[Scummvm-cvs-logs] SF.net SVN: scummvm:[46695] tools/branches/gsoc2009-gui/engines/scumm/ compress_scumm_san.cpp
sev at users.sourceforge.net
sev at users.sourceforge.net
Tue Dec 29 00:35:18 CET 2009
Revision: 46695
http://scummvm.svn.sourceforge.net/scummvm/?rev=46695&view=rev
Author: sev
Date: 2009-12-28 23:35:18 +0000 (Mon, 28 Dec 2009)
Log Message:
-----------
Fix compress_scumm_san tool. Now need to test with all games and in all modes.
Modified Paths:
--------------
tools/branches/gsoc2009-gui/engines/scumm/compress_scumm_san.cpp
Modified: tools/branches/gsoc2009-gui/engines/scumm/compress_scumm_san.cpp
===================================================================
--- tools/branches/gsoc2009-gui/engines/scumm/compress_scumm_san.cpp 2009-12-28 23:18:11 UTC (rev 46694)
+++ tools/branches/gsoc2009-gui/engines/scumm/compress_scumm_san.cpp 2009-12-28 23:35:18 UTC (rev 46695)
@@ -479,9 +479,13 @@
if (audioTrack->freq == 11025)
audioTrack->sizes[index] *= 2;
audioTrack->countFrames++;
- if ((index + 1) == nbframes) {
+
+#if 0
+ // FIXME. This doesn't work in many cases, particularly with more than 10 videos in FT
+ if ((index + 1) >= nbframes) {
audioTrack->file.close();
}
+#endif
}
void CompressScummSan::handleDigIACT(Common::File &input, int size, const std::string &outputDir, const std::string &inputFilename,int flags, int track_flags, int frame) {
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