[Scummvm-cvs-logs] SF.net SVN: scummvm:[35190] scummvm/trunk/engines/queen/queen.cpp
cyx at users.sourceforge.net
cyx at users.sourceforge.net
Sun Nov 30 12:52:54 CET 2008
Revision: 35190
http://scummvm.svn.sourceforge.net/scummvm/?rev=35190&view=rev
Author: cyx
Date: 2008-11-30 11:52:54 +0000 (Sun, 30 Nov 2008)
Log Message:
-----------
queen doesn't use target name for savestate files (amiga & dos versions use the same savegame data)
Modified Paths:
--------------
scummvm/trunk/engines/queen/queen.cpp
Modified: scummvm/trunk/engines/queen/queen.cpp
===================================================================
--- scummvm/trunk/engines/queen/queen.cpp 2008-11-30 11:36:45 UTC (rev 35189)
+++ scummvm/trunk/engines/queen/queen.cpp 2008-11-30 11:52:54 UTC (rev 35190)
@@ -138,8 +138,7 @@
Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
Common::StringList filenames;
char saveDesc[32];
- Common::String pattern = target;
- pattern += ".s??";
+ Common::String pattern("queen.s??");
filenames = saveFileMan->listSavefiles(pattern.c_str());
sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
@@ -407,7 +406,7 @@
void QueenEngine::makeGameStateName(int slot, char *buf) const {
if (slot == SLOT_LISTPREFIX) {
- strcpy(buf, "queen.s*");
+ strcpy(buf, "queen.s??");
} else if (slot == SLOT_AUTOSAVE) {
strcpy(buf, "queen.asd");
} else {
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