[Scummvm-cvs-logs] SF.net SVN: scummvm:[34521] scummvm/trunk/engines/kyra/detection.cpp
lordhoto at users.sourceforge.net
lordhoto at users.sourceforge.net
Sun Sep 14 16:08:15 CEST 2008
Revision: 34521
http://scummvm.svn.sourceforge.net/scummvm/?rev=34521&view=rev
Author: lordhoto
Date: 2008-09-14 14:08:14 +0000 (Sun, 14 Sep 2008)
Log Message:
-----------
Added a hack in KyraMetaEngine::listSaves to prevent slot 0 from being listed. Check comment for additional information.
Modified Paths:
--------------
scummvm/trunk/engines/kyra/detection.cpp
Modified: scummvm/trunk/engines/kyra/detection.cpp
===================================================================
--- scummvm/trunk/engines/kyra/detection.cpp 2008-09-14 14:01:24 UTC (rev 34520)
+++ scummvm/trunk/engines/kyra/detection.cpp 2008-09-14 14:08:14 UTC (rev 34521)
@@ -1135,7 +1135,10 @@
// Obtain the last 3 digits of the filename, since they correspond to the save slot
int slotNum = atoi(file->c_str() + file->size() - 3);
- if (slotNum >= 0 && slotNum <= 999) {
+ // HACK: Until we have a way to check whether a save is deletable in our launcher delete savegame dialog.
+ // We do not list slot 0 here, since it's for restarting the game and it should never be deleted.
+ // The downside of it is of course we can not load it via the menu and it isn't listed via --list-saves.
+ if (slotNum > 0 && slotNum <= 999) {
Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
if (in) {
if (Kyra::KyraEngine_v1::readSaveHeader(in, false, header) == Kyra::KyraEngine_v1::kRSHENoError) {
@@ -1154,7 +1157,7 @@
}
void KyraMetaEngine::removeSaveState(const char *target, int slot) const {
- // Slot 0 can't be delted, it's for restarting the game(s)
+ // Slot 0 can't be deleted, it's for restarting the game(s)
if (slot == 0)
return;
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