[Scummvm-cvs-logs] SF.net SVN: scummvm:[43485] scummvm/trunk/engines/saga/music.cpp
thebluegr at users.sourceforge.net
thebluegr at users.sourceforge.net
Mon Aug 17 20:25:51 CEST 2009
Revision: 43485
http://scummvm.svn.sourceforge.net/scummvm/?rev=43485&view=rev
Author: thebluegr
Date: 2009-08-17 18:25:51 +0000 (Mon, 17 Aug 2009)
Log Message:
-----------
Put back the code for playing external digital music, used by the MIDI enhancement project, which was removed in rev. #43480
Modified Paths:
--------------
scummvm/trunk/engines/saga/music.cpp
Modified: scummvm/trunk/engines/saga/music.cpp
===================================================================
--- scummvm/trunk/engines/saga/music.cpp 2009-08-17 18:23:05 UTC (rev 43484)
+++ scummvm/trunk/engines/saga/music.cpp 2009-08-17 18:25:51 UTC (rev 43485)
@@ -271,11 +271,25 @@
realTrackNumber = resourceId + 1;
}
+ // Try to open standalone digital track
+ char trackName[2][16];
+ sprintf(trackName[0], "track%d", realTrackNumber);
+ sprintf(trackName[1], "track%02d", realTrackNumber);
+ Audio::AudioStream *stream = 0;
+ for (int i = 0; i < 2; ++i) {
+ stream = Audio::AudioStream::openStreamFile(trackName[i], 0, 0, (flags == MUSIC_LOOP) ? 0 : 1);
+ if (stream) {
+ _mixer->playInputStream(Audio::Mixer::kMusicSoundType, &_musicHandle, stream);
+ _digitalMusic = true;
+ return;
+ }
+ }
+
if (_vm->getGameId() == GID_ITE) {
if (resourceId >= 9 && resourceId <= 34) {
if (_digitalMusicContext != NULL) {
loopStart = 0;
- // fix ITE sunstatm/sunspot score
+ // Fix ITE sunstatm/sunspot score
if (resourceId == MUSIC_SUNSPOT)
loopStart = 4 * 18727;
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