[Scummvm-cvs-logs] SF.net SVN: scummvm:[42480] scummvm/trunk/engines/agos/string.cpp
Kirben at users.sourceforge.net
Kirben at users.sourceforge.net
Tue Jul 14 15:53:54 CEST 2009
Revision: 42480
http://scummvm.svn.sourceforge.net/scummvm/?rev=42480&view=rev
Author: Kirben
Date: 2009-07-14 13:53:54 +0000 (Tue, 14 Jul 2009)
Log Message:
-----------
Update workaround for bug #1538873, which effects the Polish version of Simon the Sorcerer 2 too.
Modified Paths:
--------------
scummvm/trunk/engines/agos/string.cpp
Modified: scummvm/trunk/engines/agos/string.cpp
===================================================================
--- scummvm/trunk/engines/agos/string.cpp 2009-07-14 13:52:11 UTC (rev 42479)
+++ scummvm/trunk/engines/agos/string.cpp 2009-07-14 13:53:54 UTC (rev 42480)
@@ -136,9 +136,11 @@
strcpy((char *)dst, (const char *)stringPtr);
}
- // WORKAROUND bug #1538873: The French version used excess spaces,
- // at the end of many messages, so we strip off those excess spaces.
- if (getGameType() == GType_SIMON1 && _language == Common::FR_FRA) {
+ // WORKAROUND bug #1538873: The French version of Simon 1 and the
+ // Polish version of Simon 2 used excess spaces, at the end of many
+ // messages, so we strip off those excess spaces.
+ if ((getGameType() == GType_SIMON1 && _language == Common::FR_FRA) ||
+ (getGameType() == GType_SIMON2 && _language == Common::PL_POL)) {
uint16 len = strlen((const char *)dst) - 1;
while (len && dst[len] == 32) {
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