[Scummvm-cvs-logs] SF.net SVN: scummvm:[43128] scummvm/branches/gsoc2009-draci/engines/draci/ game.cpp
dkasak13 at users.sourceforge.net
dkasak13 at users.sourceforge.net
Sat Aug 8 17:53:47 CEST 2009
Revision: 43128
http://scummvm.svn.sourceforge.net/scummvm/?rev=43128&view=rev
Author: dkasak13
Date: 2009-08-08 15:53:47 +0000 (Sat, 08 Aug 2009)
Log Message:
-----------
Removed TODO concerning the nearest walkable point feature and reworded some obsolete documentation.
Modified Paths:
--------------
scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
Modified: scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/game.cpp 2009-08-08 13:59:47 UTC (rev 43127)
+++ scummvm/branches/gsoc2009-draci/engines/draci/game.cpp 2009-08-08 15:53:47 UTC (rev 43128)
@@ -323,12 +323,8 @@
titleAnim->markDirtyRect(surface);
title->setText("");
- // TODO: Implement "smart" walkability checking (so one can click
- // anywhere on the screen and the engine finds the nearest walkable
- // point)
-
- // If the player clicked on a walkable position and we are in the
- // appropriate loop status, move the dragon there
+ // If we are in the appropriate loop status and the player clicked
+ // on the room, move the dragon to the nearest walkable point
if (_vm->_mouse->lButtonPressed() &&
_loopSubstatus == kStatusOrdinary) {
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list