[Scummvm-cvs-logs] SF.net SVN: scummvm:[46250] scummvm/trunk/engines/scumm/script_v5.cpp
fingolfin at users.sourceforge.net
fingolfin at users.sourceforge.net
Fri Dec 4 15:25:34 CET 2009
Revision: 46250
http://scummvm.svn.sourceforge.net/scummvm/?rev=46250&view=rev
Author: fingolfin
Date: 2009-12-04 14:25:31 +0000 (Fri, 04 Dec 2009)
Log Message:
-----------
Fix bug 2908376: FOA: Won't launch in Win32
Modified Paths:
--------------
scummvm/trunk/engines/scumm/script_v5.cpp
Modified: scummvm/trunk/engines/scumm/script_v5.cpp
===================================================================
--- scummvm/trunk/engines/scumm/script_v5.cpp 2009-12-04 13:49:43 UTC (rev 46249)
+++ scummvm/trunk/engines/scumm/script_v5.cpp 2009-12-04 14:25:31 UTC (rev 46250)
@@ -1753,6 +1753,12 @@
case 13: // SO_SAVE_STRING
{
+ // This subopcode is used in Indy 4 to save the IQ points data.
+ // No other game uses it. We use this to replace the given filename by
+ // one based on the targetname ("TARGET.iq").
+ // This way, the iq data of each Indy 4 variant a user might have stays
+ // separate. Moreover, the filename now clearly reflects to which target
+ // it belongs (as it should).
Common::String filename;
char chr;
@@ -1760,7 +1766,7 @@
while ((chr = fetchScriptByte()))
filename += chr;
- if (filename.hasPrefix("iq-") || filename.hasPrefix("IQ-") || filename.hasSuffix("-iq") || filename.hasSuffix("-IQ")) {
+ if (_game.id == GID_INDY4) {
filename = _targetName + ".iq";
} else {
error("SO_SAVE_STRING: Unsupported filename %s", filename.c_str());
@@ -1778,6 +1784,8 @@
}
case 14: // SO_LOAD_STRING
{
+ // This subopcode is used in Indy 4 to load the IQ points data.
+ // See SO_SAVE_STRING for details
Common::String filename;
char chr;
@@ -1785,7 +1793,7 @@
while ((chr = fetchScriptByte()))
filename += chr;
- if (filename.hasPrefix("iq-") || filename.hasPrefix("IQ-") || filename.hasSuffix("-iq") || filename.hasSuffix("-IQ")) {
+ if (_game.id == GID_INDY4) {
filename = _targetName + ".iq";
} else {
error("SO_LOAD_STRING: Unsupported filename %s", filename.c_str());
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