[Scummvm-cvs-logs] SF.net SVN: scummvm:[35190] scummvm/trunk/engines/queen/queen.cpp

cyx at users.sourceforge.net cyx at users.sourceforge.net
Sun Nov 30 12:52:54 CET 2008


Revision: 35190
          http://scummvm.svn.sourceforge.net/scummvm/?rev=35190&view=rev
Author:   cyx
Date:     2008-11-30 11:52:54 +0000 (Sun, 30 Nov 2008)

Log Message:
-----------
queen doesn't use target name for savestate files (amiga & dos versions use the same savegame data)

Modified Paths:
--------------
    scummvm/trunk/engines/queen/queen.cpp

Modified: scummvm/trunk/engines/queen/queen.cpp
===================================================================
--- scummvm/trunk/engines/queen/queen.cpp	2008-11-30 11:36:45 UTC (rev 35189)
+++ scummvm/trunk/engines/queen/queen.cpp	2008-11-30 11:52:54 UTC (rev 35190)
@@ -138,8 +138,7 @@
 	Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
 	Common::StringList filenames;
 	char saveDesc[32];
-	Common::String pattern = target;
-	pattern += ".s??";
+	Common::String pattern("queen.s??");
 
 	filenames = saveFileMan->listSavefiles(pattern.c_str());
 	sort(filenames.begin(), filenames.end());	// Sort (hopefully ensuring we are sorted numerically..)
@@ -407,7 +406,7 @@
 
 void QueenEngine::makeGameStateName(int slot, char *buf) const {
 	if (slot == SLOT_LISTPREFIX) {
-		strcpy(buf, "queen.s*");
+		strcpy(buf, "queen.s??");
 	} else if (slot == SLOT_AUTOSAVE) {
 		strcpy(buf, "queen.asd");
 	} else {


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