[Scummvm-cvs-logs] SF.net SVN: scummvm:[46551] scummvm/trunk/engines/sci/sfx/soundcmd.cpp
lordhoto at users.sourceforge.net
lordhoto at users.sourceforge.net
Fri Dec 25 14:26:13 CET 2009
Revision: 46551
http://scummvm.svn.sourceforge.net/scummvm/?rev=46551&view=rev
Author: lordhoto
Date: 2009-12-25 13:26:13 +0000 (Fri, 25 Dec 2009)
Log Message:
-----------
Fix compilation.
Modified Paths:
--------------
scummvm/trunk/engines/sci/sfx/soundcmd.cpp
Modified: scummvm/trunk/engines/sci/sfx/soundcmd.cpp
===================================================================
--- scummvm/trunk/engines/sci/sfx/soundcmd.cpp 2009-12-25 13:26:09 UTC (rev 46550)
+++ scummvm/trunk/engines/sci/sfx/soundcmd.cpp 2009-12-25 13:26:13 UTC (rev 46551)
@@ -246,7 +246,7 @@
SongHandle handle = FROBNICATE_HANDLE(obj);
- if (_doSoundVersion != SCI_VERSION_1_LATE) {
+ if (_soundVersion != SCI_VERSION_1_LATE) {
if (!obj.segment)
return;
}
@@ -327,14 +327,14 @@
_state->sfx_song_set_status(handle, SOUND_STATUS_PLAYING);
_state->sfx_song_set_loops(handle, GET_SEL32V(_segMan, obj, loop));
PUT_SEL32V(_segMan, obj, state, kSndStatusPlaying);
- } else if (_doSoundVersion == SCI_VERSION_1_EARLY) {
+ } else if (_soundVersion == SCI_VERSION_1_EARLY) {
_state->sfx_song_set_status(handle, SOUND_STATUS_PLAYING);
_state->sfx_song_set_loops(handle, GET_SEL32V(_segMan, obj, loop));
_state->sfx_song_renice(handle, GET_SEL32V(_segMan, obj, pri));
RESTORE_BEHAVIOR rb = (RESTORE_BEHAVIOR) value; /* Too lazy to look up a default value for this */
_state->_songlib.setSongRestoreBehavior(handle, rb);
PUT_SEL32V(_segMan, obj, signal, 0);
- } else if (_doSoundVersion == SCI_VERSION_1_LATE) {
+ } else if (_soundVersion == SCI_VERSION_1_LATE) {
int looping = GET_SEL32V(_segMan, obj, loop);
//int vol = GET_SEL32V(_segMan, obj, vol);
int pri = GET_SEL32V(_segMan, obj, pri);
@@ -587,7 +587,7 @@
#ifdef USE_OLD_MUSIC_FUNCTIONS
SongHandle handle = FROBNICATE_HANDLE(obj);
- if (_doSoundVersion != SCI_VERSION_1_LATE) {
+ if (_soundVersion != SCI_VERSION_1_LATE) {
/*s->sound_server->command(s, SOUND_COMMAND_FADE_HANDLE, obj, 120);*/ /* Fade out in 2 secs */
/* FIXME: The next couple of lines actually STOP the handle, rather
** than fading it! */
@@ -697,7 +697,7 @@
* below, with proper storage of dataInc and
* signal in the iterator code. */
PUT_SEL32V(_segMan, obj, dataInc, signal);
- if (_doSoundVersion == SCI_VERSION_1_EARLY)
+ if (_soundVersion == SCI_VERSION_1_EARLY)
PUT_SEL32V(_segMan, obj, signal, signal);
else
PUT_SEL32V(_segMan, obj, signal, signal + 127);
@@ -734,7 +734,7 @@
// break;
//}
- if (_doSoundVersion == SCI_VERSION_1_EARLY) {
+ if (_soundVersion == SCI_VERSION_1_EARLY) {
PUT_SEL32V(_segMan, obj, min, min);
PUT_SEL32V(_segMan, obj, sec, sec);
PUT_SEL32V(_segMan, obj, frame, frame);
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