[Scummvm-cvs-logs] SF.net SVN: scummvm: [32370] scummvm/trunk/engines/drascula/drascula.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Thu May 29 22:35:15 CEST 2008
Revision: 32370
http://scummvm.svn.sourceforge.net/scummvm/?rev=32370&view=rev
Author: thebluegr
Date: 2008-05-29 13:35:15 -0700 (Thu, 29 May 2008)
Log Message:
-----------
Cleanup
Modified Paths:
--------------
scummvm/trunk/engines/drascula/drascula.cpp
Modified: scummvm/trunk/engines/drascula/drascula.cpp
===================================================================
--- scummvm/trunk/engines/drascula/drascula.cpp 2008-05-29 20:32:27 UTC (rev 32369)
+++ scummvm/trunk/engines/drascula/drascula.cpp 2008-05-29 20:35:15 UTC (rev 32370)
@@ -1939,48 +1939,20 @@
void DrasculaEngine::color_abc(int cl) {
_color = cl;
- if (cl == 0) {
- gamePalette[254][0] = 0;
- gamePalette[254][1] = 0;
- gamePalette[254][2] = 0;
- } else if (cl == 1) {
- gamePalette[254][0] = 0x10;
- gamePalette[254][1] = 0x3E;
- gamePalette[254][2] = 0x28;
- } else if (cl == 3) {
- gamePalette[254][0] = 0x16;
- gamePalette[254][1] = 0x3F;
- gamePalette[254][2] = 0x16;
- } else if (cl == 4) {
- gamePalette[254][0] = 0x9;
- gamePalette[254][1] = 0x3F;
- gamePalette[254][2] = 0x12;
- } else if (cl == 5) {
- gamePalette[254][0] = 0x3F;
- gamePalette[254][1] = 0x3F;
- gamePalette[254][2] = 0x15;
- } else if (cl == 7) {
- gamePalette[254][0] = 0x38;
- gamePalette[254][1] = 0;
- gamePalette[254][2] = 0;
- } else if (cl == 8) {
- gamePalette[254][0] = 0x3F;
- gamePalette[254][1] = 0x27;
- gamePalette[254][2] = 0x0B;
- } else if (cl == 9) {
- gamePalette[254][0] = 0x2A;
- gamePalette[254][1] = 0;
- gamePalette[254][2] = 0x2A;
- } else if (cl == 10) {
- gamePalette[254][0] = 0x30;
- gamePalette[254][1] = 0x30;
- gamePalette[254][2] = 0x30;
- } else if (cl == 11) {
- gamePalette[254][0] = 98;
- gamePalette[254][1] = 91;
- gamePalette[254][2] = 100;
+ char colorTable[][3] = {
+ { 0, 0, 0 }, { 0x10, 0x3E, 0x28 },
+ { 0, 0, 0 }, // unused
+ { 0x16, 0x3F, 0x16 }, { 0x09, 0x3F, 0x12 },
+ { 0x3F, 0x3F, 0x15 },
+ { 0, 0, 0 }, // unused
+ { 0x38, 0, 0 }, { 0x3F, 0x27, 0x0B },
+ { 0x2A, 0, 0x2A }, { 0x30, 0x30, 0x30 },
+ { 98, 91, 100 }
};
+ for (int i = 0; i <= 2; i++)
+ gamePalette[254][i] = colorTable[cl][i];
+
setPalette((byte *)&gamePalette);
}
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list