[Scummvm-cvs-logs] SF.net SVN: scummvm:[42119] scummvm/trunk/engines/gob

drmccoy at users.sourceforge.net drmccoy at users.sourceforge.net
Sun Jul 5 13:26:23 CEST 2009


Revision: 42119
          http://scummvm.svn.sourceforge.net/scummvm/?rev=42119&view=rev
Author:   drmccoy
Date:     2009-07-05 11:26:23 +0000 (Sun, 05 Jul 2009)

Log Message:
-----------
Adding an enum MouseButtons

Modified Paths:
--------------
    scummvm/trunk/engines/gob/game.cpp
    scummvm/trunk/engines/gob/game.h
    scummvm/trunk/engines/gob/game_fascin.cpp
    scummvm/trunk/engines/gob/game_v1.cpp
    scummvm/trunk/engines/gob/game_v2.cpp
    scummvm/trunk/engines/gob/game_v6.cpp
    scummvm/trunk/engines/gob/inter.cpp
    scummvm/trunk/engines/gob/inter_bargon.cpp
    scummvm/trunk/engines/gob/util.cpp
    scummvm/trunk/engines/gob/util.h

Modified: scummvm/trunk/engines/gob/game.cpp
===================================================================
--- scummvm/trunk/engines/gob/game.cpp	2009-07-05 11:08:53 UTC (rev 42118)
+++ scummvm/trunk/engines/gob/game.cpp	2009-07-05 11:26:23 UTC (rev 42119)
@@ -29,7 +29,6 @@
 #include "gob/game.h"
 #include "gob/helper.h"
 #include "gob/global.h"
-#include "gob/util.h"
 #include "gob/dataio.h"
 #include "gob/variables.h"
 #include "gob/script.h"
@@ -186,7 +185,7 @@
 	_totToLoad[0] = 0;
 
 	_startTimeKey = 0;
-	_mouseButtons = 0;
+	_mouseButtons = kMouseButtonsNone;
 
 	_lastCollKey = 0;
 	_lastCollAreaIndex = 0;
@@ -349,7 +348,7 @@
 }
 
 int16 Game::checkKeys(int16 *pMouseX, int16 *pMouseY,
-		int16 *pButtons, char handleMouse) {
+		MouseButtons *pButtons, char handleMouse) {
 
 	_vm->_util->processInput(true);
 
@@ -373,8 +372,8 @@
 	if (pMouseX && pMouseY && pButtons) {
 		_vm->_util->getMouseState(pMouseX, pMouseY, pButtons);
 
-		if (*pButtons == 3)
-			*pButtons = 0;
+		if (*pButtons == kMouseButtonsBoth)
+			*pButtons = kMouseButtonsNone;
 	}
 
 	return _vm->_util->checkKey();

Modified: scummvm/trunk/engines/gob/game.h
===================================================================
--- scummvm/trunk/engines/gob/game.h	2009-07-05 11:08:53 UTC (rev 42118)
+++ scummvm/trunk/engines/gob/game.h	2009-07-05 11:26:23 UTC (rev 42119)
@@ -26,6 +26,8 @@
 #ifndef GOB_GAME_H
 #define GOB_GAME_H
 
+#include "gob/util.h"
+
 namespace Gob {
 
 class Script;
@@ -103,7 +105,7 @@
 	char _totToLoad[20];
 
 	int32 _startTimeKey;
-	int16 _mouseButtons;
+	MouseButtons _mouseButtons;
 
 	bool _noScroll;
 	bool _preventScroll;
@@ -122,7 +124,7 @@
 	void evaluateScroll(int16 x, int16 y);
 
 	int16 checkKeys(int16 *pMousex = 0, int16 *pMouseY = 0,
-			int16 *pButtons = 0, char handleMouse = 0);
+			MouseButtons *pButtons = 0, char handleMouse = 0);
 	void start(void);
 
 	virtual void totSub(int8 flags, const char *newTotFile);

Modified: scummvm/trunk/engines/gob/game_fascin.cpp
===================================================================
--- scummvm/trunk/engines/gob/game_fascin.cpp	2009-07-05 11:08:53 UTC (rev 42118)
+++ scummvm/trunk/engines/gob/game_fascin.cpp	2009-07-05 11:26:23 UTC (rev 42119)
@@ -100,7 +100,7 @@
 		key = checkKeys(&_vm->_global->_inter_mouseX,
 				&_vm->_global->_inter_mouseY, &_mouseButtons, handleMouse);
 
-		if ((handleMouse == 0) && (_mouseButtons != 0)) {
+		if ((handleMouse == 0) && (_mouseButtons != kMouseButtonsNone)) {
 			_vm->_util->waitMouseRelease(0);
 			key = 3;
 		}
@@ -125,7 +125,7 @@
 		}
 
 		if (handleMouse != 0) {
-			if (_mouseButtons != 0) {
+			if (_mouseButtons != kMouseButtonsNone) {
 				if (deltaTime > 0) {
 					_vm->_draw->animateCursor(2);
 					_vm->_util->delay(deltaTime);
@@ -142,7 +142,7 @@
 
 				if ((key != 0) || ((pResId != 0) && (*pResId != 0))) {
 					if ((handleMouse & 1) &&
-							((deltaTime <= 0) || (_mouseButtons == 0)))
+							((deltaTime <= 0) || (_mouseButtons == kMouseButtonsNone)))
 						_vm->_draw->blitCursor();
 
 					if ((_lastCollKey != 0) && (key != _lastCollKey))
@@ -180,7 +180,7 @@
 			}
 		}
 
-		if ((deltaTime < 0) && (key == 0) && (_mouseButtons == 0)) {
+		if ((deltaTime < 0) && (key == 0) && (_mouseButtons == kMouseButtonsNone)) {
 			uint32 curtime = _vm->_util->getTimeKey();
 			if ((curtime + deltaTime) > timeKey) {
 				if (pResId != 0)

Modified: scummvm/trunk/engines/gob/game_v1.cpp
===================================================================
--- scummvm/trunk/engines/gob/game_v1.cpp	2009-07-05 11:08:53 UTC (rev 42118)
+++ scummvm/trunk/engines/gob/game_v1.cpp	2009-07-05 11:26:23 UTC (rev 42119)
@@ -317,7 +317,7 @@
 		key = checkKeys(&_vm->_global->_inter_mouseX,
 				&_vm->_global->_inter_mouseY, &_mouseButtons, handleMouse);
 
-		if ((handleMouse == 0) && (_mouseButtons != 0)) {
+		if ((handleMouse == 0) && (_mouseButtons != kMouseButtonsNone)) {
 			_vm->_util->waitMouseRelease(0);
 			key = 3;
 		}
@@ -347,7 +347,7 @@
 		}
 
 		if (handleMouse != 0) {
-			if (_mouseButtons != 0) {
+			if (_mouseButtons != kMouseButtonsNone) {
 				oldIndex = 0;
 
 				_vm->_draw->animateCursor(2);
@@ -368,7 +368,7 @@
 
 				if ((key != 0) || ((pResId != 0) && (*pResId != 0))) {
 					if ((handleMouse == 1) &&
-							((deltaTime <= 0) || (_mouseButtons == 0)))
+							((deltaTime <= 0) || (_mouseButtons == kMouseButtonsNone)))
 						_vm->_draw->blitCursor();
 
 					if ((_lastCollKey != 0) &&
@@ -775,7 +775,7 @@
 							_activeCollIndex = i;
 							WRITE_VAR(2, _vm->_global->_inter_mouseX);
 							WRITE_VAR(3, _vm->_global->_inter_mouseY);
-							WRITE_VAR(4, _mouseButtons);
+							WRITE_VAR(4, (uint32) _mouseButtons);
 							WRITE_VAR(16, array[(uint16) _activeCollResId & ~0x8000]);
 
 							if (collPtr->funcLeave != 0) {
@@ -870,7 +870,7 @@
 
 		WRITE_VAR(2, _vm->_global->_inter_mouseX);
 		WRITE_VAR(3, _vm->_global->_inter_mouseY);
-		WRITE_VAR(4, _mouseButtons);
+		WRITE_VAR(4, (uint32) _mouseButtons);
 		WRITE_VAR(16, array[(uint16) _activeCollResId & ~0x8000]);
 
 		if (_collisionAreas[_activeCollIndex].funcEnter != 0) {
@@ -965,7 +965,7 @@
 
 		WRITE_VAR(2, _vm->_global->_inter_mouseX);
 		WRITE_VAR(3, _vm->_global->_inter_mouseY);
-		WRITE_VAR(4, _mouseButtons);
+		WRITE_VAR(4, (uint32) _mouseButtons);
 
 		if (VAR(16) == 0)
 			WRITE_VAR(16, array[(uint16) _activeCollResId & ~0x8000]);
@@ -1400,7 +1400,7 @@
 			if (((ptr->flags & 0xF) != 1) && ((ptr->flags & 0xF) != 2))
 				continue;
 
-			if ((((ptr->flags & 0xF0) >> 4) != (_mouseButtons - 1))
+			if ((((ptr->flags & 0xF0) >> 4) != (((int32) _mouseButtons) - 1))
 					&& (((ptr->flags & 0xF0) >> 4) != 2))
 				continue;
 
@@ -1417,7 +1417,7 @@
 		}
 	}
 
-	if ((_mouseButtons != 1) && (all == 0))
+	if ((_mouseButtons != kMouseButtonsLeft) && (all == 0))
 		return 0x11B;
 
 	return 0;

Modified: scummvm/trunk/engines/gob/game_v2.cpp
===================================================================
--- scummvm/trunk/engines/gob/game_v2.cpp	2009-07-05 11:08:53 UTC (rev 42118)
+++ scummvm/trunk/engines/gob/game_v2.cpp	2009-07-05 11:26:23 UTC (rev 42119)
@@ -338,7 +338,7 @@
 		key = checkKeys(&_vm->_global->_inter_mouseX,
 				&_vm->_global->_inter_mouseY, &_mouseButtons, handleMouse);
 
-		if ((handleMouse == 0) && (_mouseButtons != 0)) {
+		if ((handleMouse == 0) && (_mouseButtons != kMouseButtonsNone)) {
 			_vm->_util->waitMouseRelease(0);
 			key = 3;
 		}
@@ -363,7 +363,7 @@
 		}
 
 		if (handleMouse != 0) {
-			if (_mouseButtons != 0) {
+			if (_mouseButtons != kMouseButtonsNone) {
 				if (deltaTime > 0) {
 					_vm->_draw->animateCursor(2);
 					_vm->_util->delay(deltaTime);
@@ -380,7 +380,7 @@
 
 				if ((key != 0) || ((pResId != 0) && (*pResId != 0))) {
 					if ((handleMouse & 1) &&
-							((deltaTime <= 0) || (_mouseButtons == 0)))
+							((deltaTime <= 0) || (_mouseButtons == kMouseButtonsNone)))
 						_vm->_draw->blitCursor();
 
 					if ((_lastCollKey != 0) && (key != _lastCollKey))
@@ -418,7 +418,7 @@
 			}
 		}
 
-		if ((deltaTime < 0) && (key == 0) && (_mouseButtons == 0)) {
+		if ((deltaTime < 0) && (key == 0) && (_mouseButtons == kMouseButtonsNone)) {
 			uint32 curtime = _vm->_util->getTimeKey();
 			if ((curtime + deltaTime) > timeKey) {
 				if (pResId != 0)
@@ -1103,7 +1103,7 @@
 			if (*collResId == 0)
 				return 0;
 
-			if (_mouseButtons != 0) {
+			if (_mouseButtons != kMouseButtonsNone) {
 				for (collArea = _collisionAreas, i = 0;
 						collArea->left != 0xFFFF; collArea++, i++) {
 					if ((collArea->flags & 0xF00))
@@ -1535,7 +1535,7 @@
 			if ((ptr->flags & 0xF) < 1)
 				continue;
 
-			if ((((ptr->flags & 0xF0) >> 4) != (_mouseButtons - 1)) &&
+			if ((((ptr->flags & 0xF0) >> 4) != (((int32) _mouseButtons) - 1)) &&
 					(((ptr->flags & 0xF0) >> 4) != 2))
 				continue;
 
@@ -1554,7 +1554,7 @@
 		}
 	}
 
-	if ((_mouseButtons != 1) && (all == 0))
+	if ((_mouseButtons != kMouseButtonsLeft) && (all == 0))
 		return 0x11B;
 
 	return 0;

Modified: scummvm/trunk/engines/gob/game_v6.cpp
===================================================================
--- scummvm/trunk/engines/gob/game_v6.cpp	2009-07-05 11:08:53 UTC (rev 42118)
+++ scummvm/trunk/engines/gob/game_v6.cpp	2009-07-05 11:26:23 UTC (rev 42119)
@@ -261,7 +261,7 @@
 		key = checkKeys(&_vm->_global->_inter_mouseX,
 				&_vm->_global->_inter_mouseY, &_mouseButtons, handleMouse);
 
-		if ((handleMouse == 0) && (_mouseButtons != 0)) {
+		if ((handleMouse == 0) && (_mouseButtons != kMouseButtonsNone)) {
 			_vm->_util->waitMouseRelease(0);
 			key = 3;
 		}
@@ -289,7 +289,7 @@
 		}
 
 		if (handleMouse != 0) {
-			if (_mouseButtons != 0) {
+			if (_mouseButtons != kMouseButtonsNone) {
 
 				if (deltaTime > 0) {
 					_vm->_draw->animateCursor(2);
@@ -308,7 +308,7 @@
 
 				if ((key != 0) || ((pResId != 0) && (*pResId != 0))) {
 					if ((handleMouse & 1) &&
-							((deltaTime <= 0) || (_mouseButtons == 0)))
+							((deltaTime <= 0) || (_mouseButtons == kMouseButtonsNone)))
 						_vm->_draw->blitCursor();
 
 					if (key != _lastCollKey)
@@ -331,7 +331,7 @@
 				collSubReenter();
 		}
 
-		if ((deltaTime == -2) && (key == 0) && (_mouseButtons == 0)) {
+		if ((deltaTime == -2) && (key == 0) && (_mouseButtons == kMouseButtonsNone)) {
 			if (pResId != 0)
 				*pResId = 0;
 
@@ -343,7 +343,7 @@
 		} else if (handleMouse != 0)
 			_vm->_draw->animateCursor(-1);
 
-		if ((deltaTime < 0) && (key == 0) && (_mouseButtons == 0)) {
+		if ((deltaTime < 0) && (key == 0) && (_mouseButtons == kMouseButtonsNone)) {
 			uint32 curtime = _vm->_util->getTimeKey();
 			if ((curtime + deltaTime) > timeKey) {
 				if (pResId != 0)
@@ -1069,7 +1069,7 @@
 			if ((ptr->flags & 0xF) < 1)
 				continue;
 
-			if ((((ptr->flags & 0x70) >> 4) != (_mouseButtons - 1)) &&
+			if ((((ptr->flags & 0x70) >> 4) != (((int32) _mouseButtons) - 1)) &&
 					(((ptr->flags & 0x70) >> 4) != 2))
 				continue;
 
@@ -1088,7 +1088,7 @@
 		}
 	}
 
-	if ((_mouseButtons != 1) && (all == 0))
+	if ((_mouseButtons != kMouseButtonsLeft) && (all == 0))
 		return 0x11B;
 
 	return 0;

Modified: scummvm/trunk/engines/gob/inter.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter.cpp	2009-07-05 11:08:53 UTC (rev 42118)
+++ scummvm/trunk/engines/gob/inter.cpp	2009-07-05 11:26:23 UTC (rev 42119)
@@ -180,7 +180,7 @@
 
 	WRITE_VAR(2, x);
 	WRITE_VAR(3, y);
-	WRITE_VAR(4, _vm->_game->_mouseButtons);
+	WRITE_VAR(4, (uint32) _vm->_game->_mouseButtons);
 }
 
 void Inter::storeKey(int16 key) {

Modified: scummvm/trunk/engines/gob/inter_bargon.cpp
===================================================================
--- scummvm/trunk/engines/gob/inter_bargon.cpp	2009-07-05 11:08:53 UTC (rev 42118)
+++ scummvm/trunk/engines/gob/inter_bargon.cpp	2009-07-05 11:26:23 UTC (rev 42119)
@@ -89,7 +89,7 @@
 	int i;
 	int16 mouseX;
 	int16 mouseY;
-	int16 buttons;
+	MouseButtons buttons;
 	SurfaceDescPtr surface;
 	SoundDesc samples[4];
 	int16 comp[5] = { 0, 1, 2, 3, -1 };
@@ -137,7 +137,7 @@
 void Inter_Bargon::oBargon_intro3(OpGobParams &params) {
 	int16 mouseX;
 	int16 mouseY;
-	int16 buttons;
+	MouseButtons buttons;
 	Video::Color *palBak;
 	SoundDesc samples[2];
 	int16 comp[3] = { 0, 1, -1 };

Modified: scummvm/trunk/engines/gob/util.cpp
===================================================================
--- scummvm/trunk/engines/gob/util.cpp	2009-07-05 11:08:53 UTC (rev 42118)
+++ scummvm/trunk/engines/gob/util.cpp	2009-07-05 11:26:23 UTC (rev 42119)
@@ -38,14 +38,14 @@
 namespace Gob {
 
 Util::Util(GobEngine *vm) : _vm(vm) {
-	_mouseButtons = 0;
-	_keyBufferHead = 0;
-	_keyBufferTail = 0;
-	_fastMode = 0;
-	_frameRate = 12;
-	_frameWaitTime = 0;
+	_mouseButtons   = kMouseButtonsNone,
+	_keyBufferHead  = 0;
+	_keyBufferTail  = 0;
+	_fastMode       = 0;
+	_frameRate      = 12;
+	_frameWaitTime  = 0;
 	_startFrameTime = 0;
-	_frameWaitLag = 0;
+	_frameWaitLag   = 0;
 }
 
 uint32 Util::getTimeKey(void) {
@@ -85,7 +85,7 @@
 }
 
 void Util::initInput(void) {
-	_mouseButtons = 0;
+	_mouseButtons  = kMouseButtonsNone;
 	_keyBufferHead = _keyBufferTail = 0;
 }
 
@@ -103,16 +103,16 @@
 			y = event.mouse.y;
 			break;
 		case Common::EVENT_LBUTTONDOWN:
-			_mouseButtons |= 1;
+			_mouseButtons = (MouseButtons) (((uint32) _mouseButtons) | ((uint32) kMouseButtonsLeft));
 			break;
 		case Common::EVENT_RBUTTONDOWN:
-			_mouseButtons |= 2;
+			_mouseButtons = (MouseButtons) (((uint32) _mouseButtons) | ((uint32) kMouseButtonsRight));
 			break;
 		case Common::EVENT_LBUTTONUP:
-			_mouseButtons &= ~1;
+			_mouseButtons = (MouseButtons) (((uint32) _mouseButtons) & ~((uint32) kMouseButtonsLeft));
 			break;
 		case Common::EVENT_RBUTTONUP:
-			_mouseButtons &= ~2;
+			_mouseButtons = (MouseButtons) (((uint32) _mouseButtons) & ~((uint32) kMouseButtonsRight));
 			break;
 		case Common::EVENT_KEYDOWN:
 			if (event.kbd.flags == Common::KBD_CTRL) {
@@ -246,7 +246,7 @@
 	return true;
 }
 
-void Util::getMouseState(int16 *pX, int16 *pY, int16 *pButtons) {
+void Util::getMouseState(int16 *pX, int16 *pY, MouseButtons *pButtons) {
 	Common::Point mouse = g_system->getEventManager()->getMousePos();
 	*pX = mouse.x + _vm->_video->_scrollOffsetX - _vm->_video->_screenDeltaX;
 	*pY = mouse.y + _vm->_video->_scrollOffsetY - _vm->_video->_screenDeltaY;
@@ -264,15 +264,15 @@
 void Util::waitMouseUp(void) {
 	do {
 		processInput();
-		if (_mouseButtons != 0)
+		if (_mouseButtons != kMouseButtonsNone)
 			delay(10);
-	} while (_mouseButtons != 0);
+	} while (_mouseButtons != kMouseButtonsNone);
 }
 
 void Util::waitMouseDown(void) {
 	int16 x;
 	int16 y;
-	int16 buttons;
+	MouseButtons buttons;
 
 	do {
 		processInput();
@@ -283,7 +283,7 @@
 }
 
 void Util::waitMouseRelease(char drawMouse) {
-	int16 buttons;
+	MouseButtons buttons;
 	int16 mouseX;
 	int16 mouseY;
 
@@ -300,8 +300,8 @@
 	if (onlyWhenSynced && (_vm->_game->_mouseButtons != _mouseButtons))
 		return;
 
-	_vm->_game->_mouseButtons = 0;
-	_mouseButtons = 0;
+	_vm->_game->_mouseButtons = kMouseButtonsNone;
+	_mouseButtons             = kMouseButtonsNone;
 }
 
 void Util::clearPalette(void) {

Modified: scummvm/trunk/engines/gob/util.h
===================================================================
--- scummvm/trunk/engines/gob/util.h	2009-07-05 11:08:53 UTC (rev 42118)
+++ scummvm/trunk/engines/gob/util.h	2009-07-05 11:26:23 UTC (rev 42119)
@@ -34,6 +34,14 @@
 
 #define KEYBUFSIZE 16
 
+enum MouseButtons {
+	kMouseButtonsNone  = 0,
+	kMouseButtonsLeft  = 1,
+	kMouseButtonsRight = 2,
+	kMouseButtonsBoth  = 3,
+	kMouseButtonsAny   = 4
+};
+
 class Util {
 public:
 	struct ListNode;
@@ -66,7 +74,7 @@
 	int16 checkKey(void);
 	bool checkKey(int16 &key);
 
-	void getMouseState(int16 *pX, int16 *pY, int16 *pButtons);
+	void getMouseState(int16 *pX, int16 *pY, MouseButtons *pButtons);
 	void setMousePos(int16 x, int16 y);
 	void waitMouseUp(void);
 	void waitMouseDown(void);
@@ -95,7 +103,8 @@
 	Util(GobEngine *vm);
 
 protected:
-	int16 _mouseButtons;
+	MouseButtons _mouseButtons;
+
 	Common::KeyState _keyBuffer[KEYBUFSIZE];
 	int16 _keyBufferHead;
 	int16 _keyBufferTail;


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