[Scummvm-cvs-logs] SF.net SVN: scummvm:[43036] scummvm/branches/branch-1-0-0/backends/platform /wince

knakos at users.sourceforge.net knakos at users.sourceforge.net
Tue Aug 4 14:20:17 CEST 2009


Revision: 43036
          http://scummvm.svn.sourceforge.net/scummvm/?rev=43036&view=rev
Author:   knakos
Date:     2009-08-04 12:20:17 +0000 (Tue, 04 Aug 2009)

Log Message:
-----------
support made engine (backport)

Modified Paths:
--------------
    scummvm/branches/branch-1-0-0/backends/platform/wince/CEActionsPocket.cpp
    scummvm/branches/branch-1-0-0/backends/platform/wince/CEActionsSmartphone.cpp

Modified: scummvm/branches/branch-1-0-0/backends/platform/wince/CEActionsPocket.cpp
===================================================================
--- scummvm/branches/branch-1-0-0/backends/platform/wince/CEActionsPocket.cpp	2009-08-04 12:19:30 UTC (rev 43035)
+++ scummvm/branches/branch-1-0-0/backends/platform/wince/CEActionsPocket.cpp	2009-08-04 12:20:17 UTC (rev 43036)
@@ -134,6 +134,7 @@
 	bool is_groovie = (gameid == "groovie");
 	bool is_tinsel = (gameid == "tinsel");
 	bool is_cruise = (gameid == "cruise");
+	bool is_made = (gameid == "made");
 
 	GUI_Actions::initInstanceGame();
 
@@ -162,7 +163,7 @@
 	} else if (is_cine || is_drascula || is_cruise) {
 		_action_enabled[POCKET_ACTION_SAVE] = true;
 		_key_action[POCKET_ACTION_SAVE].setKey(Common::ASCII_F10, SDLK_F10); // F10
-	} else if (is_agi) {
+	} else if (is_agi || is_made) {
 		_action_enabled[POCKET_ACTION_SAVE] = true;
 		_key_action[POCKET_ACTION_SAVE].setKey(Common::ASCII_ESCAPE, SDLK_ESCAPE);
 	} else if (is_parallaction) {
@@ -178,7 +179,7 @@
 	// Quit
 	_action_enabled[POCKET_ACTION_QUIT] = true;
 	// Skip
-	if (!is_cine && !is_parallaction && !is_groovie && !is_cruise)
+	if (!is_cine && !is_parallaction && !is_groovie && !is_cruise && !is_made)
 		_action_enabled[POCKET_ACTION_SKIP] = true;
 	if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_tinsel ||
 			is_saga || is_kyra || is_touche || is_lure || is_feeble || is_drascula || is_tucker)

Modified: scummvm/branches/branch-1-0-0/backends/platform/wince/CEActionsSmartphone.cpp
===================================================================
--- scummvm/branches/branch-1-0-0/backends/platform/wince/CEActionsSmartphone.cpp	2009-08-04 12:19:30 UTC (rev 43035)
+++ scummvm/branches/branch-1-0-0/backends/platform/wince/CEActionsSmartphone.cpp	2009-08-04 12:20:17 UTC (rev 43036)
@@ -124,6 +124,7 @@
 	bool is_groovie = (gameid == "groovie");
 	bool is_tinsel = (gameid == "tinsel");
 	bool is_cruise = (gameid == "cruise");
+	bool is_made = (gameid == "made");
 
 	GUI_Actions::initInstanceGame();
 
@@ -145,7 +146,7 @@
 	} else if (is_cine || is_drascula || is_cruise) {
 		_action_enabled[SMARTPHONE_ACTION_SAVE] = true;
 		_key_action[SMARTPHONE_ACTION_SAVE].setKey(Common::ASCII_F10, SDLK_F10); //F10
-	} else if (is_agi) {
+	} else if (is_agi || is_made) {
 		_action_enabled[SMARTPHONE_ACTION_SAVE] = true;
 		_key_action[SMARTPHONE_ACTION_SAVE].setKey(Common::ASCII_ESCAPE, SDLK_ESCAPE);
 	} else if (is_parallaction) {
@@ -162,7 +163,7 @@
 	_action_enabled[SMARTPHONE_ACTION_SKIP] = true;
 	if (is_simon || is_sky || is_sword2 || is_queen || is_sword1 || is_gob || is_tinsel ||
 			is_saga || is_kyra || is_touche || is_lure || is_feeble || is_drascula || is_tucker ||
-			is_groovie || is_cruise)
+			is_groovie || is_cruise || is_made)
 		_key_action[SMARTPHONE_ACTION_SKIP].setKey(VK_ESCAPE);
 	else
 		_key_action[SMARTPHONE_ACTION_SKIP].setKey(KEY_ALL_SKIP);


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