[Scummvm-cvs-logs] SF.net SVN: scummvm:[38349] scummvm/trunk/engines/sci/engine/game.cpp
jvprat at users.sourceforge.net
jvprat at users.sourceforge.net
Mon Feb 16 08:02:11 CET 2009
Revision: 38349
http://scummvm.svn.sourceforge.net/scummvm/?rev=38349&view=rev
Author: jvprat
Date: 2009-02-16 07:02:11 +0000 (Mon, 16 Feb 2009)
Log Message:
-----------
Revert r38254 as pointed by waltervn (SCI1 games work again)
Modified Paths:
--------------
scummvm/trunk/engines/sci/engine/game.cpp
Modified: scummvm/trunk/engines/sci/engine/game.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/game.cpp 2009-02-16 06:43:33 UTC (rev 38348)
+++ scummvm/trunk/engines/sci/engine/game.cpp 2009-02-16 07:02:11 UTC (rev 38349)
@@ -211,17 +211,17 @@
if (s->resmgr->sci_version >= SCI_VERSION_01_VGA) {
// This bit sets the foreground and background colors in VGA SCI games
-#if 0
gfx_color_t fgcolor;
gfx_color_t bgcolor;
+#if 0
fgcolor.visual = s->gfx_state->resstate->static_palette[0];
fgcolor.mask = GFX_MASK_VISUAL;
bgcolor.visual = s->gfx_state->resstate->static_palette[255];
bgcolor.mask = GFX_MASK_VISUAL;
+#endif
s->titlebar_port = gfxw_new_port(s->visual, NULL, gfx_rect(0, 0, 320, 10),
fgcolor, bgcolor);
-#endif
} else
s->titlebar_port = gfxw_new_port(s->visual, NULL, gfx_rect(0, 0, 320, 10),
s->ega_colors[0], s->ega_colors[15]);
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