[Scummvm-cvs-logs] SF.net SVN: scummvm:[38391] web/trunk/faq.inc
wjpalenstijn at users.sourceforge.net
wjpalenstijn at users.sourceforge.net
Tue Feb 17 01:01:11 CET 2009
Revision: 38391
http://scummvm.svn.sourceforge.net/scummvm/?rev=38391&view=rev
Author: wjpalenstijn
Date: 2009-02-17 00:01:11 +0000 (Tue, 17 Feb 2009)
Log Message:
-----------
sync faq update
Modified Paths:
--------------
web/trunk/faq.inc
Modified: web/trunk/faq.inc
===================================================================
--- web/trunk/faq.inc 2009-02-16 23:59:50 UTC (rev 38390)
+++ web/trunk/faq.inc 2009-02-17 00:01:11 UTC (rev 38391)
@@ -1,16 +1,16 @@
<!-- This file was generated from faq.xml. Do *NOT* edit by hand -->
-<div class="qandaset"><dl><dt>1. <a href="#id290283">Introduction</a></dt><dd><dl><dt>1.1. <a href="#id290288">Why is it called ScummVM - what does this name mean?</a></dt><dt>1.2. <a href="#id258108">What is SCUMM?</a></dt><dt>1.3. <a href="#id258132">Is ScummVM free?</a></dt><dt>1.4. <a href="#id258497">Where do I find ScummVM?</a></dt><dt>1.5. <a href="#id258518">How do I compile the source code for my OS?</a></dt><dt>1.6. <a href="#id258537">On what platform does ScummVM run?</a></dt><dt>1.7. <a href="#id258566">Can I use ScummVM to make new games?</a></dt></dl></dd><dt>2. <a href="#id258992">Supported games</a></dt><dd><dl><dt>2.1. <a href="#id258997">What games does ScummVM support?</a></dt><dt>2.2. <a href="#id271745">Does ScummVM run any non-SCUMM games?</a></dt><dt>2.3. <a href="#id257777">Will ScummVM support other games?</a></dt><dt>2.4. <a href="#id257798">When will Maniac Mansion Deluxe be supported?</a></dt><dt>2.5. <a href="#id257829">Will you add support for Sierra's SCI games?</a></dt><dt>2.5. <a href="#id257829">Why don't you merge with FreeSCI?</a></dt></dl></dd><dt>3. <a href="#id257860">Running games</a></dt><dd><dl><dt>3.1. <a href="#id257865">Do I need original CD or Floppy disks?</a></dt><dt>3.2. <a href="#id257886">Does ScummVM work with all versions of games?</a></dt><dt>3.3. <a href="#id257908">Can I play through xxx (place your favorite SCUMM adventure here) ?</a></dt><dt>3.4. <a href="#id257931">Can I save/restore the game?</a></dt><dt>3.5. <a href="#id257945">Do savegames from the original games work in ScummVM?</a></dt></dl></dd><dt>4. <a href="#id257961">Graphics and Audio</a></dt><dd><dl><dt>4.1. <a href="#id299291">Does ScummVM support CD audio?</a></dt><dt>4.2. <a href="#id299317">Does ScummVM support using MP3/Ogg/FLAC files instead of CD audio?</a></dt><dt>4.3. <a href="#id299338">Does ScummVM support using MP3/Ogg/FLAC files instead of the original MIDI music?</a></dt><dt>4.4. <a href="#id299364">Does ScummVM support filtered graphic modes?</a></dt><dt>4.5. <a href="#id299389">Can I run my game full screen?</a></dt></dl></dd><dt>5. <a href="#id299405">Troubleshooting</a></dt><dd><dl><dt>5.1. <a href="#id299410">My game won't run.</a></dt><dt>5.2. <a href="#id299442">I installed my game but ScummVM can't find it.</a></dt><dt>5.3. <a href="#id299462">I don't hear any sound.</a></dt><dt>5.4. <a href="#id299485">I don't hear any music.</a></dt><dt>5.5. <a href="#id299504">My game crashes at some point.</a></dt><dt>5.6. <a href="#id299535">ScummVM crashes, but console window disappears too quick to see the error message.</a></dt><dt>5.7. <a href="#id299553">The game colors are messed up.</a></dt><dt>5.8. <a href="#id299572">The subtitles in my non English game are messed up.</a></dt><dt>5.9. <a href="#id299596">How do I make my mac version of a game work?</a></dt><dt>5.10. <a href="#id299639">Reporting Bugs.</a></dt><dt>5.11. <a href="#id299704">I downloaded the Broken Sword packs from your site but the game won't run.</a></dt><dt>5.12. <a href="#id299720">There are no graphics in the Broken Sword I intro.</a></dt><dt>5.13. <a href="#id299734">I get "WARNING: Unable to open configuration file C:\windows\scummvm.ini!"</a></dt><dt>5.14. <a href="#id299749">I get "Failed to save game state to file: xxx"</a></dt><dt>5.15. <a href="#id299763">ScummVM starts, but all I get is a transparent window!</a></dt><dt>5.16. <a href="#id299797">ScummVM runs, but sound is stuttering and/or garbled!</a></dt><dt>5.17. <a href="#id299814">How do I set an environment variable?</a></dt><dt>5.18. <a href="#id299858">ScummVM starts somewhere in the middle of my two Xinerama monitors in fullscreen mode. Help!</a></dt></dl></dd><dt>6. <a href="#id299879">Features</a></dt><dd><dl><dt>6.1. <a href="#id299884">Will you add support for zip archives?</a></dt></dl></dd></dl><table border="0" summary="Q and A Set"><col align="left" width="1%"><tbody><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id290283"></a>1. Introduction</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>1.1. <a href="#id290288">Why is it called ScummVM - what does this name mean?</a></dt><dt>1.2. <a href="#id258108">What is SCUMM?</a></dt><dt>1.3. <a href="#id258132">Is ScummVM free?</a></dt><dt>1.4. <a href="#id258497">Where do I find ScummVM?</a></dt><dt>1.5. <a href="#id258518">How do I compile the source code for my OS?</a></dt><dt>1.6. <a href="#id258537">On what platform does ScummVM run?</a></dt><dt>1.7. <a href="#id258566">Can I use ScummVM to make new games?</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id290288"></a><a name="id290289"></a><p><b>1.1.</b></p></td><td align="left" valign="top"><p>Why is it called ScummVM - what does this name mean?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+<div class="qandaset"><dl><dt>1. <a href="#id290277">Introduction</a></dt><dd><dl><dt>1.1. <a href="#id290282">Why is it called ScummVM - what does this name mean?</a></dt><dt>1.2. <a href="#id258512">What is SCUMM?</a></dt><dt>1.3. <a href="#id258536">Is ScummVM free?</a></dt><dt>1.4. <a href="#id258559">Where do I find ScummVM?</a></dt><dt>1.5. <a href="#id258097">How do I compile the source code for my OS?</a></dt><dt>1.6. <a href="#id258115">On what platform does ScummVM run?</a></dt><dt>1.7. <a href="#id258144">Can I use ScummVM to make new games?</a></dt></dl></dd><dt>2. <a href="#id258179">Supported games</a></dt><dd><dl><dt>2.1. <a href="#id258183">What games does ScummVM support?</a></dt><dt>2.2. <a href="#id266156">Will ScummVM support other games?</a></dt><dt>2.3. <a href="#id258830">When will Maniac Mansion Deluxe be supported?</a></dt><dt>2.4. <a href="#id258201">Will you add support for Sierra's SCI games?</a></dt><dt>2.4. <a href="#id258201">Why don't you merge with FreeSCI?</a></dt></dl></dd><dt>3. <a href="#id257758">Running games</a></dt><dd><dl><dt>3.1. <a href="#id257763">Do I need original CD or Floppy disks?</a></dt><dt>3.2. <a href="#id257784">Does ScummVM work with all versions of games?</a></dt><dt>3.3. <a href="#id257806">Can I play through xxx (place your favorite SCUMM adventure here) ?</a></dt><dt>3.4. <a href="#id257828">Can I save/restore the game?</a></dt><dt>3.5. <a href="#id257842">Do savegames from the original games work in ScummVM?</a></dt></dl></dd><dt>4. <a href="#id257859">Graphics and Audio</a></dt><dd><dl><dt>4.1. <a href="#id257864">Does ScummVM support CD audio?</a></dt><dt>4.2. <a href="#id257891">Does ScummVM support using MP3/Ogg/FLAC files instead of CD audio?</a></dt><dt>4.3. <a href="#id299304">Does ScummVM support using MP3/Ogg/FLAC files instead of the original MIDI music?</a></dt><dt>4.4. <a href="#id299330">Does ScummVM support filtered graphic modes?</a></dt><dt>4.5. <a href="#id299355">Can I run my game full screen?</a></dt></dl></dd><dt>5. <a href="#id299371">Troubleshooting</a></dt><dd><dl><dt>5.1. <a href="#id299376">My game won't run.</a></dt><dt>5.2. <a href="#id299407">I installed my game but ScummVM can't find it.</a></dt><dt>5.3. <a href="#id299428">I don't hear any sound.</a></dt><dt>5.4. <a href="#id299451">I don't hear any music.</a></dt><dt>5.5. <a href="#id299470">My game crashes at some point.</a></dt><dt>5.6. <a href="#id299501">ScummVM crashes, but the console window disappears too quickly to see the error message.</a></dt><dt>5.7. <a href="#id299536">The game colors are messed up.</a></dt><dt>5.8. <a href="#id299555">The subtitles in my non English game are messed up.</a></dt><dt>5.9. <a href="#id299579">How do I make my mac version of a game work?</a></dt><dt>5.10. <a href="#id299624">Reporting Bugs.</a></dt><dt>5.11. <a href="#id299689">I downloaded the Broken Sword packs from your site but the game won't run.</a></dt><dt>5.12. <a href="#id299705">There are no graphics in the Broken Sword I intro.</a></dt><dt>5.13. <a href="#id299719">I get "WARNING: Unable to open configuration file C:\windows\scummvm.ini!"</a></dt><dt>5.14. <a href="#id299734">I get "Failed to save game state to file: xxx"</a></dt><dt>5.15. <a href="#id299748">ScummVM starts, but all I get is a transparent window!</a></dt><dt>5.16. <a href="#id299782">ScummVM runs, but sound is stuttering and/or garbled!</a></dt><dt>5.17. <a href="#id299799">How do I set an environment variable?</a></dt><dt>5.18. <a href="#id299843">ScummVM starts somewhere in the middle of my two Xinerama monitors in fullscreen mode. Help!</a></dt></dl></dd><dt>6. <a href="#id299864">Features</a></dt><dd><dl><dt>6.1. <a href="#id299868">Will you add support for zip archives?</a></dt></dl></dd></dl><table border="0" summary="Q and A Set"><col align="left" width="1%"><tbody><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id290277"></a>1. Introduction</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>1.1. <a href="#id290282">Why is it called ScummVM - what does this name mean?</a></dt><dt>1.2. <a href="#id258512">What is SCUMM?</a></dt><dt>1.3. <a href="#id258536">Is ScummVM free?</a></dt><dt>1.4. <a href="#id258559">Where do I find ScummVM?</a></dt><dt>1.5. <a href="#id258097">How do I compile the source code for my OS?</a></dt><dt>1.6. <a href="#id258115">On what platform does ScummVM run?</a></dt><dt>1.7. <a href="#id258144">Can I use ScummVM to make new games?</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id290282"></a><a name="id290283"></a><p><b>1.1.</b></p></td><td align="left" valign="top"><p>Why is it called ScummVM - what does this name mean?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
“<span class="quote">Scumm</span>” comes from the fact that it was originally designed to run SCUMM games, like
Monkey Island.
“<span class="quote">VM</span>” stands for Virtual Machine.
</p><p>
Every now and then somebody will raise the subject of finding
- a “<span class="quote">better</span>” name for ScummVM, one that fits better with it's modern
+ a “<span class="quote">better</span>” name for ScummVM, one that fits better with its modern
scope (which extends well beyond SCUMM games). So
<a class="ulink" href="http://wiki.scummvm.org/index.php/ScummVM_Name" target="_top">at this page</a>
we present you with some nice alternatives. Choose whichever suits you
best -- but we will stay ScummVM.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258108"></a><a name="id258109"></a><p><b>1.2.</b></p></td><td align="left" valign="top"><p>What is SCUMM?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258512"></a><a name="id258513"></a><p><b>1.2.</b></p></td><td align="left" valign="top"><p>What is SCUMM?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
SCUMM stands for "Script Creation Utility for Maniac Mansion". It is a
utility used to create the famous LucasArts adventure games.
</p><p>
@@ -21,23 +21,23 @@
the Last Crusade, Indiana Jones and the Fate of Atlantis, Monkey Island
1,2,3, Sam & Max Hit the Road, Day of the Tentacle, The Dig and Full
Throttle.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258132"></a><a name="id258133"></a><p><b>1.3.</b></p></td><td align="left" valign="top"><p>Is ScummVM free?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258536"></a><a name="id258537"></a><p><b>1.3.</b></p></td><td align="left" valign="top"><p>Is ScummVM free?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
ScummVM is released under the <a class="ulink" href="http://www.gnu.org/copyleft/gpl.html" target="_top">GPL (General Public
License)</a>, so it's more than free. ScummVM source code is freely
available and you can do whatever you want with it. If you make
modifications to it and redistribute your work you MUST make the source
available. However, the ScummVM team would be pleased if you choose to
send them your modifications, so they can be merged into the main tree.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258497"></a><a name="id258498"></a><p><b>1.4.</b></p></td><td align="left" valign="top"><p>Where do I find ScummVM?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258559"></a><a name="id258560"></a><p><b>1.4.</b></p></td><td align="left" valign="top"><p>Where do I find ScummVM?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
You can find it on the download section on our <a class="ulink" href="http://www.scummvm.org" target="_top">web site</a>.
You can download the latest version, which could be a little old. For the most
recent cutting-edge in-development version, you have to compile it yourself from
Subversion or use the precompiled 'daily builds' linked from our download page.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258518"></a><a name="id258519"></a><p><b>1.5.</b></p></td><td align="left" valign="top"><p>How do I compile the source code for my OS?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258097"></a><a name="id258098"></a><p><b>1.5.</b></p></td><td align="left" valign="top"><p>How do I compile the source code for my OS?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
The source code package contains a file called
<a class="ulink" href="http://scummvm.svn.sourceforge.net/viewvc/*checkout*/scummvm/scummvm/trunk/README" target="_top">README</a>
that should explain everything.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258537"></a><a name="id258538"></a><p><b>1.6.</b></p></td><td align="left" valign="top"><p>On what platform does ScummVM run?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258115"></a><a name="id258116"></a><p><b>1.6.</b></p></td><td align="left" valign="top"><p>On what platform does ScummVM run?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
ScummVM should be able to be compiled on any SDL platform, with just small modifications.
</p><p>
Currently tested platforms include Win32 (Windows 95/98/ME/NT/2000/XP), Linux i386 and PPC, BeOS, Solaris,
@@ -46,51 +46,30 @@
</p><p>
See also the <a class="ulink" href="http://wiki.scummvm.org/index.php/Platforms" target="_top">platforms list</a>
in our Wiki.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258566"></a><a name="id258567"></a><p><b>1.7.</b></p></td><td align="left" valign="top"><p>Can I use ScummVM to make new games?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258144"></a><a name="id258145"></a><p><b>1.7.</b></p></td><td align="left" valign="top"><p>Can I use ScummVM to make new games?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
While it is theoretically possible to write a new game that uses ScummVM it is not
advisable. ScummVM has many hacks to support older games and no tools geared towards
creating content usable by ScummVM. Potential game authors are encouraged to look
at open source technologies such as <a class="ulink" href="http://www.libsdl.org" target="_top">SDL</a> for
a cross platform DirectX like library, and the <a class="ulink" href="http://www.lua.org" target="_top">Lua</a>
and <a class="ulink" href="http://www.python.org" target="_top">Python</a> scripting languages for game logic.
- </p></td></tr><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id258992"></a>2. Supported games</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>2.1. <a href="#id258997">What games does ScummVM support?</a></dt><dt>2.2. <a href="#id271745">Does ScummVM run any non-SCUMM games?</a></dt><dt>2.3. <a href="#id257777">Will ScummVM support other games?</a></dt><dt>2.4. <a href="#id257798">When will Maniac Mansion Deluxe be supported?</a></dt><dt>2.5. <a href="#id257829">Will you add support for Sierra's SCI games?</a></dt><dt>2.5. <a href="#id257829">Why don't you merge with FreeSCI?</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id258997"></a><a name="question.supported-games"></a><p><b>2.1.</b></p></td><td align="left" valign="top"><p><a name="question.supported-games.text"></a>What games does ScummVM support?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id258179"></a>2. Supported games</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>2.1. <a href="#id258183">What games does ScummVM support?</a></dt><dt>2.2. <a href="#id266156">Will ScummVM support other games?</a></dt><dt>2.3. <a href="#id258830">When will Maniac Mansion Deluxe be supported?</a></dt><dt>2.4. <a href="#id258201">Will you add support for Sierra's SCI games?</a></dt><dt>2.4. <a href="#id258201">Why don't you merge with FreeSCI?</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id258183"></a><a name="question.supported-games"></a><p><b>2.1.</b></p></td><td align="left" valign="top"><p><a name="question.supported-games.text"></a>What games does ScummVM support?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
We have a <a class="ulink" href="http://www.scummvm.org/compatibility.php" target="_top">compatibility
- list</a> on our website that contains an up to date list of what
- games work, and how well they work. As well as SCUMM games, we also
- include virtual machines for the first two Simon the Sorcerer games (by
- Adventure Soft), Broken Sword 1/2 and Beneath a Steel Sky (by
- Revolution), Flight of the Amazon Queen, Gobliiins 1 (by Coktel Vision)
- as well as Inherit the Earth (by The Dreamers' Guild). Other games may
- be added, but this is not a common occurrence - see below.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id271745"></a><a name="id284437"></a><p><b>2.2.</b></p></td><td align="left" valign="top"><p>Does ScummVM run any non-SCUMM games?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
- Yes. As well as SCUMM titles, ScummVM supports Simon the Sorcerer (1 and 2),
- Flight of the Amazon Queen, and the Revolution Games: Broken Sword 1, Broken Sword
- 2, and Beneath a Steel Sky, as well as Gobliiins 1 and Inherit the Earth.
- </p><p>
- Simon support was initially written by the original founder of ScummVM as a
- separate program, and later included in the main binary.
- Revolution Software Ltd. are very nice people and kindly provided us with the
- source code to BASS and Broken Sword 1/2, from which we based our interpreters.
- John Passfield and Steven Stamatiadis kindly provided the original source code to
- Flight of the Amazon Queen. The Wyrmkeep Entertainment Co. kindly provided the
- sourcecode to Inherit the Earth. Gobliiins 1 was widely researched by Ivan Dubrov.
- </p><p>
- We do not have any plans to support any other non-SCUMM games at this time. If we
- do, it will be added to the <a class="ulink" href="compatibility.php" target="_top">Compatibility List</a>.
- </p><p>
- Unless you work for a company interested providing us with source code for one of your
- classic titles, please do not ask us to support a game.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257777"></a><a name="id257778"></a><p><b>2.3.</b></p></td><td align="left" valign="top"><p>Will ScummVM support other games?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ list</a> on our website that contains an up to date list of which
+ games work, and how well they work. Apart from SCUMM games, we now
+ also support quite a few other adventure games. More games may
+ be added, but this is not a common occurrence — see below.
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id266156"></a><a name="id285482"></a><p><b>2.2.</b></p></td><td align="left" valign="top"><p>Will ScummVM support other games?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
That depends on several factors. First off, it has to fit within the scope of ScummVM,
- i.e., has to be apoint and click adventures with 2D graphics.
+ i.e., it has to be a point and click adventure with 2D graphics.
</p><p>
- Secondly, there must be a developer (or multiple) who are interested on working this
- and both willing and able to perform the work required for this.
+ Secondly, there must be a developer (or multiple) who is interested on working on this
+ and both willing and able to perform the work required.
Reverse engineering a completely new game without source is a
long and difficult process, and our developers are all very busy as it is... so unless
you work for a company interested in providing us with source code for
one of your classic titles, or want to do the work yourself, please do not ask.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257798"></a><a name="id257800"></a><p><b>2.4.</b></p></td><td align="left" valign="top"><p>When will Maniac Mansion Deluxe be supported?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258830"></a><a name="id258831"></a><p><b>2.3.</b></p></td><td align="left" valign="top"><p>When will Maniac Mansion Deluxe be supported?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
The short answer: never. The long answer:
This game is a fan-made replica of the original Maniac Mansion. It is not the same
game as Maniac Mansion Enhanced, which we do support. It features improved
@@ -101,40 +80,40 @@
due to reasons explained in the project <a class="ulink" href="http://www.bigbluecup.com/acfaq.htm" target="_top">FAQ</a>
(see last two questions). That means that you need to download that program to
play the game.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257829"></a><a name="id257831"></a><p><b>2.5.</b></p></td><td align="left" valign="top"><p>Will you add support for Sierra's SCI games?</p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257829"></a><a name="id257835"></a><p><b>2.5.</b></p></td><td align="left" valign="top"><p>Why don't you merge with FreeSCI?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258201"></a><a name="id258203"></a><p><b>2.4.</b></p></td><td align="left" valign="top"><p>Will you add support for Sierra's SCI games?</p></td></tr><tr class="question"><td align="left" valign="top"><a name="id258201"></a><a name="id258208"></a><p><b>2.4.</b></p></td><td align="left" valign="top"><p>Why don't you merge with FreeSCI?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
FreeSCI has now been merged into ScummVM, see <a class="ulink" href="http://www.scummvm.org/?shownews=20090215.xml" target="_top">this news item</a>.
- However, many SCI games still not supported, so you may also want to check out <a class="ulink" href="http://dosbox.sourceforge.net" target="_top">DOSBox</a>
+ However, many SCI games are still not supported, so you may also want to check out <a class="ulink" href="http://dosbox.sourceforge.net" target="_top">DOSBox</a>
if you want to play all SCI games, especially newer ones.
- </p></td></tr><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id257860"></a>3. Running games</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>3.1. <a href="#id257865">Do I need original CD or Floppy disks?</a></dt><dt>3.2. <a href="#id257886">Does ScummVM work with all versions of games?</a></dt><dt>3.3. <a href="#id257908">Can I play through xxx (place your favorite SCUMM adventure here) ?</a></dt><dt>3.4. <a href="#id257931">Can I save/restore the game?</a></dt><dt>3.5. <a href="#id257945">Do savegames from the original games work in ScummVM?</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id257865"></a><a name="id257866"></a><p><b>3.1.</b></p></td><td align="left" valign="top"><p>Do I need original CD or Floppy disks?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id257758"></a>3. Running games</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>3.1. <a href="#id257763">Do I need original CD or Floppy disks?</a></dt><dt>3.2. <a href="#id257784">Does ScummVM work with all versions of games?</a></dt><dt>3.3. <a href="#id257806">Can I play through xxx (place your favorite SCUMM adventure here) ?</a></dt><dt>3.4. <a href="#id257828">Can I save/restore the game?</a></dt><dt>3.5. <a href="#id257842">Do savegames from the original games work in ScummVM?</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id257763"></a><a name="id257764"></a><p><b>3.1.</b></p></td><td align="left" valign="top"><p>Do I need original CD or Floppy disks?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
Most definitely. ScummVM won't work without them. If you would like to
buy these games, we suggest you browse <a class="ulink" href="http://www.ebay.com" target="_top">Ebay</a>.
Do not ask the ScummVM team where you can download the full versions of
LucasArts games. These requests will be ignored.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257886"></a><a name="id257887"></a><p><b>3.2.</b></p></td><td align="left" valign="top"><p>Does ScummVM work with all versions of games?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257784"></a><a name="id257785"></a><p><b>3.2.</b></p></td><td align="left" valign="top"><p>Does ScummVM work with all versions of games?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
See "<a class="xref" href="#question.supported-games" title="Question">What games does ScummVM support?</a>".
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257908"></a><a name="id257909"></a><p><b>3.3.</b></p></td><td align="left" valign="top"><p>Can I play through xxx (place your favorite SCUMM adventure here) ?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257806"></a><a name="id257807"></a><p><b>3.3.</b></p></td><td align="left" valign="top"><p>Can I play through xxx (place your favorite SCUMM adventure here) ?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
See "<a class="xref" href="#question.supported-games" title="Question">What games does ScummVM support?</a>".
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257931"></a><a name="id257932"></a><p><b>3.4.</b></p></td><td align="left" valign="top"><p>Can I save/restore the game?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257828"></a><a name="id257830"></a><p><b>3.4.</b></p></td><td align="left" valign="top"><p>Can I save/restore the game?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
Yes. Saving and restoring is already supported (ALT-1/9 to save, CTRL - 1/9 to restore, or
F5 to access the save/load menu).
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257945"></a><a name="id257946"></a><p><b>3.5.</b></p></td><td align="left" valign="top"><p>Do savegames from the original games work in ScummVM?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257842"></a><a name="id257844"></a><p><b>3.5.</b></p></td><td align="left" valign="top"><p>Do savegames from the original games work in ScummVM?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
In general, no. We do not have any plans to load old savegames (with the exception of the
Simon the Sorcerer series of games). Newer versions of ScummVM have
also sometimes broken compatibility with older ScummVM savegames. Since ScummVM is
under heavy development, this may occur again in the future.
- </p></td></tr><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id257961"></a>4. Graphics and Audio</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>4.1. <a href="#id299291">Does ScummVM support CD audio?</a></dt><dt>4.2. <a href="#id299317">Does ScummVM support using MP3/Ogg/FLAC files instead of CD audio?</a></dt><dt>4.3. <a href="#id299338">Does ScummVM support using MP3/Ogg/FLAC files instead of the original MIDI music?</a></dt><dt>4.4. <a href="#id299364">Does ScummVM support filtered graphic modes?</a></dt><dt>4.5. <a href="#id299389">Can I run my game full screen?</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id299291"></a><a name="id299292"></a><p><b>4.1.</b></p></td><td align="left" valign="top"><p>Does ScummVM support CD audio?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id257859"></a>4. Graphics and Audio</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>4.1. <a href="#id257864">Does ScummVM support CD audio?</a></dt><dt>4.2. <a href="#id257891">Does ScummVM support using MP3/Ogg/FLAC files instead of CD audio?</a></dt><dt>4.3. <a href="#id299304">Does ScummVM support using MP3/Ogg/FLAC files instead of the original MIDI music?</a></dt><dt>4.4. <a href="#id299330">Does ScummVM support filtered graphic modes?</a></dt><dt>4.5. <a href="#id299355">Can I run my game full screen?</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id257864"></a><a name="id257865"></a><p><b>4.1.</b></p></td><td align="left" valign="top"><p>Does ScummVM support CD audio?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
Yes, ScummVM fully supports CD audio in Gobliins (CD), Indiana Jones and the Last Crusade (FM-TOWNS),
Loom (CD & FM-TOWNS), Monkey Island 1 (CD, FM-TOWNS & SegaCD) and Zak McKracken (FM-TOWNS). Just keep your game CD
inserted into your CD drive when you start ScummVM. If you have more than one CD drive in your
system, you can specify your CD drive using the -c command line parameter. See the
<a class="ulink" href="http://scummvm.svn.sourceforge.net/viewvc/*checkout*/scummvm/scummvm/trunk/README" target="_top">README</a>
for more info.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299317"></a><a name="id299318"></a><p><b>4.2.</b></p></td><td align="left" valign="top"><p>Does ScummVM support using MP3/Ogg/FLAC files instead of CD audio?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id257891"></a><a name="id257892"></a><p><b>4.2.</b></p></td><td align="left" valign="top"><p>Does ScummVM support using MP3/Ogg/FLAC files instead of CD audio?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
Yes. You can use LAME or some other CD audio conversion utility to convert your CD audio to MP3. Since
version 0.3.0 we also support Ogg Vorbis files, and FLAC is supported since version 0.7.0. See the
<a class="ulink" href="http://scummvm.svn.sourceforge.net/viewvc/*checkout*/scummvm/scummvm/trunk/README" target="_top">README</a>
for more info.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299338"></a><a name="id299339"></a><p><b>4.3.</b></p></td><td align="left" valign="top"><p>Does ScummVM support using MP3/Ogg/FLAC files instead of the original MIDI music?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299304"></a><a name="id299305"></a><p><b>4.3.</b></p></td><td align="left" valign="top"><p>Does ScummVM support using MP3/Ogg/FLAC files instead of the original MIDI music?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
No. If all the game does is to play or loop a tune it would be possible, but many of the games do
fancy stuff like smooth transitions from one tune to another, or turn individual instruments on and
off, etc. There's simply no way ScummVM could take a piece of digital music and emulate that kind
@@ -144,17 +123,17 @@
unused bonus audio tracks on the CD) and Monkey Island 2 (which is sometimes distributed on
the same CD as the version of Monkey Island 1 that uses CD audio). Both of these games do far
too much fancy stuff to even consider an idea like this.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299364"></a><a name="id299366"></a><p><b>4.4.</b></p></td><td align="left" valign="top"><p>Does ScummVM support filtered graphic modes?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299330"></a><a name="id299331"></a><p><b>4.4.</b></p></td><td align="left" valign="top"><p>Does ScummVM support filtered graphic modes?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
Yes, ScummVM supports several filtered graphic modes such as AdvMAME2x, also known as
<a class="ulink" href="http://scale2x.sourceforge.net/" target="_top">Scale2x</a>.
See the
<a class="ulink" href="http://scummvm.svn.sourceforge.net/viewvc/*checkout*/scummvm/scummvm/trunk/README" target="_top">README</a>
for more info.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299389"></a><a name="id299390"></a><p><b>4.5.</b></p></td><td align="left" valign="top"><p>Can I run my game full screen?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299355"></a><a name="id299356"></a><p><b>4.5.</b></p></td><td align="left" valign="top"><p>Can I run my game full screen?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
Yes. You can either start your game using the -f command line parameter, setting
the game to Full Screen in the ScummVM Options dialog, or by using the Alt+Enter key
combination in-game to switch between full screen and windowed modes.
- </p></td></tr><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id299405"></a>5. Troubleshooting</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>5.1. <a href="#id299410">My game won't run.</a></dt><dt>5.2. <a href="#id299442">I installed my game but ScummVM can't find it.</a></dt><dt>5.3. <a href="#id299462">I don't hear any sound.</a></dt><dt>5.4. <a href="#id299485">I don't hear any music.</a></dt><dt>5.5. <a href="#id299504">My game crashes at some point.</a></dt><dt>5.6. <a href="#id299535">ScummVM crashes, but console window disappears too quick to see the error message.</a></dt><dt>5.7. <a href="#id299553">The game colors are messed up.</a></dt><dt>5.8. <a href="#id299572">The subtitles in my non English game are messed up.</a></dt><dt>5.9. <a href="#id299596">How do I make my mac version of a game work?</a></dt><dt>5.10. <a href="#id299639">Reporting Bugs.</a></dt><dt>5.11. <a href="#id299704">I downloaded the Broken Sword packs from your site but the game won't run.</a></dt><dt>5.12. <a href="#id299720">There are no graphics in the Broken Sword I intro.</a></dt><dt>5.13. <a href="#id299734">I get "WARNING: Unable to open configuration file C:\windows\scummvm.ini!"</a></dt><dt>5.14. <a href="#id299749">I get "Failed to save game state to file: xxx"</a></dt><dt>5.15. <a href="#id299763">ScummVM starts, but all I get is a transparent window!</a></dt><dt>5.16. <a href="#id299797">ScummVM runs, but sound is stuttering and/or garbled!</a></dt><dt>5.17. <a href="#id299814">How do I set an environment variable?</a></dt><dt>5.18. <a href="#id299858">ScummVM starts somewhere in the middle of my two Xinerama monitors in fullscreen mode. Help!</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id299410"></a><a name="id299411"></a><p><b>5.1.</b></p></td><td align="left" valign="top"><p>My game won't run.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id299371"></a>5. Troubleshooting</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>5.1. <a href="#id299376">My game won't run.</a></dt><dt>5.2. <a href="#id299407">I installed my game but ScummVM can't find it.</a></dt><dt>5.3. <a href="#id299428">I don't hear any sound.</a></dt><dt>5.4. <a href="#id299451">I don't hear any music.</a></dt><dt>5.5. <a href="#id299470">My game crashes at some point.</a></dt><dt>5.6. <a href="#id299501">ScummVM crashes, but the console window disappears too quickly to see the error message.</a></dt><dt>5.7. <a href="#id299536">The game colors are messed up.</a></dt><dt>5.8. <a href="#id299555">The subtitles in my non English game are messed up.</a></dt><dt>5.9. <a href="#id299579">How do I make my mac version of a game work?</a></dt><dt>5.10. <a href="#id299624">Reporting Bugs.</a></dt><dt>5.11. <a href="#id299689">I downloaded the Broken Sword packs from your site but the game won't run.</a></dt><dt>5.12. <a href="#id299705">There are no graphics in the Broken Sword I intro.</a></dt><dt>5.13. <a href="#id299719">I get "WARNING: Unable to open configuration file C:\windows\scummvm.ini!"</a></dt><dt>5.14. <a href="#id299734">I get "Failed to save game state to file: xxx"</a></dt><dt>5.15. <a href="#id299748">ScummVM starts, but all I get is a transparent window!</a></dt><dt>5.16. <a href="#id299782">ScummVM runs, but sound is stuttering and/or garbled!</a></dt><dt>5.17. <a href="#id299799">How do I set an environment variable?</a></dt><dt>5.18. <a href="#id299843">ScummVM starts somewhere in the middle of my two Xinerama monitors in fullscreen mode. Help!</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id299376"></a><a name="id299377"></a><p><b>5.1.</b></p></td><td align="left" valign="top"><p>My game won't run.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
First make sure your game is supported.
See "<a class="xref" href="#question.supported-games" title="Question">What games does ScummVM support?</a>".
If it is a supported game and you
@@ -162,20 +141,20 @@
<a class="ulink" href="http://scummvm.svn.sourceforge.net/viewvc/*checkout*/scummvm/scummvm/trunk/README" target="_top">README</a>
to the letter, then see "<a class="xref" href="#question.report-bugs" title="Question">Reporting Bugs.</a>"
to report this as a bug.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299442"></a><a name="id299443"></a><p><b>5.2.</b></p></td><td align="left" valign="top"><p>I installed my game but ScummVM can't find it.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299407"></a><a name="id299408"></a><p><b>5.2.</b></p></td><td align="left" valign="top"><p>I installed my game but ScummVM can't find it.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
First don't use the install.exe or setup.exe shipped with the game. They usually will
not do what you need to run the game with ScummVM -- rather they just copy the game
.exe and install some shortcuts. ScummVM requires all game
data to run, so you will need to copy those manually. Look at the
<a class="ulink" href="http://www.scummvm.org/documentation.php?view=datafiles" target="_top">Game Data Files</a> page for
further details.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299462"></a><a name="question.no-sound"></a><p><b>5.3.</b></p></td><td align="left" valign="top"><p><a name="question.no-sound.text"></a>I don't hear any sound.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299428"></a><a name="question.no-sound"></a><p><b>5.3.</b></p></td><td align="left" valign="top"><p><a name="question.no-sound.text"></a>I don't hear any sound.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
Check the <a class="ulink" href="http://www.scummvm.org/compatibility.php" target="_top">compatibility list</a>
to see if your game has sound support currently. You can
also try the -s command line parameter to set the in game SFX volume.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299485"></a><a name="id299486"></a><p><b>5.4.</b></p></td><td align="left" valign="top"><p>I don't hear any music.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299451"></a><a name="id299452"></a><p><b>5.4.</b></p></td><td align="left" valign="top"><p>I don't hear any music.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
See "<a class="xref" href="#question.no-sound" title="Question">I don't hear any sound.</a>".
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299504"></a><a name="id299505"></a><p><b>5.5.</b></p></td><td align="left" valign="top"><p>My game crashes at some point.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299470"></a><a name="id299471"></a><p><b>5.5.</b></p></td><td align="left" valign="top"><p>My game crashes at some point.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
Check the <a class="ulink" href="http://www.scummvm.org/compatibility.php" target="_top">Compatibility List</a> to see if your game has any known issues. If you can
reproduce this crash more than once, please report it to our Bug Tracker.
See "<a class="xref" href="#question.report-bugs" title="Question">Reporting Bugs.</a>".
@@ -183,8 +162,8 @@
If you are experiencing random crashes, and your game plays music from
CD, you most certainly have encountered a Windows bug. Try copying the data files from
CD to your hard disk, and running them from there.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299535"></a><a name="id299536"></a><p><b>5.6.</b></p></td><td align="left" valign="top"><p>ScummVM crashes, but console window disappears too quick to see the error message.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
- To make it visible, you should run ScummVM from command line. To open a
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299501"></a><a name="id299502"></a><p><b>5.6.</b></p></td><td align="left" valign="top"><p>ScummVM crashes, but the console window disappears too quickly to see the error message.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ On Windows, to make it visible, you should run ScummVM from the command line. To open a
command prompt, open the Start Menu and select the 'Run' option. Under
Windows NT/2000/XP, type 'cmd.exe' (no quotes) in the dialog box that
shows up; under Windows 95/98/Me, type 'command.com' instead. If
@@ -192,11 +171,20 @@
the drive ScummVM is located). Change to ScummVM's directory by typing
'cd \your\path\to\scummvm' (substituting the appropriate path) and then
type 'scummvm'.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299553"></a><a name="question.messy-colors"></a><p><b>5.7.</b></p></td><td align="left" valign="top"><p><a name="question.messy-colors.text"></a>The game colors are messed up.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p><p>
+ On MacOS X, you can find the error messages by starting Console.app
+ (in Utilities within the Applications folder). If you prefer, you can
+ also run ScummVM from the terminal. To do this, start Terminal.app
+ (also in the Utilities folder), then drag&drop the ScummVM.app
+ application onto the Terminal window, remove the space at the end of
+ the line and add 'Contents/MacOS/scummvm' (without the quotes). The
+ line should look like this: '/Path/to/ScummVM.app/Contents/MacOS/scummvm'.
+ Then press return to start ScummVM.
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299536"></a><a name="question.messy-colors"></a><p><b>5.7.</b></p></td><td align="left" valign="top"><p><a name="question.messy-colors.text"></a>The game colors are messed up.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
This is a known issue with using Amiga version datafiles. Select Amiga as a
platform in the ScummVM Game Options dialog, or use the --platform=amiga command
line parameter to enable Amiga-specific code.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299572"></a><a name="id299573"></a><p><b>5.8.</b></p></td><td align="left" valign="top"><p>The subtitles in my non English game are messed up.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299555"></a><a name="id299556"></a><p><b>5.8.</b></p></td><td align="left" valign="top"><p>The subtitles in my non English game are messed up.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
You are most likely using a game such as Maniac Mansion or Zak McKracken if you have this problem.
You need to specify a language in the ScummVM Game Options dialog, with the -q parameter or by
using the 'language' config file option.
@@ -204,7 +192,7 @@
Consult the
<a class="ulink" href="http://scummvm.svn.sourceforge.net/viewvc/*checkout*/scummvm/scummvm/trunk/README" target="_top">README</a>
or command line help for further information.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299596"></a><a name="id299597"></a><p><b>5.9.</b></p></td><td align="left" valign="top"><p>How do I make my mac version of a game work?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299579"></a><a name="id299580"></a><p><b>5.9.</b></p></td><td align="left" valign="top"><p>How do I make my mac version of a game work?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
First, if you use a ScummVM version prior to 0.7.0 we strongly recommend you
to upgrade to the latest version, as we improved support for mac games considerably starting with 0.7.0.
</p><p>
@@ -222,7 +210,7 @@
The older games which have LFL files should only need the platform set
to 'macintosh' to run. See "<a class="xref" href="#question.messy-colors" title="Question">The game colors are messed up.</a>" for information on specifying the
game platform.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299639"></a><a name="question.report-bugs"></a><p><b>5.10.</b></p></td><td align="left" valign="top"><p><a name="question.report-bugs.text"></a>Reporting Bugs.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299624"></a><a name="question.report-bugs"></a><p><b>5.10.</b></p></td><td align="left" valign="top"><p><a name="question.report-bugs.text"></a>Reporting Bugs.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
To report a bug, please create a SourceForge account and follow the
<a class="ulink" href="http://sourceforge.net/tracker/?atid=418820&group_id=37116&func=browse" target="_top">bugs</a>
link from our homepage. Please make sure the bug is reproducible, and
@@ -233,20 +221,20 @@
</p><div class="itemizedlist"><ul type="disc"><li>ScummVM version (PLEASE test the latest Subversion/Daily build)</li><li>Bug details, including instructions on reproducing it</li><li>Language of game (English, German, ...)</li><li>Version of game (talkie, floppy, ...)</li><li>Platform and Compiler (Win32, Linux, MacOS, ...)</li><li>Attach a save game if possible</li><li>If this bug only occurred recently, please note the last
version without the bug, and the first version including
the bug. That way we can fix it quicker by looking at the
- changes made.</li></ul></div></td></tr><tr class="question"><td align="left" valign="top"><a name="id299704"></a><a name="id299705"></a><p><b>5.11.</b></p></td><td align="left" valign="top"><p>I downloaded the Broken Sword packs from your site but the game won't run.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ changes made.</li></ul></div></td></tr><tr class="question"><td align="left" valign="top"><a name="id299689"></a><a name="id299690"></a><p><b>5.11.</b></p></td><td align="left" valign="top"><p>I downloaded the Broken Sword packs from your site but the game won't run.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
These are not full games but reencoded cutscene (video) packs. To run the games you
- still need the original disks. Originally cutscenes were encoded in proprietary
- format and Revolution Software kindly permitted us to reencode them into
- MPEG and distribute them freely on our site.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299720"></a><a name="id299721"></a><p><b>5.12.</b></p></td><td align="left" valign="top"><p>There are no graphics in the Broken Sword I intro.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ still need the original disks. Originally cutscenes were encoded in a proprietary
+ format but Revolution Software kindly permitted us to reencode them into
+ DXA and distribute them freely on our site.
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299705"></a><a name="id299706"></a><p><b>5.12.</b></p></td><td align="left" valign="top"><p>There are no graphics in the Broken Sword I intro.</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
Be patient. There are about 12 seconds of speech only and eventually the Revolution logo
will appear.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299734"></a><a name="id299735"></a><p><b>5.13.</b></p></td><td align="left" valign="top"><p>I get "WARNING: Unable to open configuration file C:\windows\scummvm.ini!"</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299719"></a><a name="id299720"></a><p><b>5.13.</b></p></td><td align="left" valign="top"><p>I get "WARNING: Unable to open configuration file C:\windows\scummvm.ini!"</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
Make sure you have enough permissions to write in c:\windows directory. Also note that this warning the
first time you run ScummVM, since the file does not exist yet then.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299749"></a><a name="id299750"></a><p><b>5.14.</b></p></td><td align="left" valign="top"><p>I get "Failed to save game state to file: xxx"</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299734"></a><a name="id299735"></a><p><b>5.14.</b></p></td><td align="left" valign="top"><p>I get "Failed to save game state to file: xxx"</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
Check savepath in Options->Paths->Save Path. That should point to writable directory.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299763"></a><a name="id299764"></a><p><b>5.15.</b></p></td><td align="left" valign="top"><p>ScummVM starts, but all I get is a transparent window!</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299748"></a><a name="id299749"></a><p><b>5.15.</b></p></td><td align="left" valign="top"><p>ScummVM starts, but all I get is a transparent window!</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
This problem has been reported to happen under Windows in some cases. Check
that you have the latest drivers for your graphics card. If that does not
help, try setting the <code class="envar">SDL_VIDEODRIVER</code> environment variable to
@@ -259,12 +247,12 @@
certain laptops, 64-bit Windows, and Windows Vista. The DirectX driver
is still available, and can be selected by setting the environment
variable <code class="envar">SDL_VIDEODRIVER</code> to "directx".
- </p></blockquote></div></td></tr><tr class="question"><td align="left" valign="top"><a name="id299797"></a><a name="id299798"></a><p><b>5.16.</b></p></td><td align="left" valign="top"><p>ScummVM runs, but sound is stuttering and/or garbled!</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></blockquote></div></td></tr><tr class="question"><td align="left" valign="top"><a name="id299782"></a><a name="id299783"></a><p><b>5.16.</b></p></td><td align="left" valign="top"><p>ScummVM runs, but sound is stuttering and/or garbled!</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
This problem has been reported to happen under Windows in some cases. Check
that you have the latest drivers for your sound card. If that does not help,
try setting the <code class="envar">SDL_AUDIODRIVER</code> environment variable to "waveout"
and try again.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299814"></a><a name="id299816"></a><p><b>5.17.</b></p></td><td align="left" valign="top"><p>How do I set an environment variable?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299799"></a><a name="id299800"></a><p><b>5.17.</b></p></td><td align="left" valign="top"><p>How do I set an environment variable?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
That depends on what operating system and/or command shell you are using.
Under Windows, you could try creating a file called
<span class="command"><strong>scummvm.bat</strong></span> in the same folder as
@@ -279,13 +267,13 @@
</p><p>
On more recent versions of Windows, you can also set an environment variable
permanently, and for all applications, through the control panel.
- </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299858"></a><a name="id299860"></a><p><b>5.18.</b></p></td><td align="left" valign="top"><p>ScummVM starts somewhere in the middle of my two Xinerama monitors in fullscreen mode. Help!</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="question"><td align="left" valign="top"><a name="id299843"></a><a name="id299844"></a><p><b>5.18.</b></p></td><td align="left" valign="top"><p>ScummVM starts somewhere in the middle of my two Xinerama monitors in fullscreen mode. Help!</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
In fact, this is SDL problem. SDL does by default has xinerama support
enabled. Set the <code class="envar">SDL_VIDEO_FULLSCREEN_HEAD</code>
environment variable to "1" to start ScummVM (and other SDL applications) in
fullscreen on only one monitor. If this does not work make sure your SDL
library does have Xinerama support compiled in.
- </p></td></tr><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id299879"></a>6. Features</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>6.1. <a href="#id299884">Will you add support for zip archives?</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id299884"></a><a name="id299885"></a><p><b>6.1.</b></p></td><td align="left" valign="top"><p>Will you add support for zip archives?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
+ </p></td></tr><tr class="qandadiv"><td align="left" valign="top" colspan="2"><h3 class="title"><a name="id299864"></a>6. Features</h3></td></tr><tr class="toc"><td align="left" valign="top" colspan="2"><dl><dt>6.1. <a href="#id299868">Will you add support for zip archives?</a></dt></dl></td></tr><tr class="question"><td align="left" valign="top"><a name="id299868"></a><a name="id299870"></a><p><b>6.1.</b></p></td><td align="left" valign="top"><p>Will you add support for zip archives?</p></td></tr><tr class="answer"><td align="left" valign="top"></td><td align="left" valign="top"><p>
We will not do it. There are two main reasons for that. First, we believe that it
would ease illegal distribution of games. Second, we already support compression
of sound & speech in most larger titles, and use specially designed algorithms
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