[Scummvm-cvs-logs] SF.net SVN: scummvm:[43711] scummvm/trunk/engines/sci
waltervn at users.sourceforge.net
waltervn at users.sourceforge.net
Mon Aug 24 23:56:54 CEST 2009
Revision: 43711
http://scummvm.svn.sourceforge.net/scummvm/?rev=43711&view=rev
Author: waltervn
Date: 2009-08-24 21:56:54 +0000 (Mon, 24 Aug 2009)
Log Message:
-----------
SCI: Reverted r40889. New fix for window erasing issue in SCI1.1 games.
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/kgraphics.cpp
scummvm/trunk/engines/sci/gfx/gfx_widgets.cpp
Modified: scummvm/trunk/engines/sci/engine/kgraphics.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/kgraphics.cpp 2009-08-24 21:54:16 UTC (rev 43710)
+++ scummvm/trunk/engines/sci/engine/kgraphics.cpp 2009-08-24 21:56:54 UTC (rev 43711)
@@ -2541,7 +2541,7 @@
// PQ3 and SCI1.1 games have the interpreter store underBits implicitly
if (argextra)
- gfxw_port_auto_restore_background(s->visual, window, gfx_rect(argv[5].toSint16(), argv[4].toSint16(), argv[7].toSint16() - argv[5].toSint16(), argv[6].toSint16() - argv[4].toSint16()));
+ gfxw_port_auto_restore_background(s->visual, window, gfx_rect(argv[5].toSint16(), argv[4].toSint16() + s->wm_port->_bounds.y, argv[7].toSint16() - argv[5].toSint16(), argv[6].toSint16() - argv[4].toSint16()));
ADD_TO_WINDOW_PORT(window);
FULL_REDRAW();
Modified: scummvm/trunk/engines/sci/gfx/gfx_widgets.cpp
===================================================================
--- scummvm/trunk/engines/sci/gfx/gfx_widgets.cpp 2009-08-24 21:54:16 UTC (rev 43710)
+++ scummvm/trunk/engines/sci/gfx/gfx_widgets.cpp 2009-08-24 21:56:54 UTC (rev 43711)
@@ -1753,8 +1753,8 @@
// (this one includes equality too)
return ((widget->_serial >= free_above_eq || widget->_serial < free_below) &&
(snapshot->area.x <= bounds.x && snapshot->area.y <= bounds.y &&
- snapshot->area.width >= bounds.width &&
- snapshot->area.height >= bounds.height));
+ snapshot->area.x + snapshot->area.width >= bounds.x + bounds.width &&
+ snapshot->area.y + snapshot->area.height >= bounds.y + bounds.height));
}
#define MAGIC_FREE_NUMBER -42
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