[Scummvm-cvs-logs] SF.net SVN: scummvm:[43421] scummvm/branches/gsoc2009-16bit/engines/scumm
Kirben at users.sourceforge.net
Kirben at users.sourceforge.net
Sun Aug 16 03:46:48 CEST 2009
Revision: 43421
http://scummvm.svn.sourceforge.net/scummvm/?rev=43421&view=rev
Author: Kirben
Date: 2009-08-16 01:46:47 +0000 (Sun, 16 Aug 2009)
Log Message:
-----------
Update branch specific save game changes, to prevent conflicts.
Modified Paths:
--------------
scummvm/branches/gsoc2009-16bit/engines/scumm/actor.cpp
scummvm/branches/gsoc2009-16bit/engines/scumm/saveload.h
Modified: scummvm/branches/gsoc2009-16bit/engines/scumm/actor.cpp
===================================================================
--- scummvm/branches/gsoc2009-16bit/engines/scumm/actor.cpp 2009-08-16 01:43:18 UTC (rev 43420)
+++ scummvm/branches/gsoc2009-16bit/engines/scumm/actor.cpp 2009-08-16 01:46:47 UTC (rev 43421)
@@ -2553,8 +2553,8 @@
// Actor palette grew from 64 to 256 bytes and switched to uint16 in HE games
MKARRAY_OLD(Actor, _palette[0], sleByte, 64, VER(8), VER(9)),
- MKARRAY_OLD(Actor, _palette[0], sleByte, 256, VER(10), VER(77)),
- MKARRAY(Actor, _palette[0], sleUint16, 256, VER(78)),
+ MKARRAY_OLD(Actor, _palette[0], sleByte, 256, VER(10), VER(79)),
+ MKARRAY(Actor, _palette[0], sleUint16, 256, VER(80)),
MK_OBSOLETE(Actor, _mask, sleByte, VER(8), VER(9)),
MKLINE(Actor, _shadowMode, sleByte, VER(8)),
Modified: scummvm/branches/gsoc2009-16bit/engines/scumm/saveload.h
===================================================================
--- scummvm/branches/gsoc2009-16bit/engines/scumm/saveload.h 2009-08-16 01:43:18 UTC (rev 43420)
+++ scummvm/branches/gsoc2009-16bit/engines/scumm/saveload.h 2009-08-16 01:46:47 UTC (rev 43421)
@@ -50,7 +50,7 @@
* only saves/loads those which are valid for the version of the savegame
* which is being loaded/saved currently.
*/
-#define CURRENT_VER 79
+#define CURRENT_VER 80
/**
* An auxillary macro, used to specify savegame versions. We use this instead
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