang][147], "147.als");
-			else if (objeto_que_lleva == TALK && fl == 9)
+			else if (pickedObject == kVerbTalk && fl == 9)
 				talk(_text[_lang][148], "148.als");
-			else if (objeto_que_lleva == LOOK && fl == 10)
+			else if (pickedObject == kVerbLook && fl == 10)
 				talk(_text[_lang][151], "151.als");
-			else if (objeto_que_lleva == LOOK && fl == 11)
+			else if (pickedObject == kVerbLook && fl == 11)
 				talk(_text[_lang][152], "152.als");
-			else if (objeto_que_lleva == TALK && fl == 11)
+			else if (pickedObject == kVerbTalk && fl == 11)
 				talk(_text[_lang][153], "153.als");
-			else if (objeto_que_lleva == LOOK && fl == 12)
+			else if (pickedObject == kVerbLook && fl == 12)
 				talk(_text[_lang][154], "154.als");
-			else if (objeto_que_lleva == LOOK && fl == 13)
+			else if (pickedObject == kVerbLook && fl == 13)
 				talk(_text[_lang][155], "155.als");
-			else if (objeto_que_lleva == LOOK && fl == 14)
+			else if (pickedObject == kVerbLook && fl == 14)
 				talk(_text[_lang][157], "157.als");
-			else if (objeto_que_lleva == LOOK && fl == 15)
+			else if (pickedObject == kVerbLook && fl == 15)
 				talk(_text[_lang][58], "58.als");
-			else if (objeto_que_lleva == LOOK && fl == 16)
+			else if (pickedObject == kVerbLook && fl == 16)
 				talk(_text[_lang][158], "158.als");
-			else if (objeto_que_lleva == LOOK && fl == 17)
+			else if (pickedObject == kVerbLook && fl == 17)
 				talk(_text[_lang][159], "159.als");
-			else if (objeto_que_lleva == LOOK && fl == 18)
+			else if (pickedObject == kVerbLook && fl == 18)
 				talk(_text[_lang][160], "160.als");
-			else if (objeto_que_lleva == LOOK && fl == 19)
+			else if (pickedObject == kVerbLook && fl == 19)
 				talk(_text[_lang][161], "161.als");
-			else if (objeto_que_lleva == LOOK && fl == 20)
+			else if (pickedObject == kVerbLook && fl == 20)
 				talk(_text[_lang][162], "162.als");
-			else if (objeto_que_lleva == LOOK && fl == 23)
+			else if (pickedObject == kVerbLook && fl == 23)
 				talk(_text[_lang][152], "152.als");
 			else
 				hay_respuesta = 0;
 		} else if (num_ejec == 3) {
-			if (objeto_que_lleva == LOOK && fl == 22)
+			if (pickedObject == kVerbLook && fl == 22)
 				talk(_text[_lang][307], "307.als");
-			else if (objeto_que_lleva == LOOK && fl == 28)
+			else if (pickedObject == kVerbLook && fl == 28)
 				talk(_text[_lang][328], "328.als");
-			else if (objeto_que_lleva == LOOK && fl == 7)
+			else if (pickedObject == kVerbLook && fl == 7)
 				talk(_text[_lang][143], "143.als");
-			else if (objeto_que_lleva == TALK && fl == 7)
+			else if (pickedObject == kVerbTalk && fl == 7)
 				talk(_text[_lang][144], "144.als");
-			else if (objeto_que_lleva == LOOK && fl == 8)
+			else if (pickedObject == kVerbLook && fl == 8)
 				talk(_text[_lang][145], "145.als");
-			else if (objeto_que_lleva == TALK && fl == 8)
+			else if (pickedObject == kVerbTalk && fl == 8)
 				talk(_text[_lang][146], "146.als");
-			else if (objeto_que_lleva == LOOK && fl == 9)
+			else if (pickedObject == kVerbLook && fl == 9)
 				talk(_text[_lang][147], "147.als");
-			else if (objeto_que_lleva == TALK && fl == 9)
+			else if (pickedObject == kVerbTalk && fl == 9)
 				talk(_text[_lang][148], "148.als");
-			else if (objeto_que_lleva == LOOK && fl == 10)
+			else if (pickedObject == kVerbLook && fl == 10)
 				talk(_text[_lang][151], "151.als");
-			else if (objeto_que_lleva == LOOK && fl == 11)
+			else if (pickedObject == kVerbLook && fl == 11)
 				talk(_text[_lang][152], "152.als");
-			else if (objeto_que_lleva == TALK && fl == 11)
+			else if (pickedObject == kVerbTalk && fl == 11)
 				talk(_text[_lang][153], "153.als");
-			else if (objeto_que_lleva == LOOK && fl == 12)
+			else if (pickedObject == kVerbLook && fl == 12)
 				talk(_text[_lang][154], "154.als");
-			else if (objeto_que_lleva == LOOK && fl == 13)
+			else if (pickedObject == kVerbLook && fl == 13)
 				talk(_text[_lang][155], "155.als");
-			else if (objeto_que_lleva == LOOK && fl == 14)
+			else if (pickedObject == kVerbLook && fl == 14)
 				talk(_text[_lang][157], "157.als");
-			else if (objeto_que_lleva == LOOK && fl == 15)
+			else if (pickedObject == kVerbLook && fl == 15)
 				talk(_text[_lang][58], "58.als");
-			else if (objeto_que_lleva == LOOK && fl == 16)
+			else if (pickedObject == kVerbLook && fl == 16)
 				talk(_text[_lang][158], "158.als");
-			else if (objeto_que_lleva == LOOK && fl == 17)
+			else if (pickedObject == kVerbLook && fl == 17)
 				talk(_text[_lang][159], "159.als");
-			else if (objeto_que_lleva == LOOK && fl == 18)
+			else if (pickedObject == kVerbLook && fl == 18)
 				talk(_text[_lang][160], "160.als");
-			else if (objeto_que_lleva == LOOK && fl == 19)
+			else if (pickedObject == kVerbLook && fl == 19)
 				talk(_text[_lang][161], "161.als");
-			else if (objeto_que_lleva == LOOK && fl == 20)
+			else if (pickedObject == kVerbLook && fl == 20)
 				talk(_text[_lang][162], "162.als");
-			else if (objeto_que_lleva == LOOK && fl == 23)
+			else if (pickedObject == kVerbLook && fl == 23)
 				talk(_text[_lang][152], "152.als");
 			else
 				hay_respuesta = 0;
 		} else if (num_ejec == 4) {
-			if ((objeto_que_lleva == 18 && fl == 19) || (objeto_que_lleva == 19 && fl == 18)) {
+			if ((pickedObject == 18 && fl == 19) || (pickedObject == 19 && fl == 18)) {
 				withoutVerb();
 				chooseObject(21);
 				resta_objeto(18);
 				resta_objeto(19);
-			} else if ((objeto_que_lleva == 14 && fl == 19) || (objeto_que_lleva == 19 && fl == 14))
+			} else if ((pickedObject == 14 && fl == 19) || (pickedObject == 19 && fl == 14))
 				talk(_text[_lang][484], "484.als");
-			else if (objeto_que_lleva == LOOK && fl == 28)
+			else if (pickedObject == kVerbLook && fl == 28)
 				talk(_text[_lang][328], "328.als");
-			else if (objeto_que_lleva == LOOK && fl == 7)
+			else if (pickedObject == kVerbLook && fl == 7)
 				talk(_text[_lang][478], "478.als");
-			else if (objeto_que_lleva == LOOK && fl == 8)
+			else if (pickedObject == kVerbLook && fl == 8)
 				talk(_text[_lang][480], "480.als");
-			else if (objeto_que_lleva == LOOK && fl == 9) {
+			else if (pickedObject == kVerbLook && fl == 9) {
 				talk(_text[_lang][482], "482.als");
 				talk(_text[_lang][483], "483.als");
-			} else if (objeto_que_lleva == LOOK && fl == 10)
+			} else if (pickedObject == kVerbLook && fl == 10)
 				talk(_text[_lang][485], "485.als");
-			else if (objeto_que_lleva == LOOK && fl == 11)
+			else if (pickedObject == kVerbLook && fl == 11)
 				talk(_text[_lang][488], "488.als");
-			else if (objeto_que_lleva == LOOK && fl == 12)
+			else if (pickedObject == kVerbLook && fl == 12)
 				talk(_text[_lang][486], "486.als");
-			else if (objeto_que_lleva == LOOK && fl == 13)
+			else if (pickedObject == kVerbLook && fl == 13)
 				talk(_text[_lang][490], "490.als");
-			else if (objeto_que_lleva == LOOK && fl == 14)
+			else if (pickedObject == kVerbLook && fl == 14)
 				talk(_text[_lang][122], "122.als");
-			else if (objeto_que_lleva == LOOK && fl == 15)
+			else if (pickedObject == kVerbLook && fl == 15)
 				talk(_text[_lang][117], "117.als");
-			else if (objeto_que_lleva == TALK && fl == 15)
+			else if (pickedObject == kVerbTalk && fl == 15)
 				talk(_text[_lang][118], "118.als");
-			else if (objeto_que_lleva == OPEN && fl == 15)
+			else if (pickedObject == kVerbOpen && fl == 15)
 				talk(_text[_lang][119], "119.als");
-			else if (objeto_que_lleva == LOOK && fl == 16)
+			else if (pickedObject == kVerbLook && fl == 16)
 				talk(_text[_lang][491], "491.als");
-			else if (objeto_que_lleva == LOOK && fl == 17)
+			else if (pickedObject == kVerbLook && fl == 17)
 				talk(_text[_lang][478], "478.als");
-			else if (objeto_que_lleva == LOOK && fl == 18)
+			else if (pickedObject == kVerbLook && fl == 18)
 				talk(_text[_lang][493], "493.als");
-			else if (objeto_que_lleva == LOOK && fl == 19) {
+			else if (pickedObject == kVerbLook && fl == 19) {
 				talk(_text[_lang][494], "494.als");
 				talk(_text[_lang][495], "495.als");
-			} else if (objeto_que_lleva == LOOK && fl == 20)
+			} else if (pickedObject == kVerbLook && fl == 20)
 				talk(_text[_lang][162], "162.als");
-			else if (objeto_que_lleva == LOOK && fl == 21)
+			else if (pickedObject == kVerbLook && fl == 21)
 				talk(_text[_lang][496], "496.als");
-			else if (objeto_que_lleva == LOOK && fl == 22)
+			else if (pickedObject == kVerbLook && fl == 22)
 				talk(_text[_lang][161], "161.als");
 			else
 				hay_respuesta = 0;
 		} else if (num_ejec == 5) {
-			if (objeto_que_lleva == LOOK && fl == 28)
+			if (pickedObject == kVerbLook && fl == 28)
 				talk(_text[_lang][328], "328.als");
-			else if (objeto_que_lleva == LOOK && fl == 7)
+			else if (pickedObject == kVerbLook && fl == 7)
 				talk(_text[_lang][478],"478.als");
-			else if (objeto_que_lleva == LOOK && fl == 8)
+			else if (pickedObject == kVerbLook && fl == 8)
 				talk(_text[_lang][120], "120.als");
-			else if (objeto_que_lleva == LOOK && fl == 9) {
+			else if (pickedObject == kVerbLook && fl == 9) {
 				talk(_text[_lang][482], "482.als");
 				talk(_text[_lang][483], "483.als");
-			} else if (objeto_que_lleva == LOOK && fl == 11)
+			} else if (pickedObject == kVerbLook && fl == 11)
 				talk(_text[_lang][488], "488.als");
-			else if (objeto_que_lleva == LOOK && fl == 13)
+			else if (pickedObject == kVerbLook && fl == 13)
 				talk(_text[_lang][490], "490.als");
-			else if (objeto_que_lleva == LOOK && fl == 14)
+			else if (pickedObject == kVerbLook && fl == 14)
 				talk(_text[_lang][121], "121.als");
-			else if (objeto_que_lleva == LOOK && fl == 15)
+			else if (pickedObject == kVerbLook && fl == 15)
 				talk(_text[_lang][117], "117.als");
-			else if (objeto_que_lleva == TALK && fl == 15)
+			else if (pickedObject == kVerbTalk && fl == 15)
 				talk(_text[_lang][118], "118.als");
-			else if (objeto_que_lleva == OPEN && fl == 15)
+			else if (pickedObject == kVerbOpen && fl == 15)
 				talk(_text[_lang][119], "119.als");
-			else if (objeto_que_lleva == LOOK && fl == 17)
+			else if (pickedObject == kVerbLook && fl == 17)
 				talk(_text[_lang][478], "478.als");
-			else if (objeto_que_lleva == LOOK && fl == 20)
+			else if (pickedObject == kVerbLook && fl == 20)
 				talk(_text[_lang][162], "162.als"); 
 			else
 				hay_respuesta = 0;
 		} else if (num_ejec == 6) {
-			if (objeto_que_lleva == LOOK && fl == 28)
+			if (pickedObject == kVerbLook && fl == 28)
 				talk(_text[_lang][328], "328.als");
-			else if (objeto_que_lleva == LOOK && fl == 9) {
+			else if (pickedObject == kVerbLook && fl == 9) {
 				talk(_text[_lang][482], "482.als");
 				talk(_text[_lang][483], "483.als");
-			} else if (objeto_que_lleva == LOOK && fl == 20)
+			} else if (pickedObject == kVerbLook && fl == 20)
 				talk(_text[_lang][123], "123.als");
-			else if (objeto_que_lleva == LOOK && fl == 21)
+			else if (pickedObject == kVerbLook && fl == 21)
 				talk(_text[_lang][441], "441.als");
 			else
 				hay_respuesta = 0;
 		}
 	} else {
 		if (num_ejec == 1) {
-			if (objeto_que_lleva == LOOK && fl == 50)
+			if (pickedObject == kVerbLook && fl == 50)
 				talk(_text[_lang][308], "308.als");
-			else if (objeto_que_lleva == OPEN && fl == 50)
+			else if (pickedObject == kVerbOpen && fl == 50)
 				talk(_text[_lang][310], "310.als");
-			else if (objeto_que_lleva == CLOSE && fl == 50)
+			else if (pickedObject == kVerbClose && fl == 50)
 				talk(_text[_lang][311], "311.als");
-			else if (objeto_que_lleva == MOVE && fl == 50)
+			else if (pickedObject == kVerbMove && fl == 50)
 				talk(_text[_lang][312], "312.als");
-			else if (objeto_que_lleva == PICK && fl == 50)
+			else if (pickedObject == kVerbPick && fl == 50)
 				talk(_text[_lang][313], "313.als");
-			else if (objeto_que_lleva == TALK && fl == 50)
+			else if (pickedObject == kVerbTalk && fl == 50)
 				talk(_text[_lang][314], "314.als");
 			else if (roomNumber == 62)
 				room_62(fl);
@@ -3120,24 +3120,24 @@
 			else
 				hay_respuesta = 0;
 		} else if (num_ejec == 2) {
-			if (objeto_que_lleva == LOOK && fl == 50)
+			if (pickedObject == kVerbLook && fl == 50)
 				talk(_text[_lang][308], "308.als");
-			else if (objeto_que_lleva == OPEN && fl == 50)
+			else if (pickedObject == kVerbOpen && fl == 50)
 				talk(_text[_lang][310], "310.als");
-			else if (objeto_que_lleva == CLOSE && fl == 50)
+			else if (pickedObject == kVerbClose && fl == 50)
 				talk(_text[_lang][311], "311.als");
-			else if (objeto_que_lleva == MOVE && fl == 50)
+			else if (pickedObject == kVerbMove && fl == 50)
 				talk(_text[_lang][312], "312.als");
-			else if (objeto_que_lleva == PICK && fl == 50)
+			else if (pickedObject == kVerbPick && fl == 50)
 				talk(_text[_lang][313], "313.als");
-			else if (objeto_que_lleva == TALK && fl == 50)
+			else if (pickedObject == kVerbTalk && fl == 50)
 				talk(_text[_lang][314], "314.als");
 			// Note: the original check was strcmp(num_room, "18.alg")
-			else if (objeto_que_lleva == 11 && fl == 50 && flags[22] == 0 && roomNumber != 18)
+			else if (pickedObject == 11 && fl == 50 && flags[22] == 0 && roomNumber != 18)
 				talk(_text[_lang][315], "315.als");
-			else if (objeto_que_lleva == 13 && fl == 50)
+			else if (pickedObject == 13 && fl == 50)
 				talk(_text[_lang][156], "156.als");
-			else if (objeto_que_lleva == 20 && fl == 50)
+			else if (pickedObject == 20 && fl == 50)
 				talk(_text[_lang][163], "163.als");
 			else if (roomNumber == 1)
 				room_1(fl);
@@ -3172,17 +3172,17 @@
 			else
 				hay_respuesta = 0;
 		} else if (num_ejec == 3) {
-			if (objeto_que_lleva == LOOK && fl == 50)
+			if (pickedObject == kVerbLook && fl == 50)
 				talk(_text[_lang][309], "309.als");
-			else if (objeto_que_lleva == OPEN && fl == 50)
+			else if (pickedObject == kVerbOpen && fl == 50)
 				talk(_text[_lang][310], "310.als");
-			else if (objeto_que_lleva == CLOSE && fl == 50)
+			else if (pickedObject == kVerbClose && fl == 50)
 				talk(_text[_lang][311], "311.als");
-			else if (objeto_que_lleva == MOVE && fl == 50)
+			else if (pickedObject == kVerbMove && fl == 50)
 				talk(_text[_lang][312], "312.als");
-			else if (objeto_que_lleva == PICK && fl == 50)
+			else if (pickedObject == kVerbPick && fl == 50)
 				talk(_text[_lang][313], "313.als");
-			else if (objeto_que_lleva == TALK && fl == 50)
+			else if (pickedObject == kVerbTalk && fl == 50)
 				talk(_text[_lang][314], "314.als");
 			else if (roomNumber == 13) {
 				if (room_13(fl))
@@ -3192,25 +3192,25 @@
 		} else if (num_ejec == 4) {
 			if (roomNumber == 28)
 				talk(_text[_lang][178], "178.als");
-			else if (objeto_que_lleva == LOOK && fl == 50)
+			else if (pickedObject == kVerbLook && fl == 50)
 				talk(_text[_lang][309], "309.als");
-			else if (objeto_que_lleva == OPEN && fl == 50)
+			else if (pickedObject == kVerbOpen && fl == 50)
 				talk(_text[_lang][310], "310.als");
-			else if (objeto_que_lleva == CLOSE && fl == 50)
+			else if (pickedObject == kVerbClose && fl == 50)
 				talk(_text[_lang][311], "311.als");
-			else if (objeto_que_lleva == MOVE && fl == 50)
+			else if (pickedObject == kVerbMove && fl == 50)
 				talk(_text[_lang][312], "312.als");
-			else if (objeto_que_lleva == PICK && fl == 50)
+			else if (pickedObject == kVerbPick && fl == 50)
 				talk(_text[_lang][313], "313.als");
-			else if (objeto_que_lleva == TALK && fl == 50)
+			else if (pickedObject == kVerbTalk && fl == 50)
 				talk(_text[_lang][314], "314.als");
-			else if (objeto_que_lleva == 8 && fl == 50 && flags[18] == 0)
+			else if (pickedObject == 8 && fl == 50 && flags[18] == 0)
 				talk(_text[_lang][481], "481.als");
-			else if (objeto_que_lleva == 9 && fl == 50)
+			else if (pickedObject == 9 && fl == 50)
 				talk(_text[_lang][484], "484.als");
-			else if (objeto_que_lleva == 12 && fl == 50 && flags[18] == 0)
+			else if (pickedObject == 12 && fl == 50 && flags[18] == 0)
 				talk(_text[_lang][487], "487.als");
-			else if (objeto_que_lleva == 20 && fl == 50)
+			else if (pickedObject == 20 && fl == 50)
 				talk(_text[_lang][487], "487.als");
 			else if (roomNumber == 21) {
 				if (room_21(fl))
@@ -3240,19 +3240,19 @@
 			else
 				hay_respuesta = 0;
 		} else if (num_ejec == 5) {
-			if (objeto_que_lleva == LOOK && fl == 50)
+			if (pickedObject == kVerbLook && fl == 50)
 				talk("Cuanto mas me miro, mas me gusto", "54.als");
-			else if (objeto_que_lleva == OPEN && fl == 50)
+			else if (pickedObject == kVerbOpen && fl == 50)
 				talk("y luego como me cierro", "19.als");
-			else if (objeto_que_lleva == CLOSE && fl == 50)
+			else if (pickedObject == kVerbClose && fl == 50)
 				talk("Tendre que abrirme primero no", "19.als");
-			else if (objeto_que_lleva == MOVE && fl == 50)
+			else if (pickedObject == kVerbMove && fl == 50)
 				talk("Estoy bien donde estoy", "19.als");
-			else if (objeto_que_lleva == PICK && fl == 50)
+			else if (pickedObject == kVerbPick && fl == 50)
 				talk("Ya me tengo", "11.als");
-			else if (objeto_que_lleva == TALK && fl == 50)
+			else if (pickedObject == kVerbTalk && fl == 50)
 				talk("hola yo", "16.als");
-			else if (objeto_que_lleva == 20 && fl == 50)
+			else if (pickedObject == 20 && fl == 50)
 				talk(_text[_lang][487], "487.als");
 			else if (roomNumber == 49)
 				room_49(fl);
@@ -3268,19 +3268,19 @@
 			} else
 				hay_respuesta = 0;
 		} else if (num_ejec == 6) {
-			if (objeto_que_lleva == LOOK && fl == 50 && flags[0] == 1)
+			if (pickedObject == kVerbLook && fl == 50 && flags[0] == 1)
 				talk(_text[_lang][308], "308.als");
-			else if (objeto_que_lleva == LOOK && fl == 50 && flags[0] == 0)
+			else if (pickedObject == kVerbLook && fl == 50 && flags[0] == 0)
 				talk(_text[_lang][310], "250.als" );
-			else if (objeto_que_lleva == OPEN && fl == 50)
+			else if (pickedObject == kVerbOpen && fl == 50)
 				talk(_text[_lang][310], "310.als" );
-			else if (objeto_que_lleva == CLOSE && fl == 50)
+			else if (pickedObject == kVerbClose && fl == 50)
 				talk(_text[_lang][311], "311.als" );
-			else if (objeto_que_lleva == MOVE && fl == 50)
+			else if (pickedObject == kVerbMove && fl == 50)
 				talk(_text[_lang][312], "312.als" );
-			else if (objeto_que_lleva == PICK && fl == 50)
+			else if (pickedObject == kVerbPick && fl == 50)
 				talk(_text[_lang][313], "313.als" );
-			else if (objeto_que_lleva == TALK && fl == 50)
+			else if (pickedObject == kVerbTalk && fl == 50)
 				talk(_text[_lang][314], "314.als" );
 			else if (roomNumber == 102)
 				room_pendulo(fl);
@@ -3737,7 +3737,7 @@
 	}
 
 	out->writeSint32LE(lleva_objeto);
-	out->writeSint32LE(objeto_que_lleva);
+	out->writeSint32LE(pickedObject);
 
 	out->finalize();
 	if (out->ioFailed())

Modified: scummvm/trunk/engines/drascula/drascula.h
===================================================================
--- scummvm/trunk/engines/drascula/drascula.h	2008-05-27 11:49:36 UTC (rev 32319)
+++ scummvm/trunk/engines/drascula/drascula.h	2008-05-27 12:02:26 UTC (rev 32320)
@@ -56,6 +56,16 @@
 	kItalian = 4
 };
 
+enum Verbs {
+	kVerbDefault = -1,
+	kVerbLook = 1,
+	kVerbPick = 2,
+	kVerbOpen = 3,
+	kVerbClose = 4,
+	kVerbTalk = 5,
+	kVerbMove = 6
+};
+
 #define TEXTD_START 68
 
 struct DrasculaGameDescription;
@@ -73,13 +83,6 @@
 #define F8           0x42
 #define F9           0x43
 #define F10          0x44
-#define DEFAULT        -1
-#define LOOK            1
-#define PICK            2
-#define OPEN            3
-#define CLOSE           4
-#define TALK            5
-#define MOVE            6
 #define DIF_MASK       55
 #define OBJWIDTH        40
 #define OBJHEIGHT         25
@@ -339,7 +342,7 @@
 	char alapantallakeva[40][20];
 	int x_alakeva[40], y_alakeva[40], sentido_alkeva[40], alapuertakeva[40];
 	int x1[40], y1[40], x2[40], y2[40];
-	int lleva_objeto, objeto_que_lleva;
+	int lleva_objeto, pickedObject;
 	int withVoices;
 	int menu_bar, menu_scr, hay_nombre;
 	char texto_nombre[20];

Modified: scummvm/trunk/engines/drascula/rooms.cpp
===================================================================
--- scummvm/trunk/engines/drascula/rooms.cpp	2008-05-27 11:49:36 UTC (rev 32319)
+++ scummvm/trunk/engines/drascula/rooms.cpp	2008-05-27 12:02:26 UTC (rev 32320)
@@ -44,149 +44,149 @@
 // of actions with the same number
 RoomTalkAction room0Actions[] = {
 	// num	action		object	speech
-	{ 1,	LOOK,		-1,		 54 },
-	{ 1,	MOVE,		-1,		 19 },
-	{ 1,	PICK,		-1,		 11 },
-	{ 1,	OPEN,		-1,		  9 },
-	{ 1,	CLOSE,		-1,		  9 },
-	{ 1,	TALK,		-1,		 16 },
-	{ 1,	DEFAULT,	-1,		 11 },
+	{ 1,	kVerbLook,		-1,		 54 },
+	{ 1,	kVerbMove,		-1,		 19 },
+	{ 1,	kVerbPick,		-1,		 11 },
+	{ 1,	kVerbOpen,		-1,		  9 },
+	{ 1,	kVerbClose,		-1,		  9 },
+	{ 1,	kVerbTalk,		-1,		 16 },
+	{ 1,	kVerbDefault,	-1,		 11 },
 	// -------------------------------
-	{ 2,	MOVE,		-1,		 19 },
-	{ 2,	OPEN,		-1,		  9 },
-	{ 2,	CLOSE,		-1,		  9 },
-	{ 2,	TALK,		-1,		 16 },
+	{ 2,	kVerbMove,		-1,		 19 },
+	{ 2,	kVerbOpen,		-1,		  9 },
+	{ 2,	kVerbClose,		-1,		  9 },
+	{ 2,	kVerbTalk,		-1,		 16 },
 	// -------------------------------
-	{ 3,	LOOK,		-1,		316 },
-	{ 3,	MOVE,		-1,		317 },
-	{ 3,	PICK,		-1,		318 },
-	{ 3,	OPEN,		-1,		319 },
-	{ 3,	CLOSE,		-1,		319 },
-	{ 3,	TALK,		-1,		320 },
-	{ 3,	DEFAULT,	-1,		318 },
+	{ 3,	kVerbLook,		-1,		316 },
+	{ 3,	kVerbMove,		-1,		317 },
+	{ 3,	kVerbPick,		-1,		318 },
+	{ 3,	kVerbOpen,		-1,		319 },
+	{ 3,	kVerbClose,		-1,		319 },
+	{ 3,	kVerbTalk,		-1,		320 },
+	{ 3,	kVerbDefault,	-1,		318 },
 	// -------------------------------
-	{ 4,	MOVE,		-1,		 19 },
-	{ 4,	OPEN,		-1,		  9 },
-	{ 4,	CLOSE,		-1,		  9 },
-	{ 4,	TALK,		-1,		 16 },
+	{ 4,	kVerbMove,		-1,		 19 },
+	{ 4,	kVerbOpen,		-1,		  9 },
+	{ 4,	kVerbClose,		-1,		  9 },
+	{ 4,	kVerbTalk,		-1,		 16 },
 	// -------------------------------
-	{ 5,	OPEN,		-1,		  9 },
-	{ 5,	CLOSE,		-1,		  9 },
-	{ 5,	TALK,		-1,		 16 },
+	{ 5,	kVerbOpen,		-1,		  9 },
+	{ 5,	kVerbClose,		-1,		  9 },
+	{ 5,	kVerbTalk,		-1,		 16 },
 	// -------------------------------
-	{ 6,	MOVE,		-1,		 19 },
-	{ 6,	OPEN,		-1,		  9 },
-	{ 6,	CLOSE,		-1,		  9 },
-	{ 6,	TALK,		-1,		 16 }
+	{ 6,	kVerbMove,		-1,		 19 },
+	{ 6,	kVerbOpen,		-1,		  9 },
+	{ 6,	kVerbClose,		-1,		  9 },
+	{ 6,	kVerbTalk,		-1,		 16 }
 };
 
 RoomTalkAction room1Actions[] = {
 	// num	action		object	speech
-	{ -1,	PICK,		118,	  5 },
-	{ -1,	OPEN,		118,	  3 },
-	{ -1,	CLOSE,		118,	  4 },
-	{ -1,	TALK,		118,	  6 },
+	{ -1,	kVerbPick,		118,	  5 },
+	{ -1,	kVerbOpen,		118,	  3 },
+	{ -1,	kVerbClose,		118,	  4 },
+	{ -1,	kVerbTalk,		118,	  6 },
 	// -------------------------------
-	{ -1,	LOOK,		119,	  8 },
-	{ -1,	MOVE,		119,	 13 },
-	{ -1,	CLOSE,		119,	 10 },
-	{ -1,	TALK,		119,	 12 },
+	{ -1,	kVerbLook,		119,	  8 },
+	{ -1,	kVerbMove,		119,	 13 },
+	{ -1,	kVerbClose,		119,	 10 },
+	{ -1,	kVerbTalk,		119,	 12 },
 	// -------------------------------
-	{ -1,	MOVE,		120,	 13 },
-	{ -1,	OPEN,		120,	 18 },
-	{ -1,	TALK,		120,	 15 }
+	{ -1,	kVerbMove,		120,	 13 },
+	{ -1,	kVerbOpen,		120,	 18 },
+	{ -1,	kVerbTalk,		120,	 15 }
 };
 
 RoomTalkAction room3Actions[] = {
 	// num	action		object	speech
-	{ -1,	LOOK,		129,	 21 },
-	{ -1,	PICK,		129,	  5 },
-	{ -1,	MOVE,		129,	 24 },
-	{ -1,	OPEN,		129,	 22 },
-	{ -1,	CLOSE,		129,	 10 },
+	{ -1,	kVerbLook,		129,	 21 },
+	{ -1,	kVerbPick,		129,	  5 },
+	{ -1,	kVerbMove,		129,	 24 },
+	{ -1,	kVerbOpen,		129,	 22 },
+	{ -1,	kVerbClose,		129,	 10 },
 	// -------------------------------
-	{ -1,	LOOK,		131,	 27 },
-	{ -1,	PICK,		131,	  5 },
-	{ -1,	MOVE,		131,	 24 },
-	{ -1,	OPEN,		131,	 22 },
-	{ -1,	CLOSE,		131,	 10 },
-	{ -1,	TALK,		131,	 23 },
+	{ -1,	kVerbLook,		131,	 27 },
+	{ -1,	kVerbPick,		131,	  5 },
+	{ -1,	kVerbMove,		131,	 24 },
+	{ -1,	kVerbOpen,		131,	 22 },
+	{ -1,	kVerbClose,		131,	 10 },
+	{ -1,	kVerbTalk,		131,	 23 },
 	// -------------------------------
-	{ -1,	LOOK,		132,	 28 },
-	{ -1,	PICK,		132,	  5 },
-	{ -1,	MOVE,		132,	 24 },
-	{ -1,	OPEN,		132,	 22 },
-	{ -1,	CLOSE,		132,	 10 },
-	{ -1,	TALK,		132,	 23 },
+	{ -1,	kVerbLook,		132,	 28 },
+	{ -1,	kVerbPick,		132,	  5 },
+	{ -1,	kVerbMove,		132,	 24 },
+	{ -1,	kVerbOpen,		132,	 22 },
+	{ -1,	kVerbClose,		132,	 10 },
+	{ -1,	kVerbTalk,		132,	 23 },
 	// -------------------------------
-	{ -1,	LOOK,		133,	321 },
-	{ -1,	PICK,		133,	 31 },
-	{ -1,	MOVE,		133,	 34 },
-	{ -1,	OPEN,		133,	 30 },
-	{ -1,	CLOSE,		133,	 10 },
+	{ -1,	kVerbLook,		133,	321 },
+	{ -1,	kVerbPick,		133,	 31 },
+	{ -1,	kVerbMove,		133,	 34 },
+	{ -1,	kVerbOpen,		133,	 30 },
+	{ -1,	kVerbClose,		133,	 10 },
 	// -------------------------------
-	{ -1,	LOOK,		166,	 55 },
-	{ -1,	PICK,		166,	  7 },
+	{ -1,	kVerbLook,		166,	 55 },
+	{ -1,	kVerbPick,		166,	  7 },
 	// -------------------------------
-	{ -1,	LOOK,		211,	184 }
+	{ -1,	kVerbLook,		211,	184 }
 };
 
 RoomTalkAction room4Actions[] = {
 	// num	action		object	speech
-	{ -1,	LOOK,		189,	182 },
+	{ -1,	kVerbLook,		189,	182 },
 	// -------------------------------
-	{ -1,	LOOK,		207,	175 },
-	{ -1,	TALK,		207,	176 },
+	{ -1,	kVerbLook,		207,	175 },
+	{ -1,	kVerbTalk,		207,	176 },
 	// -------------------------------
-	{ -1,	LOOK,		208,	177 },
+	{ -1,	kVerbLook,		208,	177 },
 	// -------------------------------
-	{ -1,	LOOK,		209,	179 },
+	{ -1,	kVerbLook,		209,	179 },
 	// -------------------------------
-	{ -1,	LOOK,		210,	180 },
-	{ -1,	OPEN,		210,	181 }
+	{ -1,	kVerbLook,		210,	180 },
+	{ -1,	kVerbOpen,		210,	181 }
 };
 
 RoomTalkAction room5Actions[] = {
 	// num	action		object	speech
-	{ -1,	MOVE,		136,	 13 },
-	{ -1,	OPEN,		136,	 18 },
-	{ -1,	TALK,		136,	 15 },
+	{ -1,	kVerbMove,		136,	 13 },
+	{ -1,	kVerbOpen,		136,	 18 },
+	{ -1,	kVerbTalk,		136,	 15 },
 	// -------------------------------
-	{ -1,	LOOK,		212,	187 },
-	{ -1,	TALK,		212,	188 },
+	{ -1,	kVerbLook,		212,	187 },
+	{ -1,	kVerbTalk,		212,	188 },
 	// -------------------------------
-	{ -1,	LOOK,		213,	189 },
-	{ -1,	OPEN,		213,	190 }
+	{ -1,	kVerbLook,		213,	189 },
+	{ -1,	kVerbOpen,		213,	190 }
 };
 
 RoomTalkAction room6Actions[] = {
 	// num	action		object	speech
-	{ -1,	PICK,		144,	 43 },
+	{ -1,	kVerbPick,		144,	 43 },
 	// -------------------------------
-	{ -1,	LOOK,		138,	 35 },
-	{ -1,	TALK,		138,	  6 },
+	{ -1,	kVerbLook,		138,	 35 },
+	{ -1,	kVerbTalk,		138,	  6 },
 	// -------------------------------
-	{ -1,	LOOK,		143,	 37 },
-	{ -1,	PICK,		143,	  7 },
-	{ -1,	MOVE,		143,	  7 },
-	{ -1,	TALK,		143,	 38 },
+	{ -1,	kVerbLook,		143,	 37 },
+	{ -1,	kVerbPick,		143,	  7 },
+	{ -1,	kVerbMove,		143,	  7 },
+	{ -1,	kVerbTalk,		143,	 38 },
 	// -------------------------------
-	{ -1,	LOOK,		139,	 36 },
+	{ -1,	kVerbLook,		139,	 36 },
 	// -------------------------------
-	{ -1,	LOOK,		140,	147 }
+	{ -1,	kVerbLook,		140,	147 }
 };
 
 RoomTalkAction room12Actions[] = {
 	// num	action		object	speech
-	{ -1,	LOOK,		154,	329 },
-	{ -1,	TALK,		154,	330 },
+	{ -1,	kVerbLook,		154,	329 },
+	{ -1,	kVerbTalk,		154,	330 },
 	// -------------------------------
-	{ -1,	MOVE,		155,	 48 },
-	{ -1,	TALK,		155,	331 },
+	{ -1,	kVerbMove,		155,	 48 },
+	{ -1,	kVerbTalk,		155,	331 },
 	// -------------------------------
-	{ -1,	LOOK,		156,	 35 },
-	{ -1,	MOVE,		156,	 48 },
-	{ -1,	TALK,		156,	 50 },
+	{ -1,	kVerbLook,		156,	 35 },
+	{ -1,	kVerbMove,		156,	 48 },
+	{ -1,	kVerbTalk,		156,	 50 },
 };
 
 bool DrasculaEngine::roomParse(RoomTalkAction* roomActions, int fl) {
@@ -195,8 +195,8 @@
 	for (int i = 0; i < ARRAYSIZE(roomActions); i++) {
 		if (roomActions[i].num == num_ejec || 
 			roomActions[i].num == -1) {
-			if (roomActions[i].action == objeto_que_lleva ||
-				roomActions[i].action == DEFAULT) {
+			if (roomActions[i].action == pickedObject ||
+				roomActions[i].action == kVerbDefault) {
 				if (roomActions[i].objectID == fl ||
 					roomActions[i].objectID == -1) {
 					talk(roomActions[i].speechID);
@@ -216,12 +216,12 @@
 
 	// non-default actions
 	if (num_ejec == 2) {
-		if (objeto_que_lleva == LOOK) {
+		if (pickedObject == kVerbLook) {
 			talk(_text[_lang][mirar_t[c_mirar]], mirar_v[c_mirar]);
 			c_mirar++;
 			if (c_mirar == 3)
 				c_mirar = 0;
-		} else if (objeto_que_lleva == PICK) {
+		} else if (pickedObject == kVerbPick) {
 			talk(_text[_lang][poder_t[c_poder]], poder_v[c_poder]);
 			c_poder++;
 			if (c_poder == 6)
@@ -233,12 +233,12 @@
 				c_poder = 0;
 		}
 	} else if (num_ejec == 4) {
-		if (objeto_que_lleva == LOOK) {
+		if (pickedObject == kVerbLook) {
 			talk(_text[_lang][mirar_t[c_mirar]], mirar_v[c_mirar]);
 			c_mirar++;
 			if (c_mirar == 3)
 				c_mirar = 0;
-		} else if (objeto_que_lleva == PICK) {
+		} else if (pickedObject == kVerbPick) {
 			talk(_text[_lang][poder_t[c_poder]], poder_v[c_poder]);
 			c_poder++;
 			if (c_poder == 6)
@@ -250,12 +250,12 @@
 				c_poder = 0;
 		}
 	} else if (num_ejec == 5) {
-		if (objeto_que_lleva == LOOK) {
+		if (pickedObject == kVerbLook) {
 			talk(_text[_lang][mirar_t[c_mirar]], mirar_v[c_mirar]);
 			c_mirar++;
 			if (c_mirar == 3)
 				c_mirar = 0;
-		} else if (objeto_que_lleva == PICK) {
+		} else if (pickedObject == kVerbPick) {
 			talk(_text[_lang][poder_t[c_poder]], poder_v[c_poder]);
 			c_poder++;
 			if (c_poder == 6)
@@ -267,12 +267,12 @@
 				c_poder = 0;
 		}
 	} else if (num_ejec == 6) {
-		if (objeto_que_lleva == LOOK) {
+		if (pickedObject == kVerbLook) {
 			talk(_text[_lang][mirar_t[c_mirar]], mirar_v[c_mirar]);
 			c_mirar++;
 			if (c_mirar == 3)
 				c_mirar = 0;
-		} else if (objeto_que_lleva == PICK) {
+		} else if (pickedObject == kVerbPick) {
 			talk(_text[_lang][poder_t[c_poder]], poder_v[c_poder]);
 			c_poder++;
 			if (c_poder == 6)
@@ -290,11 +290,11 @@
 	if (roomParse(room1Actions, fl))
 		return;
 
-	if (objeto_que_lleva == LOOK && fl == 118) {
+	if (pickedObject == kVerbLook && fl == 118) {
 		talk(1);
 		pause(10);
 		talk(2);
-	} else if (objeto_que_lleva == LOOK && fl == 120 && flags[8] == 0)
+	} else if (pickedObject == kVerbLook && fl == 120 && flags[8] == 0)
 		talk(14);
 	else
 		hay_respuesta = 0;
@@ -304,20 +304,20 @@
 	if (roomParse(room3Actions, fl))
 		return;
 
-	if (objeto_que_lleva == TALK && fl == 129) {
+	if (pickedObject == kVerbTalk && fl == 129) {
 		talk(23);
 		pause(6);
 		talk_sinc(_text[_lang][50], "50.als", "11111111111144432554433");
-	} else if (objeto_que_lleva == TALK && fl == 133) {
+	} else if (pickedObject == kVerbTalk && fl == 133) {
 		talk_sinc(_text[_lang][322], "322.als", "13333334125433333333");
 		updateRoom();
 		updateScreen(0, 0, 0, 0, 320, 200, dir_zona_pantalla);
 		pause(25);
 		talk(33);
-	} else if (objeto_que_lleva == LOOK && fl == 165) {
+	} else if (pickedObject == kVerbLook && fl == 165) {
 		talk(149);
 		talk(150);
-	} else if (objeto_que_lleva == PICK && fl == 165) {
+	} else if (pickedObject == kVerbPick && fl == 165) {
 		copyBackground(0, 0, 0,0, 320, 200, dir_dibujo1, dir_zona_pantalla);
 		updateRefresh_pre();
 		copyRect(44, 1, hare_x, hare_y, 41, 70, dir_dibujo2, dir_zona_pantalla);
@@ -327,12 +327,12 @@
 		pickObject(10);
 		flags[3] = 1;
 		visible[8] = 0;
-	} else if (objeto_que_lleva == 14 && fl == 166 && flags[37] == 0) {
+	} else if (pickedObject == 14 && fl == 166 && flags[37] == 0) {
 		animation_7_2();
 		pickObject(8);
-	} else if (objeto_que_lleva == 14 && fl == 166 && flags[37] == 1)
+	} else if (pickedObject == 14 && fl == 166 && flags[37] == 1)
 		talk(323);
-	else if (objeto_que_lleva == TALK && fl == 211) {
+	else if (pickedObject == kVerbTalk && fl == 211) {
 		talk(185);
 		talk(186);
 	} else
@@ -343,7 +343,7 @@
 	if (roomParse(room4Actions, fl))
 		return;
 
-	if (objeto_que_lleva == MOVE && fl == 189 && flags[34] == 0) {
+	if (pickedObject == kVerbMove && fl == 189 && flags[34] == 0) {
 		talk(327);
 		pickObject(13);
 		flags[34] = 1;
@@ -357,9 +357,9 @@
 	if (roomParse(room5Actions, fl))
 		return;
 
-	if (objeto_que_lleva == LOOK && fl == 136 && flags[8] == 0) 
+	if (pickedObject == kVerbLook && fl == 136 && flags[8] == 0) 
 		talk(14);
-	else if (objeto_que_lleva == 10 && fl == 136) {
+	else if (pickedObject == 10 && fl == 136) {
 		animation_5_2();
 		resta_objeto(10);
 	} else
@@ -370,14 +370,14 @@
 	if (roomParse(room6Actions, fl))
 		return;
 
-	if (objeto_que_lleva == LOOK && fl==144) {
+	if (pickedObject == kVerbLook && fl==144) {
 		talk(41);
 		talk(42);
-	} else if (objeto_que_lleva == OPEN && fl == 138)
+	} else if (pickedObject == kVerbOpen && fl == 138)
 		openDoor(0, 1);
-	else if (objeto_que_lleva == CLOSE && fl == 138)
+	else if (pickedObject == kVerbClose && fl == 138)
 		closeDoor(0, 1);
-	else if (objeto_que_lleva == OPEN && fl == 143 && flags[2] == 0) {
+	else if (pickedObject == kVerbOpen && fl == 143 && flags[2] == 0) {
 		copyBackground(0, 0, 0, 0, 320, 200, dir_dibujo1, dir_zona_pantalla);
 		updateRefresh_pre();
 		copyRect(228, 102, hare_x + 5, hare_y - 1, 47, 73, dir_dibujo3, dir_zona_pantalla);
@@ -388,7 +388,7 @@
 		updateRoom();
 		updateScreen(0, 0, 0, 0, 320, 200, dir_zona_pantalla);
 		stopSound();
-	} else if (objeto_que_lleva == CLOSE && fl == 143 && flags[2] == 1) {
+	} else if (pickedObject == kVerbClose && fl == 143 && flags[2] == 1) {
 		copyBackground(0, 0, 0, 0, 320, 200, dir_dibujo1, dir_zona_pantalla);
 		flags[2] = 0;
 		updateRefresh_pre();
@@ -399,7 +399,7 @@
 		updateRoom();
 		updateScreen(0, 0, 0, 0, 320, 200, dir_zona_pantalla);
 		stopSound();
-	} else if (objeto_que_lleva == OPEN && fl == 139 && flags[1] == 0) {
+	} else if (pickedObject == kVerbOpen && fl == 139 && flags[1] == 0) {
 		copyBackground(0, 0, 0, 0, 320, 200, dir_dibujo1, dir_zona_pantalla);
 		updateRefresh_pre();
 		copyRect(267, 1, hare_x - 14, hare_y - 2, 52, 73, dir_dibujo3, dir_zona_pantalla);
@@ -412,7 +412,7 @@
 		updateRoom();
 		updateScreen(0, 0, 0, 0, 320, 200, dir_zona_pantalla);
 		stopSound();
-	} else if (objeto_que_lleva == PICK && fl == 140) {
+	} else if (pickedObject == kVerbPick && fl == 140) {
 		copyBackground(0, 0, 0, 0, 320, 200, dir_dibujo1, dir_zona_pantalla);
 		updateRefresh_pre();
 		copyRect(267, 1, hare_x - 14, hare_y - 2, 52, 73, dir_dibujo3, dir_zona_pantalla);
@@ -421,18 +421,18 @@
 		pickObject(9);
 		visible[4] = 0;
 		flags[10] = 1;
-	} else if (objeto_que_lleva == OPEN && fl == 140)
+	} else if (pickedObject == kVerbOpen && fl == 140)
 		hay_respuesta = 1;
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_7(int fl){
-	if (objeto_que_lleva == LOOK && fl == 169)
+	if (pickedObject == kVerbLook && fl == 169)
 		talk(44);
-	else if (objeto_que_lleva == LOOK && fl == 164)
+	else if (pickedObject == kVerbLook && fl == 164)
 		talk(35);
-	else if (objeto_que_lleva == PICK && fl == 190) {
+	else if (pickedObject == kVerbPick && fl == 190) {
 		pickObject(17);
 		flags[35] = 1;
 		visible[3] = 0;
@@ -443,30 +443,30 @@
 }
 
 void DrasculaEngine::room_8(int fl) {
-	if (objeto_que_lleva == LOOK && fl == 147 && flags[7] == 0) {
+	if (pickedObject == kVerbLook && fl == 147 && flags[7] == 0) {
 		talk(58);
 		pickObject(15);
 		flags[7] = 1;
 		if (flags[7] == 1 && flags[26] == 1 && flags[34] == 1 && flags[35] == 1 && flags[37] == 1)
 			flags[38] = 1;
-	} else if (objeto_que_lleva == LOOK && fl == 147)
+	} else if (pickedObject == kVerbLook && fl == 147)
 		talk(59);
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_9(int fl){
-	if (objeto_que_lleva == LOOK && fl == 150)
+	if (pickedObject == kVerbLook && fl == 150)
 		talk(35);
-	else if (objeto_que_lleva == TALK && fl == 150)
+	else if (pickedObject == kVerbTalk && fl == 150)
 		talk(6);
-	else if (objeto_que_lleva == LOOK && fl == 51)
+	else if (pickedObject == kVerbLook && fl == 51)
 		talk(60);
-	else if (objeto_que_lleva == TALK && fl == 51 && flags[4] == 0)
+	else if (pickedObject == kVerbTalk && fl == 51 && flags[4] == 0)
 		animation_4_2();
-	else if (objeto_que_lleva == TALK && fl == 51 && flags[4] == 1)
+	else if (pickedObject == kVerbTalk && fl == 51 && flags[4] == 1)
 		animation_33_2();
-	else if (objeto_que_lleva == 7 && fl == 51) {
+	else if (pickedObject == 7 && fl == 51) {
 		animation_6_2();
 		resta_objeto(7);
 		pickObject(14);}
@@ -478,25 +478,25 @@
 	if (roomParse(room12Actions, fl))
 		return;
 
-	if (objeto_que_lleva == OPEN && fl == 156)
+	if (pickedObject == kVerbOpen && fl == 156)
 		openDoor(16, 4);
-	else if (objeto_que_lleva == CLOSE && fl == 156)
+	else if (pickedObject == kVerbClose && fl == 156)
 		closeDoor(16, 4);
 	else
 		hay_respuesta = 0;
 }
 
 bool DrasculaEngine::room_13(int fl) {
-	if (objeto_que_lleva == LOOK && fl == 51) {
+	if (pickedObject == kVerbLook && fl == 51) {
 		talk(411);
 		sentido_hare = 3;
 		talk(412);
 		strcpy(objName[1], "yoda");
-	} else if (objeto_que_lleva == TALK && fl == 51)
+	} else if (pickedObject == kVerbTalk && fl == 51)
 		conversa("op_7.cal");
-	else if (objeto_que_lleva == 19 && fl == 51)
+	else if (pickedObject == 19 && fl == 51)
 		animation_1_3();
-	else if (objeto_que_lleva == 9 && fl == 51) {
+	else if (pickedObject == 9 && fl == 51) {
 		animation_2_3();
 		return true;
 	} else
@@ -505,52 +505,52 @@
 }
 
 void DrasculaEngine::room_14(int fl) {
-	if (objeto_que_lleva == TALK && fl == 54 && flags[39] == 0)
+	if (pickedObject == kVerbTalk && fl == 54 && flags[39] == 0)
 		animation_12_2();
-	else if (objeto_que_lleva == TALK && fl == 54 && flags[39] == 1)
+	else if (pickedObject == kVerbTalk && fl == 54 && flags[39] == 1)
 		talk(109);
-	else if (objeto_que_lleva == 12 && fl == 54)
+	else if (pickedObject == 12 && fl == 54)
 		animation_26_2();
-	else if (objeto_que_lleva == TALK && fl == 52 && flags[5] == 0)
+	else if (pickedObject == kVerbTalk && fl == 52 && flags[5] == 0)
 		animation_11_2();
-	else if (objeto_que_lleva == TALK && fl == 52 && flags[5] == 1)
+	else if (pickedObject == kVerbTalk && fl == 52 && flags[5] == 1)
 		animation_36_2();
-	else if (objeto_que_lleva == TALK && fl == 53)
+	else if (pickedObject == kVerbTalk && fl == 53)
 		animation_13_2();
-	else if (objeto_que_lleva == LOOK && fl == 200)
+	else if (pickedObject == kVerbLook && fl == 200)
 		talk(165);
-	else if (objeto_que_lleva == LOOK && fl == 201)
+	else if (pickedObject == kVerbLook && fl == 201)
 		talk(166);
-	else if (objeto_que_lleva == LOOK && fl == 202)
+	else if (pickedObject == kVerbLook && fl == 202)
 		talk(167);
-	else if (objeto_que_lleva == LOOK && fl == 203)
+	else if (pickedObject == kVerbLook && fl == 203)
 		talk(168);
-	else if (objeto_que_lleva == PICK && fl == 203)
+	else if (pickedObject == kVerbPick && fl == 203)
 		talk(170);
-	else if (objeto_que_lleva == MOVE && fl == 203)
+	else if (pickedObject == kVerbMove && fl == 203)
 		talk(170);
-	else if (objeto_que_lleva == TALK && fl == 203)
+	else if (pickedObject == kVerbTalk && fl == 203)
 		talk(169);
-	else if (objeto_que_lleva == LOOK && fl == 204)
+	else if (pickedObject == kVerbLook && fl == 204)
 		talk(171);
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_15(int fl) {
-	if (objeto_que_lleva == TALK && fl == 188)
+	if (pickedObject == kVerbTalk && fl == 188)
 		talk(333);
-	else if (objeto_que_lleva == LOOK && fl == 188)
+	else if (pickedObject == kVerbLook && fl == 188)
 		talk(334);
-	else if (objeto_que_lleva == 19 && fl == 188 && flags[27] == 0)
+	else if (pickedObject == 19 && fl == 188 && flags[27] == 0)
 		talk(335);
-	else if (objeto_que_lleva == 19 && fl == 188 && flags[27] == 1) {
+	else if (pickedObject == 19 && fl == 188 && flags[27] == 1) {
 		talk(336);
 		sentido_hare = 3;
 		talk(337);
 		talk_sinc(_text[_lang][46], "46.als", "4442444244244");
 		sentido_hare = 1;
-	} else if (objeto_que_lleva == 18 && fl == 188 && flags[26] == 0) {
+	} else if (pickedObject == 18 && fl == 188 && flags[26] == 0) {
 		copyBackground(0, 0, 0, 0, 320, 200, dir_dibujo1, dir_zona_pantalla);
 		copyRect(133, 135, hare_x + 6, hare_y, 39, 63, dir_dibujo3, dir_zona_pantalla);
 		updateScreen(0, 0, 0, 0, 320, 200, dir_zona_pantalla);
@@ -560,7 +560,7 @@
 		flags[27] = 0;
 		pickObject(19);
 		resta_objeto(18);
-	} else if (objeto_que_lleva == MOVE && fl == 188 && flags[27] == 0) {
+	} else if (pickedObject == kVerbMove && fl == 188 && flags[27] == 0) {
 		animation_34_2();
 		talk(339);
 		pickObject(16);
@@ -568,34 +568,34 @@
 		flags[27] = 1;
 		if (flags[7] == 1 && flags[26] == 1 && flags[34] == 1 && flags[35] == 1 && flags[37] == 1)
 			flags[38] = 1;
-	} else if (objeto_que_lleva == LOOK && fl == 205)
+	} else if (pickedObject == kVerbLook && fl == 205)
 		talk(172);
-	else if (objeto_que_lleva == LOOK && fl == 206)
+	else if (pickedObject == kVerbLook && fl == 206)
 		talk(173);
-	else if (objeto_que_lleva == MOVE && fl == 206)
+	else if (pickedObject == kVerbMove && fl == 206)
 		talk(174);
-	else if (objeto_que_lleva == OPEN && fl == 206)
+	else if (pickedObject == kVerbOpen && fl == 206)
 		talk(174);
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_16(int fl) {
-	if (objeto_que_lleva == TALK && fl == 163)
+	if (pickedObject == kVerbTalk && fl == 163)
 		talk(_text[_lang][6], "6.als");
-	else if (objeto_que_lleva == OPEN && fl == 163)
+	else if (pickedObject == kVerbOpen && fl == 163)
 		openDoor(17, 0);
-	else if (objeto_que_lleva == CLOSE && fl == 163)
+	else if (pickedObject == kVerbClose && fl == 163)
 		closeDoor(17, 0);
-	else if (objeto_que_lleva == LOOK && fl == 183)
+	else if (pickedObject == kVerbLook && fl == 183)
 		talk(_text[_lang][340], "340.als");
-	else if (objeto_que_lleva == TALK && fl == 183) {
+	else if (pickedObject == kVerbTalk && fl == 183) {
 		talk(_text[_lang][341], "341.als");
 		pause(10);
 		talk_sinc(_text[_lang][50], "50.als", "11111111111144432554433");
 		pause(3);
 		talk_baul(_text[_lang][83], "d83.als");
-	} else if (objeto_que_lleva == OPEN && fl == 183) {
+	} else if (pickedObject == kVerbOpen && fl == 183) {
 		openDoor(19, NO_DOOR);
 		if (flags[20] == 0) {
 			flags[20] = 1;
@@ -605,44 +605,44 @@
 			talk(_text[_lang][342], "342.als");
 			pickObject(22);
 		}
-	} else if (objeto_que_lleva == CLOSE && fl == 183)
+	} else if (pickedObject == kVerbClose && fl == 183)
 		closeDoor(19, NO_DOOR);
-	else if (objeto_que_lleva == LOOK && fl == 185)
+	else if (pickedObject == kVerbLook && fl == 185)
 		talk(_text[_lang][37], "37.als");
-	else if (objeto_que_lleva == PICK && fl == 185)
+	else if (pickedObject == kVerbPick && fl == 185)
 		talk(_text[_lang][7], "7.als");
-	else if (objeto_que_lleva == MOVE && fl == 185)
+	else if (pickedObject == kVerbMove && fl == 185)
 		talk(_text[_lang][7], "7.als");
-	else if (objeto_que_lleva == TALK && fl == 185)
+	else if (pickedObject == kVerbTalk && fl == 185)
 		talk(_text[_lang][38], "38.als");
-	else if (objeto_que_lleva == LOOK && fl == 187) {
+	else if (pickedObject == kVerbLook && fl == 187) {
 		talk(_text[_lang][343], "343.als");
 		sentido_hare = 3;
 		updateRoom();
 		updateScreen(0, 0, 0, 0, 320, 200, dir_zona_pantalla);
 		talk(_text[_lang][344], "344.als");
-	} else if (objeto_que_lleva == TALK && fl == 187)
+	} else if (pickedObject == kVerbTalk && fl == 187)
 		talk(_text[_lang][345], "345.als");
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_17(int fl) {
-	if (objeto_que_lleva == LOOK && fl == 177)
+	if (pickedObject == kVerbLook && fl == 177)
 		talk(_text[_lang][35], "35.als");
-	else if (objeto_que_lleva == TALK && fl == 177 && flags[18] == 0)
+	else if (pickedObject == kVerbTalk && fl == 177 && flags[18] == 0)
 		talk(_text[_lang][6], "6.als");
-	else if (objeto_que_lleva == TALK && fl == 177 && flags[18] == 1)
+	else if (pickedObject == kVerbTalk && fl == 177 && flags[18] == 1)
 		animation_18_2();
-	else if (objeto_que_lleva == OPEN && fl == 177 && flags[18] == 1)
+	else if (pickedObject == kVerbOpen && fl == 177 && flags[18] == 1)
 		talk(_text[_lang][346], "346.als");
-	else if (objeto_que_lleva == OPEN && fl == 177 && flags[14] == 0 && flags[18] == 0)
+	else if (pickedObject == kVerbOpen && fl == 177 && flags[14] == 0 && flags[18] == 0)
 		animation_22_2();
-	else if (objeto_que_lleva == OPEN && fl == 177 && flags[14] == 1)
+	else if (pickedObject == kVerbOpen && fl == 177 && flags[14] == 1)
 		openDoor(15, 1);
-	else if (objeto_que_lleva == CLOSE && fl == 177 && flags[14] == 1)
+	else if (pickedObject == kVerbClose && fl == 177 && flags[14] == 1)
 		closeDoor(15, 1);
-	else if (objeto_que_lleva == 11 && fl == 50 && flags[22] == 0) {
+	else if (pickedObject == 11 && fl == 50 && flags[22] == 0) {
 		talk(_text[_lang][347], "347.als");
 		flags[29] = 1;
 		pickObject(23);
@@ -652,13 +652,13 @@
 }
 
 void DrasculaEngine::room_18(int fl) {
-	if (objeto_que_lleva == TALK && fl == 55 && flags[36] == 0)
+	if (pickedObject == kVerbTalk && fl == 55 && flags[36] == 0)
 		animation_24_2();
-	else if (objeto_que_lleva == TALK && fl == 55 && flags[36] == 1)
+	else if (pickedObject == kVerbTalk && fl == 55 && flags[36] == 1)
 		talk(_text[_lang][109], "109.als");
-	else if (objeto_que_lleva == LOOK && fl == 181)
+	else if (pickedObject == kVerbLook && fl == 181)
 		talk(_text[_lang][348], "348.als");
-	else if (objeto_que_lleva == PICK && fl == 182) {
+	else if (pickedObject == kVerbPick && fl == 182) {
 		copyBackground(0, 0, 0, 0, 320, 200, dir_dibujo1, dir_zona_pantalla);
 		updateRefresh_pre();
 		copyRect(44, 1, hare_x, hare_y, 41, 70, dir_dibujo2, dir_zona_pantalla);
@@ -668,29 +668,29 @@
 		pickObject(12);
 		visible[2] = 0;
 		flags[28] = 1;
-	} else if (objeto_que_lleva == LOOK && fl == 182)
+	} else if (pickedObject == kVerbLook && fl == 182)
 		talk(_text[_lang][154], "154.als");
-	else if (objeto_que_lleva == 8 && fl == 55 && flags[38] == 0 && flags[33] == 1)
+	else if (pickedObject == 8 && fl == 55 && flags[38] == 0 && flags[33] == 1)
 		talk(_text[_lang][349], "349.als");
-	else if (objeto_que_lleva == 13 && fl == 55 && flags[38] == 0 && flags[33] == 1)
+	else if (pickedObject == 13 && fl == 55 && flags[38] == 0 && flags[33] == 1)
 		talk(_text[_lang][349], "349.als");
-	else if (objeto_que_lleva == 15 && fl == 55 && flags[38] == 0 && flags[33] == 1)
+	else if (pickedObject == 15 && fl == 55 && flags[38] == 0 && flags[33] == 1)
 		talk(_text[_lang][349], "349.als");
-	else if (objeto_que_lleva == 16 && fl == 55 && flags[38] == 0 && flags[33] == 1)
+	else if (pickedObject == 16 && fl == 55 && flags[38] == 0 && flags[33] == 1)
 		talk(_text[_lang][349], "349.als");
-	else if (objeto_que_lleva == 17 && fl == 55 && flags[38] == 0 && flags[33] == 1)
+	else if (pickedObject == 17 && fl == 55 && flags[38] == 0 && flags[33] == 1)
 		talk(_text[_lang][349], "349.als");
-	else if (objeto_que_lleva == 8 && fl == 55 && flags[38] == 1 && flags[33] == 1)
+	else if (pickedObject == 8 && fl == 55 && flags[38] == 1 && flags[33] == 1)
 		animation_24_2();
-	else if (objeto_que_lleva == 13 && fl == 55 && flags[38] == 1 && flags[33] == 1)
+	else if (pickedObject == 13 && fl == 55 && flags[38] == 1 && flags[33] == 1)
 		animation_24_2();
-	else if (objeto_que_lleva == 15 && fl == 55 && flags[38] == 1 && flags[33] == 1)
+	else if (pickedObject == 15 && fl == 55 && flags[38] == 1 && flags[33] == 1)
 		animation_24_2();
-	else if (objeto_que_lleva == 16 && fl == 55 && flags[38] == 1 && flags[33] == 1)
+	else if (pickedObject == 16 && fl == 55 && flags[38] == 1 && flags[33] == 1)
 		animation_24_2();
-	else if (objeto_que_lleva == 17 && fl == 55 && flags[38] == 1 && flags[33] == 1)
+	else if (pickedObject == 17 && fl == 55 && flags[38] == 1 && flags[33] == 1)
 		animation_24_2();
-	else if (objeto_que_lleva == 11 && fl == 50 && flags[22] == 0) {
+	else if (pickedObject == 11 && fl == 50 && flags[22] == 0) {
 		sentido_hare = 3;
 		updateRoom();
 		updateScreen(0, 0, 0, 0, 320, 200, dir_zona_pantalla);
@@ -709,28 +709,28 @@
 }
 
 void DrasculaEngine::room_19(int fl) {
-	if (objeto_que_lleva == LOOK && fl == 214)
+	if (pickedObject == kVerbLook && fl == 214)
 		talk(_text[_lang][191], "191.als");
 	else
 		hay_respuesta = 0;
 }
 
 bool DrasculaEngine::room_21(int fl) {
-	if (objeto_que_lleva == OPEN && fl == 101 && flags[28] == 0)
+	if (pickedObject == kVerbOpen && fl == 101 && flags[28] == 0)
 		talk(_text[_lang][419], "419.als");
-	else if (objeto_que_lleva == OPEN && fl == 101 && flags[28] == 1)
+	else if (pickedObject == kVerbOpen && fl == 101 && flags[28] == 1)
 		openDoor(0, 1);
-	else if (objeto_que_lleva == CLOSE && fl == 101)
+	else if (pickedObject == kVerbClose && fl == 101)
 		closeDoor(0, 1);
-	else if(objeto_que_lleva == PICK && fl == 141) {
+	else if(pickedObject == kVerbPick && fl == 141) {
 		pickObject(19);
 		visible[2] = 0;
 		flags[10] = 1;
-	} else if(objeto_que_lleva == 7 && fl == 101) {
+	} else if(pickedObject == 7 && fl == 101) {
 		flags[28] = 1;
 		openDoor(0, 1);
 		withoutVerb();
-	} else if (objeto_que_lleva == 21 && fl == 179) {
+	} else if (pickedObject == 21 && fl == 179) {
 		animation_9_4();
 		return true;
 	} else
@@ -740,13 +740,13 @@
 }
 
 void DrasculaEngine::room_22(int fl) {
-	if (objeto_que_lleva == PICK && fl == 140)
+	if (pickedObject == kVerbPick && fl == 140)
 		talk(_text[_lang][7], "7.als");
-	else if (objeto_que_lleva == 11 && fl == 140) {
+	else if (pickedObject == 11 && fl == 140) {
 		pickObject(18);
 		visible[1] = 0;
 		flags[24] = 1;
-	} else if (objeto_que_lleva == 22 && fl == 52) {
+	} else if (pickedObject == 22 && fl == 52) {
 		anima("up.bin",14);
 		flags[26]=1;
 		playSound("s1.als");
@@ -758,13 +758,13 @@
 		sentido_hare = 3;
 		talk(_text[_lang][499], "499.als");
 		talk(_text[_lang][500], "500.als");
-	} else if (objeto_que_lleva == LOOK && fl == 52)
+	} else if (pickedObject == kVerbLook && fl == 52)
 		talk(_text[_lang][497], "497.als");
-	else if (objeto_que_lleva == TALK && fl == 52)
+	else if (pickedObject == kVerbTalk && fl == 52)
 		talk(_text[_lang][498], "498.als");
-	else if (objeto_que_lleva == PICK && fl == 180 && flags[26] == 0)
+	else if (pickedObject == kVerbPick && fl == 180 && flags[26] == 0)
 		talk(_text[_lang][420], "420.als");
-	else if (objeto_que_lleva == PICK && fl == 180 && flags[26] == 1) {
+	else if (pickedObject == kVerbPick && fl == 180 && flags[26] == 1) {
 		pickObject(7);
 		visible[3] = 0;
 		flags[27] = 1;
@@ -773,17 +773,17 @@
 }
 
 void DrasculaEngine::room_23(int fl) {
-	if (objeto_que_lleva == OPEN && fl == 103) {
+	if (pickedObject == kVerbOpen && fl == 103) {
 		openDoor(0, 0);
 		updateData();
-	} else if(objeto_que_lleva == CLOSE && fl == 103) {
+	} else if(pickedObject == kVerbClose && fl == 103) {
 		closeDoor(0, 0);
 		updateData();
-	} else if(objeto_que_lleva == OPEN && fl == 104)
+	} else if(pickedObject == kVerbOpen && fl == 104)
 		openDoor(1, 1);
-	else if(objeto_que_lleva == CLOSE && fl == 104)
+	else if(pickedObject == kVerbClose && fl == 104)
 		closeDoor(1, 1);
-	else if(objeto_que_lleva == PICK && fl == 142) {
+	else if(pickedObject == kVerbPick && fl == 142) {
 		pickObject(8);
 		visible[2] = 0;
 		flags[11] = 1;
@@ -796,36 +796,36 @@
 }
 
 void DrasculaEngine::room_24(int fl) {
-	if (objeto_que_lleva == OPEN && fl == 105)
+	if (pickedObject == kVerbOpen && fl == 105)
 		openDoor(1, 0);
-	else if (objeto_que_lleva == CLOSE && fl == 105)
+	else if (pickedObject == kVerbClose && fl == 105)
 		closeDoor(1, 0);
-	else if (objeto_que_lleva == OPEN && fl == 106)
+	else if (pickedObject == kVerbOpen && fl == 106)
 		openDoor(2, 1);
-	else if (objeto_que_lleva == CLOSE && fl == 106)
+	else if (pickedObject == kVerbClose && fl == 106)
 		closeDoor(2, 1);
-	else if (objeto_que_lleva == LOOK && fl == 151)
+	else if (pickedObject == kVerbLook && fl == 151)
 		talk(_text[_lang][461], "461.als");
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_26(int fl) {
-	if (objeto_que_lleva == OPEN && fl == 107 && flags[30] == 0)
+	if (pickedObject == kVerbOpen && fl == 107 && flags[30] == 0)
 		openDoor(2, 0);
-	else if (objeto_que_lleva == OPEN && fl == 107 && flags[30] == 1)
+	else if (pickedObject == kVerbOpen && fl == 107 && flags[30] == 1)
 		talk(_text[_lang][421], "421.als");
-	else if (objeto_que_lleva == CLOSE && fl == 107)
+	else if (pickedObject == kVerbClose && fl == 107)
 		closeDoor(2, 0);
-	else if (objeto_que_lleva == 10 && fl == 50 && flags[18] == 1 && flags[12] == 1)
+	else if (pickedObject == 10 && fl == 50 && flags[18] == 1 && flags[12] == 1)
 		animation_5_4();
-	else if (objeto_que_lleva == 8 && fl == 50 && flags[18] == 1 && flags[12] == 1)
+	else if (pickedObject == 8 && fl == 50 && flags[18] == 1 && flags[12] == 1)
 		animation_5_4();
-	else if (objeto_que_lleva == 12 && fl == 50 && flags[18] == 1 && flags[12] == 1)
+	else if (pickedObject == 12 && fl == 50 && flags[18] == 1 && flags[12] == 1)
 		animation_5_4();
-	else if (objeto_que_lleva == 16 && fl == 50 && flags[18] == 1 && flags[12] == 1)
+	else if (pickedObject == 16 && fl == 50 && flags[18] == 1 && flags[12] == 1)
 		animation_5_4();
-	else if (objeto_que_lleva == PICK && fl == 143 && flags[18] == 1) {
+	else if (pickedObject == kVerbPick && fl == 143 && flags[18] == 1) {
 		lleva_al_hare(260, 180);
 		pickObject(10);
 		visible[1] = 0;
@@ -836,49 +836,49 @@
 		flags[30] = 1;
 		talk_igorpuerta(_texti[_lang][28], "I28.als");
 		lleva_al_hare(153, 180);
-	} else if (objeto_que_lleva == PICK && fl == 143 && flags[18] == 0) {
+	} else if (pickedObject == kVerbPick && fl == 143 && flags[18] == 0) {
 		lleva_al_hare(260, 180);
 		copyBackground(80, 78, 199, 94, 38, 27, dir_dibujo3, dir_zona_pantalla);
 		updateScreen(199, 94, 199, 94, 38, 27, dir_zona_pantalla);
 		pause(3);
 		talk_igor_peluca(_texti[_lang][25], "I25.als");
 		lleva_al_hare(153, 180);
-	} else if (objeto_que_lleva == TALK && fl == 51)
+	} else if (pickedObject == kVerbTalk && fl == 51)
 		animation_1_4();
-	else if (objeto_que_lleva == OPEN && fl == 167)
+	else if (pickedObject == kVerbOpen && fl == 167)
 		talk(_text[_lang][467], "467.als");
-	else if (objeto_que_lleva == LOOK && fl == 164)
+	else if (pickedObject == kVerbLook && fl == 164)
 		talk(_text[_lang][470], "470.als");
-	else if (objeto_que_lleva == OPEN && fl == 164)
+	else if (pickedObject == kVerbOpen && fl == 164)
 		talk(_text[_lang][471], "471.als");
-	else if (objeto_que_lleva == LOOK && fl == 163)
+	else if (pickedObject == kVerbLook && fl == 163)
 		talk(_text[_lang][472], "472.als");
-	else if (objeto_que_lleva == PICK && fl == 163)
+	else if (pickedObject == kVerbPick && fl == 163)
 		talk(_text[_lang][473], "473.als");
-	else if (objeto_que_lleva == LOOK && fl == 165)
+	else if (pickedObject == kVerbLook && fl == 165)
 		talk(_text[_lang][474], "474.als");
-	else if (objeto_que_lleva == LOOK && fl == 168)
+	else if (pickedObject == kVerbLook && fl == 168)
 		talk(_text[_lang][476], "476.als");
-	else if (objeto_que_lleva == PICK && fl == 168)
+	else if (pickedObject == kVerbPick && fl == 168)
 		talk(_text[_lang][477], "477.als");
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_27(int fl) {
-	if (objeto_que_lleva == OPEN && fl == 110)
+	if (pickedObject == kVerbOpen && fl == 110)
 		openDoor(6, 1);
-	else if (objeto_que_lleva == CLOSE && fl == 110)
+	else if (pickedObject == kVerbClose && fl == 110)
 		closeDoor(6, 1);
-	else if (objeto_que_lleva == OPEN && fl == 116 && flags[23] == 0)
+	else if (pickedObject == kVerbOpen && fl == 116 && flags[23] == 0)
 		talk(_text[_lang][419], "419.als");
-	else if (objeto_que_lleva == OPEN && fl == 116 && flags[23] == 1)
+	else if (pickedObject == kVerbOpen && fl == 116 && flags[23] == 1)
 		openDoor(5, 3);
-	else if (objeto_que_lleva == 17 && fl == 116) {
+	else if (pickedObject == 17 && fl == 116) {
 		flags[23] = 1;
 		openDoor(5,3);
 		withoutVerb();
-	} else if (objeto_que_lleva == LOOK && fl == 175)
+	} else if (pickedObject == kVerbLook && fl == 175)
 		talk(_text[_lang][429], "429.als");
 	else if (fl == 150)
 		talk(_text[_lang][460], "460.als");
@@ -887,34 +887,34 @@
 }
 
 void DrasculaEngine::room_29(int fl) {
-	if (objeto_que_lleva == OPEN && fl == 114)
+	if (pickedObject == kVerbOpen && fl == 114)
 		openDoor(4, 1);
-	else if (objeto_que_lleva == CLOSE && fl == 114)
+	else if (pickedObject == kVerbClose && fl == 114)
 		closeDoor(4, 1);
-	else if (objeto_que_lleva == LOOK && fl == 152)
+	else if (pickedObject == kVerbLook && fl == 152)
 		talk(_text[_lang][463], "463.als");
-	else if (objeto_que_lleva == OPEN && fl == 152)
+	else if (pickedObject == kVerbOpen && fl == 152)
 		talk(_text[_lang][464], "464.als");
-	else if (objeto_que_lleva == LOOK && fl == 153)
+	else if (pickedObject == kVerbLook && fl == 153)
 		talk(_text[_lang][465], "465.als");
-	else if (objeto_que_lleva == PICK && fl == 154)
+	else if (pickedObject == kVerbPick && fl == 154)
 		talk(_text[_lang][466], "466.als");
-	else if (objeto_que_lleva == OPEN && fl == 156)
+	else if (pickedObject == kVerbOpen && fl == 156)
 		talk(_text[_lang][467], "467.als");
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_30(int fl) {
-	if (objeto_que_lleva == OPEN && fl == 115)
+	if (pickedObject == kVerbOpen && fl == 115)
 		openDoor(4, 0);
-	else if (objeto_que_lleva == CLOSE && fl == 115)
+	else if (pickedObject == kVerbClose && fl == 115)
 		closeDoor(4, 0);
-	else if (objeto_que_lleva == OPEN && fl == 144 && flags[19] == 0)
+	else if (pickedObject == kVerbOpen && fl == 144 && flags[19] == 0)
 		talk(_text[_lang][422], "422.als");
-	else if (objeto_que_lleva == OPEN && fl == 144 && flags[19] == 1 && flags[22] == 1)
+	else if (pickedObject == kVerbOpen && fl == 144 && flags[19] == 1 && flags[22] == 1)
 		openDoor(16, 1);
-	else if (objeto_que_lleva == OPEN && fl == 144 && flags[19] == 1 && flags[22] == 0) {
+	else if (pickedObject == kVerbOpen && fl == 144 && flags[19] == 1 && flags[22] == 0) {
 		openDoor(16, 1);
 		talk(_text[_lang][423], "423.als");
 		flags[22] = 1;
@@ -923,59 +923,59 @@
 			flags[18] = 1;
 		if (flags[18] == 1)
 			animation_6_4();
-	} else if (objeto_que_lleva == CLOSE && fl == 144)
+	} else if (pickedObject == kVerbClose && fl == 144)
 		closeDoor(16, 1);
-	else if (objeto_que_lleva == 13 && fl == 144) {
+	else if (pickedObject == 13 && fl == 144) {
 		talk(_text[_lang][424], "424.als");
 		flags[19] = 1;
-	} else if (objeto_que_lleva == OPEN && fl == 157)
+	} else if (pickedObject == kVerbOpen && fl == 157)
 		talk(_text[_lang][468], "468.als");
-	else if (objeto_que_lleva == LOOK && fl == 158)
+	else if (pickedObject == kVerbLook && fl == 158)
 		talk(_text[_lang][469], "469.als");
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_31(int fl) {
-	if (objeto_que_lleva == PICK && fl == 145) {
+	if (pickedObject == kVerbPick && fl == 145) {
 		pickObject(11);
 		visible[1] = 0;
 		flags[13] = 1;
-	} else if (objeto_que_lleva == OPEN && fl == 117)
+	} else if (pickedObject == kVerbOpen && fl == 117)
 		openDoor(5, 0);
-	else if (objeto_que_lleva == CLOSE && fl == 117)
+	else if (pickedObject == kVerbClose && fl == 117)
 		closeDoor(5, 0);
-	else if (objeto_que_lleva == LOOK && fl == 161)
+	else if (pickedObject == kVerbLook && fl == 161)
 		talk(_text[_lang][470], "470.als");
-	else if (objeto_que_lleva == OPEN && fl == 161)
+	else if (pickedObject == kVerbOpen && fl == 161)
 		talk(_text[_lang][471], "471.als");
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_34(int fl) {
-	if (objeto_que_lleva == MOVE && fl == 146)
+	if (pickedObject == kVerbMove && fl == 146)
 		animation_8_4();
-	else if (objeto_que_lleva == LOOK && fl == 146)
+	else if (pickedObject == kVerbLook && fl == 146)
 		talk(_text[_lang][458], "458.als");
-	else if (objeto_que_lleva == PICK && fl == 146)
+	else if (pickedObject == kVerbPick && fl == 146)
 		talk(_text[_lang][459], "459.als");
-	else if (objeto_que_lleva == OPEN && fl == 120 && flags[25] == 1)
+	else if (pickedObject == kVerbOpen && fl == 120 && flags[25] == 1)
 		openDoor(8, 2);
-	else if (objeto_que_lleva == OPEN && fl == 120 && flags[25] == 0) {
+	else if (pickedObject == kVerbOpen && fl == 120 && flags[25] == 0) {
 		openDoor(8, 2);
 		sentido_hare = 3;
 		talk(_text[_lang][425], "425.als");
 		pickObject(14);
 		flags[25] = 1;
-	} else if (objeto_que_lleva == CLOSE && fl == 120)
+	} else if (pickedObject == kVerbClose && fl == 120)
 		closeDoor(8, 2);
 	else
 		hay_respuesta=0;
 }
 
 void DrasculaEngine::room_35(int fl) {
-	if (objeto_que_lleva == PICK && fl == 148) {
+	if (pickedObject == kVerbPick && fl == 148) {
 		pickObject(16);
 		visible[2] = 0;
 		flags[14] = 1;
@@ -983,14 +983,14 @@
 		flags[18] = 1;
 	if (flags[18] == 1)
 		animation_6_4();
-	} else if (objeto_que_lleva == PICK && fl == 147) {
+	} else if (pickedObject == kVerbPick && fl == 147) {
 		talk(_text[_lang][426], "426.als");
 		pickObject(15);
 		visible[1] = 0;
 		flags[15] = 1;
 		flags[17] = 1;
 		updateData();
-	} else if (objeto_que_lleva == PICK && fl == 149) {
+	} else if (pickedObject == kVerbPick && fl == 149) {
 		pickObject(13);
 		visible[3] = 0;
 		flags[17] = 0;
@@ -999,54 +999,54 @@
 }
 
 void DrasculaEngine::room_44(int fl) {
-	if (objeto_que_lleva == LOOK && fl == 172)
+	if (pickedObject == kVerbLook && fl == 172)
 		talk(_text[_lang][428], "428.als");
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_49(int fl){
-	if (objeto_que_lleva == TALK && fl ==51)
+	if (pickedObject == kVerbTalk && fl ==51)
 		conversa("op_9.cal");
-	else if (objeto_que_lleva == LOOK && fl == 51)
+	else if (pickedObject == kVerbLook && fl == 51)
 		talk(_text[_lang][132], "132.als");
-	else if ((objeto_que_lleva == 8 && fl == 51) || (objeto_que_lleva == 8 && fl == 203))
+	else if ((pickedObject == 8 && fl == 51) || (pickedObject == 8 && fl == 203))
 		animation_5_5();
-	else if (objeto_que_lleva == LOOK && fl == 200)
+	else if (pickedObject == kVerbLook && fl == 200)
 		talk(_text[_lang][133], "133.als");
-	else if (objeto_que_lleva == TALK && fl == 200)
+	else if (pickedObject == kVerbTalk && fl == 200)
 		talk(_text[_lang][134], "134.als");
-	else if (objeto_que_lleva == LOOK && fl == 201)
+	else if (pickedObject == kVerbLook && fl == 201)
 		talk(_text[_lang][135], "135.als");
-	else if (objeto_que_lleva == LOOK && fl == 203)
+	else if (pickedObject == kVerbLook && fl == 203)
 		talk(_text[_lang][137], "137.als");
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_53(int fl) {
-	if (objeto_que_lleva == PICK && fl == 120) {
+	if (pickedObject == kVerbPick && fl == 120) {
 		pickObject(16);
 		visible[3] = 0;
-	} else if (objeto_que_lleva == LOOK && fl == 121)
+	} else if (pickedObject == kVerbLook && fl == 121)
 		talk(_text[_lang][128], "128.als");
-	else if (objeto_que_lleva == LOOK && fl == 209)
+	else if (pickedObject == kVerbLook && fl == 209)
 		talk(_text[_lang][129], "129.als");
-	else if (objeto_que_lleva == MOVE && fl == 123)
+	else if (pickedObject == kVerbMove && fl == 123)
 		animation_11_5();
-	else if (objeto_que_lleva == LOOK && fl == 52)
+	else if (pickedObject == kVerbLook && fl == 52)
 		talk(_text[_lang][447], "447.als");
-	else if (objeto_que_lleva == TALK && fl == 52)
+	else if (pickedObject == kVerbTalk && fl == 52)
 		talk(_text[_lang][131], "131.als");
-	else if (objeto_que_lleva == 12 && fl == 52)
+	else if (pickedObject == 12 && fl == 52)
 		animation_10_5();
-	else if (objeto_que_lleva == 15 && fl == 52)
+	else if (pickedObject == 15 && fl == 52)
 		animation_9_5();
-	else if (objeto_que_lleva == 16 && fl == 121) {
+	else if (pickedObject == 16 && fl == 121) {
 		flags[2] = 1;
 		withoutVerb();
 		updateData();
-	} else if (objeto_que_lleva == 16) {
+	} else if (pickedObject == 16) {
 		talk(_text[_lang][439], "439.als");
 		withoutVerb();
 		visible[3] = 1;
@@ -1055,13 +1055,13 @@
 }
 
 void DrasculaEngine::room_54(int fl) {
-	if ((objeto_que_lleva == TALK && fl == 118) || (objeto_que_lleva == LOOK && fl == 118 && flags[0] == 0))
+	if ((pickedObject == kVerbTalk && fl == 118) || (pickedObject == kVerbLook && fl == 118 && flags[0] == 0))
 		animation_1_5();
-	else if (objeto_que_lleva == LOOK && fl == 118 && flags[0]==1)
+	else if (pickedObject == kVerbLook && fl == 118 && flags[0]==1)
 		talk(_text[_lang][124], "124.als");
-	else if (objeto_que_lleva == LOOK && fl == 53)
+	else if (pickedObject == kVerbLook && fl == 53)
 		talk(_text[_lang][127], "127.als");
-	else if (objeto_que_lleva == TALK && fl == 53 && flags[14] == 0) {
+	else if (pickedObject == kVerbTalk && fl == 53 && flags[14] == 0) {
 		talk(_text[_lang][288], "288.als");
 		flags[12] = 1;
 		pause(10);
@@ -1072,18 +1072,18 @@
 		conversa("op_10.cal");
 		flags[12] = 0;
 		flags[14] = 1;
-	} else if (objeto_que_lleva == TALK && fl == 53 && flags[14] == 1)
+	} else if (pickedObject == kVerbTalk && fl == 53 && flags[14] == 1)
 		talk(_text[_lang][109], "109.als");
-	else if (objeto_que_lleva == PICK && fl == 9999 && flags[13] == 0) {
+	else if (pickedObject == kVerbPick && fl == 9999 && flags[13] == 0) {
 		pickObject(8);
 		flags[13] = 1;
 		talk_mus(_texte[_lang][10], "e10.als");
 		updateData();
-	} else if (objeto_que_lleva == OPEN && fl == 119)
+	} else if (pickedObject == kVerbOpen && fl == 119)
 		talk(_text[_lang][125], "125.als");
-	else if (objeto_que_lleva == LOOK && fl == 119)
+	else if (pickedObject == kVerbLook && fl == 119)
 		talk(_text[_lang][126], "126.als");
-	else if (objeto_que_lleva == 10 && fl == 119) {
+	else if (pickedObject == 10 && fl == 119) {
 		pause(4);
 		talk(_text[_lang][436], "436.als");
 		withoutVerb();
@@ -1093,15 +1093,15 @@
 }
 
 void DrasculaEngine::room_55(int fl) {
-	if (objeto_que_lleva == PICK && fl == 122) {
+	if (pickedObject == kVerbPick && fl == 122) {
 		pickObject(12);
 		flags[8] = 1;
 		updateData();
-	} else if (objeto_que_lleva == LOOK && fl == 122)
+	} else if (pickedObject == kVerbLook && fl == 122)
 		talk(_text[_lang][138], "138.als");
-	else if (objeto_que_lleva == LOOK && fl == 204)
+	else if (pickedObject == kVerbLook && fl == 204)
 		talk(_text[_lang][139], "139.als");
-	else if (objeto_que_lleva == LOOK && fl == 205)
+	else if (pickedObject == kVerbLook && fl == 205)
 		talk(_text[_lang][140], "140.als");
 	else if (fl == 206) {
 		playSound("s11.als");
@@ -1113,14 +1113,14 @@
 }
 
 bool DrasculaEngine::room_56(int fl) {
-	if (objeto_que_lleva == OPEN && fl == 124) {
+	if (pickedObject == kVerbOpen && fl == 124) {
 		animation_14_5();
 		return true;
-	} else if (objeto_que_lleva == LOOK && fl == 124)
+	} else if (pickedObject == kVerbLook && fl == 124)
 		talk(_text[_lang][450], "450.als");
-	else if (objeto_que_lleva == OPEN && fl == 207)
+	else if (pickedObject == kVerbOpen && fl == 207)
 		talk(_text[_lang][141], "141.als");
-	else if (objeto_que_lleva == LOOK && fl == 208)
+	else if (pickedObject == kVerbLook && fl == 208)
 		talk(_text[_lang][142], "142.als");
 	else
 		hay_respuesta = 0;
@@ -1129,16 +1129,16 @@
 }
 
 void DrasculaEngine::room_58(int fl) {
-	if (objeto_que_lleva == MOVE && fl == 103)
+	if (pickedObject == kVerbMove && fl == 103)
 		animation_7_6();
-	else if (objeto_que_lleva == LOOK && fl == 104)
+	else if (pickedObject == kVerbLook && fl == 104)
 		talk(_text[_lang][454], "454.als");
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_59(int fl) {
-	if ((objeto_que_lleva == TALK && fl == 51) || (objeto_que_lleva == LOOK && fl == 51)) {
+	if ((pickedObject == kVerbTalk && fl == 51) || (pickedObject == kVerbLook && fl == 51)) {
 		flags[9] = 1;
 		talk(_text[_lang][259], "259.als");
 		talk_bj_cama(_textbj[_lang][13], "bj13.als");
@@ -1212,36 +1212,36 @@
 }
 
 bool DrasculaEngine::room_60(int fl) {
-	if (objeto_que_lleva == MOVE && fl == 112)
+	if (pickedObject == kVerbMove && fl == 112)
 		animation_10_6();
-	else if (objeto_que_lleva == LOOK && fl == 112)
+	else if (pickedObject == kVerbLook && fl == 112)
 		talk(_text[_lang][440], "440.als");
-	else if (objeto_que_lleva == TALK && fl == 52) {
+	else if (pickedObject == kVerbTalk && fl == 52) {
 		talk(_text[_lang][266], "266.als");
 		talk_taber2(_textt[_lang][1], "t1.als");
 		conversa("op_12.cal");
 		withoutVerb();
-		objeto_que_lleva = 0;
-	} else if (objeto_que_lleva == TALK && fl == 115)
+		pickedObject = 0;
+	} else if (pickedObject == kVerbTalk && fl == 115)
 		talk(_text[_lang][455], "455.als");
-	else if (objeto_que_lleva == TALK && fl == 56)
+	else if (pickedObject == kVerbTalk && fl == 56)
 		talk(_text[_lang][455], "455.als");
-	else if (objeto_que_lleva == LOOK && fl == 114)
+	else if (pickedObject == kVerbLook && fl == 114)
 		talk(_text[_lang][167], "167.als");
-	else if (objeto_que_lleva == LOOK && fl == 113)
+	else if (pickedObject == kVerbLook && fl == 113)
 		talk(_text[_lang][168], "168.als");
-	else if (objeto_que_lleva == PICK && fl == 113)
+	else if (pickedObject == kVerbPick && fl == 113)
 		talk(_text[_lang][170], "170.als");
-	else if (objeto_que_lleva == MOVE && fl == 113)
+	else if (pickedObject == kVerbMove && fl == 113)
 		talk(_text[_lang][170], "170.als");
-	else if (objeto_que_lleva == TALK && fl == 113)
+	else if (pickedObject == kVerbTalk && fl == 113)
 		talk(_text[_lang][169], "169.als");
-	else if (objeto_que_lleva == 21 && fl == 56)
+	else if (pickedObject == 21 && fl == 56)
 		animation_18_6();
-	else if (objeto_que_lleva == 9 && fl == 56 && flags[6] == 1) {
+	else if (pickedObject == 9 && fl == 56 && flags[6] == 1) {
 		animation_9_6();
 		return true;
-	} else if (objeto_que_lleva == 9 && fl == 56 && flags[6] == 0) {
+	} else if (pickedObject == 9 && fl == 56 && flags[6] == 0) {
 		anima("cnf.bin", 14);
 		talk(_text[_lang][455], "455.als");
 	} else
@@ -1251,67 +1251,67 @@
 }
 
 void DrasculaEngine::room_61(int fl) {
-	if (objeto_que_lleva == LOOK && fl == 116)
+	if (pickedObject == kVerbLook && fl == 116)
 		talk(_text[_lang][172], "172.als");
-	else if (objeto_que_lleva == LOOK && fl == 117)
+	else if (pickedObject == kVerbLook && fl == 117)
 		talk(_text[_lang][173], "173.als");
-	else if (objeto_que_lleva == MOVE && fl == 117)
+	else if (pickedObject == kVerbMove && fl == 117)
 		talk(_text[_lang][174], "174.als");
-	else if (objeto_que_lleva == OPEN && fl == 117)
+	else if (pickedObject == kVerbOpen && fl == 117)
 		talk(_text[_lang][174], "174.als");
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_62(int fl) {
-	if (objeto_que_lleva == TALK && fl == 53)
+	if (pickedObject == kVerbTalk && fl == 53)
 		conversa("op_13.cal");
-	else if (objeto_que_lleva == TALK && fl == 52 && flags[0] == 0)
+	else if (pickedObject == kVerbTalk && fl == 52 && flags[0] == 0)
 		animation_3_1();
-	else if (objeto_que_lleva == TALK && fl == 52 && flags[0] == 1)
+	else if (pickedObject == kVerbTalk && fl == 52 && flags[0] == 1)
 		talk(_text[_lang][109], "109.als");
-	else if (objeto_que_lleva == TALK && fl == 54)
+	else if (pickedObject == kVerbTalk && fl == 54)
 		animation_4_1();
-	else if (objeto_que_lleva == LOOK && fl == 100)
+	else if (pickedObject == kVerbLook && fl == 100)
 		talk(_text[_lang][168], "168.als");
-	else if (objeto_que_lleva == TALK && fl == 100)
+	else if (pickedObject == kVerbTalk && fl == 100)
 		talk(_text[_lang][169], "169.als");
-	else if (objeto_que_lleva == PICK && fl == 100)
+	else if (pickedObject == kVerbPick && fl == 100)
 		talk(_text[_lang][170], "170.als");
-	else if (objeto_que_lleva == LOOK && fl == 101)
+	else if (pickedObject == kVerbLook && fl == 101)
 		talk(_text[_lang][171], "171.als");
-	else if (objeto_que_lleva == LOOK && fl == 102)
+	else if (pickedObject == kVerbLook && fl == 102)
 		talk(_text[_lang][167], "167.als");
-	else if (objeto_que_lleva == LOOK && fl == 103)
+	else if (pickedObject == kVerbLook && fl == 103)
 		talk(_text[_lang][166], "166.als");
 	else hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_63(int fl) {
-	if (objeto_que_lleva == LOOK && fl == 110)
+	if (pickedObject == kVerbLook && fl == 110)
 		talk(_text[_lang][172], "172.als");
-	else if (objeto_que_lleva == LOOK && fl == 109)
+	else if (pickedObject == kVerbLook && fl == 109)
 		talk(_text[_lang][173], "173.als");
-	else if (objeto_que_lleva == MOVE && fl == 109)
+	else if (pickedObject == kVerbMove && fl == 109)
 		talk(_text[_lang][174], "174.als");
-	else if (objeto_que_lleva == LOOK && fl == 108)
+	else if (pickedObject == kVerbLook && fl == 108)
 		talk(_text[_lang][334], "334.als");
-	else if (objeto_que_lleva == TALK && fl == 108)
+	else if (pickedObject == kVerbTalk && fl == 108)
 		talk(_text[_lang][333], "333.als");
 	else
 		hay_respuesta = 0;
 }
 
 void DrasculaEngine::room_pendulo(int fl) {
-	if (objeto_que_lleva == LOOK && fl == 100)
+	if (pickedObject == kVerbLook && fl == 100)
 		talk(_text[_lang][452], "452.als");
-	else if (objeto_que_lleva == LOOK && fl == 101)
+	else if (pickedObject == kVerbLook && fl == 101)
 		talk (_text[_lang][123], "123.als");
-	else if (objeto_que_lleva == PICK && fl == 101)
+	else if (pickedObject == kVerbPick && fl == 101)
 		pickObject(20);
-	else if (objeto_que_lleva == 20 && fl == 100)
+	else if (pickedObject == 20 && fl == 100)
 		animation_6_6();
-	else if (objeto_que_lleva == PICK || objeto_que_lleva == OPEN)
+	else if (pickedObject == kVerbPick || pickedObject == kVerbOpen)
 		talk(_text[_lang][453], "453.als");
 	else
 		hay_respuesta = 0;


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