[Scummvm-cvs-logs] SF.net SVN: scummvm:[36245] scummvm/trunk/engines/tinsel/play.cpp
joostp at users.sourceforge.net
joostp at users.sourceforge.net
Sat Feb 7 13:55:40 CET 2009
Revision: 36245
http://scummvm.svn.sourceforge.net/scummvm/?rev=36245&view=rev
Author: joostp
Date: 2009-02-07 12:55:39 +0000 (Sat, 07 Feb 2009)
Log Message:
-----------
Handle endianness difference in RestoreActorReels() -- fixes bug 2569407 - DW2: Big Endian crash on loading saved game
Modified Paths:
--------------
scummvm/trunk/engines/tinsel/play.cpp
Modified: scummvm/trunk/engines/tinsel/play.cpp
===================================================================
--- scummvm/trunk/engines/tinsel/play.cpp 2009-02-07 09:46:39 UTC (rev 36244)
+++ scummvm/trunk/engines/tinsel/play.cpp 2009-02-07 12:55:39 UTC (rev 36245)
@@ -1149,15 +1149,15 @@
ppi.x = (short)x;
ppi.y = (short)y;
ppi.bRestore = true;
- ppi.speed = (short)(ONE_SECOND/pFilm->frate);
+ ppi.speed = (short)(ONE_SECOND/FROM_LE_32(pFilm->frate));
ppi.bTop = false;
ppi.myescEvent = 0;
// Search backwards for now as later column will be the one
- for (i = pFilm->numreels - 1; i >= 0; i--) {
+ for (i = (int)FROM_LE_32(pFilm->numreels) - 1; i >= 0; i--) {
pFreel = &pFilm->reels[i];
- pmi = (PMULTI_INIT) LockMem(pFreel->mobj);
- if (pmi->mulID == actor) {
+ pmi = (PMULTI_INIT) LockMem(FROM_LE_32(pFreel->mobj));
+ if ((int32)FROM_LE_32(pmi->mulID) == actor) {
ppi.column = (short)i;
NewestFilm(hFilm, &pFilm->reels[i]);
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