[Scummvm-cvs-logs] SF.net SVN: scummvm:[34456] scummvm/trunk/base/main.cpp

peres001 at users.sourceforge.net peres001 at users.sourceforge.net
Tue Sep 9 01:24:21 CEST 2008


Revision: 34456
          http://scummvm.svn.sourceforge.net/scummvm/?rev=34456&view=rev
Author:   peres001
Date:     2008-09-08 23:24:20 +0000 (Mon, 08 Sep 2008)

Log Message:
-----------
Documented commit 34450 (game path searched recursively).

Modified Paths:
--------------
    scummvm/trunk/base/main.cpp

Modified: scummvm/trunk/base/main.cpp
===================================================================
--- scummvm/trunk/base/main.cpp	2008-09-08 22:07:22 UTC (rev 34455)
+++ scummvm/trunk/base/main.cpp	2008-09-08 23:24:20 UTC (rev 34456)
@@ -155,6 +155,14 @@
 		system.setWindowCaption(caption.c_str());
 	}
 
+	// FIXME: at this moment, game path handling is being discussed in the mailing list,
+	// while Common::File is being reworked under the hood. After commit 34444, which
+	// changed the implementation of Common::File (specifically removing usage of fopen
+	// and fOpenNoCase, which implicitly supported backslashes in file names), some games
+	// stopped working. Example of this are the HE games which use subdirectories: Kirben
+	// found this issue on lost-win-demo at first. Thus, in commit 34450, searching the
+	// game path was made recursive as a temporary fix/workaround.
+
 	// Add the game path to the directory search list
 	Common::File::addDefaultDirectoryRecursive(path);
 


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