[Scummvm-cvs-logs] SF.net SVN: scummvm: [32421] scummvm/trunk/engines/drascula/drascula.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Sat May 31 11:55:11 CEST 2008
Revision: 32421
http://scummvm.svn.sourceforge.net/scummvm/?rev=32421&view=rev
Author: thebluegr
Date: 2008-05-31 02:55:11 -0700 (Sat, 31 May 2008)
Log Message:
-----------
x_pantalla/y_pantalla -> screenX/screenY
y_de_signos -> signY
pos_texto -> textPos
Modified Paths:
--------------
scummvm/trunk/engines/drascula/drascula.cpp
Modified: scummvm/trunk/engines/drascula/drascula.cpp
===================================================================
--- scummvm/trunk/engines/drascula/drascula.cpp 2008-05-31 09:49:09 UTC (rev 32420)
+++ scummvm/trunk/engines/drascula/drascula.cpp 2008-05-31 09:55:11 UTC (rev 32421)
@@ -1508,8 +1508,8 @@
return true;
}
-void DrasculaEngine::print_abc(const char *said, int x_pantalla, int y_pantalla) {
- int pos_texto[8];
+void DrasculaEngine::print_abc(const char *said, int screenX, int screenY) {
+ int textPos[8];
int letterY = 0, letterX = 0, h, length;
length = strlen(said);
@@ -1535,38 +1535,38 @@
} // if
} // for
- pos_texto[0] = letterX;
- pos_texto[1] = letterY;
- pos_texto[2] = x_pantalla;
- pos_texto[3] = y_pantalla;
- pos_texto[4] = CHAR_WIDTH;
- pos_texto[5] = CHAR_HEIGHT;
+ textPos[0] = letterX;
+ textPos[1] = letterY;
+ textPos[2] = screenX;
+ textPos[3] = screenY;
+ textPos[4] = CHAR_WIDTH;
+ textPos[5] = CHAR_HEIGHT;
- copyRectClip(pos_texto, textSurface, screenSurface);
+ copyRectClip(textPos, textSurface, screenSurface);
- x_pantalla = x_pantalla + CHAR_WIDTH;
- if (x_pantalla > 317) {
- x_pantalla = 0;
- y_pantalla = y_pantalla + CHAR_HEIGHT + 2;
+ screenX = screenX + CHAR_WIDTH;
+ if (screenX > 317) {
+ screenX = 0;
+ screenY = screenY + CHAR_HEIGHT + 2;
}
} // for
}
-void DrasculaEngine::print_abc_opc(const char *said, int x_pantalla, int y_pantalla, int game) {
- int pos_texto[6];
- int y_de_signos, letterY, letterX = 0, h, length;
+void DrasculaEngine::print_abc_opc(const char *said, int screenX, int screenY, int game) {
+ int textPos[6];
+ int signY, letterY, letterX = 0, h, length;
length = strlen(said);
for (h = 0; h < length; h++) {
if (game == 1) {
letterY = 6;
- y_de_signos = 15;
+ signY = 15;
} else if (game == 3) {
letterY = 56;
- y_de_signos = 65;
+ signY = 65;
} else {
letterY = 31;
- y_de_signos = 40;
+ signY = 40;
}
int c = toupper(said[h]);
@@ -1581,21 +1581,21 @@
letterX = multiplier * 7 + 10;
if (charMap[i].charType > 0)
- letterY = y_de_signos;
+ letterY = signY;
break;
} // if
} // for
- pos_texto[0] = letterX;
- pos_texto[1] = letterY;
- pos_texto[2] = x_pantalla;
- pos_texto[3] = y_pantalla;
- pos_texto[4] = CHAR_WIDTH_OPC;
- pos_texto[5] = CHAR_HEIGHT_OPC;
+ textPos[0] = letterX;
+ textPos[1] = letterY;
+ textPos[2] = screenX;
+ textPos[3] = screenY;
+ textPos[4] = CHAR_WIDTH_OPC;
+ textPos[5] = CHAR_HEIGHT_OPC;
- copyRectClip(pos_texto, backSurface, screenSurface);
+ copyRectClip(textPos, backSurface, screenSurface);
- x_pantalla = x_pantalla + CHAR_WIDTH_OPC;
+ screenX = screenX + CHAR_WIDTH_OPC;
}
}
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