[Scummvm-cvs-logs] SF.net SVN: scummvm: [32365] scummvm/trunk/engines/drascula/drascula.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Thu May 29 18:53:29 CEST 2008
Revision: 32365
http://scummvm.svn.sourceforge.net/scummvm/?rev=32365&view=rev
Author: thebluegr
Date: 2008-05-29 09:53:28 -0700 (Thu, 29 May 2008)
Log Message:
-----------
Numbers are mapped in a different order in the game's fonts
Modified Paths:
--------------
scummvm/trunk/engines/drascula/drascula.cpp
Modified: scummvm/trunk/engines/drascula/drascula.cpp
===================================================================
--- scummvm/trunk/engines/drascula/drascula.cpp 2008-05-29 16:41:49 UTC (rev 32364)
+++ scummvm/trunk/engines/drascula/drascula.cpp 2008-05-29 16:53:28 UTC (rev 32365)
@@ -1697,8 +1697,12 @@
x_de_letra = X_ASTERISCO;
else if (c == '+')
x_de_letra = X_PLUS;
- else if (c >= '1' && c <= '0')
+ else if (c >= '1' && c <= '9')
x_de_letra = X_N1 + (c - '1') * 9;
+ // "0" is mapped after "9" in the game's font
+ // (it's mapped before "1" normally)
+ else if (c == '0')
+ x_de_letra = X_N0;
else y_de_letra=Y_ACENTOS;
if (c == '\240') x_de_letra=X_A;
@@ -4033,8 +4037,12 @@
x_de_letra = X_ASTERISCO_OPC;
else if (c == '+')
x_de_letra = X_PLUS_OPC;
- else if (c >= '1' && c <= '0')
+ else if (c >= '1' && c <= '9')
x_de_letra = X_N1_OPC + (c - '1') * 7;
+ // "0" is mapped after "9" in the game's font
+ // (it's mapped before "1" normally)
+ else if (c == '0')
+ x_de_letra = X_N0_OPC;
}
pos_texto[0] = x_de_letra;
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