[Scummvm-cvs-logs] SF.net SVN: scummvm:[38511] scummvm/trunk/engines/sci/engine/game.cpp

aquadran at users.sourceforge.net aquadran at users.sourceforge.net
Wed Feb 18 23:41:57 CET 2009


Revision: 38511
          http://scummvm.svn.sourceforge.net/scummvm/?rev=38511&view=rev
Author:   aquadran
Date:     2009-02-18 22:41:57 +0000 (Wed, 18 Feb 2009)

Log Message:
-----------
formating

Modified Paths:
--------------
    scummvm/trunk/engines/sci/engine/game.cpp

Modified: scummvm/trunk/engines/sci/engine/game.cpp
===================================================================
--- scummvm/trunk/engines/sci/engine/game.cpp	2009-02-18 22:28:17 UTC (rev 38510)
+++ scummvm/trunk/engines/sci/engine/game.cpp	2009-02-18 22:41:57 UTC (rev 38511)
@@ -29,15 +29,12 @@
 #include "sci/include/kernel.h"
 #include "sci/engine/kernel_types.h"
 
-/* Structures and data from vm.c: */
+// Structures and data from vm.c:
 extern calls_struct_t *send_calls;
 extern int send_calls_allocated;
 extern int bp_flag;
 
-
-
-static int
-_init_vocabulary(state_t *s) { /* initialize vocabulary and related resources */
+static int _init_vocabulary(state_t *s) { // initialize vocabulary and related resources
 	s->parser_lastmatch_word = SAID_NO_MATCH;
 	s->parser_rules = NULL;
 
@@ -46,15 +43,13 @@
 	if ((s->resmgr->sci_version < SCI_VERSION_01_VGA) && (s->parser_words = vocab_get_words(s->resmgr, &(s->parser_words_nr)))) {
 		s->parser_suffices = vocab_get_suffices(s->resmgr, &(s->parser_suffices_nr));
 		if ((s->parser_branches = vocab_get_branches(s->resmgr, &(s->parser_branches_nr))))
-			/* Now build a GNF grammar out of this */
+			// Now build a GNF grammar out of this
 			s->parser_rules = vocab_build_gnf(s->parser_branches, s->parser_branches_nr);
-
 	} else {
 		sciprintf("Assuming that this game does not use a parser.\n");
 		s->parser_rules = NULL;
 	}
 
-
 	s->opcodes = vocabulary_get_opcodes(s->resmgr);
 
 	if (!(s->selector_names = vocabulary_get_snames(s->resmgr, NULL, s->version))) {
@@ -63,17 +58,17 @@
 	}
 
 	for (s->selector_names_nr = 0; s->selector_names[s->selector_names_nr]; s->selector_names_nr++);
-	/* Counts the number of selector names */
+	// Counts the number of selector names
 
 	script_map_selectors(s, &(s->selector_map));
-	/* Maps a few special selectors for later use */
+	// Maps a few special selectors for later use
 
 	return 0;
 }
 
 extern int _allocd_rules;
-static void
-_free_vocabulary(state_t *s) {
+
+static void _free_vocabulary(state_t *s) {
 	sciprintf("Freeing vocabulary\n");
 
 	if (s->parser_words) {
@@ -94,16 +89,14 @@
 }
 
 
-static int
-_init_graphics_input(state_t *s) {
+static int _init_graphics_input(state_t *s) {
 	s->pic_priority_table = NULL;
 	s->pics = NULL;
 	s->pics_nr = 0;
 	return 0;
 }
 
-static void
-_sci1_alloc_system_colors(state_t *s) {
+static void _sci1_alloc_system_colors(state_t *s) {
 	gfx_color_t white;
 	gfx_color_t black;
 
@@ -122,8 +115,7 @@
 	gfxop_set_system_color(s->gfx_state, &black);
 }
 
-int
-_reset_graphics_input(state_t *s) {
+int _reset_graphics_input(state_t *s) {
 	resource_t *resource;
 	int font_nr;
 	gfx_color_t transparent;
@@ -133,58 +125,54 @@
 		int i;
 
 		for (i = 0; i < 16; i++) {
-			if (gfxop_set_color(s->gfx_state, &(s->ega_colors[i]),
-			                    gfx_sci0_image_colors[sci0_palette][i].r,
-			                    gfx_sci0_image_colors[sci0_palette][i].g,
-			                    gfx_sci0_image_colors[sci0_palette][i].b,
-			                    0, -1, -1))
+			if (gfxop_set_color(s->gfx_state, &(s->ega_colors[i]), gfx_sci0_image_colors[sci0_palette][i].r,
+					gfx_sci0_image_colors[sci0_palette][i].g, gfx_sci0_image_colors[sci0_palette][i].b, 0, -1, -1)) {
 				return 1;
+			}
 			gfxop_set_system_color(s->gfx_state, &(s->ega_colors[i]));
 		}
 	} else {
-		/* Check for Amiga palette file. */
+		// Check for Amiga palette file.
 		FILE *f = sci_fopen("spal", "rb");
 		if (f) {
-			s->gfx_state->resstate->static_palette =
-			    gfxr_read_pal1_amiga(&s->gfx_state->resstate->static_palette_entries, f);
+			s->gfx_state->resstate->static_palette = gfxr_read_pal1_amiga(&s->gfx_state->resstate->static_palette_entries, f);
 			fclose(f);
 			_sci1_alloc_system_colors(s);
 		} else {
 			resource = scir_find_resource(s->resmgr, sci_palette, 999, 1);
 			if (resource) {
 				if (s->version < SCI_VERSION(1, 001, 000))
-					s->gfx_state->resstate->static_palette =
-					    gfxr_read_pal1(999, &s->gfx_state->resstate->static_palette_entries,
-					                   resource->data, resource->size);
+					s->gfx_state->resstate->static_palette = gfxr_read_pal1(999, &s->gfx_state->resstate->static_palette_entries,
+																			resource->data, resource->size);
 				else
-					s->gfx_state->resstate->static_palette =
-					    gfxr_read_pal11(999, &s->gfx_state->resstate->static_palette_entries,
-					                    resource->data, resource->size);
+					s->gfx_state->resstate->static_palette = gfxr_read_pal11(999, &s->gfx_state->resstate->static_palette_entries,
+																			resource->data, resource->size);
 				_sci1_alloc_system_colors(s);
 				scir_unlock_resource(s->resmgr, resource, sci_palette, 999);
-			} else
+			} else {
 				sciprintf("Couldn't find the default palette!\n");
+			}
 		}
 	}
 	transparent.mask = 0;
 
-	gfxop_fill_box(s->gfx_state, gfx_rect(0, 0, 320, 200), s->ega_colors[0]); /* Fill screen black */
+	gfxop_fill_box(s->gfx_state, gfx_rect(0, 0, 320, 200), s->ega_colors[0]); // Fill screen black
 	gfxop_update(s->gfx_state);
 
-	s->mouse_pointer_view = s->mouse_pointer_loop = s->mouse_pointer_cel = -1; /* No mouse pointer resource */
-	s->save_mouse_pointer_view = s->save_mouse_pointer_loop = s->save_mouse_pointer_cel = -1; /* No mouse pointer resource */
+	s->mouse_pointer_view = s->mouse_pointer_loop = s->mouse_pointer_cel = -1; // No mouse pointer resource
+	s->save_mouse_pointer_view = s->save_mouse_pointer_loop = s->save_mouse_pointer_cel = -1; // No mouse pointer resource
 	gfxop_set_pointer_position(s->gfx_state, Common::Point(160, 150));
 
-	s->mouse_pointer_view = s->mouse_pointer_loop = s->mouse_pointer_cel = -1; /* No mouse pointer resource */
-	s->save_mouse_pointer_view = s->save_mouse_pointer_loop = s->save_mouse_pointer_cel = -1; /* No mouse pointer resource */
+	s->mouse_pointer_view = s->mouse_pointer_loop = s->mouse_pointer_cel = -1; // No mouse pointer resource
+	s->save_mouse_pointer_view = s->save_mouse_pointer_loop = s->save_mouse_pointer_cel = -1; // No mouse pointer resource
 
 
 	s->pic_is_new = 0;
-	s->pic_visible_map = GFX_MASK_NONE; /* Other values only make sense for debugging */
-	s->dyn_views = NULL; /* no DynViews */
-	s->drop_views = NULL; /* And, consequently, no list for dropped views */
+	s->pic_visible_map = GFX_MASK_NONE; // Other values only make sense for debugging
+	s->dyn_views = NULL; // no DynViews
+	s->drop_views = NULL; // And, consequently, no list for dropped views
 
-	s->priority_first = 42; /* Priority zone 0 ends here */
+	s->priority_first = 42; // Priority zone 0 ends here
 
 	if (s->version < SCI_VERSION_FTU_PRIORITY_14_ZONES)
 		s->priority_last = 200;
@@ -220,18 +208,17 @@
 		bgcolor.visual = s->gfx_state->resstate->static_palette[255];
 		bgcolor.mask = GFX_MASK_VISUAL;
 #endif
-		s->titlebar_port = gfxw_new_port(s->visual, NULL, gfx_rect(0, 0, 320, 10),
-		                                 fgcolor, bgcolor);
-	} else
-		s->titlebar_port = gfxw_new_port(s->visual, NULL, gfx_rect(0, 0, 320, 10),
-		                                 s->ega_colors[0], s->ega_colors[15]);
+		s->titlebar_port = gfxw_new_port(s->visual, NULL, gfx_rect(0, 0, 320, 10), fgcolor, bgcolor);
+	} else {
+		s->titlebar_port = gfxw_new_port(s->visual, NULL, gfx_rect(0, 0, 320, 10), s->ega_colors[0], s->ega_colors[15]);
+	}
 	s->titlebar_port->color.mask |= GFX_MASK_PRIORITY;
 	s->titlebar_port->color.priority = 11;
 	s->titlebar_port->bgcolor.mask |= GFX_MASK_PRIORITY;
 	s->titlebar_port->bgcolor.priority = 11;
 	s->titlebar_port->flags |= GFXW_FLAG_NO_IMPLICIT_SWITCH;
 
-	/* but this is correct */
+	// but this is correct
 	s->picture_port = gfxw_new_port(s->visual, NULL, s->gfx_state->options->pic_port_bounds, s->ega_colors[0], transparent);
 
 	s->pics_drawn_nr = 0;
@@ -240,20 +227,19 @@
 	s->visual->add(GFXWC(s->visual), GFXW(s->titlebar_port));
 	s->visual->add(GFXWC(s->visual), GFXW(s->picture_port));
 	s->visual->add(GFXWC(s->visual), GFXW(s->iconbar_port));
-	/* Add ports to visual */
+	// Add ports to visual
 
-	s->port = s->picture_port; /* Currently using the picture port */
+	s->port = s->picture_port; // Currently using the picture port
 
 #if 0
 	s->titlebar_port->bgcolor.mask |= GFX_MASK_PRIORITY;
-	s->titlebar_port->bgcolor.priority = 11; /* Standard priority for the titlebar port */
+	s->titlebar_port->bgcolor.priority = 11; // Standard priority for the titlebar port
 #endif
 
 	return 0;
 }
 
-int
-game_init_graphics(state_t *s) {
+int game_init_graphics(state_t *s) {
 #ifndef WITH_PIC_SCALING
 	if (s->gfx_state->options->pic0_unscaled == 0)
 		sciprintf("WARNING: Pic scaling was disabled; your version of FreeSCI has no support for scaled pic drawing built in.\n");
@@ -263,9 +249,7 @@
 	return _reset_graphics_input(s);
 }
 
-
-static void
-_free_graphics_input(state_t *s) {
+static void _free_graphics_input(state_t *s) {
 	sciprintf("Freeing graphics\n");
 
 	s->visual->widfree(GFXW(s->visual));
@@ -280,24 +264,22 @@
 	s->pics = NULL;
 }
 
-/*------------------------------------------------------------*/
-
-int
-game_init_sound(state_t *s, int sound_flags) {
+int game_init_sound(state_t *s, int sound_flags) {
 	if (s->resmgr->sci_version >= SCI_VERSION_01)
 		sound_flags |= SFX_STATE_FLAG_MULTIPLAY;
 
 	s->sfx_init_flags = sound_flags;
 	sfx_init(&s->sound, s->resmgr, sound_flags);
+
 	return 0;
 }
 
 
-/* Maps a class ID to the script the corresponding class is contained in */
-/* Returns the script number suggested by vocab.996, or -1 if there's none */
-static int
-suggested_script(resource_t *res, unsigned int classId) {
+/* Maps a class ID to the script the corresponding class is contained in
+   Returns the script number suggested by vocab.996, or -1 if there's none */
+static int suggested_script(resource_t *res, unsigned int classId) {
 	int offset;
+
 	if (!res || classId >= res->size >> 2)
 		return -1;
 
@@ -306,9 +288,7 @@
 	return getInt16(res->data + offset);
 }
 
-
-int
-test_cursor_style(state_t *s) {
+int test_cursor_style(state_t *s) {
 	int resource_nr = 0;
 	int ok = 0;
 
@@ -319,8 +299,7 @@
 	return ok;
 }
 
-int
-create_class_table_sci11(state_t *s) {
+int create_class_table_sci11(state_t *s) {
 	int scriptnr;
 	unsigned int seeker_offset;
 	char *seeker_ptr;
@@ -336,8 +315,7 @@
 	s->classtable = (class_t*)sci_calloc(sizeof(class_t), s->classtable_size);
 
 	for (scriptnr = 0; scriptnr < 1000; scriptnr++) {
-		resource_t *heap = scir_find_resource(s->resmgr, sci_heap,
-		                                      scriptnr, 0);
+		resource_t *heap = scir_find_resource(s->resmgr, sci_heap, scriptnr, 0);
 
 		if (heap) {
 			int global_vars = getUInt16(heap->data + 2);
@@ -349,7 +327,6 @@
 				if (getUInt16((byte*)seeker_ptr + 14) & SCRIPT_INFO_CLASS) {
 					classnr = getUInt16((byte*)seeker_ptr + 10);
 					if (classnr >= s->classtable_size) {
-
 						if (classnr >= SCRIPT_MAX_CLASSTABLE_SIZE) {
 							fprintf(stderr, "Invalid class number 0x%x in script.%d(0x%x), offset %04x\n",
 							        classnr, scriptnr, scriptnr, seeker_offset);
@@ -357,10 +334,10 @@
 						}
 
 						s->classtable = (class_t*)sci_realloc(s->classtable, sizeof(class_t) * (classnr + 1));
-						memset(&(s->classtable[s->classtable_size]), 0,
-						       sizeof(class_t) * (1 + classnr - s->classtable_size)); /* Clear after resize */
+						// Clear after resize
+						memset(&(s->classtable[s->classtable_size]), 0, sizeof(class_t) * (1 + classnr - s->classtable_size));
 
-						s->classtable_size = classnr + 1; /* Adjust maximum number of entries */
+						s->classtable_size = classnr + 1; // Adjust maximum number of entries
 					}
 
 					s->classtable[classnr].reg.offset = seeker_offset;
@@ -376,12 +353,12 @@
 
 	return 0;
 }
-static int
-create_class_table_sci0(state_t *s) {
+
+static int create_class_table_sci0(state_t *s) {
 	int scriptnr;
 	unsigned int seeker;
 	int classnr;
-	int magic_offset; /* For strange scripts in older SCI versions */
+	int magic_offset; // For strange scripts in older SCI versions
 
 	resource_t *vocab996 = scir_find_resource(s->resmgr, sci_vocab, 996, 1);
 
@@ -394,8 +371,7 @@
 
 	for (scriptnr = 0; scriptnr < 1000; scriptnr++) {
 		int objtype = 0;
-		resource_t *script = scir_find_resource(s->resmgr, sci_script,
-		                                        scriptnr, 0);
+		resource_t *script = scir_find_resource(s->resmgr, sci_script, scriptnr, 0);
 
 		if (script) {
 			if (s->version < SCI_VERSION_FTU_NEW_SCRIPT_HEADER)
@@ -404,7 +380,6 @@
 				magic_offset = seeker = 0;
 
 			do {
-
 				while (seeker < script->size)	{
 					unsigned int lastseeker = seeker;
 					objtype = getInt16(script->data + seeker);
@@ -414,14 +389,14 @@
 					if (seeker <= lastseeker) {
 						sciprintf("Warning: Script version is invalid.\n");
 						free(s->classtable);
-						return  SCI_ERROR_INVALID_SCRIPT_VERSION;
+						return SCI_ERROR_INVALID_SCRIPT_VERSION;
 					}
 				}
 
 				if (objtype == sci_obj_class) {
 					int sugg_script;
 
-					seeker -= SCRIPT_OBJECT_MAGIC_OFFSET; /* Adjust position; script home is base +8 bytes */
+					seeker -= SCRIPT_OBJECT_MAGIC_OFFSET; // Adjust position; script home is base +8 bytes
 
 					classnr = getInt16(script->data + seeker + 4 + SCRIPT_SPECIES_OFFSET);
 					if (classnr >= s->classtable_size) {
@@ -433,26 +408,25 @@
 						}
 
 						s->classtable = (class_t*)sci_realloc(s->classtable, sizeof(class_t) * (classnr + 1));
-						memset(&(s->classtable[s->classtable_size]), 0,
-						       sizeof(class_t) * (1 + classnr - s->classtable_size)); /* Clear after resize */
+						// Clear after resize
+						memset(&(s->classtable[s->classtable_size]), 0, sizeof(class_t) * (1 + classnr - s->classtable_size)); 
 
-						s->classtable_size = classnr + 1; /* Adjust maximum number of entries */
+						s->classtable_size = classnr + 1; // Adjust maximum number of entries
 					}
 
 					sugg_script = suggested_script(vocab996, classnr);
 
-					/* First, test whether the script hasn't been claimed, or if it's been claimed by the wrong script */
+					// First, test whether the script hasn't been claimed, or if it's been claimed by the wrong script
 
 					if (sugg_script == -1 || scriptnr == sugg_script /*|| !s->classtable[classnr].reg.segment*/)  {
-						/* Now set the home script of the class */
+						// Now set the home script of the class
 						s->classtable[classnr].reg.offset = seeker + 4 - magic_offset;
 						s->classtable[classnr].reg.segment = 0;
 						s->classtable[classnr].script = scriptnr;
 					}
 
-					seeker += SCRIPT_OBJECT_MAGIC_OFFSET; /* Re-adjust position */
-
-					seeker += getInt16(script->data + seeker + 2); /* Move to next */
+					seeker += SCRIPT_OBJECT_MAGIC_OFFSET; // Re-adjust position
+					seeker += getInt16(script->data + seeker + 2); // Move to next
 				}
 
 			} while (objtype != sci_obj_terminator && seeker <= script->size);
@@ -464,13 +438,12 @@
 	return 0;
 }
 
-/* Architectural stuff: Init/Unintialize engine */
-int
-script_init_engine(state_t *s, sci_version_t version) {
+// Architectural stuff: Init/Unintialize engine
+int script_init_engine(state_t *s, sci_version_t version) {
 	int result;
 
-	s->max_version = SCI_VERSION(9, 999, 999); /* :-) */
-	s->min_version = 0; /* Set no real limits */
+	s->max_version = SCI_VERSION(9, 999, 999);
+	s->min_version = 0; //Set no real limits
 	s->version = SCI_VERSION_DEFAULT_SCI0;
 	s->kernel_opt_flags = 0;
 
@@ -478,7 +451,7 @@
 		s->version_lock_flag = 0;
 	} else {
 		s->version = version;
-		s->version_lock_flag = 1; /* Lock version */
+		s->version_lock_flag = 1; // Lock version
 	}
 
 	script_detect_versions(s);
@@ -506,9 +479,8 @@
 	s->script_000 = &(s->seg_manager.heap[s->script_000_segment]->data.script);
 
 
-	s->sys_strings = sm_allocate_sys_strings(&s->seg_manager,
-	                 &s->sys_strings_segment);
-	/* Allocate static buffer for savegame and CWD directories */
+	s->sys_strings = sm_allocate_sys_strings(&s->seg_manager, &s->sys_strings_segment);
+	// Allocate static buffer for savegame and CWD directories
 	sys_string_acquire(s->sys_strings, SYS_STRING_SAVEDIR, "savedir", MAX_SAVE_DIR_SIZE);
 
 	s->save_dir_copy = make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR);
@@ -517,31 +489,32 @@
 	s->r_acc = s->r_prev = NULL_REG;
 	s->r_amp_rest = 0;
 
-	s->execution_stack = NULL;    /* Start without any execution stack */
-	s->execution_stack_base = -1; /* No vm is running yet */
-	s->execution_stack_pos = -1;   /* Start at execution stack position 0 */
+	s->execution_stack = NULL;    // Start without any execution stack
+	s->execution_stack_base = -1; // No vm is running yet
+	s->execution_stack_pos = -1;   // Start at execution stack position 0
 
-
 	s->kernel_names = vocabulary_get_knames(s->resmgr, &s->kernel_names_nr);
 	script_map_kernel(s);
-	/* Maps the kernel functions */
+	// Maps the kernel functions
 
-	if (_init_vocabulary(s)) return 1;
+	if (_init_vocabulary(s))
+		return 1;
+
 	if (s->selector_map.cantBeHere != -1)
 		version_require_later_than(s, SCI_VERSION_FTU_INVERSE_CANBEHERE);
 
 	s->restarting_flags = SCI_GAME_IS_NOT_RESTARTING;
 
-	s->bp_list = NULL; /* No breakpoints defined */
+	s->bp_list = NULL; // No breakpoints defined
 	s->have_bp = 0;
 
 	s->file_handles_nr = 5;
 	s->file_handles = (FILE**)sci_calloc(sizeof(FILE *), s->file_handles_nr);
-	/* Allocate memory for file handles */
+	// Allocate memory for file handles
 
 	sci_init_dir(&(s->dirseeker));
 	s->dirseeker_outbuffer = NULL_REG;
-	/* Those two are used by FileIO for FIND_FIRST, FIND_NEXT */
+	// Those two are used by FileIO for FIND_FIRST, FIND_NEXT
 
 	if (s->version >= SCI_VERSION_FTU_LOFS_ABSOLUTE &&
 	        s->version < SCI_VERSION(1, 001, 000))
@@ -557,14 +530,11 @@
 	return 0;
 }
 
-
-void
-script_set_gamestate_save_dir(state_t *s, const char* path) {
+void script_set_gamestate_save_dir(state_t *s, const char *path) {
 	sys_string_set(s->sys_strings, SYS_STRING_SAVEDIR, path);
 }
 
-void
-script_free_vm_memory(state_t *s) {
+void script_free_vm_memory(state_t *s) {
 	int i;
 
 	sciprintf("Freeing VM memory\n");
@@ -573,7 +543,7 @@
 	free(s->classtable);
 	s->classtable = NULL;
 
-	/* Close all opened file handles */
+	// Close all opened file handles
 	for (i = 1; i < s->file_handles_nr; i++)
 		if (s->file_handles[i])
 			fclose(s->file_handles[i]);
@@ -581,16 +551,14 @@
 	free(s->file_handles);
 	s->file_handles = NULL;
 
-	/* FIXME: file handles will NOT be closed under DOS. DJGPP generates an
-	   exception fault whenever you try to close a never-opened file */
+	// FIXME: file handles will NOT be closed under DOS. DJGPP generates an
+	// exception fault whenever you try to close a never-opened file
 }
 
-extern void
-	free_kfunct_tables(state_t *s);
-/* From kernel.c */
+extern void free_kfunct_tables(state_t *s);
+// From kernel.c
 
-void
-script_free_engine(state_t *s) {
+void script_free_engine(state_t *s) {
 	script_free_vm_memory(s);
 
 	sciprintf("Freeing state-dependant data\n");
@@ -598,18 +566,17 @@
 	free_kfunct_tables(s);
 
 	_free_vocabulary(s);
-
 }
 
-void
-script_free_breakpoints(state_t *s) {
+void script_free_breakpoints(state_t *s) {
 	breakpoint_t *bp, *bp_next;
 
-	/* Free breakpoint list */
+	// Free breakpoint list
 	bp = s->bp_list;
 	while (bp) {
 		bp_next = bp->next;
-		if (bp->type == BREAK_SELECTOR) free(bp->data.name);
+		if (bp->type == BREAK_SELECTOR)
+			free(bp->data.name);
 		free(bp);
 		bp = bp_next;
 	}
@@ -621,17 +588,14 @@
 /* Game instance stuff: Init/Unitialize state-dependant data */
 /*************************************************************/
 
-
-int
-game_init(state_t *s) {
+int game_init(state_t *s) {
 #ifdef __GNUC__XX
 #  warning "Fixme: Use new VM instantiation code all over the place"
 #endif
-	reg_t game_obj; /* Address of the game object */
+	reg_t game_obj; // Address of the game object
 	dstack_t *stack;
 
-	stack = sm_allocate_stack(&s->seg_manager, VM_STACK_SIZE,
-	                          &s->stack_segment);
+	stack = sm_allocate_stack(&s->seg_manager, VM_STACK_SIZE, &s->stack_segment);
 	s->stack_base = stack->entries;
 	s->stack_top = s->stack_base + VM_STACK_SIZE;
 
@@ -640,13 +604,13 @@
 		return 1;
 	}
 
-	s->parser_valid = 0; /* Invalidate parser */
-	s->parser_event = NULL_REG; /* Invalidate parser event */
+	s->parser_valid = 0; // Invalidate parser
+	s->parser_event = NULL_REG; // Invalidate parser event
 
 	s->synonyms = NULL;
-	s->synonyms_nr = 0; /* No synonyms */
+	s->synonyms_nr = 0; // No synonyms
 
-	/* Initialize send_calls buffer */
+	// Initialize send_calls buffer
 
 	if (!send_calls_allocated)
 		send_calls = (calls_struct_t*)sci_calloc(sizeof(calls_struct_t), send_calls_allocated = 16);
@@ -654,63 +618,60 @@
 	if (s->gfx_state && _reset_graphics_input(s))
 		return 1;
 
-	s->successor = NULL; /* No successor */
-	s->status_bar_text = NULL; /* Status bar is blank */
+	s->successor = NULL; // No successor
+	s->status_bar_text = NULL; // Status bar is blank
 	s->status_bar_foreground = 0;
 	s->status_bar_background = s->resmgr->sci_version >= SCI_VERSION_01_VGA ? 255 : 15;
 
 	sys_string_acquire(s->sys_strings, SYS_STRING_PARSER_BASE, "parser-base", MAX_PARSER_BASE);
 	s->parser_base = make_reg(s->sys_strings_segment, SYS_STRING_PARSER_BASE);
 
-	sci_get_current_time(&(s->game_start_time)); /* Get start time */
+	sci_get_current_time(&(s->game_start_time)); // Get start time
 	memcpy(&(s->last_wait_time), &(s->game_start_time), sizeof(GTimeVal));
-	/* Use start time as last_wait_time */
+	// Use start time as last_wait_time
 
-	s->debug_mode = 0x0; /* Disable all debugging */
-	s->onscreen_console = 0; /* No onscreen console unless explicitly requested */
+	s->debug_mode = 0x0; // Disable all debugging
+	s->onscreen_console = 0; // No onscreen console unless explicitly requested
 
-	srand(time(NULL)); /* Initialize random number generator */
+	srand(time(NULL)); // Initialize random number generator
 
-	/*	script_dissect(0, s->selector_names, s->selector_names_nr); */
+	//script_dissect(0, s->selector_names, s->selector_names_nr);
 	game_obj = script_lookup_export(s, 0, 0);
-	/* The first entry in the export table of script 0 points to the game object */
+	// The first entry in the export table of script 0 points to the game object
 
 	s->game_name = sci_strdup(obj_get_name(s, game_obj));
 
 	if (!s->game_name) {
 		sciprintf("Error: script.000, export 0 ("PREG") does not\n"
-		          "  yield an object with a name -> sanity check failed\n",
-		          PRINT_REG(game_obj));
+		          "  yield an object with a name -> sanity check failed\n", PRINT_REG(game_obj));
 		return 1;
 	}
 
 	sciprintf(" \"%s\" at "PREG"\n", s->game_name, PRINT_REG(game_obj));
 
-	if (strlen((char *) s->game_name) >= MAX_GAMEDIR_SIZE) {
-
-		s->game_name[MAX_GAMEDIR_SIZE - 1] = 0; /* Fix length with brute force */
+	if (strlen((char *)s->game_name) >= MAX_GAMEDIR_SIZE) {
+		s->game_name[MAX_GAMEDIR_SIZE - 1] = 0; // Fix length with brute force
 		sciprintf(" Designation too long; was truncated to \"%s\"\n", s->game_name);
 	}
 
 	s->game_obj = game_obj;
 
-	/* Mark parse tree as unused */
+	// Mark parse tree as unused
 	s->parser_nodes[0].type = PARSE_TREE_NODE_LEAF;
 	s->parser_nodes[0].content.value = 0;
 
-	s->menubar = menubar_new(); /* Create menu bar */
+	s->menubar = menubar_new(); // Create menu bar
 
 	return 0;
 }
 
-int
-game_exit(state_t *s) {
+int game_exit(state_t *s) {
 	if (s->execution_stack) {
 		free(s->execution_stack);
 	}
 
 	sfx_exit(&s->sound);
-	/* Reinit because some other code depends on having a valid state */
+	// Reinit because some other code depends on having a valid state
 	game_init_sound(s, SFX_STATE_FLAG_NOSOUND);
 
 	sm_destroy(&s->seg_manager);


This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.




More information about the Scummvm-git-logs mailing list