[Scummvm-cvs-logs] SF.net SVN: scummvm:[43267] scummvm/branches/branch-1-0-0/engines/scumm/gfx .cpp

Hkz at users.sourceforge.net Hkz at users.sourceforge.net
Tue Aug 11 12:52:40 CEST 2009


Revision: 43267
          http://scummvm.svn.sourceforge.net/scummvm/?rev=43267&view=rev
Author:   Hkz
Date:     2009-08-11 10:52:39 +0000 (Tue, 11 Aug 2009)

Log Message:
-----------
code formatting fixes

Modified Paths:
--------------
    scummvm/branches/branch-1-0-0/engines/scumm/gfx.cpp

Modified: scummvm/branches/branch-1-0-0/engines/scumm/gfx.cpp
===================================================================
--- scummvm/branches/branch-1-0-0/engines/scumm/gfx.cpp	2009-08-11 10:51:49 UTC (rev 43266)
+++ scummvm/branches/branch-1-0-0/engines/scumm/gfx.cpp	2009-08-11 10:52:39 UTC (rev 43267)
@@ -674,9 +674,9 @@
 
 				// HACK: In this way we won't get a screen with dirty side strips when
 				// loading a narrow room in a full screen room.
-				if(width == 224 && height == 240 && x == 16) { 
+				if (width == 224 && height == 240 && x == 16) { 
 					char blackbuf[16 * 240];
-					memset(blackbuf, 0, 16*240); // Prepare a buffer 16px wide and 240px high, to fit on a lateral strip
+					memset(blackbuf, 0, 16 * 240); // Prepare a buffer 16px wide and 240px high, to fit on a lateral strip
 
 					width = 240; // Fix right strip
 					_system->copyRectToScreen((const byte *)blackbuf, 16, 0, 0, 16, 240); // Fix left strip


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