[Scummvm-cvs-logs] SF.net SVN: scummvm:[42684] scummvm/branches/gsoc2009-draci/engines/draci

dkasak13 at users.sourceforge.net dkasak13 at users.sourceforge.net
Fri Jul 24 07:07:27 CEST 2009


Revision: 42684
          http://scummvm.svn.sourceforge.net/scummvm/?rev=42684&view=rev
Author:   dkasak13
Date:     2009-07-24 05:07:27 +0000 (Fri, 24 Jul 2009)

Log Message:
-----------
Temporary mapped GPL command StartPlay to handler for Start and reenabled gates' scripts (for added effects and testing).

Modified Paths:
--------------
    scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
    scummvm/branches/gsoc2009-draci/engines/draci/script.cpp

Modified: scummvm/branches/gsoc2009-draci/engines/draci/game.cpp
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/game.cpp	2009-07-24 05:00:53 UTC (rev 42683)
+++ scummvm/branches/gsoc2009-draci/engines/draci/game.cpp	2009-07-24 05:07:27 UTC (rev 42684)
@@ -311,10 +311,10 @@
 
 	// HACK: Gates' scripts shouldn't be run unconditionally
 	// This is for testing
-	//for (uint i = 0; i < _currentRoom._numGates; ++i) {
-	//	debugC(6, kDraciLogicDebugLevel, "Running program for gate %d", i);
-	//	_vm->_script->run(_currentRoom._program, gates[i]);
-	//}
+	for (uint i = 0; i < _currentRoom._numGates; ++i) {
+		debugC(6, kDraciLogicDebugLevel, "Running program for gate %d", i);
+		_vm->_script->run(_currentRoom._program, gates[i]);
+	}
 
 	// Set room palette
 	f = _vm->_paletteArchive->getFile(_currentRoom._palette);

Modified: scummvm/branches/gsoc2009-draci/engines/draci/script.cpp
===================================================================
--- scummvm/branches/gsoc2009-draci/engines/draci/script.cpp	2009-07-24 05:00:53 UTC (rev 42683)
+++ scummvm/branches/gsoc2009-draci/engines/draci/script.cpp	2009-07-24 05:07:27 UTC (rev 42684)
@@ -46,7 +46,7 @@
 		{ 3,  1, "if", 					2, { 4, 3 }, &Script::c_If },
 		{ 4,  1, "Start", 				2, { 3, 2 }, &Script::start },
 		{ 5,  1, "Load", 				2, { 3, 2 }, &Script::load },
-		{ 5,  2, "StartPlay", 			2, { 3, 2 }, NULL },
+		{ 5,  2, "StartPlay", 			2, { 3, 2 }, &Script::start },
 		{ 5,  3, "JustTalk", 			0, { 0 }, NULL },
 		{ 5,  4, "JustStay", 			0, { 0 }, NULL },
 		{ 6,  1, "Talk", 				2, { 3, 2 }, NULL },


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