[Scummvm-cvs-logs] SF.net SVN: scummvm:[35891] scummvm/trunk/engines/tucker

cyx at users.sourceforge.net cyx at users.sourceforge.net
Sun Jan 18 04:22:34 CET 2009


Revision: 35891
          http://scummvm.svn.sourceforge.net/scummvm/?rev=35891&view=rev
Author:   cyx
Date:     2009-01-18 03:22:33 +0000 (Sun, 18 Jan 2009)

Log Message:
-----------
cleanup

Modified Paths:
--------------
    scummvm/trunk/engines/tucker/resource.cpp
    scummvm/trunk/engines/tucker/sequences.cpp
    scummvm/trunk/engines/tucker/tucker.h

Modified: scummvm/trunk/engines/tucker/resource.cpp
===================================================================
--- scummvm/trunk/engines/tucker/resource.cpp	2009-01-18 03:07:20 UTC (rev 35890)
+++ scummvm/trunk/engines/tucker/resource.cpp	2009-01-18 03:22:33 UTC (rev 35891)
@@ -269,14 +269,7 @@
 	}
 	if (type != 0) {
 		f.seek(-768, SEEK_END);
-		for (int i = 0; i < 256; ++i) {
-			if (type == 2) {
-				isSpeechSoundPlaying();
-			}
-			for (int c = 0; c < 3; ++c) {
-				_currentPalette[3 * i + c] = f.readByte();
-			}
-		}
+		f.read(_currentPalette, 768);
 		setBlackPalette();
 	}
 }
@@ -487,7 +480,6 @@
 	handleNewPartSequence();
 	_currentPartNum = _partNum;
 
-
 	char filename[40];
 	sprintf(filename, "objtxt%d.c", _partNum);
 	free(_objTxtBuf);

Modified: scummvm/trunk/engines/tucker/sequences.cpp
===================================================================
--- scummvm/trunk/engines/tucker/sequences.cpp	2009-01-18 03:07:20 UTC (rev 35890)
+++ scummvm/trunk/engines/tucker/sequences.cpp	2009-01-18 03:22:33 UTC (rev 35891)
@@ -494,7 +494,7 @@
 }
 
 AnimationSequencePlayer::AnimationSequencePlayer(OSystem *system, Audio::Mixer *mixer, Common::EventManager *event, int num)
-	: _system(system), _mixer(mixer), _event(event), _seqNum(num), _changeToNextSequence(false) {
+	: _system(system), _mixer(mixer), _event(event), _seqNum(num) {
 	memset(_animationPalette, 0, sizeof(_animationPalette));
 	memset(_paletteBuffer, 0, sizeof(_paletteBuffer));
 	_soundSeqDataOffset = 0;
@@ -509,9 +509,6 @@
 	_updateScreenWidth = 0;
 	_updateScreenPicture = 0;
 	_updateScreenOffset = 0;
-	_frameCounter = 0;
-	_frameTime = 1;
-	_lastFrameTime = 0;
 	_picBufPtr = _pic2BufPtr = 0;
 }
 
@@ -522,18 +519,18 @@
 
 void AnimationSequencePlayer::mainLoop() {
 	static const SequenceUpdateFunc _demoSeqUpdateFuncs[] = {
-		{ 13, &AnimationSequencePlayer::loadIntroSeq13_14, &AnimationSequencePlayer::playIntroSeq13_14 },
-		{ 15, &AnimationSequencePlayer::loadIntroSeq15_16, &AnimationSequencePlayer::playIntroSeq15_16 },
-		{ 27, &AnimationSequencePlayer::loadIntroSeq27_28, &AnimationSequencePlayer::playIntroSeq27_28 },
-		{  1, 0, 0 }
+		{ 13, 2, &AnimationSequencePlayer::loadIntroSeq13_14, &AnimationSequencePlayer::playIntroSeq13_14 },
+		{ 15, 2, &AnimationSequencePlayer::loadIntroSeq15_16, &AnimationSequencePlayer::playIntroSeq15_16 },
+		{ 27, 2, &AnimationSequencePlayer::loadIntroSeq27_28, &AnimationSequencePlayer::playIntroSeq27_28 },
+		{  1, 0, 0, 0 }
 	};
 	static const SequenceUpdateFunc _gameSeqUpdateFuncs[] = {
-		{ 17, &AnimationSequencePlayer::loadIntroSeq17_18, &AnimationSequencePlayer::playIntroSeq17_18 },
-		{ 19, &AnimationSequencePlayer::loadIntroSeq19_20, &AnimationSequencePlayer::playIntroSeq19_20 },
-		{  3, &AnimationSequencePlayer::loadIntroSeq3_4,   &AnimationSequencePlayer::playIntroSeq3_4   },
-		{  9, &AnimationSequencePlayer::loadIntroSeq9_10,  &AnimationSequencePlayer::playIntroSeq9_10  },
-		{ 21, &AnimationSequencePlayer::loadIntroSeq21_22, &AnimationSequencePlayer::playIntroSeq21_22 },
-		{  1, 0, 0 }
+		{ 17, 1, &AnimationSequencePlayer::loadIntroSeq17_18, &AnimationSequencePlayer::playIntroSeq17_18 },
+		{ 19, 1, &AnimationSequencePlayer::loadIntroSeq19_20, &AnimationSequencePlayer::playIntroSeq19_20 },
+		{  3, 2, &AnimationSequencePlayer::loadIntroSeq3_4,   &AnimationSequencePlayer::playIntroSeq3_4   },
+		{  9, 2, &AnimationSequencePlayer::loadIntroSeq9_10,  &AnimationSequencePlayer::playIntroSeq9_10  },
+		{ 21, 2, &AnimationSequencePlayer::loadIntroSeq21_22, &AnimationSequencePlayer::playIntroSeq21_22 },
+		{  1, 0, 0, 0 }
 	};
 	switch (_seqNum) {
 	case kFirstAnimationSequenceDemo:
@@ -550,6 +547,7 @@
 			_changeToNextSequence = false;
 			_frameCounter = 0;
 			_lastFrameTime = _system->getMillis();
+			_frameTime = this->_updateFunc[_updateFuncIndex].frameTime;
 			(this->*(_updateFunc[_updateFuncIndex].load))();
 			if (_seqNum == 1) {
 				break;
@@ -924,7 +922,6 @@
 void AnimationSequencePlayer::loadIntroSeq17_18() {
 	loadSounds(9, 0);
 	openAnimation(0, "graphics/merit.flc");
-	_frameTime = 1;
 }
 
 void AnimationSequencePlayer::playIntroSeq17_18() {
@@ -940,7 +937,6 @@
 	loadSounds(10, 1);
 	openAnimation(0, "graphics/budttle2.flc");
 	openAnimation(1, "graphics/machine.flc");
-	_frameTime = 1;
 }
 
 void AnimationSequencePlayer::playIntroSeq19_20() {
@@ -1008,7 +1004,6 @@
 	_system->copyRectToScreen(_offscreenBuffer, 320, 0, 0, kScreenWidth, kScreenHeight);
 	fadeInPalette();
 	_updateScreenPicture = false;
-	_frameTime = 2;
 }
 
 void AnimationSequencePlayer::playIntroSeq3_4() {
@@ -1071,7 +1066,6 @@
 	_picBufPtr = loadPicture("graphics/lab.pic");
 	openAnimation(0, "graphics/intro2.flc");
 	_updateScreenWidth = 0;
-	_frameTime = 2;
 }
 
 void AnimationSequencePlayer::playIntroSeq9_10() {
@@ -1098,7 +1092,6 @@
 void AnimationSequencePlayer::loadIntroSeq21_22() {
 	loadSounds(1, 2);
 	openAnimation(0, "graphics/intro3.flc");
-	_frameTime = 2;
 }
 
 void AnimationSequencePlayer::playIntroSeq21_22() {
@@ -1112,7 +1105,6 @@
 void AnimationSequencePlayer::loadIntroSeq13_14() {
 	loadSounds(3, 1);
 	openAnimation(0, "graphics/allseg02.flc");
-	_frameTime = 2;
 }
 
 void AnimationSequencePlayer::playIntroSeq13_14() {
@@ -1126,7 +1118,6 @@
 void AnimationSequencePlayer::loadIntroSeq15_16() {
 	loadSounds(3, 2);
 	openAnimation(0, "graphics/allseg03.flc");
-	_frameTime = 2;
 }
 
 void AnimationSequencePlayer::playIntroSeq15_16() {
@@ -1140,7 +1131,6 @@
 void AnimationSequencePlayer::loadIntroSeq27_28() {
 	loadSounds(3, 3);
 	openAnimation(0, "graphics/allseg04.flc");
-	_frameTime = 2;
 }
 
 void AnimationSequencePlayer::playIntroSeq27_28() {

Modified: scummvm/trunk/engines/tucker/tucker.h
===================================================================
--- scummvm/trunk/engines/tucker/tucker.h	2009-01-18 03:07:20 UTC (rev 35890)
+++ scummvm/trunk/engines/tucker/tucker.h	2009-01-18 03:22:33 UTC (rev 35891)
@@ -857,6 +857,7 @@
 
 	struct SequenceUpdateFunc {
 		int num;
+		int frameTime;
 		void (AnimationSequencePlayer::*load)();
 		void (AnimationSequencePlayer::*play)();
 	};


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