[Scummvm-cvs-logs] SF.net SVN: scummvm:[42653] scummvm/branches/gsoc2009-draci/engines/draci/ game.cpp
sev at users.sourceforge.net
sev at users.sourceforge.net
Wed Jul 22 09:22:12 CEST 2009
Revision: 42653
http://scummvm.svn.sourceforge.net/scummvm/?rev=42653&view=rev
Author: sev
Date: 2009-07-22 07:22:12 +0000 (Wed, 22 Jul 2009)
Log Message:
-----------
Fix warnings
Modified Paths:
--------------
scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
Modified: scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/game.cpp 2009-07-22 07:18:00 UTC (rev 42652)
+++ scummvm/branches/gsoc2009-draci/engines/draci/game.cpp 2009-07-22 07:22:12 UTC (rev 42653)
@@ -195,7 +195,7 @@
// the current height of the dragon's sprite
// We also need to do this before we change the frames' scaled dimensions
// so setRelative() can correctly delete the old frame
- y -= scaleY * height;
+ y -= (int)(scaleY * height);
anim->setRelative(x, y);
// Set the scaled dimensions for all frames
@@ -203,8 +203,8 @@
frame = anim->getFrame(i);
// Calculate scaled dimensions
- uint scaledWidth = scaleX * frame->getWidth();
- uint scaledHeight = scaleY * frame->getHeight();
+ uint scaledWidth = (uint)(scaleX * frame->getWidth());
+ uint scaledHeight = (uint)(scaleY * frame->getHeight());
frame->setScaled(scaledWidth, scaledHeight);
}
@@ -386,8 +386,8 @@
uint scaledWidth = animationReader.readUint16LE();
uint scaledHeight = animationReader.readUint16LE();
byte mirror = animationReader.readByte();
- uint sample = animationReader.readUint16LE();
- uint freq = animationReader.readUint16LE();
+ /* uint sample = */ animationReader.readUint16LE();
+ /* uint freq = */ animationReader.readUint16LE();
uint delay = animationReader.readUint16LE();
BAFile *spriteFile = _vm->_spritesArchive->getFile(spriteNum);
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