[Scummvm-cvs-logs] SF.net SVN: scummvm:[43562] scummvm/trunk/engines/gob/save

strangerke at users.sourceforge.net strangerke at users.sourceforge.net
Thu Aug 20 15:36:18 CEST 2009


Revision: 43562
          http://scummvm.svn.sourceforge.net/scummvm/?rev=43562&view=rev
Author:   strangerke
Date:     2009-08-20 13:36:18 +0000 (Thu, 20 Aug 2009)

Log Message:
-----------
Replace magic numbers by constants : kPropsSize and kIndexSize

Modified Paths:
--------------
    scummvm/trunk/engines/gob/save/saveload.h
    scummvm/trunk/engines/gob/save/saveload_playtoons.cpp
    scummvm/trunk/engines/gob/save/saveload_v2.cpp
    scummvm/trunk/engines/gob/save/saveload_v3.cpp
    scummvm/trunk/engines/gob/save/saveload_v4.cpp
    scummvm/trunk/engines/gob/save/saveload_v6.cpp

Modified: scummvm/trunk/engines/gob/save/saveload.h
===================================================================
--- scummvm/trunk/engines/gob/save/saveload.h	2009-08-20 12:32:59 UTC (rev 43561)
+++ scummvm/trunk/engines/gob/save/saveload.h	2009-08-20 13:36:18 UTC (rev 43562)
@@ -77,6 +77,9 @@
 	static const uint32 kSlotCount = 15;
 	static const uint32 kSlotNameLength = 40;
 
+	/** The index. kSlotCount * kSlotNameLength bytes. */
+	static const uint32 kIndexSize = kSlotCount * kSlotNameLength;
+
 	SaveLoad_v2(GobEngine *vm, const char *targetName);
 	virtual ~SaveLoad_v2();
 
@@ -111,8 +114,7 @@
 			int getSlotRemainder(int32 offset) const;
 		};
 
-		/** The index. kSlotCount * kSlotNameLength bytes. */
-		byte _index[600];
+		byte _index[kIndexSize];
 		bool _hasIndex;
 
 		File *_slotFile;
@@ -139,6 +141,10 @@
 	static const uint32 kSlotCount = 30;
 	static const uint32 kSlotNameLength = 40;
 
+	static const uint32 kPropsSize = 500;
+	/** Index. kSlotCount * kSlotNameLength bytes. */
+	static const uint32 kIndexSize = kSlotCount * kSlotNameLength;
+
 	enum ScreenshotType {
 		kScreenshotTypeGob3, //!< Goblins 3 type screenshot
 		kScreenshotTypeLost  //!< Lost in Time type screenshot
@@ -193,9 +199,8 @@
 		bool _firstSize;
 
 		/** Global properties. */
-		byte _props[500];
-		/** Index. kSlotCount * kSlotNameLength bytes. */
-		byte _index[1200];
+		byte _props[kPropsSize];
+		byte _index[kIndexSize];
 		bool _hasIndex;
 
 		SaveReader *_reader;
@@ -266,6 +271,10 @@
 	static const uint32 kSlotCount = 10;
 	static const uint32 kSlotNameLength = 40;
 
+	static const uint32 kPropsSize = 500;
+	/** Index. kSlotCount * kSlotNameLength bytes + 800 bytes 0. */
+	static const uint32 kIndexSize = (kSlotCount * kSlotNameLength) + 800;
+
 	SaveLoad_v4(GobEngine *vm, const char *targetName);
 	virtual ~SaveLoad_v4();
 
@@ -311,9 +320,8 @@
 	private:
 		bool _firstSize;
 
-		byte _props[500];
-		/** The index. kSlotCount * kSlotNameLength bytes + 800 bytes 0. */
-		byte _index[1200];
+		byte _props[kPropsSize];
+		byte _index[kIndexSize];
 		bool _hasIndex;
 
 		File *_slotFile;
@@ -392,6 +400,10 @@
 	static const uint32 kSlotCount = 60;
 	static const uint32 kSlotNameLength = 40;
 
+	static const uint32 kPropsSize = 500;
+	/** Index. kSlotCount * kSlotNameLength bytes. */
+	static const uint32 kIndexSize = kSlotCount * kSlotNameLength;
+
 	SaveLoad_v6(GobEngine *vm, const char *targetName);
 	virtual ~SaveLoad_v6();
 
@@ -426,9 +438,8 @@
 			int getSlotRemainder(int32 offset) const;
 		};
 
-		byte _props[500];
-		/** The index. 500 bytes properties + kSlotCount * kSlotNameLength bytes. */
-		byte _index[2400];
+		byte _props[kPropsSize];
+		byte _index[kIndexSize];
 
 		File *_slotFile;
 
@@ -454,6 +465,10 @@
 	static const uint32 kSlotCount = 60;
 	static const uint32 kSlotNameLength = 40;
 
+	static const uint32 kPropsSize = 1642;
+	/** Index. kSlotCount * kSlotNameLength bytes. */
+	static const uint32 kIndexSize = kSlotCount * kSlotNameLength;
+	
 	SaveLoad_Playtoons(GobEngine *vm, const char *targetName);
 	virtual ~SaveLoad_Playtoons();
 
@@ -488,9 +503,8 @@
 			int getSlotRemainder(int32 offset) const;
 		};
 
-		byte _props[500];
-		/** The index. 500 bytes properties + kSlotCount * kSlotNameLength bytes. */
-		byte _index[2400];
+		byte _props[kPropsSize];
+		byte _index[kIndexSize];
 
 		File *_slotFile;
 

Modified: scummvm/trunk/engines/gob/save/saveload_playtoons.cpp
===================================================================
--- scummvm/trunk/engines/gob/save/saveload_playtoons.cpp	2009-08-20 12:32:59 UTC (rev 43561)
+++ scummvm/trunk/engines/gob/save/saveload_playtoons.cpp	2009-08-20 13:36:18 UTC (rev 43562)
@@ -48,7 +48,7 @@
 	if (varSize == 0)
 		return -1;
 
-	return ((offset - (1642 + 2400)) / varSize);
+	return ((offset - (kPropsSize + kIndexSize)) / varSize);
 }
 
 int SaveLoad_Playtoons::GameHandler::File::getSlotRemainder(int32 offset) const {
@@ -57,13 +57,13 @@
 	if (varSize == 0)
 		return -1;
 
-	return ((offset - (1642 + 2400)) % varSize);
+	return ((offset - (kPropsSize + kIndexSize)) % varSize);
 }
 
 
 SaveLoad_Playtoons::GameHandler::GameHandler(GobEngine *vm, const char *target) : SaveHandler(vm) {
-	memset(_props, 0, 1642);
-	memset(_index, 0, 2400);
+	memset(_props, 0, kPropsSize);
+	memset(_index, 0, kIndexSize);
 
 	_slotFile = new File(vm, target);
 }
@@ -78,7 +78,7 @@
 	if (varSize == 0)
 		return -1;
 
-	return _slotFile->tallyUpFiles(varSize, 1642 + 2400);
+	return _slotFile->tallyUpFiles(varSize, kPropsSize + kIndexSize);
 }
 
 bool SaveLoad_Playtoons::GameHandler::load(int16 dataVar, int32 size, int32 offset) {
@@ -93,20 +93,20 @@
 		size = varSize;
 	}
 
-	if (offset < 1642) {
+	if (offset < kPropsSize) {
 		// Properties
 
-		if ((offset + size) > 1642) {
+		if ((offset + size) > kPropsSize) {
 			warning("Wrong index size (%d, %d)", size, offset);
 			return false;
 		}
 
 		_vm->_inter->_variables->copyFrom(dataVar, _props + offset, size);
 
-	} else if (offset < 1642 + 2400) {
+	} else if (offset < kPropsSize + kIndexSize) {
 		// Save index
 
-		if (size != 2400) {
+		if (size != kIndexSize) {
 			warning("Wrong index size (%d, %d)", size, offset);
 			return false;
 		}
@@ -180,26 +180,26 @@
 		size = varSize;
 	}
 
-	if (offset < 1642) {
+	if (offset < kPropsSize) {
 		// Properties
 
-		if ((offset + size) > 1642) {
+		if ((offset + size) > kPropsSize) {
 			warning("Wrong index size (%d, %d)", size, offset);
 			return false;
 		}
 
 		_vm->_inter->_variables->copyTo(dataVar, _props + offset, size);
 
-	}  else if (offset < 1642 + 2400) {
+	}  else if (offset < kPropsSize + kIndexSize) {
 		// Save index
 
-		if (size != 2400) {
+		if (size != kIndexSize) {
 			warning("Wrong index size (%d, %d)", size, offset);
 			return false;
 		}
 
 		// Just copy the index into our buffer
-		_vm->_inter->_variables->copyTo(dataVar, _index, 2400);
+		_vm->_inter->_variables->copyTo(dataVar, _index, kIndexSize);
 
 	} else {
 		// Save slot, whole variable block

Modified: scummvm/trunk/engines/gob/save/saveload_v2.cpp
===================================================================
--- scummvm/trunk/engines/gob/save/saveload_v2.cpp	2009-08-20 12:32:59 UTC (rev 43561)
+++ scummvm/trunk/engines/gob/save/saveload_v2.cpp	2009-08-20 13:36:18 UTC (rev 43562)
@@ -51,7 +51,7 @@
 	if (varSize == 0)
 		return -1;
 
-	return ((offset - 600) / varSize);
+	return ((offset - kIndexSize) / varSize);
 }
 
 int SaveLoad_v2::GameHandler::File::getSlotRemainder(int32 offset) const {
@@ -60,12 +60,12 @@
 	if (varSize == 0)
 		return -1;
 
-	return ((offset - 600) % varSize);
+	return ((offset - kIndexSize) % varSize);
 }
 
 
 SaveLoad_v2::GameHandler::GameHandler(GobEngine *vm, const char *target) : SaveHandler(vm) {
-	memset(_index, 0, 600);
+	memset(_index, 0, kIndexSize);
 	_hasIndex = false;
 
 	_slotFile = new File(vm, target);
@@ -81,7 +81,7 @@
 	if (varSize == 0)
 		return -1;
 
-	return _slotFile->tallyUpFiles(varSize, 600);
+	return _slotFile->tallyUpFiles(varSize, kIndexSize);
 }
 
 bool SaveLoad_v2::GameHandler::load(int16 dataVar, int32 size, int32 offset) {
@@ -99,7 +99,7 @@
 	if (offset == 0) {
 		// Save index
 
-		if (size != 600) {
+		if (size != kIndexSize) {
 			warning("Requested index has wrong size (%d)", size);
 			return false;
 		}
@@ -184,13 +184,13 @@
 	if (offset == 0) {
 		// Save index
 
-		if (size != 600) {
+		if (size != kIndexSize) {
 			warning("Requested index has wrong size (%d)", size);
 			return false;
 		}
 
 		// Just copy the index into our buffer
-		_vm->_inter->_variables->copyTo(dataVar, _index, 600);
+		_vm->_inter->_variables->copyTo(dataVar, _index, kIndexSize);
 		_hasIndex = true;
 
 	} else {

Modified: scummvm/trunk/engines/gob/save/saveload_v3.cpp
===================================================================
--- scummvm/trunk/engines/gob/save/saveload_v3.cpp	2009-08-20 12:32:59 UTC (rev 43561)
+++ scummvm/trunk/engines/gob/save/saveload_v3.cpp	2009-08-20 13:36:18 UTC (rev 43562)
@@ -57,7 +57,7 @@
 	if (varSize == 0)
 		return -1;
 
-	return ((offset - 1700) / varSize);
+	return ((offset - (kPropsSize + kIndexSize)) / varSize);
 }
 
 int SaveLoad_v3::GameHandler::File::getSlotRemainder(int32 offset) const {
@@ -66,7 +66,7 @@
 	if (varSize == 0)
 		return -1;
 
-	return ((offset - 1700) % varSize);
+	return ((offset - (kPropsSize + kIndexSize)) % varSize);
 }
 
 
@@ -78,8 +78,8 @@
 	_usesScreenshots = usesScreenshots;
 
 	_firstSize = true;
-	memset(_props, 0, 500);
-	memset(_index, 0, 1200);
+	memset(_props, 0, kPropsSize);
+	memset(_index, 0, kIndexSize);
 	_hasIndex = false;
 
 	_writer = 0;
@@ -104,7 +104,7 @@
 	if (varSize == 0)
 		return -1;
 
-	return _slotFile->tallyUpFiles(varSize, 1700);
+	return _slotFile->tallyUpFiles(varSize, kPropsSize + kIndexSize);
 }
 
 bool SaveLoad_v3::GameHandler::load(int16 dataVar, int32 size, int32 offset) {
@@ -119,22 +119,22 @@
 		size = varSize;
 	}
 
-	if (offset < 500) {
+	if (offset < kPropsSize) {
 		// Global properties, like joker usage
 
 		debugC(3, kDebugSaveLoad, "Loading global properties");
 
-		if ((size + offset) > 500) {
+		if ((size + offset) > kPropsSize) {
 			warning("Wrong global properties list size (%d, %d)", size, offset);
 			return false;
 		}
 
 		_vm->_inter->_variables->copyFrom(dataVar, _props + offset, size);
 
-	} else if (offset == 500) {
+	} else if (offset == kPropsSize) {
 		// Save index
 
-		if (size != 1200) {
+		if (size != kIndexSize) {
 			warning("Requested index has wrong size (%d)", size);
 			return false;
 		}
@@ -193,28 +193,28 @@
 		size = varSize;
 	}
 
-	if (offset < 500) {
+	if (offset < kPropsSize) {
 		// Global properties, like joker usage
 
 		debugC(3, kDebugSaveLoad, "Saving global properties");
 
-		if ((size + offset) > 500) {
+		if ((size + offset) > kPropsSize) {
 			warning("Wrong global properties list size (%d, %d)", size, offset);
 			return false;
 		}
 
 		_vm->_inter->_variables->copyTo(dataVar, _props + offset, size);
 
-	} else if (offset == 500) {
+	} else if (offset == kPropsSize) {
 		// Save index
 
-		if (size != 1200) {
+		if (size != kIndexSize) {
 			warning("Requested index has wrong size (%d)", size);
 			return false;
 		}
 
 		// Just copy the index into our buffer
-		_vm->_inter->_variables->copyTo(dataVar, _index, 1200);
+		_vm->_inter->_variables->copyTo(dataVar, _index, kIndexSize);
 		_hasIndex = true;
 
 	} else {

Modified: scummvm/trunk/engines/gob/save/saveload_v4.cpp
===================================================================
--- scummvm/trunk/engines/gob/save/saveload_v4.cpp	2009-08-20 12:32:59 UTC (rev 43561)
+++ scummvm/trunk/engines/gob/save/saveload_v4.cpp	2009-08-20 13:36:18 UTC (rev 43562)
@@ -63,7 +63,7 @@
 	if (varSize == 0)
 		return -1;
 
-	return ((offset - 1700) / varSize);
+	return ((offset - (kPropsSize + kIndexSize)) / varSize);
 }
 
 int SaveLoad_v4::GameHandler::File::getSlotRemainder(int32 offset) const {
@@ -72,14 +72,14 @@
 	if (varSize == 0)
 		return -1;
 
-	return ((offset - 1700) % varSize);
+	return ((offset - (kPropsSize + kIndexSize)) % varSize);
 }
 
 
 SaveLoad_v4::GameHandler::GameHandler(GobEngine *vm, const char *target) : SaveHandler(vm) {
 	_firstSize = true;
-	memset(_props, 0, 500);
-	memset(_index, 0, 1200);
+	memset(_props, 0, kPropsSize);
+	memset(_index, 0, kIndexSize);
 	_hasIndex = false;
 
 	_slotFile = new File(vm, target);
@@ -112,7 +112,7 @@
 	if (varSize == 0)
 		return -1;
 
-	return _slotFile->tallyUpFiles(varSize, 1700);
+	return _slotFile->tallyUpFiles(varSize, kPropsSize + kIndexSize);
 }
 
 bool SaveLoad_v4::GameHandler::load(int16 dataVar, int32 size, int32 offset) {
@@ -127,22 +127,22 @@
 		size = varSize;
 	}
 
-	if (offset < 500) {
+	if (offset < kPropsSize) {
 		// Global properties
 
 		debugC(3, kDebugSaveLoad, "Loading global properties");
 
-		if ((size + offset) > 500) {
+		if ((size + offset) > kPropsSize) {
 			warning("Wrong global properties list size (%d, %d)", size, offset);
 			return false;
 		}
 
 		_vm->_inter->_variables->copyFrom(dataVar, _props + offset, size);
 
-	} else if (offset == 500) {
+	} else if (offset == kPropsSize) {
 		// Save index
 
-		if (size != 1200) {
+		if (size != kIndexSize) {
 			warning("Requested index has wrong size (%d)", size);
 			return false;
 		}
@@ -202,28 +202,28 @@
 		size = varSize;
 	}
 
-	if (offset < 500) {
+	if (offset < kPropsSize) {
 		// Global properties
 
 		debugC(3, kDebugSaveLoad, "Saving global properties");
 
-		if ((size + offset) > 500) {
+		if ((size + offset) > kPropsSize) {
 			warning("Wrong global properties list size (%d, %d)", size, offset);
 			return false;
 		}
 
 		_vm->_inter->_variables->copyTo(dataVar, _props + offset, size);
 
-	} else if (offset == 500) {
+	} else if (offset == kPropsSize) {
 		// Save index
 
-		if (size != 1200) {
+		if (size != kIndexSize) {
 			warning("Requested index has wrong size (%d)", size);
 			return false;
 		}
 
 		// Just copy the index into our buffer
-		_vm->_inter->_variables->copyTo(dataVar, _index, 1200);
+		_vm->_inter->_variables->copyTo(dataVar, _index, kIndexSize);
 		_hasIndex = true;
 
 	} else {

Modified: scummvm/trunk/engines/gob/save/saveload_v6.cpp
===================================================================
--- scummvm/trunk/engines/gob/save/saveload_v6.cpp	2009-08-20 12:32:59 UTC (rev 43561)
+++ scummvm/trunk/engines/gob/save/saveload_v6.cpp	2009-08-20 13:36:18 UTC (rev 43562)
@@ -50,7 +50,7 @@
 	if (varSize == 0)
 		return -1;
 
-	return ((offset - 2900) / varSize);
+	return ((offset - (kPropsSize + kIndexSize)) / varSize);
 }
 
 int SaveLoad_v6::GameHandler::File::getSlotRemainder(int32 offset) const {
@@ -59,13 +59,13 @@
 	if (varSize == 0)
 		return -1;
 
-	return ((offset - 2900) % varSize);
+	return ((offset - (kPropsSize + kIndexSize)) % varSize);
 }
 
 
 SaveLoad_v6::GameHandler::GameHandler(GobEngine *vm, const char *target) : SaveHandler(vm) {
-	memset(_props, 0,  500);
-	memset(_index, 0, 2400);
+	memset(_props, 0, kPropsSize);
+	memset(_index, 0, kIndexSize);
 
 	_slotFile = new File(vm, target);
 }
@@ -80,7 +80,7 @@
 	if (varSize == 0)
 		return -1;
 
-	return _slotFile->tallyUpFiles(varSize, 2900);
+	return _slotFile->tallyUpFiles(varSize, kPropsSize + kIndexSize);
 }
 
 bool SaveLoad_v6::GameHandler::load(int16 dataVar, int32 size, int32 offset) {
@@ -95,22 +95,22 @@
 		size = varSize;
 	}
 
-	if (offset < 500) {
+	if (offset < kPropsSize) {
 		// Properties
 
 		refreshProps();
 
-		if ((offset + size) > 500) {
+		if ((offset + size) > kPropsSize) {
 			warning("Wrong index size (%d, %d)", size, offset);
 			return false;
 		}
 
 		_vm->_inter->_variables->copyFrom(dataVar, _props + offset, size);
 
-	} else if (offset < 2900) {
+	} else if (offset < kPropsSize + kIndexSize) {
 		// Save index
 
-		if (size != 2400) {
+		if (size != kIndexSize) {
 			warning("Wrong index size (%d, %d)", size, offset);
 			return false;
 		}
@@ -191,10 +191,10 @@
 		size = varSize;
 	}
 
-	if (offset < 500) {
+	if (offset < kPropsSize) {
 		// Properties
 
-		if ((offset + size) > 500) {
+		if ((offset + size) > kPropsSize) {
 			warning("Wrong index size (%d, %d)", size, offset);
 			return false;
 		}
@@ -203,16 +203,16 @@
 
 		refreshProps();
 
-	}  else if (offset < 2900) {
+	}  else if (offset < kPropsSize + kIndexSize) {
 		// Save index
 
-		if (size != 2400) {
+		if (size != kIndexSize) {
 			warning("Wrong index size (%d, %d)", size, offset);
 			return false;
 		}
 
 		// Just copy the index into our buffer
-		_vm->_inter->_variables->copyTo(dataVar, _index, 2400);
+		_vm->_inter->_variables->copyTo(dataVar, _index, kIndexSize);
 
 	} else {
 		// Save slot, whole variable block


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