[Scummvm-cvs-logs] SF.net SVN: scummvm:[43654] scummvm/trunk/engines/gob/save
drmccoy at users.sourceforge.net
drmccoy at users.sourceforge.net
Sat Aug 22 17:46:43 CEST 2009
Revision: 43654
http://scummvm.svn.sourceforge.net/scummvm/?rev=43654&view=rev
Author: drmccoy
Date: 2009-08-22 15:46:43 +0000 (Sat, 22 Aug 2009)
Log Message:
-----------
Properly fixing the Lost in Time temp sprite issue
Modified Paths:
--------------
scummvm/trunk/engines/gob/save/savehandler.cpp
scummvm/trunk/engines/gob/save/savehandler.h
scummvm/trunk/engines/gob/save/saveload.h
scummvm/trunk/engines/gob/save/saveload_v3.cpp
Modified: scummvm/trunk/engines/gob/save/savehandler.cpp
===================================================================
--- scummvm/trunk/engines/gob/save/savehandler.cpp 2009-08-22 15:11:50 UTC (rev 43653)
+++ scummvm/trunk/engines/gob/save/savehandler.cpp 2009-08-22 15:46:43 UTC (rev 43654)
@@ -229,6 +229,9 @@
}
bool TempSpriteHandler::load(int16 dataVar, int32 size, int32 offset) {
+ if (isDummy(size))
+ return true;
+
// Sprite available?
if (!_sprite)
return false;
@@ -274,6 +277,9 @@
bool TempSpriteHandler::save(int16 dataVar, int32 size, int32 offset) {
SurfaceDescPtr sprite;
+ if (isDummy(size))
+ return true;
+
if (!createSprite(dataVar, size, offset, &sprite))
return false;
@@ -320,6 +326,12 @@
return true;
}
+// A size of 0 means no proper sprite should be saved/loaded,
+// but no error should be thrown either.
+bool TempSpriteHandler::isDummy(int32 size) {
+ return (size == 0);
+}
+
// A negative size is the flag for using a sprite
bool TempSpriteHandler::isSprite(int32 size) {
return (size < 0);
Modified: scummvm/trunk/engines/gob/save/savehandler.h
===================================================================
--- scummvm/trunk/engines/gob/save/savehandler.h 2009-08-22 15:11:50 UTC (rev 43653)
+++ scummvm/trunk/engines/gob/save/savehandler.h 2009-08-22 15:46:43 UTC (rev 43654)
@@ -144,6 +144,8 @@
protected:
SavePartSprite *_sprite;
+ /** Determine whether it's a dummy sprite save/load. */
+ static bool isDummy(int32 size);
/** Determine whether using a sprite was requested. */
static bool isSprite(int32 size);
/** Determine which sprite is meant. */
Modified: scummvm/trunk/engines/gob/save/saveload.h
===================================================================
--- scummvm/trunk/engines/gob/save/saveload.h 2009-08-22 15:11:50 UTC (rev 43653)
+++ scummvm/trunk/engines/gob/save/saveload.h 2009-08-22 15:46:43 UTC (rev 43654)
@@ -256,6 +256,7 @@
GameHandler *_gameHandler;
NotesHandler *_notesHandler;
+ TempSpriteHandler *_tempSpriteHandler;
ScreenshotHandler *_screenshotHandler;
SaveHandler *getHandler(const char *fileName) const;
Modified: scummvm/trunk/engines/gob/save/saveload_v3.cpp
===================================================================
--- scummvm/trunk/engines/gob/save/saveload_v3.cpp 2009-08-22 15:11:50 UTC (rev 43653)
+++ scummvm/trunk/engines/gob/save/saveload_v3.cpp 2009-08-22 15:46:43 UTC (rev 43654)
@@ -33,8 +33,8 @@
SaveLoad_v3::SaveFile SaveLoad_v3::_saveFiles[] = {
{ "cat.inf", kSaveModeSave , 0, "savegame"},
{ "ima.inf", kSaveModeSave , 0, "screenshot"},
+ { "intro.$$$", kSaveModeSave , 0, "temporary sprite"},
{ "bloc.inf", kSaveModeSave , 0, "notes"},
- { "intro.$$$", kSaveModeIgnore, 0, "temporary sprite"},
{ "prot", kSaveModeIgnore, 0, 0},
{ "config", kSaveModeIgnore, 0, 0}
};
@@ -496,17 +496,20 @@
_screenshotHandler = new ScreenshotHandler(vm, _gameHandler, sShotType);
}
+ _tempSpriteHandler = new TempSpriteHandler(vm);
_notesHandler = new NotesHandler(2560, vm, targetName);
_saveFiles[0].handler = _gameHandler;
_saveFiles[1].handler = _screenshotHandler;
- _saveFiles[2].handler = _notesHandler;
+ _saveFiles[2].handler = _tempSpriteHandler;
+ _saveFiles[3].handler = _notesHandler;
}
SaveLoad_v3::~SaveLoad_v3() {
delete _screenshotHandler;
delete _gameHandler;
delete _notesHandler;
+ delete _tempSpriteHandler;
}
const SaveLoad_v3::SaveFile *SaveLoad_v3::getSaveFile(const char *fileName) const {
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