[Scummvm-cvs-logs] SF.net SVN: scummvm:[43063] scummvm/branches/gsoc2009-draci/engines/draci

dkasak13 at users.sourceforge.net dkasak13 at users.sourceforge.net
Wed Aug 5 04:35:52 CEST 2009


Revision: 43063
          http://scummvm.svn.sourceforge.net/scummvm/?rev=43063&view=rev
Author:   dkasak13
Date:     2009-08-05 02:35:51 +0000 (Wed, 05 Aug 2009)

Log Message:
-----------
* Added kTitleColour = 255 enum constant used in the following item.
* Added proper colouring of the title animation fonts
* Added Game::getEscRoom().

Modified Paths:
--------------
    scummvm/branches/gsoc2009-draci/engines/draci/font.h
    scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
    scummvm/branches/gsoc2009-draci/engines/draci/game.h

Modified: scummvm/branches/gsoc2009-draci/engines/draci/font.h
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/font.h	2009-08-05 02:26:51 UTC (rev 43062)
+++ scummvm/branches/gsoc2009-draci/engines/draci/font.h	2009-08-05 02:35:51 UTC (rev 43063)
@@ -42,7 +42,7 @@
 enum { 
 	kFontColour1 = 2, kFontColour2 = 0,
 	kFontColour3 = 3, kFontColour4 = 4, 
-	kOverFontColour = 255 
+	kOverFontColour = 255, kTitleColour = 255 
 };
 
 /**

Modified: scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/game.cpp	2009-08-05 02:26:51 UTC (rev 43062)
+++ scummvm/branches/gsoc2009-draci/engines/draci/game.cpp	2009-08-05 02:35:51 UTC (rev 43063)
@@ -204,7 +204,7 @@
 
 	// Initialize animation for object / room titles
 	Animation *titleAnim = _vm->_anims->addText(kTitleText, true);
-	Text *title = new Text("", _vm->_smallFont, kFontColour3, 0, 0);
+	Text *title = new Text("", _vm->_smallFont, kTitleColour, 0, 0);
 	titleAnim->addFrame(title);
 
 	// Initialize animation for speech text
@@ -775,6 +775,10 @@
 	_speechTick = tick;
 }
 
+int Game::getEscRoom() {
+	return _currentRoom._escRoom;
+}
+
 /**
  * The GPL command Mark sets the animation index (which specifies the order in which 
  * animations were loaded in) which is then used by the Release command to delete

Modified: scummvm/branches/gsoc2009-draci/engines/draci/game.h
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/game.h	2009-08-05 02:26:51 UTC (rev 43062)
+++ scummvm/branches/gsoc2009-draci/engines/draci/game.h	2009-08-05 02:35:51 UTC (rev 43063)
@@ -219,6 +219,8 @@
 
 	int getIconStatus(int iconID);
 
+	int getEscRoom();
+
 	int getMarkedAnimationIndex();
 	void setMarkedAnimationIndex(int index);
 


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