[Scummvm-cvs-logs] SF.net SVN: scummvm:[46386] scummvm/trunk/gui

jvprat at users.sourceforge.net jvprat at users.sourceforge.net
Tue Dec 15 13:56:10 CET 2009


Revision: 46386
          http://scummvm.svn.sourceforge.net/scummvm/?rev=46386&view=rev
Author:   jvprat
Date:     2009-12-15 12:56:10 +0000 (Tue, 15 Dec 2009)

Log Message:
-----------
Fix a typo

Modified Paths:
--------------
    scummvm/trunk/gui/launcher.cpp
    scummvm/trunk/gui/massadd.h

Modified: scummvm/trunk/gui/launcher.cpp
===================================================================
--- scummvm/trunk/gui/launcher.cpp	2009-12-15 10:13:58 UTC (rev 46385)
+++ scummvm/trunk/gui/launcher.cpp	2009-12-15 12:56:10 UTC (rev 46386)
@@ -663,7 +663,7 @@
 
 			// If new target(s) were added, update the ListWidget and move
 			// the selection to to first newly detected game.
-			Common::String newTarget = massAddDlg.getFirtAddedTarget();
+			Common::String newTarget = massAddDlg.getFirstAddedTarget();
 			if (!newTarget.empty()) {
 				updateListing();
 				selectTarget(newTarget);

Modified: scummvm/trunk/gui/massadd.h
===================================================================
--- scummvm/trunk/gui/massadd.h	2009-12-15 10:13:58 UTC (rev 46385)
+++ scummvm/trunk/gui/massadd.h	2009-12-15 12:56:10 UTC (rev 46386)
@@ -44,7 +44,7 @@
 	void handleCommand(CommandSender *sender, uint32 cmd, uint32 data);
 	void handleTickle();
 
-	Common::String getFirtAddedTarget() const {
+	Common::String getFirstAddedTarget() const {
 		if (!_games.empty())
 			return _games.front().gameid();
 		return Common::String();


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