[Scummvm-cvs-logs] SF.net SVN: scummvm:[39993] scummvm/trunk

sev at users.sourceforge.net sev at users.sourceforge.net
Sat Apr 18 23:12:32 CEST 2009


Revision: 39993
          http://scummvm.svn.sourceforge.net/scummvm/?rev=39993&view=rev
Author:   sev
Date:     2009-04-18 21:12:32 +0000 (Sat, 18 Apr 2009)

Log Message:
-----------
Patch #2761396: "Typo fixes to README and comments"

Modified Paths:
--------------
    scummvm/trunk/README
    scummvm/trunk/gui/launcher.cpp

Modified: scummvm/trunk/README
===================================================================
--- scummvm/trunk/README	2009-04-18 21:03:31 UTC (rev 39992)
+++ scummvm/trunk/README	2009-04-18 21:12:32 UTC (rev 39993)
@@ -1226,7 +1226,7 @@
 Savegames are by default put in the current directory on some platforms
 and preset directories on others.  You can specify the save in the
 config file by setting the savepath parameter. See the example config
-file later in this readme.
+file later in this README.
 
 The platforms that currently have a different default directory are:
     Mac OS X:     $HOME/Documents/ScummVM Savegames/
@@ -1541,7 +1541,7 @@
 dmedia_port to your sequencer port. The default is to use the first port.
 
 To get a list of configured midi interfaces on your system, run startmidi
-without parameters. Exaple output:
+without parameters. Example output:
 
   2 MIDI interfaces configured:
           Serial Port 2
@@ -2012,7 +2012,7 @@
 
   Maemo:
     * Get Scratchbox environment with Maemo 2.2 rootstrap (2.2 is for 770 and up)
-    * Install limbad, Tremor, FLAC, libmpeg2 from source
+    * Install libmad, Tremor, FLAC, libmpeg2 from source
     * patch scummvm source (some stuff is currently too dirty to be in svn directly)
       patch -p1 < backends/platform/maemo/scummvm-0.11.0-maemo.patch
     * go to backends/platform/maemo

Modified: scummvm/trunk/gui/launcher.cpp
===================================================================
--- scummvm/trunk/gui/launcher.cpp	2009-04-18 21:03:31 UTC (rev 39992)
+++ scummvm/trunk/gui/launcher.cpp	2009-04-18 21:12:32 UTC (rev 39993)
@@ -646,7 +646,7 @@
 	// 1) show a dir selection dialog which lets the user pick the directory
 	//    the game data resides in.
 	// 2) try to auto detect which game is in the directory, if we cannot
-	//    determine it uniquely preent a list of candidates to the user
+	//    determine it uniquely present a list of candidates to the user
 	//    to pick from
 	// 3) Display the 'Edit' dialog for that item, letting the user specify
 	//    an alternate description (to distinguish multiple versions of the


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