[Scummvm-cvs-logs] SF.net SVN: scummvm:[46660] scummvm/trunk/engines/sci
mthreepwood at users.sourceforge.net
mthreepwood at users.sourceforge.net
Sun Dec 27 23:34:13 CET 2009
Revision: 46660
http://scummvm.svn.sourceforge.net/scummvm/?rev=46660&view=rev
Author: mthreepwood
Date: 2009-12-27 22:34:12 +0000 (Sun, 27 Dec 2009)
Log Message:
-----------
Add support for external wave files used as audio resources in the ResourceManager. The GK1 CD main menu music now works.
Modified Paths:
--------------
scummvm/trunk/engines/sci/resource.cpp
scummvm/trunk/engines/sci/resource.h
scummvm/trunk/engines/sci/sci.cpp
Modified: scummvm/trunk/engines/sci/resource.cpp
===================================================================
--- scummvm/trunk/engines/sci/resource.cpp 2009-12-27 20:56:10 UTC (rev 46659)
+++ scummvm/trunk/engines/sci/resource.cpp 2009-12-27 22:34:12 UTC (rev 46660)
@@ -193,7 +193,7 @@
bool ResourceManager::loadPatch(Resource *res, Common::File &file) {
// We assume that the resource type matches res->type
- file.seek(res->file_offset + 2, SEEK_SET);
+ file.seek(res->file_offset, SEEK_SET);
res->data = new byte[res->size];
@@ -458,6 +458,7 @@
switch (source->source_type) {
case kSourceDirectory:
readResourcePatches(source);
+ readWaveAudioPatches();
break;
case kSourceExtMap:
if (_mapVersion < kResVersionSci1Late)
@@ -943,7 +944,7 @@
newrsc->source = source;
newrsc->size = fsize - patch_data_offset - 2;
newrsc->headerSize = patch_data_offset;
- newrsc->file_offset = 0;
+ newrsc->file_offset = 2;
debugC(1, kDebugLevelResMan, "Patching %s - OK", source->location_name.c_str());
}
@@ -996,7 +997,49 @@
}
}
}
+
+void ResourceManager::readWaveAudioPatches() {
+ // Here we do check for SCI1.1+ so we can patch wav files in as audio resources
+ Common::ArchiveMemberList files;
+ SearchMan.listMatchingMembers(files, "*.wav");
+ for (Common::ArchiveMemberList::const_iterator x = files.begin(); x != files.end(); x++) {
+ Common::String name = (*x)->getName();
+
+ if (isdigit(name[0])) {
+ int number = atoi(name.c_str());
+ ResourceSource *psrcPatch = new ResourceSource;
+ psrcPatch->source_type = kSourcePatch;
+ psrcPatch->location_name = name;
+
+ ResourceId resId = ResourceId(kResourceTypeAudio, number);
+
+ Resource *newrsc = NULL;
+
+ // Prepare destination, if neccessary
+ if (_resMap.contains(resId) == false) {
+ newrsc = new Resource;
+ _resMap.setVal(resId, newrsc);
+ } else
+ newrsc = _resMap.getVal(resId);
+
+ // Get the size of the file
+ Common::SeekableReadStream *stream = (*x)->createReadStream();
+ uint32 fileSize = stream->size();
+ delete stream;
+
+ // Overwrite everything, because we're patching
+ newrsc->id = resId;
+ newrsc->status = kResStatusNoMalloc;
+ newrsc->source = psrcPatch;
+ newrsc->size = fileSize;
+ newrsc->headerSize = 0;
+ newrsc->file_offset = 0; // No patch header
+ debugC(1, kDebugLevelResMan, "Patching %s - OK", psrcPatch->location_name.c_str());
+ }
+ }
+}
+
int ResourceManager::readResourceMapSCI0(ResourceSource *map) {
Common::File file;
Resource *res;
Modified: scummvm/trunk/engines/sci/resource.h
===================================================================
--- scummvm/trunk/engines/sci/resource.h 2009-12-27 20:56:10 UTC (rev 46659)
+++ scummvm/trunk/engines/sci/resource.h 2009-12-27 22:34:12 UTC (rev 46660)
@@ -405,6 +405,11 @@
*/
void readResourcePatches(ResourceSource *source);
void processPatch(ResourceSource *source, ResourceType restype, int resnumber);
+
+ /**
+ * Process wave files as patches for Audio resources
+ */
+ void readWaveAudioPatches();
/**
* Applies to all versions before 0.000.395 (i.e. KQ4 old, XMAS 1988 and LSL2).
Modified: scummvm/trunk/engines/sci/sci.cpp
===================================================================
--- scummvm/trunk/engines/sci/sci.cpp 2009-12-27 20:56:10 UTC (rev 46659)
+++ scummvm/trunk/engines/sci/sci.cpp 2009-12-27 22:34:12 UTC (rev 46660)
@@ -94,6 +94,7 @@
//SearchMan.addSubDirectoryMatching(_gameDataDir, "patches"); // resource patches
SearchMan.addSubDirectoryMatching(_gameDataDir, "seq"); // SEQ movie files for DOS versions
SearchMan.addSubDirectoryMatching(_gameDataDir, "wav"); // speech files in WAV format
+ SearchMan.addSubDirectoryMatching(_gameDataDir, "sfx"); // music/sound files in WAV format
}
SciEngine::~SciEngine() {
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
More information about the Scummvm-git-logs
mailing list